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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-24 01:59:15 +01:00
more attractor fixes
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parent
cf5db73117
commit
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@ -12,6 +12,8 @@ const int gcMaxSizeOfPizzaQueue = 5;
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const int gcMaxSizeOfShelterQueue = 5;
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const int gcMaxSizeOfIceCreamQueue = 1;
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//--MIAMI: file done, except TODO(MIAMI)
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std::vector<CVector> CPedShelterAttractor::ms_displacements;
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CPedAttractorManager* GetPedAttractorManager()
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@ -163,6 +165,23 @@ CPedAttractor::CPedAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 ma
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CPedAttractorManager::ComputeEffectUseDir(pEffect, matrix, vecUseDir);
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}
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void CPedPizzaAttractor::UpdatePedStateOnDeparture(CPed* pPed) const
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{
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/* TODO(MIAMI): uncomment
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if (pPed->m_nPedMoney > 10)
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pPed->m_nPedMoney -= 10;
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else
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pPed->m_nPedMoney = 0;
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*/
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}
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void CPedAtmAttractor::UpdatePedStateOnDeparture(CPed* pPed) const
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{
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/* TODO(MIAMI): uncomment
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pPed->m_nPedMoney += 20 * CGeneral::GetRandomNumberInRange(1, 51);
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*/
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};
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float CPedAttractor::ComputeDeltaHeading() const
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{
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return CGeneral::GetRandomNumberInRange(-m_fMaxHeadingDisplacement, m_fMaxHeadingDisplacement);
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@ -114,7 +114,7 @@ public:
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bool RegisterPed(CPed*);
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bool BroadcastArrival(CPed*);
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CPedAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp);
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CPedAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp);
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C2dEffect* GetEffect() const { return p2dEffect; }
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const CVector& GetEffectPos() const { return vecEffectPos; }
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@ -127,9 +127,9 @@ class CPedAtmAttractor : public CPedAttractor
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{
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public:
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virtual ePedAttractorType GetType() const override { return ATTRACTOR_ATM; };
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virtual void UpdatePedStateOnDeparture(CPed* pPed) const override { /* pPed->m_money += 20 * CGeneral::GetRandomNumberInRange(1, 51); */ };
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CPedAtmAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp)
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virtual void UpdatePedStateOnDeparture(CPed* pPed) const override;
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CPedAtmAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
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{};
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};
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@ -139,8 +139,8 @@ public:
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virtual ~CPedIceCreamAttractor() override { GetPedAttractorManager()->RemoveIceCreamVanEffects(p2dEffect); }
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virtual ePedAttractorType GetType() const override { return ATTRACTOR_ICECREAM; }
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virtual void UpdatePedStateOnDeparture(CPed* pPed) const override {};
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CPedIceCreamAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp)
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CPedIceCreamAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
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{};
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};
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@ -149,16 +149,9 @@ class CPedPizzaAttractor : public CPedAttractor
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public:
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virtual float GetHeadOfQueueWaitTime() override { return 2000.0f; }
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virtual ePedAttractorType GetType() const override { return ATTRACTOR_PIZZA; }
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virtual void UpdatePedStateOnDeparture(CPed* pPed) const override
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{ /*
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if (pPed->m_money > 10)
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pPed->m_money -= 10;
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else
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pPed->m_money = 0;
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*/
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}
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CPedPizzaAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp)
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virtual void UpdatePedStateOnDeparture(CPed* pPed) const override;
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CPedPizzaAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
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{};
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};
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@ -167,8 +160,8 @@ class CPedSeatAttractor : public CPedAttractor
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public:
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virtual ePedAttractorType GetType() const override { return ATTRACTOR_SEAT; }
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virtual void UpdatePedStateOnDeparture(CPed* pPed) const override {};
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CPedSeatAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp)
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CPedSeatAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
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{};
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};
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@ -183,8 +176,8 @@ public:
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virtual void ComputeAttractPos(int qid, CVector& pos) const override;
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virtual void ComputeAttractHeading(int qid, float& heading) const override;
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CPedShelterAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp)
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CPedShelterAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
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{};
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@ -197,7 +190,7 @@ public:
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virtual ePedAttractorType GetType() const override { return ATTRACTOR_STOP; }
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virtual void UpdatePedStateOnDeparture(CPed* pPed) const override {};
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CPedStopAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp)
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CPedStopAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
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CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, distance, headingdiff, posdisp, headdisp)
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{};
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};
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@ -1123,7 +1123,8 @@ CPopulation::AddDeadPedInFrontOfCar(const CVector& pos, CVehicle* pCulprit)
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return nil;
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CPed* pPed = CPopulation::AddPed(PEDTYPE_CIVMALE, MI_MALE01, pos); // TODO(MIAMI): 4th parameter
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pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
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//TODO(MIAMI): set money == 0
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//TODO(MIAMI): uncomment
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//pPed->m_nPedMoney = 0;
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pPed->bDeadPedInFrontOfCar = true;
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pPed->m_vehicleInAccident = pCulprit;
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pCulprit->RegisterReference((CEntity**)&pPed->m_vehicleInAccident);
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