fix sniper/camera crosshair

This commit is contained in:
aap 2020-10-31 22:07:58 +01:00
parent 7d64698322
commit 9203a33646

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@ -351,7 +351,7 @@ void CHud::Draw()
rect.right = SCREEN_WIDTH/2 + xOffset; rect.right = SCREEN_WIDTH/2 + xOffset;
rect.bottom = SCREEN_HEIGHT/2 + yOffset; rect.bottom = SCREEN_HEIGHT/2 + yOffset;
Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255), Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.1f, 0.01f); 0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.01f, 0.01f);
CVector dotPos; CVector dotPos;
float size = 25.0f; float size = 25.0f;