mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 11:34:14 +01:00
Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off text
This commit is contained in:
parent
990637bf52
commit
902e539c0d
@ -8846,7 +8846,7 @@ cAudioManager::ProcessFrontEnd()
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break;
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break;
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case SOUND_PICKUP_BONUS:
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case SOUND_PICKUP_BONUS:
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case SOUND_FRONTEND_MENU_STARTING:
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case SOUND_FRONTEND_MENU_STARTING:
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case SOUND_HUD_SOUND:
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case SOUND_HUD:
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stereo = true;
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stereo = true;
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m_sQueueSample.m_nSampleIndex = SFX_INFO_LEFT;
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m_sQueueSample.m_nSampleIndex = SFX_INFO_LEFT;
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center = true;
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center = true;
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@ -8882,11 +8882,11 @@ cAudioManager::ProcessFrontEnd()
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case SOUND_CLOCK_TICK:
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case SOUND_CLOCK_TICK:
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m_sQueueSample.m_nSampleIndex = SFX_TIMER;
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m_sQueueSample.m_nSampleIndex = SFX_TIMER;
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break;
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break;
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case SOUND_FRONTEND_NO_RADIO:
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case SOUND_FRONTEND_RADIO_TURN_OFF:
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case SOUND_FRONTEND_RADIO_CHANGE:
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case SOUND_FRONTEND_RADIO_TURN_ON:
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m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK;
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m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK;
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break;
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break;
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case SOUND_FRONTEND_RADIO_CHANGE_2:
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case SOUND_FRONTEND_HURRICANE:
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m_sQueueSample.m_nSampleIndex = SFX_HURRICANE_MA;
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m_sQueueSample.m_nSampleIndex = SFX_HURRICANE_MA;
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break;
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break;
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case SOUND_BULLETTRACE_1:
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case SOUND_BULLETTRACE_1:
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@ -8937,9 +8937,9 @@ cAudioManager::ProcessFrontEnd()
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sample = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i];
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sample = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i];
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if (sample == SOUND_FRONTEND_NO_RADIO)
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if (sample == SOUND_FRONTEND_RADIO_TURN_OFF)
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m_sQueueSample.m_nFrequency = 28509;
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m_sQueueSample.m_nFrequency = 28509;
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else if (sample == SOUND_FRONTEND_RADIO_CHANGE)
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else if (sample == SOUND_FRONTEND_RADIO_TURN_ON)
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m_sQueueSample.m_nFrequency = 32000;
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m_sQueueSample.m_nFrequency = 32000;
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else if (sample == SOUND_BULLETTRACE_1 || sample == SOUND_BULLETTRACE_2) {
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else if (sample == SOUND_BULLETTRACE_1 || sample == SOUND_BULLETTRACE_2) {
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m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
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@ -21,6 +21,10 @@
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#include "DMAudio.h"
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#include "DMAudio.h"
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#include "GenericGameStorage.h"
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#include "GenericGameStorage.h"
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#if !defined FIX_BUGS && (defined RADIO_SCROLL_TO_PREV_STATION || defined RADIO_OFF_TEXT)
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static_assert(false, "R*'s radio implementation is quite buggy, RADIO_SCROLL_TO_PREV_STATION and RADIO_OFF_TEXT won't work without FIX_BUGS");
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#endif
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cMusicManager MusicManager;
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cMusicManager MusicManager;
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int32 gNumRetunePresses;
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int32 gNumRetunePresses;
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int32 gRetuneCounter;
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int32 gRetuneCounter;
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@ -52,7 +56,7 @@ cMusicManager::cMusicManager()
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m_nPlayingTrack = NO_TRACK;
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m_nPlayingTrack = NO_TRACK;
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m_nUpcomingMusicMode = MUSICMODE_DISABLED;
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m_nUpcomingMusicMode = MUSICMODE_DISABLED;
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m_nMusicMode = MUSICMODE_DISABLED;
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m_nMusicMode = MUSICMODE_DISABLED;
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field_2 = false;
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m_bSetNextStation = false;
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for (int i = 0; i < NUM_RADIOS; i++)
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for (int i = 0; i < NUM_RADIOS; i++)
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aListenTimeArray[i] = 0.0f;
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aListenTimeArray[i] = 0.0f;
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@ -71,27 +75,27 @@ cMusicManager::ResetMusicAfterReload()
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float afRadioTime[NUM_RADIOS];
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float afRadioTime[NUM_RADIOS];
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m_bRadioSetByScript = false;
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m_bRadioSetByScript = false;
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m_nRadioStation = WILDSTYLE;
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m_nRadioStationScript = WILDSTYLE;
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m_nRadioPosition = -1;
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m_nRadioPosition = -1;
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m_nAnnouncement = NO_TRACK;
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m_nAnnouncement = NO_TRACK;
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m_bAnnouncementInProgress = false;
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m_bAnnouncementInProgress = false;
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field_2 = false;
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m_bSetNextStation = false;
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RadioStaticTimer = 0;
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RadioStaticTimer = 0;
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gNumRetunePresses = 0;
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gNumRetunePresses = 0;
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gRetuneCounter = 0;
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gRetuneCounter = 0;
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m_nFrontendTrack = NO_TRACK;
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m_nFrontendTrack = NO_TRACK;
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m_nPlayingTrack = NO_TRACK;
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m_nPlayingTrack = NO_TRACK;
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field_398E = false;
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m_FrontendLoopFlag = false;
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field_398F = false;
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m_bTrackChangeStarted = false;
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m_nStreamedTrack = NO_TRACK;
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m_nNextTrack = NO_TRACK;
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field_3994 = false;
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m_nNextLoopFlag = false;
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field_3995 = false;
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m_bVerifyNextTrackStartedToPlay = false;
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field_3996 = false;
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m_bGameplayAllowsRadio = false;
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field_3997 = false;
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m_bRadioStreamReady = false;
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nFramesSinceCutsceneEnded = -1;
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nFramesSinceCutsceneEnded = -1;
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field_3999 = false;
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m_bUserResumedGame = false;
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field_399A = false;
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m_bMusicModeChangeStarted = false;
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field_399C = false;
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m_bEarlyFrontendTrack = false;
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m_nVolumeLatency = 0;
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m_nVolumeLatency = 0;
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m_nCurrentVolume = 0;
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m_nCurrentVolume = 0;
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m_nMaxVolume = 0;
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m_nMaxVolume = 0;
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@ -108,7 +112,7 @@ cMusicManager::ResetMusicAfterReload()
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for (int i = 0; i < NUM_RADIOS; i++) {
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for (int i = 0; i < NUM_RADIOS; i++) {
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aListenTimeArray[i] = afRadioTime[i];
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aListenTimeArray[i] = afRadioTime[i];
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uint32 trackPos = GetSavedRadioStationPosition(i);
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int32 trackPos = GetSavedRadioStationPosition(i);
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if (trackPos != -1) {
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if (trackPos != -1) {
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if (trackPos > m_aTracks[i].m_nLength) {
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if (trackPos > m_aTracks[i].m_nLength) {
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debug("Radio Track %d saved position is %d, Length is only %d\n", i, trackPos, m_aTracks[i].m_nLength);
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debug("Radio Track %d saved position is %d, Length is only %d\n", i, trackPos, m_aTracks[i].m_nLength);
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@ -179,7 +183,7 @@ cMusicManager::Initialise()
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m_bResetTimers = false;
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m_bResetTimers = false;
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m_nResetTime = 0;
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m_nResetTime = 0;
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m_bRadioSetByScript = false;
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m_bRadioSetByScript = false;
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m_nRadioStation = WILDSTYLE;
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m_nRadioStationScript = WILDSTYLE;
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m_nRadioPosition = -1;
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m_nRadioPosition = -1;
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m_nRadioInCar = NO_TRACK;
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m_nRadioInCar = NO_TRACK;
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gRetuneCounter = 0;
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gRetuneCounter = 0;
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@ -188,18 +192,18 @@ cMusicManager::Initialise()
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m_nPlayingTrack = NO_TRACK;
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m_nPlayingTrack = NO_TRACK;
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m_nUpcomingMusicMode = MUSICMODE_DISABLED;
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m_nUpcomingMusicMode = MUSICMODE_DISABLED;
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m_nMusicMode = MUSICMODE_DISABLED;
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m_nMusicMode = MUSICMODE_DISABLED;
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field_398E = false;
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m_FrontendLoopFlag = false;
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field_398F = false;
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m_bTrackChangeStarted = false;
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m_nStreamedTrack = NO_TRACK;
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m_nNextTrack = NO_TRACK;
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field_3994 = false;
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m_nNextLoopFlag = false;
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field_3995 = false;
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m_bVerifyNextTrackStartedToPlay = false;
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field_3996 = false;
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m_bGameplayAllowsRadio = false;
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field_3997 = false;
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m_bRadioStreamReady = false;
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nFramesSinceCutsceneEnded = -1;
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nFramesSinceCutsceneEnded = -1;
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field_3999 = false;
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m_bUserResumedGame = false;
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field_399A = false;
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m_bMusicModeChangeStarted = false;
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m_nMusicModeToBeSet = MUSICMODE_DISABLED;
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m_nMusicModeToBeSet = MUSICMODE_DISABLED;
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field_399C = false;
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m_bEarlyFrontendTrack = false;
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m_nVolumeLatency = 0;
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m_nVolumeLatency = 0;
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m_nCurrentVolume = 0;
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m_nCurrentVolume = 0;
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m_nMaxVolume = 0;
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m_nMaxVolume = 0;
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@ -227,7 +231,7 @@ cMusicManager::SetRadioChannelByScript(uint32 station, int32 pos)
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station = STREAMED_SOUND_CITY_AMBIENT;
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station = STREAMED_SOUND_CITY_AMBIENT;
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if (station <= STREAMED_SOUND_RADIO_POLICE) {
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if (station <= STREAMED_SOUND_RADIO_POLICE) {
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m_bRadioSetByScript = true;
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m_bRadioSetByScript = true;
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m_nRadioStation = station;
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m_nRadioStationScript = station;
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m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength;
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m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength;
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}
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}
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}
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}
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@ -292,7 +296,7 @@ cMusicManager::SetRadioInCar(uint32 station)
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void
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void
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cMusicManager::RecordRadioStats()
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cMusicManager::RecordRadioStats()
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{
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{
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if (m_nPlayingTrack < STREAMED_SOUND_CITY_AMBIENT) {
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if (m_nPlayingTrack < NUM_RADIOS) {
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double time /*Rusty*/ = CTimer::GetTimeInMillisecondsPauseMode();
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double time /*Rusty*/ = CTimer::GetTimeInMillisecondsPauseMode();
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if (time > m_nLastTrackServiceTime)
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if (time > m_nLastTrackServiceTime)
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aListenTimeArray[m_nPlayingTrack] += time - m_nLastTrackServiceTime;
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aListenTimeArray[m_nPlayingTrack] += time - m_nLastTrackServiceTime;
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@ -321,11 +325,11 @@ cMusicManager::ChangeMusicMode(uint8 mode)
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while (SampleManager.IsStreamPlaying(0))
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while (SampleManager.IsStreamPlaying(0))
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SampleManager.StopStreamedFile(0);
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SampleManager.StopStreamedFile(0);
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m_nMusicMode = m_nUpcomingMusicMode;
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m_nMusicMode = m_nUpcomingMusicMode;
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field_399A = false;
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m_bMusicModeChangeStarted = false;
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field_398F = false;
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m_bTrackChangeStarted = false;
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m_nStreamedTrack = NO_TRACK;
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m_nNextTrack = NO_TRACK;
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field_3994 = false;
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m_nNextLoopFlag = false;
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field_3995 = false;
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m_bVerifyNextTrackStartedToPlay = false;
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m_nPlayingTrack = NO_TRACK;
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m_nPlayingTrack = NO_TRACK;
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m_nFrontendTrack = NO_TRACK;
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m_nFrontendTrack = NO_TRACK;
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m_bAnnouncementInProgress = false;
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m_bAnnouncementInProgress = false;
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@ -356,7 +360,7 @@ cMusicManager::Service()
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if (!m_bIsInitialised || m_bDisabled) return;
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if (!m_bIsInitialised || m_bDisabled) return;
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if (!field_399A)
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if (!m_bMusicModeChangeStarted)
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m_nMusicModeToBeSet = m_nUpcomingMusicMode;
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m_nMusicModeToBeSet = m_nUpcomingMusicMode;
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if (m_nMusicModeToBeSet == m_nMusicMode) {
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if (m_nMusicModeToBeSet == m_nMusicMode) {
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if (!AudioManager.m_nUserPause || AudioManager.m_nPreviousUserPause || m_nMusicMode != MUSICMODE_FRONTEND)
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if (!AudioManager.m_nUserPause || AudioManager.m_nPreviousUserPause || m_nMusicMode != MUSICMODE_FRONTEND)
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@ -371,13 +375,13 @@ cMusicManager::Service()
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else
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else
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m_nMusicMode = MUSICMODE_DISABLED;
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m_nMusicMode = MUSICMODE_DISABLED;
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} else {
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} else {
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field_399A = true;
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m_bMusicModeChangeStarted = true;
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if (!field_3999 && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause)
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if (!m_bUserResumedGame && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause)
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field_3999 = true;
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m_bUserResumedGame = true;
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if (AudioManager.m_FrameCounter % 4 == 0) {
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if (AudioManager.m_FrameCounter % 4 == 0) {
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gNumRetunePresses = 0;
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gNumRetunePresses = 0;
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gRetuneCounter = 0;
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gRetuneCounter = 0;
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field_2 = false;
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m_bSetNextStation = false;
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if (SampleManager.IsStreamPlaying(0)) {
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if (SampleManager.IsStreamPlaying(0)) {
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if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded)
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if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded)
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{
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{
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@ -390,14 +394,14 @@ cMusicManager::Service()
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} else {
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} else {
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bRadioStatsRecorded = false;
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bRadioStatsRecorded = false;
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m_nMusicMode = m_nMusicModeToBeSet;
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m_nMusicMode = m_nMusicModeToBeSet;
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field_399A = false;
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m_bMusicModeChangeStarted = false;
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field_398F = false;
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m_bTrackChangeStarted = false;
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m_nStreamedTrack = NO_TRACK;
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m_nNextTrack = NO_TRACK;
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field_3994 = false;
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m_nNextLoopFlag = false;
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field_3995 = false;
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m_bVerifyNextTrackStartedToPlay = false;
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m_nPlayingTrack = NO_TRACK;
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m_nPlayingTrack = NO_TRACK;
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if (field_399C)
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if (m_bEarlyFrontendTrack)
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field_399C = false;
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m_bEarlyFrontendTrack = false;
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else
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else
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m_nFrontendTrack = NO_TRACK;
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m_nFrontendTrack = NO_TRACK;
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}
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}
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@ -417,19 +421,19 @@ cMusicManager::ServiceFrontEndMode()
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g_bAnnouncementReadPosAlready = false;
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g_bAnnouncementReadPosAlready = false;
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m_nAnnouncement = NO_TRACK;
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m_nAnnouncement = NO_TRACK;
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m_bAnnouncementInProgress = false;
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m_bAnnouncementInProgress = false;
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m_nStreamedTrack = NO_TRACK;
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m_nNextTrack = NO_TRACK;
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m_nFrontendTrack = NO_TRACK;
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m_nFrontendTrack = NO_TRACK;
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m_nPlayingTrack = NO_TRACK;
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m_nPlayingTrack = NO_TRACK;
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}
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}
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if (AudioManager.m_FrameCounter % 4 != 0) return;
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if (AudioManager.m_FrameCounter % 4 != 0) return;
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if (!field_398F && !field_3995) {
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if (!m_bTrackChangeStarted && !m_bVerifyNextTrackStartedToPlay) {
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m_nStreamedTrack = m_nFrontendTrack;
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m_nNextTrack = m_nFrontendTrack;
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field_3994 = field_398E;
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m_nNextLoopFlag = m_FrontendLoopFlag;
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}
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}
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if (m_nStreamedTrack == m_nPlayingTrack) {
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if (m_nNextTrack == m_nPlayingTrack) {
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if (SampleManager.IsStreamPlaying(0)) {
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if (SampleManager.IsStreamPlaying(0)) {
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if (m_nVolumeLatency > 0) m_nVolumeLatency--;
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if (m_nVolumeLatency > 0) m_nVolumeLatency--;
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else {
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else {
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@ -444,25 +448,25 @@ cMusicManager::ServiceFrontEndMode()
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ChangeMusicMode(MUSICMODE_GAME);
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ChangeMusicMode(MUSICMODE_GAME);
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}
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}
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} else {
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} else {
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field_398F = true;
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m_bTrackChangeStarted = true;
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if (field_3995 || !SampleManager.IsStreamPlaying(0)) {
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if (m_bVerifyNextTrackStartedToPlay || !SampleManager.IsStreamPlaying(0)) {
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bRadioStatsRecorded = false;
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bRadioStatsRecorded = false;
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if (SampleManager.IsStreamPlaying(0) || m_nStreamedTrack == NO_TRACK) {
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if (SampleManager.IsStreamPlaying(0) || m_nNextTrack == NO_TRACK) {
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m_nPlayingTrack = m_nStreamedTrack;
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m_nPlayingTrack = m_nNextTrack;
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field_3995 = false;
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m_bVerifyNextTrackStartedToPlay = false;
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field_398F = false;
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m_bTrackChangeStarted = false;
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} else {
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} else {
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uint32 trackStartPos = (m_nStreamedTrack > STREAMED_SOUND_RADIO_POLICE) ? 0 : GetTrackStartPos(m_nStreamedTrack);
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uint32 trackStartPos = (m_nNextTrack > STREAMED_SOUND_RADIO_POLICE) ? 0 : GetTrackStartPos(m_nNextTrack);
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if (m_nStreamedTrack != NO_TRACK) {
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if (m_nNextTrack != NO_TRACK) {
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SampleManager.SetStreamedFileLoopFlag(field_3994, 0);
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SampleManager.SetStreamedFileLoopFlag(m_nNextLoopFlag, 0);
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SampleManager.StartStreamedFile(m_nStreamedTrack, trackStartPos, 0);
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SampleManager.StartStreamedFile(m_nNextTrack, trackStartPos, 0);
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m_nVolumeLatency = 3;
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m_nVolumeLatency = 3;
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m_nCurrentVolume = 0;
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m_nCurrentVolume = 0;
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m_nMaxVolume = 100;
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m_nMaxVolume = 100;
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SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
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SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
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if (m_nStreamedTrack < STREAMED_SOUND_CITY_AMBIENT)
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if (m_nNextTrack < STREAMED_SOUND_CITY_AMBIENT)
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m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
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m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
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field_3995 = true;
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m_bVerifyNextTrackStartedToPlay = true;
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}
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}
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}
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}
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} else {
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} else {
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@ -483,8 +487,8 @@ cMusicManager::ServiceGameMode()
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{
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{
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CPed *ped = FindPlayerPed();
|
CPed *ped = FindPlayerPed();
|
||||||
CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
|
CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
|
||||||
field_3997 = field_3996;
|
m_bRadioStreamReady = m_bGameplayAllowsRadio;
|
||||||
field_3996 = false;
|
m_bGameplayAllowsRadio = false;
|
||||||
|
|
||||||
switch (CGame::currArea)
|
switch (CGame::currArea)
|
||||||
{
|
{
|
||||||
@ -495,29 +499,28 @@ cMusicManager::ServiceGameMode()
|
|||||||
case AREA_BLOOD:
|
case AREA_BLOOD:
|
||||||
case AREA_OVALRING:
|
case AREA_OVALRING:
|
||||||
case AREA_MALIBU_CLUB:
|
case AREA_MALIBU_CLUB:
|
||||||
field_3996 = false;
|
m_bGameplayAllowsRadio = false;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
if (SampleManager.GetMusicVolume()) {
|
if (SampleManager.GetMusicVolume()) {
|
||||||
if (PlayerInCar())
|
if (PlayerInCar())
|
||||||
field_3996 = true;
|
m_bGameplayAllowsRadio = true;
|
||||||
} else
|
} else
|
||||||
field_3996 = false;
|
m_bGameplayAllowsRadio = false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!field_3996) {
|
if (!m_bGameplayAllowsRadio) {
|
||||||
nFramesSinceCutsceneEnded = -1;
|
nFramesSinceCutsceneEnded = -1;
|
||||||
gNumRetunePresses = 0;
|
gNumRetunePresses = 0;
|
||||||
gRetuneCounter = 0;
|
gRetuneCounter = 0;
|
||||||
field_2 = false;
|
m_bSetNextStation = false;
|
||||||
} else if (ped) {
|
} else if (ped) {
|
||||||
if(!ped->DyingOrDead()) {
|
if(!ped->DyingOrDead() && vehicle) {
|
||||||
#ifdef GTA_PC
|
#ifdef GTA_PC
|
||||||
if (SampleManager.IsMP3RadioChannelAvailable()
|
if (SampleManager.IsMP3RadioChannelAvailable()
|
||||||
&& vehicle->m_nRadioStation < USERTRACK
|
&& vehicle->m_nRadioStation < USERTRACK
|
||||||
&& ControlsManager.GetIsKeyboardKeyJustDown(rsF9)
|
&& ControlsManager.GetIsKeyboardKeyJustDown(rsF9))
|
||||||
&& vehicle)
|
|
||||||
{
|
{
|
||||||
if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
|
if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
|
||||||
gNumRetunePresses = 0;
|
gNumRetunePresses = 0;
|
||||||
@ -532,7 +535,7 @@ cMusicManager::ServiceGameMode()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
if (CPad::GetPad(0)->ChangeStationJustDown() && vehicle)
|
if (CPad::GetPad(0)->ChangeStationJustDown())
|
||||||
{
|
{
|
||||||
if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
|
if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
|
||||||
gNumRetunePresses++;
|
gNumRetunePresses++;
|
||||||
@ -540,34 +543,77 @@ cMusicManager::ServiceGameMode()
|
|||||||
RadioStaticCounter = 0;
|
RadioStaticCounter = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#ifdef RADIO_SCROLL_TO_PREV_STATION
|
||||||
|
else if(CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustDown()) {
|
||||||
|
if(!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
|
||||||
|
int scrollNext = ControlsManager.GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, MOUSE);
|
||||||
|
int scrollPrev = scrollNext == rsMOUSEWHEELUPBUTTON ? rsMOUSEWHEELDOWNBUTTON
|
||||||
|
: scrollNext == rsMOUSEWHEELDOWNBUTTON ? rsMOUSEWHEELUPBUTTON : -1;
|
||||||
|
|
||||||
|
if(scrollPrev != -1 && !ControlsManager.IsAnyVehicleActionAssignedToMouseKey(scrollPrev)) {
|
||||||
|
gNumRetunePresses--;
|
||||||
|
gRetuneCounter = 20;
|
||||||
|
RadioStaticCounter = 0;
|
||||||
|
int track = gNumRetunePresses + vehicle->m_nRadioStation;
|
||||||
|
while(track < 0) track += NUM_RADIOS + 1;
|
||||||
|
while(track >= NUM_RADIOS + 1) track -= NUM_RADIOS + 1;
|
||||||
|
if(!DMAudio.IsMP3RadioChannelAvailable() && track == USERTRACK) gNumRetunePresses--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (field_3999)
|
if (m_bUserResumedGame)
|
||||||
{
|
{
|
||||||
field_3997 = false;
|
m_bRadioStreamReady = false;
|
||||||
field_3999 = false;
|
m_bUserResumedGame = false;
|
||||||
}
|
}
|
||||||
if (m_nPlayingTrack == NO_TRACK && m_nFrontendTrack == NO_TRACK)
|
if (m_nPlayingTrack == NO_TRACK && m_nFrontendTrack == NO_TRACK)
|
||||||
field_3997 = false;
|
m_bRadioStreamReady = false;
|
||||||
|
|
||||||
if (field_3996)
|
if (m_bGameplayAllowsRadio)
|
||||||
{
|
{
|
||||||
if (field_3997)
|
if (!m_bRadioStreamReady)
|
||||||
{
|
{
|
||||||
|
if(vehicle == nil) {
|
||||||
|
m_nFrontendTrack = STREAMED_SOUND_RADIO_WAVE; // huh?
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if(m_bRadioSetByScript) {
|
||||||
|
if(UsesPoliceRadio(vehicle))
|
||||||
|
m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE;
|
||||||
|
else if(UsesTaxiRadio(vehicle))
|
||||||
|
m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
|
||||||
|
else {
|
||||||
|
m_nFrontendTrack = m_nRadioStationScript;
|
||||||
|
vehicle->m_nRadioStation = m_nRadioStationScript;
|
||||||
|
}
|
||||||
|
if(m_nRadioPosition != -1) {
|
||||||
|
m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition;
|
||||||
|
m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||||
|
}
|
||||||
|
m_bRadioSetByScript = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// This starts the radio when you enter the car.
|
||||||
|
m_nFrontendTrack = GetCarTuning();
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (m_nAnnouncement < NO_TRACK) {
|
if (m_nAnnouncement < NO_TRACK) {
|
||||||
if ((m_bAnnouncementInProgress || m_nFrontendTrack == m_nPlayingTrack) && ServiceAnnouncement()) {
|
if ((m_bAnnouncementInProgress || m_nFrontendTrack == m_nPlayingTrack) && ServiceAnnouncement()) {
|
||||||
if (m_bAnnouncementInProgress) {
|
if (m_bAnnouncementInProgress) {
|
||||||
field_2 = false;
|
m_bSetNextStation = false;
|
||||||
gNumRetunePresses = 0;
|
gNumRetunePresses = 0;
|
||||||
gRetuneCounter = 0;
|
gRetuneCounter = 0;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if(m_nAnnouncement == NO_TRACK) {
|
if(m_nAnnouncement == NO_TRACK) {
|
||||||
m_nStreamedTrack = NO_TRACK;
|
m_nNextTrack = NO_TRACK;
|
||||||
m_nFrontendTrack = GetCarTuning();
|
m_nFrontendTrack = GetCarTuning();
|
||||||
field_2 = false;
|
m_bSetNextStation = false;
|
||||||
gRetuneCounter = 0;
|
gRetuneCounter = 0;
|
||||||
gNumRetunePresses = 0;
|
gNumRetunePresses = 0;
|
||||||
}
|
}
|
||||||
@ -583,36 +629,56 @@ cMusicManager::ServiceGameMode()
|
|||||||
|
|
||||||
if (!m_bRadioSetByScript)
|
if (!m_bRadioSetByScript)
|
||||||
{
|
{
|
||||||
|
// Because when you switch radio back and forth, gNumRetunePresses will be 0 but gRetuneCounter won't.
|
||||||
|
#ifdef RADIO_SCROLL_TO_PREV_STATION
|
||||||
|
if(gRetuneCounter != 0) {
|
||||||
|
if(gRetuneCounter > 1)
|
||||||
|
gRetuneCounter--;
|
||||||
|
else if(gRetuneCounter == 1) {
|
||||||
|
m_bSetNextStation = true;
|
||||||
|
gRetuneCounter = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#else
|
||||||
if (gNumRetunePresses != 0)
|
if (gNumRetunePresses != 0)
|
||||||
{
|
{
|
||||||
if (--gRetuneCounter == 0)
|
if (--gRetuneCounter == 0)
|
||||||
{
|
{
|
||||||
field_2 = true;
|
m_bSetNextStation = true;
|
||||||
gRetuneCounter = 0;
|
gRetuneCounter = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
if (gRetuneCounter)
|
if (gRetuneCounter)
|
||||||
{
|
{
|
||||||
int32 station = gNumRetunePresses + vehicle->m_nRadioStation;
|
int32 station = gNumRetunePresses + vehicle->m_nRadioStation;
|
||||||
while (station >= RADIO_OFF) station -= RADIO_OFF;
|
#ifdef RADIO_SCROLL_TO_PREV_STATION
|
||||||
|
while (station < 0) station += NUM_RADIOS + 1;
|
||||||
|
#endif
|
||||||
|
while (station >= NUM_RADIOS + 1) station -= NUM_RADIOS + 1;
|
||||||
|
|
||||||
|
// Scrolling back won't hit here, so increasing isn't problem
|
||||||
if (!DMAudio.IsMP3RadioChannelAvailable() && station == USERTRACK)
|
if (!DMAudio.IsMP3RadioChannelAvailable() && station == USERTRACK)
|
||||||
{
|
{
|
||||||
++gNumRetunePresses;
|
++gNumRetunePresses;
|
||||||
station = NUM_RADIOS;
|
station = RADIO_OFF;
|
||||||
}
|
}
|
||||||
if (station == NUM_RADIOS)
|
if (station == RADIO_OFF)
|
||||||
{
|
{
|
||||||
if (gRetuneCounter == NUM_RADIOS + 9)
|
if (gRetuneCounter == 19) // One less then what switching radio sets, so runs right after turning off radio
|
||||||
{
|
{
|
||||||
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_NO_RADIO, 0.0f);
|
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_TURN_OFF, 0.0f);
|
||||||
RadioStaticCounter = 5;
|
RadioStaticCounter = 5;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (station == WILDSTYLE && gRetuneCounter == NUM_RADIOS + 9)
|
#ifdef RADIO_SCROLL_TO_PREV_STATION
|
||||||
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 0.0f);
|
if (vehicle->m_nRadioStation == RADIO_OFF && gRetuneCounter == 19) // Right after turning on the radio
|
||||||
|
#else
|
||||||
|
if (station == 0 && gRetuneCounter == 19) // Right after turning on the radio
|
||||||
|
#endif
|
||||||
|
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_TURN_ON, 0.0f);
|
||||||
AudioManager.DoPoliceRadioCrackle();
|
AudioManager.DoPoliceRadioCrackle();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -622,13 +688,13 @@ cMusicManager::ServiceGameMode()
|
|||||||
RadioStaticCounter++;
|
RadioStaticCounter++;
|
||||||
RadioStaticTimer = CTimer::GetTimeInMilliseconds();
|
RadioStaticTimer = CTimer::GetTimeInMilliseconds();
|
||||||
}
|
}
|
||||||
if (field_2)
|
if (m_bSetNextStation)
|
||||||
m_nFrontendTrack = GetNextCarTuning();
|
m_nFrontendTrack = GetNextCarTuning();
|
||||||
if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
|
if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
|
||||||
SetUpCorrectAmbienceTrack();
|
SetUpCorrectAmbienceTrack();
|
||||||
ServiceTrack(vehicle, ped);
|
ServiceTrack(vehicle, ped);
|
||||||
if (field_2)
|
if (m_bSetNextStation)
|
||||||
field_2 = false;
|
m_bSetNextStation = false;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (UsesPoliceRadio(vehicle))
|
if (UsesPoliceRadio(vehicle))
|
||||||
@ -636,8 +702,8 @@ cMusicManager::ServiceGameMode()
|
|||||||
else if (UsesTaxiRadio(vehicle))
|
else if (UsesTaxiRadio(vehicle))
|
||||||
m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
|
m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
|
||||||
else {
|
else {
|
||||||
m_nFrontendTrack = m_nRadioStation;
|
m_nFrontendTrack = m_nRadioStationScript;
|
||||||
vehicle->m_nRadioStation = m_nRadioStation;
|
vehicle->m_nRadioStation = m_nRadioStationScript;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_nRadioPosition != -1) {
|
if (m_nRadioPosition != -1) {
|
||||||
@ -647,40 +713,13 @@ cMusicManager::ServiceGameMode()
|
|||||||
|
|
||||||
gRetuneCounter = 0;
|
gRetuneCounter = 0;
|
||||||
gNumRetunePresses = 0;
|
gNumRetunePresses = 0;
|
||||||
field_2 = false;
|
m_bSetNextStation = false;
|
||||||
m_bRadioSetByScript = false;
|
m_bRadioSetByScript = false;
|
||||||
if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
|
if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
|
||||||
SetUpCorrectAmbienceTrack();
|
SetUpCorrectAmbienceTrack();
|
||||||
ServiceTrack(vehicle, ped);
|
ServiceTrack(vehicle, ped);
|
||||||
if (field_2)
|
if (m_bSetNextStation)
|
||||||
field_2 = false;
|
m_bSetNextStation = false;
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (vehicle == nil)
|
|
||||||
{
|
|
||||||
m_nFrontendTrack = STREAMED_SOUND_RADIO_WAVE; // huh?
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (m_bRadioSetByScript)
|
|
||||||
{
|
|
||||||
if (UsesPoliceRadio(vehicle))
|
|
||||||
m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE;
|
|
||||||
else if (UsesTaxiRadio(vehicle))
|
|
||||||
m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
|
|
||||||
else {
|
|
||||||
m_nFrontendTrack = m_nRadioStation;
|
|
||||||
vehicle->m_nRadioStation = m_nRadioStation;
|
|
||||||
}
|
|
||||||
if (m_nRadioPosition != -1)
|
|
||||||
{
|
|
||||||
m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition;
|
|
||||||
m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
|
||||||
}
|
|
||||||
m_bRadioSetByScript = false;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_nFrontendTrack = GetCarTuning();
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -692,7 +731,7 @@ cMusicManager::ServiceGameMode()
|
|||||||
g_bAnnouncementReadPosAlready = false;
|
g_bAnnouncementReadPosAlready = false;
|
||||||
m_nAnnouncement = NO_TRACK;
|
m_nAnnouncement = NO_TRACK;
|
||||||
m_bAnnouncementInProgress = false;
|
m_bAnnouncementInProgress = false;
|
||||||
m_nStreamedTrack = NO_TRACK;
|
m_nNextTrack = NO_TRACK;
|
||||||
m_nFrontendTrack = NO_TRACK;
|
m_nFrontendTrack = NO_TRACK;
|
||||||
m_nPlayingTrack = NO_TRACK;
|
m_nPlayingTrack = NO_TRACK;
|
||||||
}
|
}
|
||||||
@ -834,7 +873,7 @@ cMusicManager::ServiceAnnouncement()
|
|||||||
{
|
{
|
||||||
if (m_bAnnouncementInProgress) {
|
if (m_bAnnouncementInProgress) {
|
||||||
if (SampleManager.IsStreamPlaying(0))
|
if (SampleManager.IsStreamPlaying(0))
|
||||||
m_nPlayingTrack = m_nStreamedTrack;
|
m_nPlayingTrack = m_nNextTrack;
|
||||||
else if (m_nPlayingTrack != NO_TRACK) {
|
else if (m_nPlayingTrack != NO_TRACK) {
|
||||||
m_nAnnouncement = NO_TRACK;
|
m_nAnnouncement = NO_TRACK;
|
||||||
m_bAnnouncementInProgress = false;
|
m_bAnnouncementInProgress = false;
|
||||||
@ -852,9 +891,9 @@ cMusicManager::ServiceAnnouncement()
|
|||||||
} else {
|
} else {
|
||||||
g_bAnnouncementReadPosAlready = false;
|
g_bAnnouncementReadPosAlready = false;
|
||||||
m_nPlayingTrack = NO_TRACK;
|
m_nPlayingTrack = NO_TRACK;
|
||||||
m_nStreamedTrack = m_nAnnouncement;
|
m_nNextTrack = m_nAnnouncement;
|
||||||
SampleManager.SetStreamedFileLoopFlag(0, false);
|
SampleManager.SetStreamedFileLoopFlag(0, 0);
|
||||||
SampleManager.StartStreamedFile(m_nStreamedTrack, 0, 0);
|
SampleManager.StartStreamedFile(m_nNextTrack, 0, 0);
|
||||||
SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 0, 0);
|
SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 0, 0);
|
||||||
m_bAnnouncementInProgress = true;
|
m_bAnnouncementInProgress = true;
|
||||||
}
|
}
|
||||||
@ -868,9 +907,9 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped)
|
|||||||
static bool bRadioStatsRecorded = false;
|
static bool bRadioStatsRecorded = false;
|
||||||
static bool bRadioStatsRecorded2 = false;
|
static bool bRadioStatsRecorded2 = false;
|
||||||
uint8 volume;
|
uint8 volume;
|
||||||
if (!field_398F)
|
if (!m_bTrackChangeStarted)
|
||||||
m_nStreamedTrack = m_nFrontendTrack;
|
m_nNextTrack = m_nFrontendTrack;
|
||||||
if (gRetuneCounter != 0 || field_2) {
|
if (gRetuneCounter != 0 || m_bSetNextStation) {
|
||||||
if (SampleManager.IsStreamPlaying(0)) {
|
if (SampleManager.IsStreamPlaying(0)) {
|
||||||
if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) {
|
if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) {
|
||||||
m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
|
m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
|
||||||
@ -889,28 +928,35 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped)
|
|||||||
m_nPlayingTrack = NO_TRACK;
|
m_nPlayingTrack = NO_TRACK;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_nStreamedTrack != m_nPlayingTrack)
|
if (m_nNextTrack != m_nPlayingTrack)
|
||||||
{
|
{
|
||||||
field_398F = true;
|
m_bTrackChangeStarted = true;
|
||||||
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
|
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
|
||||||
if (!(AudioManager.m_FrameCounter & 1)) {
|
if (!(AudioManager.m_FrameCounter & 1)) {
|
||||||
if (field_3995 || !SampleManager.IsStreamPlaying(0)) {
|
if (m_bVerifyNextTrackStartedToPlay || !SampleManager.IsStreamPlaying(0)) {
|
||||||
bRadioStatsRecorded2 = false;
|
bRadioStatsRecorded2 = false;
|
||||||
if (SampleManager.IsStreamPlaying(0)) {
|
if (SampleManager.IsStreamPlaying(0)) {
|
||||||
m_nPlayingTrack = m_nStreamedTrack;
|
m_nPlayingTrack = m_nNextTrack;
|
||||||
field_3995 = false;
|
m_bVerifyNextTrackStartedToPlay = false;
|
||||||
field_398F = false;
|
m_bTrackChangeStarted = false;
|
||||||
if (veh) {
|
if (veh) {
|
||||||
if (veh->m_nRadioStation < STREAMED_SOUND_CITY_AMBIENT || veh->m_nRadioStation > STREAMED_SOUND_AMBSIL_AMBIENT)
|
#ifdef FIX_BUGS
|
||||||
|
if (m_nPlayingTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
|
||||||
|
veh->m_nRadioStation = RADIO_OFF;
|
||||||
|
else if (m_nPlayingTrack < STREAMED_SOUND_CITY_AMBIENT)
|
||||||
veh->m_nRadioStation = m_nPlayingTrack;
|
veh->m_nRadioStation = m_nPlayingTrack;
|
||||||
|
#else
|
||||||
|
if (veh->m_nRadioStation >= STREAMED_SOUND_CITY_AMBIENT && veh->m_nRadioStation <= STREAMED_SOUND_AMBSIL_AMBIENT)
|
||||||
|
veh->m_nRadioStation = RADIO_OFF;
|
||||||
else
|
else
|
||||||
veh->m_nRadioStation = STREAMED_SOUND_CITY_AMBIENT;
|
veh->m_nRadioStation = m_nPlayingTrack;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
uint32 pos = GetTrackStartPos(m_nStreamedTrack);
|
uint32 pos = GetTrackStartPos(m_nNextTrack);
|
||||||
if (m_nStreamedTrack != NO_TRACK) {
|
if (m_nNextTrack != NO_TRACK) {
|
||||||
SampleManager.SetStreamedFileLoopFlag(1, 0);
|
SampleManager.SetStreamedFileLoopFlag(1, 0);
|
||||||
SampleManager.StartStreamedFile(m_nStreamedTrack, pos, 0);
|
SampleManager.StartStreamedFile(m_nNextTrack, pos, 0);
|
||||||
if (m_nFrontendTrack < STREAMED_SOUND_CITY_AMBIENT || m_nFrontendTrack > STREAMED_SOUND_AMBSIL_AMBIENT)
|
if (m_nFrontendTrack < STREAMED_SOUND_CITY_AMBIENT || m_nFrontendTrack > STREAMED_SOUND_AMBSIL_AMBIENT)
|
||||||
{
|
{
|
||||||
m_nVolumeLatency = 10;
|
m_nVolumeLatency = 10;
|
||||||
@ -923,9 +969,9 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped)
|
|||||||
ComputeAmbienceVol(true, volume);
|
ComputeAmbienceVol(true, volume);
|
||||||
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
|
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
|
||||||
}
|
}
|
||||||
if (m_nStreamedTrack < STREAMED_SOUND_CITY_AMBIENT)
|
if (m_nNextTrack < STREAMED_SOUND_CITY_AMBIENT)
|
||||||
m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
|
m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
|
||||||
field_3995 = true;
|
m_bVerifyNextTrackStartedToPlay = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@ -939,8 +985,8 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped)
|
|||||||
RecordRadioStats();
|
RecordRadioStats();
|
||||||
if (m_nPlayingTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
|
if (m_nPlayingTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
|
||||||
{
|
{
|
||||||
if (m_nStreamedTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nStreamedTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
|
if (m_nNextTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nNextTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
|
||||||
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE_2, 0.0);
|
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_HURRICANE, 0.0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
|
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
|
||||||
@ -1050,14 +1096,14 @@ cMusicManager::StopCutSceneMusic(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
cMusicManager::PlayFrontEndTrack(uint32 track, uint8 bPlayInFrontend)
|
cMusicManager::PlayFrontEndTrack(uint32 track, uint8 loopFlag)
|
||||||
{
|
{
|
||||||
if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS && (m_nUpcomingMusicMode == MUSICMODE_FRONTEND || m_nMusicMode == MUSICMODE_FRONTEND))
|
if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS && (m_nUpcomingMusicMode == MUSICMODE_FRONTEND || m_nMusicMode == MUSICMODE_FRONTEND))
|
||||||
{
|
{
|
||||||
m_nFrontendTrack = track;
|
m_nFrontendTrack = track;
|
||||||
field_398E = bPlayInFrontend;
|
m_FrontendLoopFlag = loopFlag;
|
||||||
if (m_nMusicMode != MUSICMODE_FRONTEND)
|
if (m_nMusicMode != MUSICMODE_FRONTEND)
|
||||||
field_399C = true;
|
m_bEarlyFrontendTrack = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1083,10 +1129,18 @@ cMusicManager::GetNextCarTuning()
|
|||||||
if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
|
if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
|
||||||
if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI;
|
if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI;
|
||||||
if (gNumRetunePresses != 0) {
|
if (gNumRetunePresses != 0) {
|
||||||
|
#ifdef RADIO_SCROLL_TO_PREV_STATION
|
||||||
|
// m_nRadioStation is unsigned, so...
|
||||||
|
int station = veh->m_nRadioStation + gNumRetunePresses;
|
||||||
|
while(station < 0) station += NUM_RADIOS + 1;
|
||||||
|
while(station >= NUM_RADIOS + 1) station -= NUM_RADIOS + 1;
|
||||||
|
veh->m_nRadioStation = station;
|
||||||
|
#else
|
||||||
veh->m_nRadioStation += gNumRetunePresses;
|
veh->m_nRadioStation += gNumRetunePresses;
|
||||||
while (veh->m_nRadioStation >= RADIO_OFF)
|
while(veh->m_nRadioStation >= NUM_RADIOS + 1)
|
||||||
veh->m_nRadioStation -= RADIO_OFF;
|
veh->m_nRadioStation -= NUM_RADIOS + 1;
|
||||||
DMAudio.IsMP3RadioChannelAvailable(); // woof, just call and do nothing =P
|
#endif
|
||||||
|
DMAudio.IsMP3RadioChannelAvailable(); // woof, just call and do nothing =P they manipulate gNumRetunePresses on DisplayRadioStationName in this case
|
||||||
gNumRetunePresses = 0;
|
gNumRetunePresses = 0;
|
||||||
}
|
}
|
||||||
return veh->m_nRadioStation;
|
return veh->m_nRadioStation;
|
||||||
@ -1129,7 +1183,7 @@ cMusicManager::GetTrackStartPos(uint32 track)
|
|||||||
uint32
|
uint32
|
||||||
cMusicManager::GetRadioPosition(uint32 station)
|
cMusicManager::GetRadioPosition(uint32 station)
|
||||||
{
|
{
|
||||||
if (station < STREAMED_SOUND_CITY_AMBIENT)
|
if (station < NUM_RADIOS)
|
||||||
return GetTrackStartPos(station);
|
return GetTrackStartPos(station);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@ -1158,7 +1212,7 @@ cMusicManager::SetMalibuClubTrackPos(uint8 scriptObject)
|
|||||||
{
|
{
|
||||||
if (!IsInitialised())
|
if (!IsInitialised())
|
||||||
m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = 8640;
|
m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = 8640;
|
||||||
if (m_nStreamedTrack != STREAMED_SOUND_MALIBU_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_MALIBU_AMBIENT) {
|
if (m_nNextTrack != STREAMED_SOUND_MALIBU_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_MALIBU_AMBIENT) {
|
||||||
switch (scriptObject)
|
switch (scriptObject)
|
||||||
{
|
{
|
||||||
case SCRIPT_SOUND_NEW_BUILDING_MALIBU_1:
|
case SCRIPT_SOUND_NEW_BUILDING_MALIBU_1:
|
||||||
@ -1180,7 +1234,7 @@ cMusicManager::SetStripClubTrackPos(uint8 scriptObject)
|
|||||||
{
|
{
|
||||||
if (!IsInitialised())
|
if (!IsInitialised())
|
||||||
m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = 0;
|
m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = 0;
|
||||||
if (m_nStreamedTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT)
|
if (m_nNextTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT)
|
||||||
{
|
{
|
||||||
switch (scriptObject)
|
switch (scriptObject)
|
||||||
{
|
{
|
||||||
@ -1201,7 +1255,7 @@ cMusicManager::SetStripClubTrackPos(uint8 scriptObject)
|
|||||||
void
|
void
|
||||||
cMusicManager::DisplayRadioStationName()
|
cMusicManager::DisplayRadioStationName()
|
||||||
{
|
{
|
||||||
int8 gStreamedSound;
|
uint8 gStreamedSound;
|
||||||
static wchar *pCurrentStation = nil;
|
static wchar *pCurrentStation = nil;
|
||||||
static uint8 cDisplay = 0;
|
static uint8 cDisplay = 0;
|
||||||
|
|
||||||
@ -1211,20 +1265,25 @@ cMusicManager::DisplayRadioStationName()
|
|||||||
|
|
||||||
if (vehicle)
|
if (vehicle)
|
||||||
{
|
{
|
||||||
uint8 track;
|
int8 track;
|
||||||
gStreamedSound = vehicle->m_nRadioStation;
|
gStreamedSound = vehicle->m_nRadioStation;
|
||||||
if (gStreamedSound >= STREAMED_SOUND_CITY_AMBIENT && gStreamedSound <= STREAMED_SOUND_AMBSIL_AMBIENT)
|
if (gStreamedSound >= STREAMED_SOUND_CITY_AMBIENT && gStreamedSound <= STREAMED_SOUND_AMBSIL_AMBIENT)
|
||||||
gStreamedSound = STREAMED_SOUND_CITY_AMBIENT;
|
gStreamedSound = RADIO_OFF;
|
||||||
if (gNumRetunePresses != 0)
|
if (gNumRetunePresses != 0)
|
||||||
{
|
{
|
||||||
track = gNumRetunePresses + gStreamedSound;
|
track = gNumRetunePresses + gStreamedSound;
|
||||||
while (track >= RADIO_OFF) track -= RADIO_OFF;
|
#ifdef RADIO_SCROLL_TO_PREV_STATION
|
||||||
|
while (track < 0) track += NUM_RADIOS + 1;
|
||||||
|
#endif
|
||||||
|
while (track >= NUM_RADIOS + 1) track -= NUM_RADIOS + 1;
|
||||||
|
|
||||||
|
// We already handle this condition while scrolling back, on key press. No need to change this.
|
||||||
if (!DMAudio.IsMP3RadioChannelAvailable() && track == USERTRACK)
|
if (!DMAudio.IsMP3RadioChannelAvailable() && track == USERTRACK)
|
||||||
gNumRetunePresses++;
|
gNumRetunePresses++;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
#ifdef FIX_BUGS
|
#ifdef FIX_BUGS
|
||||||
track = m_nFrontendTrack == NO_TRACK ? POLICE_RADIO : m_nFrontendTrack;
|
track = GetCarTuning(); // gStreamedSound or veh->m_nRadioStation would also work, but these don't cover police/taxi radios
|
||||||
#else
|
#else
|
||||||
track = m_nFrontendTrack;
|
track = m_nFrontendTrack;
|
||||||
#endif
|
#endif
|
||||||
@ -1244,6 +1303,18 @@ cMusicManager::DisplayRadioStationName()
|
|||||||
if (!SampleManager.IsMP3RadioChannelAvailable())
|
if (!SampleManager.IsMP3RadioChannelAvailable())
|
||||||
return;
|
return;
|
||||||
string = TheText.Get("FEA_MP3"); break;
|
string = TheText.Get("FEA_MP3"); break;
|
||||||
|
#ifdef RADIO_OFF_TEXT
|
||||||
|
case RADIO_OFF: {
|
||||||
|
extern wchar WideErrorString[];
|
||||||
|
|
||||||
|
string = TheText.Get("FEA_FMN");
|
||||||
|
if (string == WideErrorString) {
|
||||||
|
pCurrentStation = nil;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
default: return;
|
default: return;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -1275,6 +1346,11 @@ cMusicManager::DisplayRadioStationName()
|
|||||||
CFont::DrawFonts();
|
CFont::DrawFonts();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// Always show station text after entering car. Same behaviour as III and SA.
|
||||||
|
#ifdef FIX_BUGS
|
||||||
|
else
|
||||||
|
pCurrentStation = nil;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
|
@ -18,7 +18,7 @@ class cMusicManager
|
|||||||
public:
|
public:
|
||||||
bool m_bIsInitialised;
|
bool m_bIsInitialised;
|
||||||
bool m_bDisabled;
|
bool m_bDisabled;
|
||||||
bool field_2;
|
bool m_bSetNextStation;
|
||||||
uint8 m_nVolumeLatency;
|
uint8 m_nVolumeLatency;
|
||||||
uint8 m_nCurrentVolume;
|
uint8 m_nCurrentVolume;
|
||||||
uint8 m_nMaxVolume;
|
uint8 m_nMaxVolume;
|
||||||
@ -28,25 +28,25 @@ public:
|
|||||||
bool m_bResetTimers;
|
bool m_bResetTimers;
|
||||||
uint32 m_nResetTime;
|
uint32 m_nResetTime;
|
||||||
bool m_bRadioSetByScript;
|
bool m_bRadioSetByScript;
|
||||||
uint8 m_nRadioStation;
|
uint8 m_nRadioStationScript;
|
||||||
int32 m_nRadioPosition;
|
int32 m_nRadioPosition;
|
||||||
uint32 m_nRadioInCar;
|
uint32 m_nRadioInCar;
|
||||||
uint32 m_nFrontendTrack;
|
uint32 m_nFrontendTrack;
|
||||||
uint32 m_nPlayingTrack;
|
uint32 m_nPlayingTrack;
|
||||||
uint8 m_nUpcomingMusicMode;
|
uint8 m_nUpcomingMusicMode;
|
||||||
uint8 m_nMusicMode;
|
uint8 m_nMusicMode;
|
||||||
bool field_398E;
|
bool m_FrontendLoopFlag;
|
||||||
bool field_398F;
|
bool m_bTrackChangeStarted;
|
||||||
uint32 m_nStreamedTrack;
|
uint32 m_nNextTrack;
|
||||||
bool field_3994;
|
bool m_nNextLoopFlag;
|
||||||
bool field_3995;
|
bool m_bVerifyNextTrackStartedToPlay;
|
||||||
bool field_3996;
|
bool m_bGameplayAllowsRadio;
|
||||||
bool field_3997;
|
bool m_bRadioStreamReady;
|
||||||
int8 nFramesSinceCutsceneEnded;
|
int8 nFramesSinceCutsceneEnded;
|
||||||
bool field_3999;
|
bool m_bUserResumedGame;
|
||||||
bool field_399A;
|
bool m_bMusicModeChangeStarted;
|
||||||
uint8 m_nMusicModeToBeSet;
|
uint8 m_nMusicModeToBeSet;
|
||||||
bool field_399C;
|
bool m_bEarlyFrontendTrack;
|
||||||
float aListenTimeArray[NUM_RADIOS];
|
float aListenTimeArray[NUM_RADIOS];
|
||||||
float m_nLastTrackServiceTime;
|
float m_nLastTrackServiceTime;
|
||||||
|
|
||||||
|
@ -14,8 +14,8 @@ enum eRadioStation
|
|||||||
USERTRACK,
|
USERTRACK,
|
||||||
NUM_RADIOS = 10,
|
NUM_RADIOS = 10,
|
||||||
POLICE_RADIO = 10,
|
POLICE_RADIO = 10,
|
||||||
|
RADIO_OFF = 10,
|
||||||
//TAXI_RADIO,
|
//TAXI_RADIO,
|
||||||
RADIO_OFF,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
enum eMusicMode
|
enum eMusicMode
|
||||||
|
@ -171,22 +171,22 @@ enum eSound
|
|||||||
SOUND_CAR_PED_COLLISION,
|
SOUND_CAR_PED_COLLISION,
|
||||||
SOUND_CLOCK_TICK,
|
SOUND_CLOCK_TICK,
|
||||||
SOUND_PART_MISSION_COMPLETE,
|
SOUND_PART_MISSION_COMPLETE,
|
||||||
SOUND_FRONTEND_MENU_STARTING, // same with SOUND_HUD_SOUND
|
SOUND_FRONTEND_MENU_STARTING, // same sound as SOUND_HUD
|
||||||
|
|
||||||
// TODO(Miami): What are 170-175??
|
// TODO(Miami): What are 170-175??
|
||||||
|
|
||||||
SOUND_FRONTEND_NO_RADIO = 176, // those 3 are all same sound
|
SOUND_FRONTEND_RADIO_TURN_OFF = 176, // those 2 are same sound
|
||||||
SOUND_FRONTEND_RADIO_CHANGE,
|
SOUND_FRONTEND_RADIO_TURN_ON,
|
||||||
SOUND_FRONTEND_RADIO_CHANGE_2,
|
SOUND_FRONTEND_HURRICANE, // yes, frontend
|
||||||
SOUND_HUD_SOUND,
|
SOUND_HUD,
|
||||||
SOUND_180,
|
SOUND_180,
|
||||||
SOUND_181,
|
SOUND_181,
|
||||||
SOUND_182,
|
SOUND_182,
|
||||||
SOUND_LIGHTNING,
|
SOUND_LIGHTNING,
|
||||||
SOUND_BULLETTRACE_1,
|
SOUND_BULLETTRACE_1,
|
||||||
SOUND_BULLETTRACE_2,
|
SOUND_BULLETTRACE_2,
|
||||||
SOUND_186, // makes same sound with 40
|
SOUND_186, // makes same sound as 40
|
||||||
SOUND_187, // makes same sound with 46
|
SOUND_187, // makes same sound as 46
|
||||||
SOUND_MELEE_ATTACK_START,
|
SOUND_MELEE_ATTACK_START,
|
||||||
SOUND_SKATING,
|
SOUND_SKATING,
|
||||||
SOUND_WEAPON_MINIGUN_ATTACK,
|
SOUND_WEAPON_MINIGUN_ATTACK,
|
||||||
|
@ -1768,7 +1768,7 @@ CCamera::CamControl(void)
|
|||||||
(m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) &&
|
(m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) &&
|
||||||
!m_WideScreenOn &&
|
!m_WideScreenOn &&
|
||||||
(WhoIsInControlOfTheCamera != CAMCONTROL_OBBE || bSwitchedToObbeCam))
|
(WhoIsInControlOfTheCamera != CAMCONTROL_OBBE || bSwitchedToObbeCam))
|
||||||
DMAudio.PlayFrontEndSound(SOUND_HUD_SOUND, 0);
|
DMAudio.PlayFrontEndSound(SOUND_HUD, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
// What a mess!
|
// What a mess!
|
||||||
|
@ -1765,6 +1765,51 @@ void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerActi
|
|||||||
|
|
||||||
#undef CLEAR_ACTION_IF_NEEDED
|
#undef CLEAR_ACTION_IF_NEEDED
|
||||||
|
|
||||||
|
#ifdef RADIO_SCROLL_TO_PREV_STATION
|
||||||
|
#define CHECK_ACTION(action) \
|
||||||
|
if (key == GetControllerKeyAssociatedWithAction(action, type))\
|
||||||
|
return true;
|
||||||
|
|
||||||
|
bool CControllerConfigManager::IsAnyVehicleActionAssignedToMouseKey(int32 key)
|
||||||
|
{
|
||||||
|
const eControllerType type = MOUSE;
|
||||||
|
if (!GetIsKeyBlank(key, type))
|
||||||
|
{
|
||||||
|
#ifdef BIND_VEHICLE_FIREWEAPON
|
||||||
|
CHECK_ACTION(VEHICLE_FIREWEAPON);
|
||||||
|
#endif
|
||||||
|
CHECK_ACTION(VEHICLE_LOOKBEHIND);
|
||||||
|
CHECK_ACTION(VEHICLE_LOOKLEFT);
|
||||||
|
CHECK_ACTION(VEHICLE_LOOKRIGHT);
|
||||||
|
CHECK_ACTION(VEHICLE_HORN);
|
||||||
|
CHECK_ACTION(VEHICLE_HANDBRAKE);
|
||||||
|
CHECK_ACTION(VEHICLE_ACCELERATE);
|
||||||
|
CHECK_ACTION(VEHICLE_BRAKE);
|
||||||
|
CHECK_ACTION(VEHICLE_CHANGE_RADIO_STATION);
|
||||||
|
CHECK_ACTION(TOGGLE_SUBMISSIONS);
|
||||||
|
CHECK_ACTION(VEHICLE_TURRETLEFT);
|
||||||
|
CHECK_ACTION(VEHICLE_TURRETRIGHT);
|
||||||
|
CHECK_ACTION(VEHICLE_TURRETUP);
|
||||||
|
CHECK_ACTION(VEHICLE_TURRETDOWN);
|
||||||
|
CHECK_ACTION(VEHICLE_ENTER_EXIT);
|
||||||
|
CHECK_ACTION(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
|
||||||
|
#ifndef BIND_VEHICLE_FIREWEAPON
|
||||||
|
CHECK_ACTION(PED_FIREWEAPON);
|
||||||
|
#endif
|
||||||
|
CHECK_ACTION(GO_LEFT);
|
||||||
|
CHECK_ACTION(GO_RIGHT);
|
||||||
|
CHECK_ACTION(NETWORK_TALK);
|
||||||
|
CHECK_ACTION(SWITCH_DEBUG_CAM_ON);
|
||||||
|
CHECK_ACTION(TOGGLE_DPAD);
|
||||||
|
CHECK_ACTION(TAKE_SCREEN_SHOT);
|
||||||
|
CHECK_ACTION(SHOW_MOUSE_POINTER_TOGGLE);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
#undef CHECK_ACTION
|
||||||
|
#endif
|
||||||
|
|
||||||
void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type)
|
void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type)
|
||||||
{
|
{
|
||||||
if (!GetIsKeyBlank(key, type))
|
if (!GetIsKeyBlank(key, type))
|
||||||
|
@ -195,6 +195,10 @@ public:
|
|||||||
void DeleteMatching1rstPersonControls (e_ControllerAction action, int32 key, eControllerType type);
|
void DeleteMatching1rstPersonControls (e_ControllerAction action, int32 key, eControllerType type);
|
||||||
void DeleteMatchingActionInitiators (e_ControllerAction action, int32 key, eControllerType type);
|
void DeleteMatchingActionInitiators (e_ControllerAction action, int32 key, eControllerType type);
|
||||||
|
|
||||||
|
#ifdef RADIO_SCROLL_TO_PREV_STATION
|
||||||
|
bool IsAnyVehicleActionAssignedToMouseKey(int32 key);
|
||||||
|
#endif
|
||||||
|
|
||||||
bool GetIsKeyBlank(int32 key, eControllerType type);
|
bool GetIsKeyBlank(int32 key, eControllerType type);
|
||||||
e_ControllerActionType GetActionType(e_ControllerAction action);
|
e_ControllerActionType GetActionType(e_ControllerAction action);
|
||||||
|
|
||||||
|
@ -306,8 +306,8 @@ enum Config {
|
|||||||
|
|
||||||
// Hud, frontend and radar
|
// Hud, frontend and radar
|
||||||
#define PC_MENU
|
#define PC_MENU
|
||||||
|
|
||||||
#define FIX_RADAR // use radar size from early version before R* broke it
|
#define FIX_RADAR // use radar size from early version before R* broke it
|
||||||
|
#define RADIO_OFF_TEXT // Won't work without FIX_BUGS
|
||||||
|
|
||||||
#ifndef PC_MENU
|
#ifndef PC_MENU
|
||||||
# define PS2_MENU
|
# define PS2_MENU
|
||||||
@ -376,6 +376,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||||||
#define FREE_CAM // Rotating cam
|
#define FREE_CAM // Rotating cam
|
||||||
|
|
||||||
// Audio
|
// Audio
|
||||||
|
#define RADIO_SCROLL_TO_PREV_STATION // Won't work without FIX_BUGS
|
||||||
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
|
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
|
||||||
//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
|
//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
|
||||||
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
|
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
|
||||||
@ -462,6 +463,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||||||
#undef BUTTON_ICONS
|
#undef BUTTON_ICONS
|
||||||
|
|
||||||
#undef FIX_RADAR
|
#undef FIX_RADAR
|
||||||
|
#undef RADIO_OFF_TEXT
|
||||||
|
|
||||||
#undef MAP_ENHANCEMENTS
|
#undef MAP_ENHANCEMENTS
|
||||||
#undef MUCH_SHORTER_OUTRO_SCREEN
|
#undef MUCH_SHORTER_OUTRO_SCREEN
|
||||||
@ -490,4 +492,6 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||||||
#undef IMPROVED_CAMERA
|
#undef IMPROVED_CAMERA
|
||||||
#undef FREE_CAM
|
#undef FREE_CAM
|
||||||
#undef BIG_IMG
|
#undef BIG_IMG
|
||||||
|
|
||||||
|
#undef RADIO_SCROLL_TO_PREV_STATION
|
||||||
#endif
|
#endif
|
||||||
|
@ -1225,7 +1225,7 @@ void CHud::Draw()
|
|||||||
m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
|
m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
|
||||||
|
|
||||||
if (TheCamera.m_ScreenReductionPercentage == 0.0f)
|
if (TheCamera.m_ScreenReductionPercentage == 0.0f)
|
||||||
DMAudio.PlayFrontEndSound(SOUND_HUD_SOUND, 0);
|
DMAudio.PlayFrontEndSound(SOUND_HUD, 0);
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
case 2:
|
case 2:
|
||||||
|
@ -67,16 +67,16 @@ bool StillToFadeOut;
|
|||||||
uint32 TimeStartedCountingForFade;
|
uint32 TimeStartedCountingForFade;
|
||||||
uint32 TimeToStayFadedBeforeFadeOut = 1750;
|
uint32 TimeToStayFadedBeforeFadeOut = 1750;
|
||||||
|
|
||||||
uint32 RadioStationPosition[NUM_RADIOS];
|
int32 RadioStationPosition[NUM_RADIOS];
|
||||||
|
|
||||||
void
|
void
|
||||||
InitRadioStationPositionList()
|
InitRadioStationPositionList()
|
||||||
{
|
{
|
||||||
for (int i = 0; i < NUM_RADIOS; i++)
|
for (int i = 0; i < NUM_RADIOS; i++)
|
||||||
RadioStationPosition[i] = 0;
|
RadioStationPosition[i] = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32
|
int32
|
||||||
GetSavedRadioStationPosition(int32 station)
|
GetSavedRadioStationPosition(int32 station)
|
||||||
{
|
{
|
||||||
return RadioStationPosition[station];
|
return RadioStationPosition[station];
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
#define SLOT_COUNT (8)
|
#define SLOT_COUNT (8)
|
||||||
|
|
||||||
void InitRadioStationPositionList();
|
void InitRadioStationPositionList();
|
||||||
uint32 GetSavedRadioStationPosition(int32 station);
|
int32 GetSavedRadioStationPosition(int32 station);
|
||||||
void PopulateRadioStationPositionList();
|
void PopulateRadioStationPositionList();
|
||||||
bool GenericSave(int file);
|
bool GenericSave(int file);
|
||||||
bool GenericLoad();
|
bool GenericLoad();
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
|
|
||||||
static wchar WideErrorString[25];
|
wchar WideErrorString[25];
|
||||||
|
|
||||||
CText TheText;
|
CText TheText;
|
||||||
|
|
||||||
|
@ -152,7 +152,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
|
|||||||
m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
|
m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
|
||||||
if(m_audioEntityId >= 0)
|
if(m_audioEntityId >= 0)
|
||||||
DMAudio.SetEntityStatus(m_audioEntityId, true);
|
DMAudio.SetEntityStatus(m_audioEntityId, true);
|
||||||
//m_nRadioStation = CGeneral::GetRandomNumber() % USERTRACK;
|
//m_nRadioStation = CGeneral::GetRandomNumber() % NUM_RADIOS;
|
||||||
switch(GetModelIndex()){
|
switch(GetModelIndex()){
|
||||||
case MI_HUNTER:
|
case MI_HUNTER:
|
||||||
case MI_ANGEL:
|
case MI_ANGEL:
|
||||||
@ -169,7 +169,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
|
|||||||
m_nRadioStation = RADIO_OFF;
|
m_nRadioStation = RADIO_OFF;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
m_nRadioStation = CGeneral::GetRandomNumber() % USERTRACK;
|
m_nRadioStation = CGeneral::GetRandomNumber() % NUM_RADIOS;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
m_pCurGroundEntity = nil;
|
m_pCurGroundEntity = nil;
|
||||||
|
@ -266,7 +266,7 @@ public:
|
|||||||
eCarLock m_nDoorLock;
|
eCarLock m_nDoorLock;
|
||||||
int8 m_nLastWeaponDamage; // see eWeaponType, -1 if no damage
|
int8 m_nLastWeaponDamage; // see eWeaponType, -1 if no damage
|
||||||
CEntity *m_pLastDamageEntity;
|
CEntity *m_pLastDamageEntity;
|
||||||
int8 m_nRadioStation;
|
uint8 m_nRadioStation;
|
||||||
uint8 m_bRainAudioCounter;
|
uint8 m_bRainAudioCounter;
|
||||||
uint8 m_bRainSamplesCounter;
|
uint8 m_bRainSamplesCounter;
|
||||||
uint32 m_nCarHornTimer;
|
uint32 m_nCarHornTimer;
|
||||||
|
Loading…
Reference in New Issue
Block a user