mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 17:49:16 +01:00
commit
96f36d16ae
@ -51,6 +51,7 @@
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#include "Camera.h"
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#include "Radar.h"
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#include "Fluff.h"
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#include "WaterCreatures.h"
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uint8 CReplay::Mode;
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CAddressInReplayBuffer CReplay::Record;
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@ -1300,7 +1301,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca
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DMAudio.SetEffectsFadeVol(0);
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DMAudio.SetMusicFadeVol(0);
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CEscalators::Shutdown();
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// TODO(MIAMI): CWaterCreatures::RemoveAll();
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CWaterCreatures::RemoveAll();
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int current;
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for (current = 0; current < NUM_REPLAYBUFFERS; current++)
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if (BufferStatus[current] == REPLAYBUFFER_RECORD)
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@ -90,6 +90,7 @@
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#include "debugmenu.h"
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#include "Ropes.h"
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#include "WindModifiers.h"
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#include "WaterCreatures.h"
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#include "postfx.h"
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#include "custompipes.h"
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@ -478,8 +479,7 @@ bool CGame::ShutDown(void)
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CPlane::Shutdown();
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CTrain::Shutdown();
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CScriptPaths::Shutdown();
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// TODO(Miami)
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// CWaterCreatures::RemoveAll();
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CWaterCreatures::RemoveAll();
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CSpecialFX::Shutdown();
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#ifndef PS2
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CGarages::Shutdown();
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@ -650,7 +650,7 @@ void CGame::ShutDownForRestart(void)
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CRadar::RemoveRadarSections();
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FrontEndMenuManager.UnloadTextures();
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CParticleObject::RemoveAllExpireableParticleObjects();
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//CWaterCreatures::RemoveAll(); //TODO(Miami)
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CWaterCreatures::RemoveAll();
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CSetPieces::Init();
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CPedType::Shutdown();
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CSpecialFX::Shutdown();
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@ -138,6 +138,7 @@ enum Config {
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NUM_CRANES = 8,
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NUM_ESCALATORS = 22,
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NUM_WATER_CREATURES = 8,
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NUM_EXPLOSIONS = 48,
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@ -1208,3 +1208,36 @@ bool CEntity::IsEntityOccluded(void) {
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return false;
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}
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/*
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0x487A10 - SetAtomicAlphaCB
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0x4879E0 - SetClumpAlphaCB
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*/
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RpMaterial* SetAtomicAlphaCB(RpMaterial *material, void *data) {
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((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uintptr)data;
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return material;
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}
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RpAtomic* SetClumpAlphaCB(RpAtomic *atomic, void *data) {
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RpGeometry *geometry = RpAtomicGetGeometry(atomic);
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RpGeometrySetFlags(geometry, RpGeometryGetFlags(geometry) | rpGEOMETRYMODULATEMATERIALCOLOR);
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RpGeometryForAllMaterials(geometry, SetAtomicAlphaCB, (void*)data);
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return atomic;
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}
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void CEntity::SetRwObjectAlpha(int32 alpha) {
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if (m_rwObject != nil) {
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switch (RwObjectGetType(m_rwObject)) {
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case rpATOMIC: {
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RpGeometry *geometry = RpAtomicGetGeometry((RpAtomic*)m_rwObject);
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RpGeometrySetFlags(geometry, RpGeometryGetFlags(geometry) | rpGEOMETRYMODULATEMATERIALCOLOR);
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RpGeometryForAllMaterials(geometry, SetAtomicAlphaCB, (void*)alpha);
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break;
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}
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case rpCLUMP:
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RpClumpForAllAtomics((RpClump*)m_rwObject, SetClumpAlphaCB, (void*)alpha);
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break;
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}
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}
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}
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@ -179,6 +179,7 @@ public:
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void ModifyMatrixForTreeInWind(void);
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void ModifyMatrixForBannerInWind(void);
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void ProcessLightsForEntity(void);
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void SetRwObjectAlpha(int32 alpha);
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static void AddSteamsFromGround(CPtrList& list);
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};
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267
src/render/WaterCreatures.cpp
Normal file
267
src/render/WaterCreatures.cpp
Normal file
@ -0,0 +1,267 @@
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#include "WaterCreatures.h"
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#include "ModelIndices.h"
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#include "World.h"
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#include "WaterLevel.h"
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#include "Camera.h"
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#include "PlayerPed.h"
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#include "config.h"
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#include "General.h"
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int CWaterCreatures::nNumActiveSeaLifeForms;
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CWaterCreature CWaterCreatures::aWaterCreatures[NUM_WATER_CREATURES];
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struct WaterCreatureProperties aProperties[65] = {
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_JELLYFISH, 0.01f, 2.2f, 0.0005f, 3.5f },
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{ &MI_JELLYFISH01, 0.01f, 2.2f, 0.0005f, 3.5f },
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_TURTLE, 0.01f, 2.0f, 0.0005f, 4.0f },
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_DOLPHIN, 0.03f, 1.5f, 0.0005f, 4.0f },
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_SHARK, 0.03f, 0.4f, 0.0005f, 4.0f },
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH1SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH2SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH2S, 0.04f, 1.5f, 0.0008f, 3.0f },
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{ &MI_FISH3SINGLE, 0.04f, 3.0f, 0.0008f, 3.0f },
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{ &MI_FISH3S, 0.04f, 1.5f, 0.0008f, 3.0f },
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};
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CWaterCreature::CWaterCreature() {
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Free();
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}
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CWaterCreature::~CWaterCreature() {
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//looks like unused
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}
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void CWaterCreature::Initialise(CObject *pObj, float fRightMult, float fZTurnSpeed, float fWaterDepth, uint32 alpha, eFishSlotState state) {
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this->m_pObj = pObj;
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this->m_fRightMult = fRightMult;
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this->m_fZTurnSpeed = fZTurnSpeed;
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this->m_fWaterDepth = fWaterDepth;
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this->m_alpha = alpha;
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this->m_state = state;
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}
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void CWaterCreature::Allocate(CObject *pObj, float fRightMult, float fZTurnSpeed, float fWaterDepth, uint32 alpha, eFishSlotState state) {
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CWaterCreature::Initialise(pObj, fRightMult, fZTurnSpeed, fWaterDepth, alpha, state);
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}
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void CWaterCreature::Free() {
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CWaterCreature::Initialise(nil, 0.0f, 0.0f, 0.0f, 0, WATER_CREATURE_DISABLED);
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}
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CWaterCreature *CWaterCreatures::GetFishStructSlot() {
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for (int i = 0; i < NUM_WATER_CREATURES; i++)
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if (aWaterCreatures[i].m_state == WATER_CREATURE_DISABLED)
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return &aWaterCreatures[i];
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return nil;
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}
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CObject *CWaterCreatures::CreateSeaLifeForm(CVector const& pos, int16 modelID, int32 zRotAngle) {
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if (CObject::nNoTempObjects >= 40)
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return nil;
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CObject *pObj = new CObject(modelID, true);
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if (!pObj) return nil;
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pObj->GetMatrix().GetPosition() = pos;
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pObj->GetMatrix().UpdateRW();
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pObj->m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
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pObj->m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
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pObj->GetMatrix().SetRotateZOnly(DEGTORAD(zRotAngle));
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pObj->GetMatrix().UpdateRW();
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pObj->ObjectCreatedBy = CONTROLLED_SUB_OBJECT;
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pObj->bIsStatic = false;
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if (pObj->ObjectCreatedBy == TEMP_OBJECT) {
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CObject::nNoTempObjects++;
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pObj->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 60000;
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}
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pObj->bTouchingWater = true;
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pObj->bUnderwater = true;
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CWorld::Add(pObj);
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return pObj;
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}
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bool CWaterCreatures::IsSpaceForMoreWaterCreatures() {
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return nNumActiveSeaLifeForms < NUM_WATER_CREATURES;
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}
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float CWaterCreatures::CalculateFishHeading(CVector const& pos1, CVector const& pos2) {
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CVector delta = pos1 - pos2;
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delta.Normalise();
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return Atan2(-delta.x, delta.y);
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}
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void CWaterCreatures::CreateOne(CVector const& pos, int32 modelID) {
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if (!IsSpaceForMoreWaterCreatures())
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return;
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CVector storedPos = pos;
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float fDepth, fLevelNoWaves;
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if (!TheCamera.IsSphereVisible(storedPos, 3.0f)
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&& CWaterLevel::GetWaterDepth(storedPos, &fDepth, &fLevelNoWaves, nil) && fDepth > 4.5f) {
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if (modelID == -1 || modelID < 0 || modelID > 64)
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modelID = CGeneral::GetRandomNumberInRange(0, 64);
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WaterCreatureProperties *creature = &aProperties[modelID];
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storedPos.z = fLevelNoWaves - creature->fLevel;
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float fRightMult = CGeneral::GetRandomNumberInRange(0.0f, creature->fRightMult) + 0.01f;
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float angle = CWaterCreatures::CalculateFishHeading(FindPlayerPed()->GetPosition(), storedPos);
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CObject *fish = CreateSeaLifeForm(storedPos, *(int16*)creature->modelID, angle);
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if (!fish) return;
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fish->SetRwObjectAlpha(255);
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CWaterCreature *wc = GetFishStructSlot();
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wc->Allocate(fish, fRightMult, 0.0f, creature->fWaterDepth, 255, WATER_CREATURE_ALLOCATED);
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nNumActiveSeaLifeForms++;
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}
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}
|
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|
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void CWaterCreatures::FreeFishStructSlot(CWaterCreature *wc) {
|
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wc->Free();
|
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}
|
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|
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void CWaterCreatures::UpdateAll() {
|
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if (nNumActiveSeaLifeForms == 0)
|
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return;
|
||||
|
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CVector playerPos = FindPlayerPed()->GetPosition();
|
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for (int i = 0; i < NUM_WATER_CREATURES; i++) {
|
||||
switch (aWaterCreatures[i].m_state) {
|
||||
case WATER_CREATURE_ACTIVE:
|
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aWaterCreatures[i].m_pObj->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 40000;
|
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if (!aWaterCreatures[i].m_pObj->GetIsOnScreen()) {
|
||||
aWaterCreatures[i].m_pObj->SetRwObjectAlpha(0);
|
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aWaterCreatures[i].m_state = WATER_CREATURE_TO_REMOVE;
|
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break;
|
||||
}
|
||||
case WATER_CREATURE_ALLOCATED: {
|
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if ((playerPos - aWaterCreatures[i].m_pObj->GetPosition()).Magnitude() < SQR(75.0f)) {
|
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if (aWaterCreatures[i].m_alpha < 255)
|
||||
aWaterCreatures[i].m_alpha = Min(aWaterCreatures[i].m_alpha + 4, 255);
|
||||
aWaterCreatures[i].m_pObj->SetRwObjectAlpha(aWaterCreatures[i].m_alpha);
|
||||
CVector newRight = aWaterCreatures[i].m_pObj->GetRight();
|
||||
newRight.Normalise();
|
||||
aWaterCreatures[i].m_pObj->m_vecMoveSpeed = newRight * aWaterCreatures[i].m_fRightMult;
|
||||
aWaterCreatures[i].m_pObj->m_vecTurnSpeed = CVector(0.0f, 0.0f, aWaterCreatures[i].m_fZTurnSpeed);
|
||||
aWaterCreatures[i].m_pObj->bIsStatic = false;
|
||||
float fDepth = 0.0;
|
||||
CWaterLevel::GetWaterDepth(aWaterCreatures[i].m_pObj->GetPosition(), &fDepth, nil, nil);
|
||||
if (aWaterCreatures[i].m_fWaterDepth < fDepth) {
|
||||
if (aWaterCreatures[i].m_pObj->m_nEndOfLifeTime - 40000 <= CTimer::GetTimeInMilliseconds())
|
||||
aWaterCreatures[i].m_state = WATER_CREATURE_ACTIVE;
|
||||
}
|
||||
else {
|
||||
aWaterCreatures[i].m_state = WATER_CREATURE_UPDATE;
|
||||
}
|
||||
|
||||
}
|
||||
else {
|
||||
aWaterCreatures[i].m_state = WATER_CREATURE_TO_REMOVE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case WATER_CREATURE_UPDATE: {
|
||||
aWaterCreatures[i].m_pObj->m_nEndOfLifeTime = CTimer::GetTimeInMilliseconds() + 40000;
|
||||
if (aWaterCreatures[i].m_alpha <= 0) {
|
||||
aWaterCreatures[i].m_state = WATER_CREATURE_TO_REMOVE;
|
||||
}
|
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else {
|
||||
aWaterCreatures[i].m_alpha = Max(aWaterCreatures[i].m_alpha - 6, 0);
|
||||
aWaterCreatures[i].m_pObj->SetRwObjectAlpha(aWaterCreatures[i].m_alpha);
|
||||
CVector newRight = aWaterCreatures[i].m_pObj->GetRight();
|
||||
newRight.Normalise();
|
||||
newRight.x *= aWaterCreatures[i].m_fRightMult;
|
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newRight.y *= aWaterCreatures[i].m_fRightMult;
|
||||
newRight.z -= 0.015f;
|
||||
aWaterCreatures[i].m_pObj->m_vecMoveSpeed = newRight;
|
||||
|
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if (!aWaterCreatures[i].m_pObj->GetIsOnScreen())
|
||||
aWaterCreatures[i].m_state = WATER_CREATURE_TO_REMOVE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case WATER_CREATURE_TO_REMOVE:
|
||||
if (aWaterCreatures[i].m_pObj)
|
||||
CWorld::Remove(aWaterCreatures[i].m_pObj);
|
||||
FreeFishStructSlot(&aWaterCreatures[i]);
|
||||
nNumActiveSeaLifeForms--;
|
||||
aWaterCreatures[i].m_state = WATER_CREATURE_DISABLED;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CWaterCreatures::RemoveAll() {
|
||||
for (int i = 0; i < NUM_WATER_CREATURES; i++) {
|
||||
if (aWaterCreatures[i].m_state != WATER_CREATURE_DISABLED) {
|
||||
CWorld::Remove(aWaterCreatures[i].m_pObj);
|
||||
FreeFishStructSlot(&aWaterCreatures[i]);
|
||||
aWaterCreatures[i].m_state = WATER_CREATURE_DISABLED;
|
||||
nNumActiveSeaLifeForms--;
|
||||
}
|
||||
}
|
||||
}
|
49
src/render/WaterCreatures.h
Normal file
49
src/render/WaterCreatures.h
Normal file
@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
#include "Object.h"
|
||||
|
||||
enum eFishSlotState {
|
||||
WATER_CREATURE_ALLOCATED = 0,
|
||||
WATER_CREATURE_ACTIVE,
|
||||
WATER_CREATURE_UPDATE,
|
||||
WATER_CREATURE_TO_REMOVE,
|
||||
WATER_CREATURE_DISABLED
|
||||
};
|
||||
|
||||
class CWaterCreature {
|
||||
public:
|
||||
CObject *m_pObj;
|
||||
float m_fRightMult;
|
||||
float m_fZTurnSpeed;
|
||||
int32 m_alpha;
|
||||
float m_fWaterDepth;
|
||||
int32 m_state;
|
||||
|
||||
CWaterCreature();
|
||||
~CWaterCreature();
|
||||
void Allocate(CObject *pObj, float fRightMult, float fZTurnSpeed, float fWaterDepth, uint32 alpha, eFishSlotState state);
|
||||
void Free();
|
||||
void Initialise(CObject *pObj, float fRightMult, float fZTurnSpeed, float fWaterDepth, uint32 alpha, eFishSlotState state);
|
||||
};
|
||||
|
||||
class CWaterCreatures {
|
||||
|
||||
public:
|
||||
static CWaterCreature aWaterCreatures[NUM_WATER_CREATURES];
|
||||
static int32 nNumActiveSeaLifeForms;
|
||||
static CObject *CreateSeaLifeForm(CVector const& pos, int16 modelID, int32 zRotAngle);
|
||||
static void CreateOne(CVector const& pos, int32 modelID);
|
||||
static void UpdateAll();
|
||||
static void FreeFishStructSlot(CWaterCreature *wc);
|
||||
static bool IsSpaceForMoreWaterCreatures();
|
||||
static float CalculateFishHeading(CVector const& pos1, CVector const& pos2);
|
||||
static void RemoveAll();
|
||||
static CWaterCreature* GetFishStructSlot();
|
||||
};
|
||||
|
||||
struct WaterCreatureProperties {
|
||||
int16 *modelID;
|
||||
float fRightMult;
|
||||
float fLevel;
|
||||
float fUnknown; //unused
|
||||
float fWaterDepth;
|
||||
};
|
@ -27,6 +27,7 @@
|
||||
#include "Replay.h"
|
||||
#include "WaterLevel.h"
|
||||
#include "SurfaceTable.h"
|
||||
#include "WaterCreatures.h"
|
||||
|
||||
#define RwIm3DVertexSet_RGBA(vert, rgba) RwIm3DVertexSetRGBA(vert, rgba.red, rgba.green, rgba.blue, rgba.alpha) // (RwRGBAAssign(&(_dst)->color, &_src))
|
||||
|
||||
@ -2821,8 +2822,7 @@ CWaterLevel::HandleSeaLifeForms()
|
||||
}
|
||||
else if ( (CTimer::GetTimeInMilliseconds() - timecounter) > 5000 )
|
||||
{
|
||||
//TODO(MIAMI)
|
||||
// if ( CWaterCreatures::IsSpaceForMoreWaterCreatures() )
|
||||
if ( CWaterCreatures::IsSpaceForMoreWaterCreatures() )
|
||||
{
|
||||
for ( int32 i = 0; i < 3; i++ )
|
||||
{
|
||||
@ -2838,14 +2838,12 @@ CWaterLevel::HandleSeaLifeForms()
|
||||
vecPos.x += (fCos - fSin) * fAngle;
|
||||
vecPos.y += (fSin + fCos) * fAngle;
|
||||
|
||||
//TODO(MIAMI)
|
||||
//CWaterCreatures::CreateOne(vecPos, 0xFFFFFFFF);
|
||||
CWaterCreatures::CreateOne(vecPos, -1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//TODO(MIAMI)
|
||||
//CWaterCreatures::UpdateAll();
|
||||
CWaterCreatures::UpdateAll();
|
||||
}
|
||||
|
||||
void
|
||||
|
2
vendor/librw
vendored
2
vendor/librw
vendored
@ -1 +1 @@
|
||||
Subproject commit edc77742c512b85ad35544b2cfbe3f359dc75805
|
||||
Subproject commit 30b77b0b32b4113b5dce2b67813ce9b85d1e1e57
|
Loading…
Reference in New Issue
Block a user