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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 11:34:14 +01:00
int8 enums fixed
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16ed00aede
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@ -9020,7 +9020,7 @@ cAudioManager::ProcessGarages()
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const float SOUND_INTENSITY = 80.0f;
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CEntity *entity;
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eGarageState state;
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uint8 state;
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uint32 sampleIndex;
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uint8 j;
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float distSquared;
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@ -192,7 +192,7 @@ void CGarages::Update(void)
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aGarages[GarageToBeTidied].TidyUpGarage();
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}
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int16 CGarages::AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, eGarageType type, int32 targetId)
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int16 CGarages::AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, uint8 type, int32 targetId)
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{
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if (NumGarages >= NUM_GARAGES) {
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assert(0);
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@ -293,7 +293,7 @@ int16 CGarages::AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X
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return NumGarages++;
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}
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void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 mi)
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void CGarages::ChangeGarageType(int16 garage, uint8 type, int32 mi)
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{
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CGarage* pGarage = &aGarages[garage];
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pGarage->m_eGarageType = type;
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@ -2074,7 +2074,7 @@ void CGarages::CloseHideOutGaragesBeforeSave()
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}
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}
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int32 CGarages::CountCarsInHideoutGarage(eGarageType type)
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int32 CGarages::CountCarsInHideoutGarage(uint8 type)
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{
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int32 total = 0;
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for (int i = 0; i < NUM_GARAGE_STORED_CARS; i++) {
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@ -7,7 +7,7 @@
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class CVehicle;
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class CCamera;
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enum eGarageState : int8
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enum eGarageState
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{
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GS_FULLYCLOSED,
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GS_OPENED,
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@ -18,7 +18,7 @@ enum eGarageState : int8
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GS_AFTERDROPOFF,
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};
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enum eGarageType : int8
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enum eGarageType
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{
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GARAGE_NONE,
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GARAGE_MISSION,
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@ -93,8 +93,8 @@ VALIDATE_SIZE(CStoredCar, 0x28);
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class CGarage
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{
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eGarageType m_eGarageType;
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eGarageState m_eGarageState;
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uint8 m_eGarageType;
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uint8 m_eGarageState;
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uint8 m_nMaxStoredCars;
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bool field_2; // unused
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bool m_bClosingWithoutTargetCar;
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@ -227,8 +227,8 @@ public:
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#endif
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static void Update(void);
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static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, eGarageType type, int32 targetId);
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static void ChangeGarageType(int16, eGarageType, int32);
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static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, uint8 type, int32 targetId);
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static void ChangeGarageType(int16, uint8, int32);
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static void PrintMessages(void);
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static void TriggerMessage(const char* text, int16, uint16 time, int16);
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static void SetTargetCarForMissonGarage(int16, CVehicle*);
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@ -265,9 +265,9 @@ private:
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static bool IsCarSprayable(CVehicle*);
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static float FindDoorHeightForMI(int32);
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static void CloseHideOutGaragesBeforeSave(void);
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static int32 CountCarsInHideoutGarage(eGarageType);
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static int32 GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; }
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static int32 GetCarsCollectedIndexForGarageType(eGarageType type)
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static int32 CountCarsInHideoutGarage(uint8);
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static int32 GetBombTypeForGarageType(uint8 type) { return type - GARAGE_BOMBSHOP1 + 1; }
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static int32 GetCarsCollectedIndexForGarageType(uint8 type)
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{
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switch (type) {
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case GARAGE_COLLECTCARS_1: return 0;
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@ -278,7 +278,7 @@ private:
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}
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return 0;
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}
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static int32 FindSafeHouseIndexForGarageType(eGarageType type)
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static int32 FindSafeHouseIndexForGarageType(uint8 type)
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{
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switch (type) {
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case GARAGE_HIDEOUT_ONE: return 0;
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@ -296,7 +296,7 @@ private:
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}
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return -1;
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}
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static bool IsThisGarageTypeSafehouse(eGarageType type) { return FindSafeHouseIndexForGarageType(type) >= 0; }
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static bool IsThisGarageTypeSafehouse(uint8 type) { return FindSafeHouseIndexForGarageType(type) >= 0; }
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friend class cAudioManager;
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friend class CReplay;
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@ -286,7 +286,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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float supX = *(float*)&ScriptParams[5];
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float supY = *(float*)&ScriptParams[6];
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float supZ = *(float*)&ScriptParams[7];
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0);
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, ScriptParams[8], 0);
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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@ -302,7 +302,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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float supX = *(float*)&ScriptParams[5];
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float supY = *(float*)&ScriptParams[6];
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float supZ = *(float*)&ScriptParams[7];
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]);
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ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, ScriptParams[8], ScriptParams[9]);
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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@ -1848,7 +1848,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
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}
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case COMMAND_CHANGE_GARAGE_TYPE:
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CollectParameters(&m_nIp, 2);
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CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0);
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CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], 0);
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return 0;
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/*
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case COMMAND_ACTIVATE_CRUSHER_CRANE:
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@ -1537,7 +1537,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
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case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
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{
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CollectParameters(&m_nIp, 3);
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CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]);
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CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
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return 0;
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}
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case COMMAND_FIND_DRUG_PLANE_COORDINATES:
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@ -52,7 +52,7 @@ enum eFormation
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FORMATION_FRONT
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};
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enum FightState : int8 {
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enum FightState {
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FIGHTSTATE_MOVE_FINISHED = -2,
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FIGHTSTATE_JUST_ATTACKED,
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FIGHTSTATE_NO_MOVE,
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@ -598,7 +598,7 @@ public:
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uint32 m_curFightMove;
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uint32 m_lastFightMove;
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uint8 m_fightButtonPressure;
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FightState m_fightState;
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int8 m_fightState;
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bool m_takeAStepAfterAttack;
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uint8 m_bleedCounter;
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CFire *m_pFire;
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