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@ -142,7 +142,7 @@ int8 CMenuManager::m_nDisplayMSAALevel = 0;
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#endif
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#ifdef ASPECT_RATIO_SCALE
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int32 CMenuManager::m_PrefsSpriteScalingMode = 0;
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int32 CMenuManager::m_PrefsSpriteScalingMode = SCL_AUTO;
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#endif
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#ifdef NO_ISLAND_LOADING
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@ -1463,27 +1463,34 @@ CMenuManager::Draw()
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#else
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switch (m_PrefsUseWideScreen) {
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case AR_AUTO:
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sprintf(asciiTemp, "AUTO");
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rightText = TheText.Get("FEM_AUT");
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break;
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case AR_4_3:
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sprintf(asciiTemp, "4:3");
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AsciiToUnicode(asciiTemp, unicodeTemp);
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rightText = unicodeTemp;
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break;
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case AR_5_4:
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sprintf(asciiTemp, "5:4");
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AsciiToUnicode(asciiTemp, unicodeTemp);
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rightText = unicodeTemp;
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break;
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case AR_16_10:
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sprintf(asciiTemp, "16:10");
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AsciiToUnicode(asciiTemp, unicodeTemp);
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rightText = unicodeTemp;
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break;
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case AR_16_9:
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sprintf(asciiTemp, "16:9");
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AsciiToUnicode(asciiTemp, unicodeTemp);
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rightText = unicodeTemp;
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break;
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case AR_21_9:
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sprintf(asciiTemp, "21:9");
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AsciiToUnicode(asciiTemp, unicodeTemp);
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rightText = unicodeTemp;
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break;
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}
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AsciiToUnicode(asciiTemp, unicodeTemp);
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rightText = unicodeTemp;
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#endif
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break;
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case MENUACTION_RADIO:
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@ -4,13 +4,12 @@ enum eAspectRatio
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{
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// Make sure these work the same as FrontEndMenuManager.m_PrefsUseWideScreen
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// without widescreen support
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AR_AUTO,
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AR_4_3,
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AR_5_4,
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AR_16_10,
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AR_16_9,
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AR_21_9,
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AR_AUTO,
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AR_MAX,
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};
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