mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 08:11:49 +01:00
commit
8e3ee096e2
@ -3938,7 +3938,7 @@ cAudioManager::ProcessFrontEnd()
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break;
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case SOUND_GARAGE_NO_MONEY:
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case SOUND_GARAGE_BAD_VEHICLE:
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case SOUND_3C:
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case SOUND_GARAGE_BOMB_ALREADY_SET:
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m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT;
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stereo = true;
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break;
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@ -4095,7 +4095,7 @@ cAudioManager::ProcessGarages()
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CalculateDistance(distCalculated, distSquared); \
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m_sQueueSample.m_bVolume = ComputeVolume(60, 80.f, m_sQueueSample.m_fDistance); \
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if(m_sQueueSample.m_bVolume) { \
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if(CGarages::Garages[i].m_eGarageType == GARAGE_CRUSHER) { \
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if(CGarages::aGarages[i].m_eGarageType == GARAGE_CRUSHER) { \
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m_sQueueSample.m_nSampleIndex = SFX_COL_CAR_PANEL_2; \
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m_sQueueSample.m_nFrequency = 6735; \
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} else if(m_asAudioEntities[m_sQueueSample.m_nEntityIndex] \
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@ -4131,20 +4131,20 @@ cAudioManager::ProcessGarages()
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}
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for(uint32 i = 0; i < CGarages::NumGarages; ++i) {
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if(CGarages::Garages[i].m_eGarageType == GARAGE_NONE) continue;
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entity = CGarages::Garages[i].m_pDoor1;
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if(CGarages::aGarages[i].m_eGarageType == GARAGE_NONE) continue;
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entity = CGarages::aGarages[i].m_pDoor1;
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if(!entity) continue;
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m_sQueueSample.m_vecPos = entity->GetPosition();
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distCalculated = false;
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distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
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if(distSquared < 6400.f) {
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state = CGarages::Garages[i].m_eGarageState;
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state = CGarages::aGarages[i].m_eGarageState;
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if(state == GS_OPENING || state == GS_CLOSING || state == GS_AFTERDROPOFF) {
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CalculateDistance(distCalculated, distSquared);
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m_sQueueSample.m_bVolume = ComputeVolume(90, 80.f, m_sQueueSample.m_fDistance);
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if(m_sQueueSample.m_bVolume) {
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if(CGarages::Garages[i].m_eGarageType == GARAGE_CRUSHER) {
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if(CGarages::Garages[i].m_eGarageState == GS_AFTERDROPOFF) {
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if(CGarages::aGarages[i].m_eGarageType == GARAGE_CRUSHER) {
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if(CGarages::aGarages[i].m_eGarageState == GS_AFTERDROPOFF) {
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if(!(m_FrameCounter & 1)) {
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LOOP_HELPER
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continue;
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@ -64,7 +64,7 @@ enum eSound : int16
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SOUND_GARAGE_NO_MONEY = 57,
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SOUND_GARAGE_BAD_VEHICLE = 58,
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SOUND_GARAGE_OPENING = 59,
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SOUND_3C = 60,
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SOUND_GARAGE_BOMB_ALREADY_SET = 60,
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SOUND_GARAGE_BOMB1_SET = 61,
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SOUND_GARAGE_BOMB2_SET = 62,
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SOUND_GARAGE_BOMB3_SET = 63,
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File diff suppressed because it is too large
Load Diff
@ -1,6 +1,7 @@
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#pragma once
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#include "Automobile.h"
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#include "audio_enums.h"
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#include "Camera.h"
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#include "config.h"
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class CVehicle;
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@ -63,34 +64,42 @@ class CStoredCar
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int8 m_nVariationA;
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int8 m_nVariationB;
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int8 m_nCarBombType;
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public:
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void Init() { m_nModelIndex = 0; }
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CStoredCar(const CStoredCar& other);
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void StoreCar(CVehicle*);
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CVehicle* RestoreCar();
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};
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static_assert(sizeof(CStoredCar) == 0x28, "CStoredCar");
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#define SWITCH_GARAGE_DISTANCE_CLOSE 40.0f
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class CGarage
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{
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public:
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eGarageType m_eGarageType;
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eGarageState m_eGarageState;
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char field_2;
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char m_bClosingWithoutTargetCar;
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char m_bDeactivated;
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char m_bResprayHappened;
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char field_6;
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char field_7;
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bool m_bClosingWithoutTargetCar;
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bool m_bDeactivated;
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bool m_bResprayHappened;
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int m_nTargetModelIndex;
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CEntity *m_pDoor1;
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CEntity *m_pDoor2;
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char m_bDoor1PoolIndex;
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char m_bDoor2PoolIndex;
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char m_bIsDoor1Object;
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char m_bIsDoor2Object;
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char field_24;
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char m_bRotatedDoor;
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char m_bCameraFollowsPlayer;
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char field_27;
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CVector m_vecInf;
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CVector m_vecSup;
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uint8 m_bDoor1PoolIndex;
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uint8 m_bDoor2PoolIndex;
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bool m_bDoor1IsDummy;
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bool m_bDoor2IsDummy;
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bool m_bRecreateDoorOnNextRefresh;
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bool m_bRotatedDoor;
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bool m_bCameraFollowsPlayer;
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float m_fX1;
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float m_fX2;
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float m_fY1;
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float m_fY2;
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float m_fZ1;
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float m_fZ2;
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float m_fDoorPos;
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float m_fDoorHeight;
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float m_fDoor1X;
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@ -99,7 +108,7 @@ public:
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float m_fDoor2Y;
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float m_fDoor1Z;
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float m_fDoor2Z;
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int m_nDoorOpenTime;
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uint32 m_nTimeToStartAction;
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char m_bCollectedCarsState;
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char field_89;
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char field_90;
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@ -112,6 +121,51 @@ public:
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void CloseThisGarage();
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bool IsOpen() { return m_eGarageState == GS_OPENED || m_eGarageState == GS_OPENEDCONTAINSCAR; }
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bool IsClosed() { return m_eGarageState == GS_FULLYCLOSED; }
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bool IsUsed() { return m_eGarageType != GARAGE_NONE; }
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void Update();
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float GetGarageCenterX() { return (m_fX1 + m_fX2) / 2; }
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float GetGarageCenterY() { return (m_fY1 + m_fY2) / 2; }
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bool IsClose()
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{
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#ifdef FIX_BUGS
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return Abs(TheCamera.GetPosition().x - GetGarageCenterX()) > SWITCH_GARAGE_DISTANCE_CLOSE ||
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Abs(TheCamera.GetPosition().y - GetGarageCenterY()) > SWITCH_GARAGE_DISTANCE_CLOSE;
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#else
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return Abs(TheCamera.GetPosition().x - m_fX1) > SWITCH_GARAGE_DISTANCE_CLOSE ||
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Abs(TheCamera.GetPosition().y - m_fY1) > SWITCH_GARAGE_DISTANCE_CLOSE;
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#endif
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}
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void TidyUpGarageClose();
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void TidyUpGarage();
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void RefreshDoorPointers(bool);
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void UpdateCrusherAngle();
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void UpdateDoorsHeight();
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bool IsEntityEntirelyInside3D(CEntity*, float);
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bool IsEntityEntirelyOutside(CEntity*, float);
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bool IsEntityEntirelyInside(CEntity*);
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float CalcDistToGarageRectangleSquared(float, float);
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float CalcSmallestDistToGarageDoorSquared(float, float);
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bool IsAnyOtherCarTouchingGarage(CVehicle* pException);
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bool IsStaticPlayerCarEntirelyInside();
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bool IsPlayerOutsideGarage();
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bool IsAnyCarBlockingDoor();
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void CenterCarInGarage(CVehicle*);
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bool DoesCraigNeedThisCar(int32);
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void MarkThisCarAsCollectedForCraig(int32);
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bool HasCraigCollectedThisCar(int32);
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bool IsGarageEmpty();
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void UpdateCrusherShake(float, float);
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int32 CountCarsWithCenterPointWithinGarage(CEntity* pException);
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void RemoveCarsBlockingDoorNotInside();
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void StoreAndRemoveCarsForThisHideout(CStoredCar*, int32);
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bool RestoreCarsForThisHideout(CStoredCar*);
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bool IsEntityTouching3D(CEntity*);
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bool EntityHasASphereWayOutsideGarage(CEntity*, float);
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bool IsAnyOtherPedTouchingGarage(CPed* pException);
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void BuildRotatedDoorMatrix(CEntity*, float);
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void FindDoorsEntities();
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void FindDoorsEntitiesSectorList(CPtrList&, bool);
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void PlayerArrestedOrDied();
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};
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static_assert(sizeof(CGarage) == 140, "CGarage");
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@ -135,9 +189,19 @@ public:
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static bool &PlayerInGarage;
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static int32 &PoliceCarsCollected;
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static uint32 &GarageToBeTidied;
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static CGarage(&Garages)[NUM_GARAGES];
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static CGarage(&aGarages)[NUM_GARAGES];
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static CStoredCar(&aCarsInSafeHouse1)[NUM_GARAGE_STORED_CARS];
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static CStoredCar(&aCarsInSafeHouse2)[NUM_GARAGE_STORED_CARS];
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static CStoredCar(&aCarsInSafeHouse3)[NUM_GARAGE_STORED_CARS];
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static int32 &AudioEntity;
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static bool &bCamShouldBeOutisde;
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public:
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static void Init(void);
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#ifndef PS2
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static void Shutdown(void);
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#endif
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static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float Z2, eGarageType type, int32 targetId);
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static bool IsModelIndexADoor(uint32 id);
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static void TriggerMessage(const char *text, int16, uint16 time, int16);
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static void PrintMessages(void);
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@ -145,12 +209,10 @@ public:
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static bool IsPointWithinHideOutGarage(CVector&);
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static bool IsPointWithinAnyGarage(CVector&);
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static void PlayerArrestedOrDied();
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static void Init(void);
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static void Shutdown(void);
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static void Update(void);
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static void Load(uint8 *buf, uint32 size);
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static void Save(uint8 *buf, uint32 *size);
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static int16 AddOne(float, float, float, float, float, float, uint8, uint32);
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static void SetTargetCarForMissonGarage(int16, CVehicle*);
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static bool HasCarBeenDroppedOffYet(int16);
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static void ActivateGarage(int16);
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@ -166,8 +228,17 @@ public:
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static bool HasImportExportGarageCollectedThisCar(int16, int8);
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static void SetLeaveCameraForThisGarage(int16);
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static bool IsThisCarWithinGarageArea(int16, CEntity*);
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static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
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static bool IsCarSprayable(CVehicle*);
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static int32 FindMaxNumStoredCarsForGarage(eGarageType);
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static int32 CountCarsInHideoutGarage(eGarageType);
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static bool IsPointInAGarageCameraZone(CVector);
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static bool CameraShouldBeOutside();
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static void CloseHideOutGaragesBeforeSave();
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static void SetAllDoorsBackToOriginalHeight();
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static int GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; }
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static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
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private:
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static float FindDoorHeightForMI(int32);
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};
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@ -4622,7 +4622,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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infZ = *(float*)&ScriptParams[5];
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supZ = *(float*)&ScriptParams[2];
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}
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, ScriptParams[6], 0);
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], 0);
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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@ -4647,7 +4647,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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infZ = *(float*)&ScriptParams[5];
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supZ = *(float*)&ScriptParams[2];
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}
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, ScriptParams[6], ScriptParams[7]);
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], ScriptParams[7]);
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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@ -7110,13 +7110,13 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
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case COMMAND_OPEN_GARAGE:
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{
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CollectParameters(&m_nIp, 1);
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CGarages::Garages[ScriptParams[0]].OpenThisGarage();
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CGarages::aGarages[ScriptParams[0]].OpenThisGarage();
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return 0;
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}
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case COMMAND_CLOSE_GARAGE:
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{
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CollectParameters(&m_nIp, 1);
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CGarages::Garages[ScriptParams[0]].CloseThisGarage();
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CGarages::aGarages[ScriptParams[0]].CloseThisGarage();
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return 0;
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}
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case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
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@ -394,7 +394,9 @@ bool CGame::ShutDown(void)
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CPlane::Shutdown();
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CTrain::Shutdown();
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CSpecialFX::Shutdown();
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#ifndef PS2
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CGarages::Shutdown();
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#endif
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CMovingThings::Shutdown();
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gPhoneInfo.Shutdown();
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CWeapon::ShutdownWeapons();
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@ -4,7 +4,7 @@ enum {
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PLAYERCONTROL_ENABLED = 0,
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PLAYERCONTROL_DISABLED_1 = 1,
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PLAYERCONTROL_DISABLED_2 = 2,
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PLAYERCONTROL_DISABLED_4 = 4,
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PLAYERCONTROL_GARAGE = 4,
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PLAYERCONTROL_DISABLED_8 = 8,
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PLAYERCONTROL_DISABLED_10 = 16,
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PLAYERCONTROL_DISABLED_20 = 32, // used on CPlayerInfo::MakePlayerSafe
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@ -433,7 +433,10 @@ public:
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int16 GetRightStickX(void) { return NewState.RightStickX; }
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int16 GetRightStickY(void) { return NewState.RightStickY; }
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bool ArePlayerControlsDisabled(void) { return DisablePlayerControls != PLAYERCONTROL_ENABLED; }
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bool ArePlayerControlsDisabled(void) { return DisablePlayerControls != PLAYERCONTROL_ENABLED; }
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void SetDisablePlayerControls(uint8 who) { DisablePlayerControls |= who; }
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void SetEnablePlayerControls(uint8 who) { DisablePlayerControls &= ~who; }
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bool IsPlayerControlsDisabledBy(uint8 who) { return DisablePlayerControls & who; }
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};
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VALIDATE_SIZE(CPad, 0xFC);
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|
@ -48,6 +48,8 @@ int32& CStats::LongestFlightInDodo = *(int32*)0x8F5FE4;
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int32& CStats::TimeTakenDefuseMission = *(int32*)0x880E24;
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int32& CStats::TotalNumberKillFrenzies = *(int32*)0x8E2884;
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int32& CStats::TotalNumberMissions = *(int32*)0x8E2820;
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int32& CStats::KgOfExplosivesUsed = *(int32*)0x8F2510;
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int32& CStats::CarsCrushed = *(int32*)0x943050;
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int32(&CStats::FastestTimes)[CStats::TOTAL_FASTEST_TIMES] = *(int32(*)[CStats::TOTAL_FASTEST_TIMES])*(uintptr*)0x6E9128;
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int32(&CStats::HighestScores)[CStats::TOTAL_HIGHEST_SCORES] = *(int32(*)[CStats::TOTAL_HIGHEST_SCORES]) * (uintptr*)0x8622B0;
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|
@ -53,6 +53,8 @@ public:
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static int32 &TotalNumberMissions;
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static int32(&FastestTimes)[TOTAL_FASTEST_TIMES];
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static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
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static int32 &KgOfExplosivesUsed;
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static int32 &CarsCrushed;
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public:
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static void RegisterFastestTime(int32, int32);
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|
@ -55,6 +55,7 @@ WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVect
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WRAPPER void CWorld::FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool) { EAXJMP(0x4B3680); }
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WRAPPER void CWorld::ClearCarsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B50E0); }
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WRAPPER void CWorld::ClearPedsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B52B0); }
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WRAPPER void CWorld::CallOffChaseForArea(float, float, float, float) { EAXJMP(0x4B5530); }
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void
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CWorld::Initialise()
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|
@ -115,6 +115,7 @@ public:
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static void FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool);
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static void ClearCarsFromArea(float, float, float, float, float, float);
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static void ClearPedsFromArea(float, float, float, float, float, float);
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static void CallOffChaseForArea(float, float, float, float);
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static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
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static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
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|
@ -117,6 +117,8 @@ enum Config {
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NUM_AUDIO_REFLECTIONS = 5,
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NUM_SCRIPT_MAX_ENTITIES = 40,
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NUM_GARAGE_STORED_CARS = 6
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};
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// We'll use this once we're ready to become independent of the game
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|
@ -1113,6 +1113,8 @@ public:
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};
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STARTPATCHES
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InjectHook(0x427820, &CVehicleModelInfo::SetComponentsToUse, PATCH_JUMP);
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InjectHook(0x51FDC0, &CVehicleModelInfo_::DeleteRwObject_, PATCH_JUMP);
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InjectHook(0x51FCB0, &CVehicleModelInfo_::CreateInstance_, PATCH_JUMP);
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InjectHook(0x51FC60, &CVehicleModelInfo_::SetClump_, PATCH_JUMP);
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|
@ -132,5 +132,6 @@ public:
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static void ShutdownEnvironmentMaps(void);
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||||
|
||||
static int GetMaximumNumberOfPassengersFromNumberOfDoors(int id);
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static void SetComponentsToUse(int8 c1, int8 c2) { ms_compsToUse[0] = c1; ms_compsToUse[1] = c2; }
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};
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static_assert(sizeof(CVehicleModelInfo) == 0x1F8, "CVehicleModelInfo: error");
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|
@ -17,6 +17,7 @@
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#include "DMAudio.h"
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#include "Radar.h"
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#include "Fire.h"
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#include "Darkel.h"
|
||||
|
||||
bool &CVehicle::bWheelsOnlyCheat = *(bool *)0x95CD78;
|
||||
bool &CVehicle::bAllDodosCheat = *(bool *)0x95CD75;
|
||||
@ -765,6 +766,29 @@ CVehicle::IsSphereTouchingVehicle(float sx, float sy, float sz, float radius)
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle)
|
||||
{
|
||||
if (pVehicle->pDriver) {
|
||||
#ifndef FIX_BUGS
|
||||
// this just isn't fair
|
||||
CDarkel::RegisterKillByPlayer(pVehicle->pDriver, WEAPONTYPE_UNIDENTIFIED);
|
||||
#endif
|
||||
pVehicle->pDriver->FlagToDestroyWhenNextProcessed();
|
||||
}
|
||||
for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
|
||||
if (pVehicle->pPassengers[i]) {
|
||||
#ifndef FIX_BUGS
|
||||
// this just isn't fair
|
||||
CDarkel::RegisterKillByPlayer(pVehicle->pPassengers[i], WEAPONTYPE_UNIDENTIFIED);
|
||||
#endif
|
||||
pVehicle->pPassengers[i]->FlagToDestroyWhenNextProcessed();
|
||||
}
|
||||
}
|
||||
CWorld::Remove(pVehicle);
|
||||
delete pVehicle;
|
||||
}
|
||||
|
||||
|
||||
class CVehicle_ : public CVehicle
|
||||
{
|
||||
|
@ -301,3 +301,5 @@ public:
|
||||
};
|
||||
|
||||
static_assert(sizeof(cVehicleParams) == 0x18, "cVehicleParams: error");
|
||||
|
||||
void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);
|
||||
|
Loading…
Reference in New Issue
Block a user