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fix sniper/camera crosshair
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@ -351,7 +351,7 @@ void CHud::Draw()
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rect.right = SCREEN_WIDTH/2 + xOffset;
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rect.right = SCREEN_WIDTH/2 + xOffset;
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rect.bottom = SCREEN_HEIGHT/2 + yOffset;
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rect.bottom = SCREEN_HEIGHT/2 + yOffset;
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Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
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0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.1f, 0.01f);
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0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.01f, 0.01f);
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CVector dotPos;
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CVector dotPos;
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float size = 25.0f;
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float size = 25.0f;
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