mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
This commit is contained in:
commit
91c6389754
@ -117,8 +117,8 @@ GetModelFromName(const char *name)
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char playername[32];
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if(strncasecmp(name, "CSplay", 6) == 0 &&
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strncasecmp(CModelInfo::GetModelInfo(MI_PLAYER)->GetName(), "ig", 2) == 0){
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strcpy(playername, CModelInfo::GetModelInfo(MI_PLAYER)->GetName());
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strncasecmp(CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName(), "ig", 2) == 0){
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strcpy(playername, CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName());
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playername[0] = 'C';
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playername[1] = 'S';
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name = playername;
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@ -127,7 +127,7 @@ GetModelFromName(const char *name)
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for(i = 0; i < MODELINFOSIZE; i++){
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mi = CModelInfo::GetModelInfo(i);
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if(mi && mi->GetRwObject() && RwObjectGetType(mi->GetRwObject()) == rpCLUMP &&
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strcmpIgnoringDigits(mi->GetName(), name))
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strcmpIgnoringDigits(mi->GetModelName(), name))
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return mi;
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}
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return nil;
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@ -149,7 +149,7 @@ CAnimBlendAssocGroup::CreateAssociations(const char *name)
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CAnimBlendHierarchy *anim = CAnimManager::GetAnimation(animBlock->firstIndex + i);
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CBaseModelInfo *model = GetModelFromName(anim->name);
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if(model){
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debug("Associated anim %s with model %s\n", anim->name, model->GetName());
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debug("Associated anim %s with model %s\n", anim->name, model->GetModelName());
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RpClump *clump = (RpClump*)model->CreateInstance();
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RpAnimBlendClumpInit(clump);
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assocList[i].Init(clump, anim);
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|
@ -383,7 +383,7 @@ CCutsceneMgr::CreateCutsceneObject(int modelId)
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CCutsceneObject *pCutsceneObject;
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CStreaming::ImGonnaUseStreamingMemory();
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debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetName());
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debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetModelName());
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if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
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pModelInfo = CModelInfo::GetModelInfo(modelId);
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pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
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@ -569,7 +569,7 @@ CCutsceneMgr::AttachObjectToParent(CObject *pObject, CEntity *pAttachTo)
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((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
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((CCutsceneObject*)pObject)->m_pAttachTo = RpClumpGetFrame(pAttachTo->GetClump());
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debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
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debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
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}
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void
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@ -578,9 +578,9 @@ CCutsceneMgr::AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const ch
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((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
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((CCutsceneObject*)pObject)->m_pAttachTo = RpAnimBlendClumpFindFrame(pAttachTo->GetClump(), frame)->frame;
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debug("Attach %s to component %s of %s\n",
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CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
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CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(),
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frame,
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CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
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CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
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if (RwObjectGetType(pObject->m_rwObject) == rpCLUMP) {
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RpClump *clump = (RpClump*)pObject->m_rwObject;
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if (IsClumpSkinned(clump))
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@ -597,8 +597,8 @@ CCutsceneMgr::AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int bone)
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((CCutsceneObject*)pObject)->m_pAttachmentObject = pAttachTo;
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((CCutsceneObject*)pObject)->m_pAttachTo = &matrixArray[id];
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debug("Attach %s to %s\n",
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CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
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CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
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CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(),
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CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
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}
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void
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|
@ -2759,7 +2759,7 @@ void CTheScripts::UpdateObjectIndices()
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CBaseModelInfo* pModel = CModelInfo::GetModelInfo(j);
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if (!pModel)
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continue;
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strcpy(name, pModel->GetName());
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strcpy(name, pModel->GetModelName());
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#ifdef FIX_BUGS
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for (int k = 0; k < USED_OBJECT_NAME_LENGTH && name[k]; k++)
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#else
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|
@ -625,7 +625,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
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key[i] = tolower(key[i]);
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CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
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script_assert(pPed);
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UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName()) == 0);
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UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetModelName()) == 0);
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return 0;
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}
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case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
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|
@ -492,7 +492,7 @@ bool
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CFileLoader::StartLoadClumpFile(RwStream *stream, uint32 id)
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{
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if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetName());
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printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetModelName());
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return RpClumpGtaStreamRead1(stream);
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}else{
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printf("FAILED\n");
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@ -506,7 +506,7 @@ CFileLoader::FinishLoadClumpFile(RwStream *stream, uint32 id)
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RpClump *clump;
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CClumpModelInfo *mi;
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printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetName());
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printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetModelName());
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clump = RpClumpGtaStreamRead2(stream);
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if(clump){
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@ -739,7 +739,7 @@ CFileLoader::LoadObject(const char *line)
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}
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mi = CModelInfo::AddSimpleModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetNumAtomics(numObjs);
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mi->SetLodDistances(dist);
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SetModelInfoFlags(mi, flags);
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@ -787,7 +787,7 @@ CFileLoader::LoadTimeObject(const char *line)
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}
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mi = CModelInfo::AddTimeModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetNumAtomics(numObjs);
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mi->SetLodDistances(dist);
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SetModelInfoFlags(mi, flags);
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@ -813,7 +813,7 @@ CFileLoader::LoadWeaponObject(const char *line)
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sscanf(line, "%d %s %s %s %d %f", &id, model, txd, animFile, &numObjs, &dist);
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mi = CModelInfo::AddWeaponModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetNumAtomics(1);
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mi->m_lodDistances[0] = dist;
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mi->SetTexDictionary(txd);
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@ -832,7 +832,7 @@ CFileLoader::LoadClumpObject(const char *line)
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if(sscanf(line, "%d %s %s", &id, model, txd) == 3){
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mi = CModelInfo::AddClumpModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetTexDictionary(txd);
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mi->SetColModel(&CTempColModels::ms_colModelBBox);
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}
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@ -856,7 +856,7 @@ CFileLoader::LoadVehicleObject(const char *line)
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&frequency, &level, &comprules, &misc, &wheelScale);
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mi = CModelInfo::AddVehicleModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetTexDictionary(txd);
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mi->SetAnimFile(animFile);
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for(p = gamename; *p; p++)
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@ -935,7 +935,7 @@ CFileLoader::LoadPedObject(const char *line)
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animFile, &radio1, &radio2);
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mi = CModelInfo::AddPedModel(id);
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mi->SetName(model);
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mi->SetModelName(model);
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mi->SetTexDictionary(txd);
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mi->SetAnimFile(animFile);
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mi->SetColModel(&CTempColModels::ms_colModelPed1);
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@ -1205,7 +1205,7 @@ CFileLoader::LoadObjectInstance(const char *line)
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assert(mi->IsSimple());
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if(!CStreaming::IsObjectInCdImage(id))
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debug("Not in cdimage %s\n", mi->GetName());
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debug("Not in cdimage %s\n", mi->GetModelName());
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angle = -RADTODEG(2.0f * acosf(angle));
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xform = RwMatrixCreate();
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@ -1438,7 +1438,7 @@ CFileLoader::ReloadObject(const char *line)
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#ifdef FIX_BUGS
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mi &&
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#endif
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mi->GetModelType() == MITYPE_SIMPLE && !strcmp(mi->GetName(), model) && mi->m_numAtomics == numObjs) {
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mi->GetModelType() == MITYPE_SIMPLE && !strcmp(mi->GetModelName(), model) && mi->m_numAtomics == numObjs) {
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mi->SetLodDistances(dist);
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SetModelInfoFlags(mi, flags);
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} else {
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@ -661,8 +661,8 @@ public:
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int32 m_nSelectedScreenMode;
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#endif
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#ifdef MULTISAMPLING
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static int8 m_nPrefsMSAALevel;
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static int8 m_nDisplayMSAALevel;
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int8 m_nPrefsMSAALevel;
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int8 m_nDisplayMSAALevel;
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#endif
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enum LANGUAGE
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@ -536,7 +536,7 @@ INITSAVEBUF
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#endif
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CopyToBuf(buf, CWanted::MaximumWantedLevel);
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CopyToBuf(buf, CWanted::nMaximumWantedLevel);
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memcpy(buf, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName(), MAX_MODEL_NAME);
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memcpy(buf, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetModelName(), MAX_MODEL_NAME);
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SkipSaveBuf(buf, MAX_MODEL_NAME);
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}
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}
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@ -482,7 +482,7 @@ GetObjectName(int streamId)
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{
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static char objname[32];
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if(streamId < STREAM_OFFSET_TXD)
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sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetName());
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sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetModelName());
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else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL)
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sprintf(objname, "%s.txd", CTxdStore::GetTxdName(streamId-STREAM_OFFSET_TXD));
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else if(streamId >= STREAM_OFFSET_COL && streamId < STREAM_OFFSET_ANIM)
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@ -577,7 +577,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
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}
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if(!success){
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debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId)->GetName());
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debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId)->GetModelName());
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RemoveModel(streamId);
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ReRequestModel(streamId);
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RwStreamClose(stream, &mem);
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@ -990,7 +990,7 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
|
||||
|
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mi = CModelInfo::GetModelInfo(modelId);
|
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if(strncasecmp("CSPlay", modelName, 6) == 0){
|
||||
char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetName();
|
||||
char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName();
|
||||
for(int i = 0; CSnames[i][0]; i++){
|
||||
if(strcasecmp(curname, IGnames[i]) == 0){
|
||||
modelName = CSnames[i];
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@ -998,7 +998,7 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
|
||||
}
|
||||
}
|
||||
}
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||||
if(!CGeneral::faststrcmp(mi->GetName(), modelName)){
|
||||
if(!CGeneral::faststrcmp(mi->GetModelName(), modelName)){
|
||||
// Already have the correct name, just request it
|
||||
RequestModel(modelId, flags);
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||||
return;
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||||
@ -1023,8 +1023,8 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
|
||||
}
|
||||
}
|
||||
|
||||
strcpy(oldName, mi->GetName());
|
||||
mi->SetName(modelName);
|
||||
strcpy(oldName, mi->GetModelName());
|
||||
mi->SetModelName(modelName);
|
||||
|
||||
// What exactly is going on here?
|
||||
if(CModelInfo::GetModelInfo(oldName, nil)){
|
||||
@ -1795,11 +1795,11 @@ CStreaming::StreamZoneModels(const CVector &pos)
|
||||
int newMI = CPopulation::ms_pPedGroups[ms_currentPedGrp].models[j];
|
||||
if(newMI != oldMI){
|
||||
RequestModel(newMI, STREAMFLAGS_DEPENDENCY);
|
||||
debug("Request Ped %s\n", CModelInfo::GetModelInfo(newMI)->GetName());
|
||||
debug("Request Ped %s\n", CModelInfo::GetModelInfo(newMI)->GetModelName());
|
||||
if(ms_numPedsLoaded == MAXZONEPEDSLOADED){
|
||||
SetModelIsDeletable(oldMI);
|
||||
SetModelTxdIsDeletable(oldMI);
|
||||
debug("Remove Ped %s\n", CModelInfo::GetModelInfo(oldMI)->GetName());
|
||||
debug("Remove Ped %s\n", CModelInfo::GetModelInfo(oldMI)->GetModelName());
|
||||
}else
|
||||
ms_numPedsLoaded++;
|
||||
timeBeforeNextLoad = 300;
|
||||
@ -3195,7 +3195,7 @@ CStreaming::PrintStreamingBufferState()
|
||||
sprintf(str, "txd %s, refs %d, size %dK, flags 0x%x", CTxdStore::GetTxdName(modelIndex - STREAM_OFFSET_TXD),
|
||||
CTxdStore::GetNumRefs(modelIndex - STREAM_OFFSET_TXD), 2 * size, streamingInfo->m_flags);
|
||||
else
|
||||
sprintf(str, "model %d,%s, refs%d, size%dK, flags%x", modelIndex, modelInfo->GetName(), modelInfo->GetNumRefs(), 2 * size,
|
||||
sprintf(str, "model %d,%s, refs%d, size%dK, flags%x", modelIndex, modelInfo->GetModelName(), modelInfo->GetNumRefs(), 2 * size,
|
||||
streamingInfo->m_flags);
|
||||
AsciiToUnicode(str, wstr);
|
||||
CFont::PrintString(24.0f, y, wstr);
|
||||
|
@ -317,7 +317,7 @@ enum Config {
|
||||
# define GRAPHICS_MENU_OPTIONS // otherwise Display settings will be scrollable
|
||||
# define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
|
||||
# define CUTSCENE_BORDERS_SWITCH
|
||||
//# define MULTISAMPLING // adds MSAA option
|
||||
# define MULTISAMPLING // adds MSAA option
|
||||
# define INVERT_LOOK_FOR_PAD // enable the hidden option
|
||||
# endif
|
||||
#endif
|
||||
@ -387,7 +387,6 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
||||
|
||||
#ifdef LIBRW
|
||||
// these are not supported with librw yet
|
||||
# undef MULTISAMPLING
|
||||
#endif
|
||||
// IMG
|
||||
#define BIG_IMG // allows to read larger img files
|
||||
|
@ -626,7 +626,7 @@ CEntity::SetupBigBuilding(void)
|
||||
if(mi->m_lodDistances[0] > 2500.0f || mi->m_ignoreDrawDist)
|
||||
m_level = LEVEL_GENERIC;
|
||||
else if(m_level == LEVEL_GENERIC)
|
||||
printf("%s isn't in a level\n", mi->GetName());
|
||||
printf("%s isn't in a level\n", mi->GetModelName());
|
||||
}
|
||||
|
||||
float WindTabel[] = {
|
||||
|
@ -50,8 +50,8 @@ public:
|
||||
bool IsBuilding(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; }
|
||||
bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME || m_type == MITYPE_WEAPON; }
|
||||
bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE; }
|
||||
char *GetName(void) { return m_name; }
|
||||
void SetName(const char *name) { strncpy(m_name, name, MAX_MODEL_NAME); }
|
||||
char *GetModelName(void) { return m_name; }
|
||||
void SetModelName(const char *name) { strncpy(m_name, name, MAX_MODEL_NAME); }
|
||||
void SetColModel(CColModel *col, bool owns = false){
|
||||
m_colModel = col; m_bOwnsColModel = owns; }
|
||||
CColModel *GetColModel(void) { return m_colModel; }
|
||||
|
@ -189,7 +189,7 @@ CModelInfo::GetModelInfo(const char *name, int *id)
|
||||
CBaseModelInfo *modelinfo;
|
||||
for(int i = 0; i < MODELINFOSIZE; i++){
|
||||
modelinfo = CModelInfo::ms_modelInfoPtrs[i];
|
||||
if(modelinfo && !CGeneral::faststricmp(modelinfo->GetName(), name)){
|
||||
if(modelinfo && !CGeneral::faststricmp(modelinfo->GetModelName(), name)){
|
||||
if(id)
|
||||
*id = i;
|
||||
return modelinfo;
|
||||
@ -207,7 +207,7 @@ CModelInfo::GetModelInfo(const char *name, int minIndex, int maxIndex)
|
||||
CBaseModelInfo *modelinfo;
|
||||
for(int i = minIndex; i <= maxIndex; i++){
|
||||
modelinfo = CModelInfo::ms_modelInfoPtrs[i];
|
||||
if(modelinfo && !CGeneral::faststricmp(modelinfo->GetName(), name))
|
||||
if(modelinfo && !CGeneral::faststricmp(modelinfo->GetModelName(), name))
|
||||
return modelinfo;
|
||||
}
|
||||
return nil;
|
||||
|
@ -48,7 +48,7 @@ CPedModelInfo::SetClump(RpClump *clump)
|
||||
if(m_hitColModel == nil)
|
||||
CreateHitColModelSkinned(clump);
|
||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedCB);
|
||||
if(strcmp(GetName(), "player") == 0)
|
||||
if(strcmp(GetModelName(), "player") == 0)
|
||||
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
|
||||
}
|
||||
|
||||
|
@ -167,7 +167,7 @@ CSimpleModelInfo::FindRelatedModel(int32 minID, int32 maxID)
|
||||
for(i = minID; i <= maxID; i++){
|
||||
mi = CModelInfo::GetModelInfo(i);
|
||||
if(mi && mi != this &&
|
||||
!CGeneral::faststrcmp(GetName()+3, mi->GetName()+3)){
|
||||
!CGeneral::faststrcmp(GetModelName()+3, mi->GetModelName()+3)){
|
||||
assert(mi->IsSimple());
|
||||
this->SetRelatedModel((CSimpleModelInfo*)mi);
|
||||
return;
|
||||
@ -189,7 +189,7 @@ CSimpleModelInfo::SetupBigBuilding(int32 minID, int32 maxID)
|
||||
m_lodDistances[2] = related->GetLargestLodDistance()/TheCamera.LODDistMultiplier;
|
||||
if(m_drawLast){
|
||||
m_drawLast = false;
|
||||
debug("%s was draw last\n", GetName());
|
||||
debug("%s was draw last\n", GetModelName());
|
||||
}
|
||||
}else
|
||||
m_lodDistances[2] = NEAR_DRAW_DIST;
|
||||
|
@ -11,7 +11,7 @@ CTimeModelInfo::FindOtherTimeModel(void)
|
||||
char *p;
|
||||
int i;
|
||||
|
||||
strcpy(name, GetName());
|
||||
strcpy(name, GetModelName());
|
||||
// change _nt to _dy
|
||||
if(p = strstr(name, "_nt"))
|
||||
strncpy(p, "_dy", 4);
|
||||
@ -24,7 +24,7 @@ CTimeModelInfo::FindOtherTimeModel(void)
|
||||
for(i = 0; i < MODELINFOSIZE; i++){
|
||||
CBaseModelInfo *mi = CModelInfo::GetModelInfo(i);
|
||||
if (mi && mi->GetModelType() == MITYPE_TIME &&
|
||||
!CGeneral::faststrncmp(name, mi->GetName(), MAX_MODEL_NAME)){
|
||||
!CGeneral::faststrncmp(name, mi->GetModelName(), MAX_MODEL_NAME)){
|
||||
m_otherTimeModelID = i;
|
||||
return (CTimeModelInfo*)mi;
|
||||
}
|
||||
|
@ -491,7 +491,7 @@ void CHud::Draw()
|
||||
CBaseModelInfo *weaponModel = CModelInfo::GetModelInfo(weaponInfo->m_nModelId);
|
||||
RwTexDictionary *weaponTxd = CTxdStore::GetSlot(weaponModel->GetTxdSlot())->texDict;
|
||||
if (weaponTxd) {
|
||||
RwTexture *weaponIcon = RwTexDictionaryFindNamedTexture(weaponTxd, weaponModel->GetName());
|
||||
RwTexture *weaponIcon = RwTexDictionaryFindNamedTexture(weaponTxd, weaponModel->GetModelName());
|
||||
if (weaponIcon) {
|
||||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
||||
#ifndef FIX_BUGS
|
||||
|
@ -5616,7 +5616,7 @@ CAutomobile::SetBumperDamage(int32 component, ePanels panel, bool noFlyingCompon
|
||||
int status = Damage.GetPanelStatus(panel);
|
||||
if(m_aCarNodes[component] == nil){
|
||||
printf("Trying to damage component %d of %s\n",
|
||||
component, CModelInfo::GetModelInfo(GetModelIndex())->GetName());
|
||||
component, CModelInfo::GetModelInfo(GetModelIndex())->GetModelName());
|
||||
return;
|
||||
}
|
||||
if(status == PANEL_STATUS_SMASHED1){
|
||||
@ -5636,7 +5636,7 @@ CAutomobile::SetDoorDamage(int32 component, eDoors door, bool noFlyingComponents
|
||||
int status = Damage.GetDoorStatus(door);
|
||||
if(m_aCarNodes[component] == nil){
|
||||
printf("Trying to damage component %d of %s\n",
|
||||
component, CModelInfo::GetModelInfo(GetModelIndex())->GetName());
|
||||
component, CModelInfo::GetModelInfo(GetModelIndex())->GetModelName());
|
||||
return;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user