Merge pull request #761 from erorcun/SampleMan

SampleManager
This commit is contained in:
erorcun 2020-10-13 13:18:49 +03:00 committed by GitHub
commit 971b7cba65
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9 changed files with 1132 additions and 507 deletions

View File

@ -328,8 +328,13 @@ cAudioManager::Get3DProviderName(uint8 id) const
{
if (!m_bIsInitialised)
return nil;
#ifdef AUDIO_OAL
id = clamp(id, 0, SampleManager.GetNum3DProvidersAvailable() - 1);
#else
// We don't want that either since it will crash the game, but skipping for now
if (id >= SampleManager.GetNum3DProvidersAvailable())
return nil;
#endif
return SampleManager.Get3DProviderName(id);
}
@ -618,30 +623,57 @@ cAudioManager::AddDetailsToRequestedOrderList(uint8 sample)
m_abSampleQueueIndexTable[m_nActiveSampleQueue][i] = sample;
}
// --MIAMI: Done
void
cAudioManager::AddReflectionsToRequestedQueue()
{
#ifdef FIX_BUGS
uint32 oldFreq = 0;
#else
uint32 oldFreq;
#endif
float reflectionDistance;
int32 noise;
uint8 emittingVolume = (m_sQueueSample.m_nVolume / 2) + (m_sQueueSample.m_nVolume / 8);
uint8 emittingVolume;
uint32 oldCounter = m_sQueueSample.m_nCounter;
float oldDist = m_sQueueSample.m_fDistance;
CVector oldPos = m_sQueueSample.m_vecPos;
if ( CTimer::GetIsSlowMotionActive() ) {
emittingVolume = m_sQueueSample.m_nVolume;
oldFreq = m_sQueueSample.m_nFrequency;
} else {
emittingVolume = (m_sQueueSample.m_nVolume / 2) + (m_sQueueSample.m_nVolume / 16);
}
m_sQueueSample.m_fSoundIntensity = m_sQueueSample.m_fSoundIntensity / 2.f;
int halfOldFreq = oldFreq >> 1;
for (uint32 i = 0; i < ARRAY_SIZE(m_afReflectionsDistances); i++) {
if ( CTimer::GetIsSlowMotionActive() )
m_afReflectionsDistances[i] = GetRandomNumberInRange(i % 4, 0, 2) * 100.f / 8.f;
reflectionDistance = m_afReflectionsDistances[i];
if (reflectionDistance > 0.0f && reflectionDistance < 100.f && reflectionDistance < m_sQueueSample.m_fSoundIntensity) {
m_sQueueSample.m_nLoopsRemaining = (reflectionDistance * 500.f / 1029.f);
if (m_sQueueSample.m_nLoopsRemaining > 5) {
m_sQueueSample.m_nLoopsRemaining = CTimer::GetIsSlowMotionActive() ? (reflectionDistance * 800.f / 1029.f) : (reflectionDistance * 500.f / 1029.f);
if (m_sQueueSample.m_nLoopsRemaining > 3) {
m_sQueueSample.m_fDistance = m_afReflectionsDistances[i];
m_sQueueSample.m_nEmittingVolume = emittingVolume;
m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume > emittingVolume / 16) {
m_sQueueSample.m_nCounter += (i + 1) * 256;
m_sQueueSample.m_nCounter = oldCounter + (i + 1) * 256;
if (m_sQueueSample.m_nLoopCount) {
if ( CTimer::GetIsSlowMotionActive() ) {
m_sQueueSample.m_nFrequency = halfOldFreq + ((halfOldFreq * i) / ARRAY_SIZE(m_afReflectionsDistances));
} else {
noise = RandomDisplacement(m_sQueueSample.m_nFrequency / 32);
if (noise <= 0)
m_sQueueSample.m_nFrequency += noise;
else
m_sQueueSample.m_nFrequency -= noise;
}
}
m_sQueueSample.m_nReleasingVolumeModificator += 20;
m_sQueueSample.m_vecPos = m_avecReflectionsPos[i];
AddSampleToRequestedQueue();
@ -649,50 +681,85 @@ cAudioManager::AddReflectionsToRequestedQueue()
}
}
}
m_sQueueSample.m_vecPos = oldPos;
m_sQueueSample.m_fDistance = oldDist;
}
// --MIAMI: Done
void
cAudioManager::UpdateReflections()
{
const CVector &camPos = TheCamera.GetPosition();
CVector camPos = TheCamera.GetPosition();
CColPoint colpoint;
CEntity *ent;
if (m_FrameCounter % 8 == 0) {
m_avecReflectionsPos[0] = camPos;
m_avecReflectionsPos[0].y += 50.f;
m_avecReflectionsPos[0].y += 100.f;
if (CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[0], colpoint, ent, true, false, false, true, false, true, true))
m_afReflectionsDistances[0] = Distance(camPos, colpoint.point);
else
m_afReflectionsDistances[0] = 50.0f;
m_afReflectionsDistances[0] = 100.0f;
} else if ((m_FrameCounter + 1) % 8 == 0) {
m_avecReflectionsPos[1] = camPos;
m_avecReflectionsPos[1].y -= 50.0f;
m_avecReflectionsPos[1].y -= 100.0f;
if (CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[1], colpoint, ent, true, false, false, true, false, true, true))
m_afReflectionsDistances[1] = Distance(camPos, colpoint.point);
else
m_afReflectionsDistances[1] = 50.0f;
m_afReflectionsDistances[1] = 100.0f;
} else if ((m_FrameCounter + 2) % 8 == 0) {
m_avecReflectionsPos[2] = camPos;
m_avecReflectionsPos[2].x -= 50.0f;
m_avecReflectionsPos[2].x -= 100.0f;
if (CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[2], colpoint, ent, true, false, false, true, false, true, true))
m_afReflectionsDistances[2] = Distance(camPos, colpoint.point);
else
m_afReflectionsDistances[2] = 50.0f;
m_afReflectionsDistances[2] = 100.0f;
} else if ((m_FrameCounter + 3) % 8 == 0) {
m_avecReflectionsPos[3] = camPos;
m_avecReflectionsPos[3].x += 50.0f;
m_avecReflectionsPos[3].x += 100.0f;
if (CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[3], colpoint, ent, true, false, false, true, false, true, true))
m_afReflectionsDistances[3] = Distance(camPos, colpoint.point);
else
m_afReflectionsDistances[3] = 50.0f;
m_afReflectionsDistances[3] = 100.0f;
} else if ((m_FrameCounter + 4) % 8 == 0) {
camPos.y += 1.0f;
m_avecReflectionsPos[4] = camPos;
m_avecReflectionsPos[4].z += 50.0f;
m_avecReflectionsPos[4].z += 100.0f;
if (CWorld::ProcessVerticalLine(camPos, m_avecReflectionsPos[4].z, colpoint, ent, true, false, false, false, true, false, nil))
m_afReflectionsDistances[4] = colpoint.point.z - camPos.z;
else
m_afReflectionsDistances[4] = 50.0f;
m_afReflectionsDistances[4] = 100.0f;
} else if ((m_FrameCounter + 5) % 8 == 0) {
camPos.y -= 1.0f;
m_avecReflectionsPos[5] = camPos;
m_avecReflectionsPos[5].z += 100.0f;
if (CWorld::ProcessVerticalLine(camPos, m_avecReflectionsPos[5].z, colpoint, ent, true, false, false, false, true, false, nil))
m_afReflectionsDistances[5] = colpoint.point.z - camPos.z;
else
m_afReflectionsDistances[5] = 100.0f;
} else if ((m_FrameCounter + 6) % 8 == 0) {
camPos.x -= 1.0f;
m_avecReflectionsPos[6] = camPos;
m_avecReflectionsPos[6].z += 100.0f;
if (CWorld::ProcessVerticalLine(camPos, m_avecReflectionsPos[6].z, colpoint, ent, true, false, false, false, true, false, nil))
m_afReflectionsDistances[6] = colpoint.point.z - camPos.z;
else
m_afReflectionsDistances[6] = 100.0f;
} else if ((m_FrameCounter + 7) % 8 == 0) {
camPos.x += 1.0f;
m_avecReflectionsPos[7] = camPos;
m_avecReflectionsPos[7].z += 100.0f;
if (CWorld::ProcessVerticalLine(camPos, m_avecReflectionsPos[7].z, colpoint, ent, true, false, false, false, true, false, nil))
m_afReflectionsDistances[7] = colpoint.point.z - camPos.z;
else
m_afReflectionsDistances[7] = 100.0f;
}
}

View File

@ -156,19 +156,14 @@ public:
VALIDATE_SIZE(cVehicleParams, 0x18);
enum {
/*
REFLECTION_YMAX = 0, top
REFLECTION_YMIN = 1, bottom
REFLECTION_XMIN = 2, left
REFLECTION_XMAX = 3, right
REFLECTION_ZMAX = 4,
*/
REFLECTION_TOP = 0,
REFLECTION_BOTTOM,
REFLECTION_LEFT,
REFLECTION_RIGHT,
REFLECTION_UP,
REFLECTION_NORTH = 0,
REFLECTION_SOUTH,
REFLECTION_WEST,
REFLECTION_EAST,
REFLECTION_CEIL_NORTH,
REFLECTION_CEIL_SOUTH,
REFLECTION_CEIL_WEST,
REFLECTION_CEIL_EAST,
MAX_REFLECTIONS,
};

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@ -377,8 +377,8 @@ CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUF
#endif
else
m_pSoundFile = nil;
ASSERT(m_pSoundFile != nil);
if (m_pSoundFile && m_pSoundFile->IsOpened() )
if ( IsOpened() )
{
m_pBuffer = malloc(m_pSoundFile->GetBufferSize());
ASSERT(m_pBuffer!=nil);
@ -425,14 +425,14 @@ bool CStream::HasSource()
bool CStream::IsOpened()
{
return m_pSoundFile->IsOpened();
return m_pSoundFile && m_pSoundFile->IsOpened();
}
bool CStream::IsPlaying()
{
if ( !HasSource() || !IsOpened() ) return false;
if ( m_pSoundFile->IsOpened() && !m_bPaused )
if ( !m_bPaused )
{
ALint sourceState;
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
@ -500,7 +500,7 @@ void CStream::SetPan(uint8 nPan)
void CStream::SetPosMS(uint32 nPos)
{
if ( !m_pSoundFile->IsOpened() ) return;
if ( !IsOpened() ) return;
m_pSoundFile->Seek(nPos);
ClearBuffers();
}
@ -508,7 +508,7 @@ void CStream::SetPosMS(uint32 nPos)
uint32 CStream::GetPosMS()
{
if ( !HasSource() ) return 0;
if ( !m_pSoundFile->IsOpened() ) return 0;
if ( !IsOpened() ) return 0;
ALint offset;
//alGetSourcei(m_alSource, AL_SAMPLE_OFFSET, &offset);
@ -521,7 +521,7 @@ uint32 CStream::GetPosMS()
uint32 CStream::GetLengthMS()
{
if ( !m_pSoundFile->IsOpened() ) return 0;
if ( !IsOpened() ) return 0;
return m_pSoundFile->GetLength();
}
@ -529,7 +529,7 @@ bool CStream::FillBuffer(ALuint alBuffer)
{
if ( !HasSource() )
return false;
if ( !m_pSoundFile->IsOpened() )
if ( !IsOpened() )
return false;
if ( !(alBuffer != AL_NONE && alIsBuffer(alBuffer)) )
return false;
@ -571,7 +571,7 @@ void CStream::ClearBuffers()
bool CStream::Setup()
{
if ( m_pSoundFile->IsOpened() )
if ( IsOpened() )
{
m_pSoundFile->Seek(0);
alSourcei(m_alSource, AL_SOURCE_RELATIVE, AL_TRUE);

View File

@ -143,8 +143,8 @@ class cSampleManager
char *m_aAudioProviders[MAXPROVIDERS];
tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
char m_MiscomPath[260];
char m_SfxPath[260];
char m_StreamedAudioPath[188];
char m_WavFilesPath[260];
char m_MP3FilesPath[188];
void *m_aChannels[18];
public:

View File

@ -16,10 +16,12 @@
#include "MusicManager.h"
#include "Frontend.h"
#include "Timer.h"
#include "crossplatform.h"
#pragma comment( lib, "mss32.lib" )
// --MIAMI: file done
cSampleManager SampleManager;
uint32 BankStartOffset[MAX_SFX_BANKS];
///////////////////////////////////////////////////////////////
@ -65,11 +67,6 @@ uint8 nStreamLoopedFlag[MAX_STREAMS];
uint32 _CurMP3Index;
int32 _CurMP3Pos;
bool _bIsMp3Active;
#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK)
bool _bUseHDDAudio;
char _aHDDPath[MAX_PATH];
#endif
///////////////////////////////////////////////////////////////
@ -561,15 +558,6 @@ _FindMP3s(void)
return;
}
FILE *f = fopen("MP3\\MP3Report.txt", "w");
if ( f )
{
fprintf(f, "MP3 Report File\n\n");
fprintf(f, "\"%s\"", fd.cFileName);
}
if ( filepathlen > 4 )
{
if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
@ -578,12 +566,6 @@ _FindMP3s(void)
{
OutputDebugString("Resolving Link");
OutputDebugString(filepath);
if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath);
}
else
{
if ( f ) fprintf(f, " - couldn't resolve shortcut");
}
bShortcut = true;
@ -607,10 +589,6 @@ _FindMP3s(void)
if ( _pMP3List == NULL )
{
FindClose(hFind);
if ( f )
fclose(f);
return;
}
@ -633,9 +611,6 @@ _FindMP3s(void)
{
_pMP3List->pLinkPath = NULL;
}
if ( f ) fprintf(f, " - OK\n");
bInitFirstEntry = false;
}
else
@ -644,8 +619,6 @@ _FindMP3s(void)
OutputDebugString(filepath);
if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n");
bInitFirstEntry = true;
}
@ -661,8 +634,6 @@ _FindMP3s(void)
int32 filepathlen = strlen(filepath);
if ( f ) fprintf(f, "\"%s\"", fd.cFileName);
if ( filepathlen > 0 )
{
if ( filepathlen > 4 )
@ -673,12 +644,6 @@ _FindMP3s(void)
{
OutputDebugString("Resolving Link");
OutputDebugString(filepath);
if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath);
}
else
{
if ( f ) fprintf(f, " - couldn't resolve shortcut");
}
bShortcut = true;
@ -689,8 +654,6 @@ _FindMP3s(void)
if ( filepathlen > MAX_PATH )
{
if ( f ) fprintf(f, " - Filename and path too long - %s - IGNORED)\n", filepath);
continue;
}
}
@ -730,16 +693,12 @@ _FindMP3s(void)
pList = _pMP3List;
if ( f ) fprintf(f, " - OK\n");
bInitFirstEntry = false;
}
else
{
strcat(filepath, " - NOT A VALID MP3");
OutputDebugString(filepath);
if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n");
}
}
}
@ -752,8 +711,6 @@ _FindMP3s(void)
if ( filepathlen > 0 )
{
if ( f ) fprintf(f, "\"%s\"", fd.cFileName);
if ( filepathlen > 4 )
{
if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
@ -762,12 +719,6 @@ _FindMP3s(void)
{
OutputDebugString("Resolving Link");
OutputDebugString(filepath);
if ( f ) fprintf(f, " - shortcut to \"%s\"", filepath);
}
else
{
if ( f ) fprintf(f, " - couldn't resolve shortcut");
}
bShortcut = true;
@ -812,26 +763,16 @@ _FindMP3s(void)
nNumMP3s++;
OutputDebugString(fd.cFileName);
if ( f ) fprintf(f, " - OK\n");
}
else
{
strcat(filepath, " - NOT A VALID MP3");
OutputDebugString(filepath);
if ( f ) fprintf(f, " - not an MP3 or supported MP3 type\n");
}
}
}
}
if ( f )
{
fprintf(f, "\nTOTAL SUPPORTED MP3s: %d\n", nNumMP3s);
fclose(f);
}
FindClose(hFind);
}
@ -1044,53 +985,36 @@ cSampleManager::Initialise(void)
AIL_set_preference(DIG_MIXER_CHANNELS, MAX_DIGITAL_MIXER_CHANNELS);
DIG = AIL_open_digital_driver(DIGITALRATE, DIGITALBITS, DIGITALCHANNELS, 0);
if ( DIG == NULL )
{
OutputDebugString(AIL_last_error());
Terminate();
return false;
}
add_providers();
if ( !InitialiseSampleBanks() )
{
Terminate();
return false;
}
nSampleBankMemoryStartAddress[SFX_BANK_0] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SFX_BANK_0]);
if ( !nSampleBankMemoryStartAddress[SFX_BANK_0] )
{
Terminate();
return false;
}
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
}
#ifdef AUDIO_CACHE
TRACE("cache");
FILE *cacheFile = fopen("audio\\sound.cache", "rb");
FILE *cacheFile = fcaseopen("audio\\sound.cache", "rb");
bool CreateCache = false;
if (cacheFile) {
fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
fclose(cacheFile);
m_bInitialised = true;
}else {
}else
CreateCache = true;
#endif
TRACE("cdrom");
S32 tatalms;
char filepath[MAX_PATH];
bool bFileNotFound;
S32 tatalms;
TRACE("cdrom");
{
m_bInitialised = false;
while (true)
{
// Find path of WAVs (originally in HDD)
int32 drive = 'C';
#ifndef NO_CDCHECK
do
{
char latter[2];
@ -1111,10 +1035,33 @@ cSampleManager::Initialise(void)
if ( f )
{
fclose(f);
strcpy(m_MiscomPath, m_szCDRomRootPath);
break;
}
}
bool bFileNotFound = false;
} while ( ++drive <= 'Z' );
#else
m_MiscomPath[0] = '\0';
#endif
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
if ( DIG == NULL )
{
OutputDebugString(AIL_last_error());
Terminate();
return false;
}
add_providers();
m_szCDRomRootPath[0] = '\0';
strcpy(m_WavFilesPath, m_szCDRomRootPath);
#ifdef AUDIO_CACHE
if ( CreateCache )
#endif
for ( int32 i = STREAMED_SOUND_MISSION_MOBR1; i < TOTAL_STREAMED_SOUNDS; i++ )
{
strcpy(filepath, m_szCDRomRootPath);
strcat(filepath, StreamedNameTable[i]);
@ -1131,26 +1078,101 @@ cSampleManager::Initialise(void)
nStreamLength[i] = tatalms;
}
else
{
m_bInitialised = false;
Terminate();
return false;
}
}
// Find path of MP3s (originally in CD-Rom)
// if NO_CDCHECK is NOT defined but AUDIO_CACHE is defined, we still need to find MP3s' path, but will exit after the first file
#ifndef NO_CDCHECK
int32 drive = 'C';
do
{
latter[0] = drive;
latter[1] = '\0';
strcpy(m_szCDRomRootPath, latter);
strcat(m_szCDRomRootPath, ":");
strcat(m_MP3FilesPath, m_szCDRomRootPath);
#else
m_MP3FilesPath[0] = '\0';
{
#endif
for (int32 i = 0; i < STREAMED_SOUND_MISSION_MOBR1; i++)
{
strcpy(filepath, m_MP3FilesPath);
strcat(filepath, StreamedNameTable[i]);
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
if (mp3Stream[0])
{
AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
AIL_close_stream(mp3Stream[0]);
mp3Stream[0] = NULL;
bFileNotFound = false;
#ifdef AUDIO_CACHE
if (!CreateCache)
break;
else
#endif
nStreamLength[i] = tatalms;
}
else
{
bFileNotFound = true;
break;
}
}
if ( !bFileNotFound )
{
m_bInitialised = true;
#ifndef NO_CDCHECK
if (!bFileNotFound) // otherwise try next drive
break;
}
while (++drive <= 'Z');
#else
}
#endif
if ( !bFileNotFound ) {
#ifdef AUDIO_CACHE
if ( CreateCache )
#endif
for ( int32 i = STREAMED_SOUND_MISSION_COMPLETED4; i < STREAMED_SOUND_MISSION_PAGER; i++ )
{
strcpy(filepath, m_MiscomPath);
strcat(filepath, StreamedNameTable[i]);
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
if ( mp3Stream[0] )
{
AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
AIL_close_stream(mp3Stream[0]);
mp3Stream[0] = NULL;
nStreamLength[i] = tatalms;
bFileNotFound = false;
}
else
{
m_bInitialised = false;
continue;
bFileNotFound = true;
break;
}
}
}
} while ( ++drive <= 'Z' );
m_bInitialised = !bFileNotFound;
if ( !m_bInitialised )
{
@ -1171,77 +1193,31 @@ cSampleManager::Initialise(void)
}
}
#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK)
// hddaudio
/**
Option for user to play audio files directly from hard disk.
Copy the contents of the PLAY discs Audio directory into your installed Grand Theft Auto III Audio directory.
Grand Theft Auto III still requires the presence of the PLAY disc when started.
This may give better performance on some machines (though worse on others).
**/
TRACE("hddaudio 1.1 patch");
{
int32 streamLength[TOTAL_STREAMED_SOUNDS];
bool bFileNotFound = false;
char rootpath[MAX_PATH];
strcpy(_aHDDPath, m_szCDRomRootPath);
rootpath[0] = '\0';
FILE *f = fopen(StreamedNameTable[0], "rb");
if ( f )
{
fclose(f);
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
{
strcpy(filepath, rootpath);
strcat(filepath, StreamedNameTable[i]);
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
if ( mp3Stream[0] )
{
AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
AIL_close_stream(mp3Stream[0]);
mp3Stream[0] = NULL;
streamLength[i] = tatalms;
}
else
{
bFileNotFound = true;
break;
}
}
}
else
bFileNotFound = true;
if ( !bFileNotFound )
{
strcpy(m_szCDRomRootPath, rootpath);
for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ )
nStreamLength[i] = streamLength[i];
_bUseHDDAudio = true;
}
else
_bUseHDDAudio = false;
}
#endif
#ifdef AUDIO_CACHE
cacheFile = fopen("audio\\sound.cache", "wb");
if (CreateCache) {
cacheFile = fcaseopen("audio\\sound.cache", "wb");
fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
fclose(cacheFile);
}
#endif
if ( !InitialiseSampleBanks() )
{
Terminate();
return false;
}
nSampleBankMemoryStartAddress[SFX_BANK_0] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SFX_BANK_0]);
if ( !nSampleBankMemoryStartAddress[SFX_BANK_0] )
{
Terminate();
return false;
}
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
LoadSampleBank(SFX_BANK_0);
TRACE("stream");
{
for ( int32 i = 0; i < MAX_STREAMS; i++ )
@ -1270,7 +1246,7 @@ cSampleManager::Initialise(void)
while ( n < m_nNumberOfProviders )
{
if ( !strcmp(providers[n].name, "Miles Fast 2D Positional Audio") )
if ( !strcmp(strupr(providers[n].name), "DIRECTSOUND3D SOFTWARE EMULATION") )
{
set_new_provider(n);
break;
@ -1285,10 +1261,6 @@ cSampleManager::Initialise(void)
}
}
TRACE("bank");
LoadSampleBank(SFX_BANK_0);
// mp3
TRACE("mp3");
{
@ -1411,26 +1383,25 @@ cSampleManager::CheckForAnAudioFileOnCD(void)
#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK)
char filepath[MAX_PATH];
#if defined(GTA3_1_1_PATCH)
if (_bUseHDDAudio)
strcpy(filepath, _aHDDPath);
else
strcpy(filepath, m_szCDRomRootPath);
#else
strcpy(filepath, m_szCDRomRootPath);
#endif // #if defined(GTA3_1_1_PATCH)
strcat(filepath, StreamedNameTable[AudioManager.GetRandomNumber(1) % TOTAL_STREAMED_SOUNDS]);
strcpy(filepath, m_MiscomPath);
strcat(filepath, StreamedNameTable[STREAMED_SOUND_MISSION_COMPLETED4]);
FILE *f = fopen(filepath, "rb");
if ( f )
{
fclose(f);
DMAudio.SetMusicMasterVolume(FrontEndMenuManager.m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(FrontEndMenuManager.m_PrefsSfxVolume);
DMAudio.Service();
return true;
}
DMAudio.SetMusicMasterVolume(0);
DMAudio.SetEffectsMasterVolume(0);
DMAudio.Service();
return false;
#else
@ -1441,27 +1412,10 @@ cSampleManager::CheckForAnAudioFileOnCD(void)
char
cSampleManager::GetCDAudioDriveLetter(void)
{
#if defined(GTA3_1_1_PATCH) || defined(GTA3_STEAM_PATCH) || defined(NO_CDCHECK)
if (_bUseHDDAudio)
{
if ( strlen(_aHDDPath) != 0 )
return _aHDDPath[0];
if ( strlen(m_MiscomPath) != 0 )
return m_MiscomPath[0];
else
return '\0';
}
else
{
if ( strlen(m_szCDRomRootPath) != 0 )
return m_szCDRomRootPath[0];
else
return '\0';
}
#else
if ( strlen(m_szCDRomRootPath) != 0 )
return m_szCDRomRootPath[0];
else
return '\0';
#endif
}
void
@ -1629,14 +1583,6 @@ cSampleManager::LoadPedComment(uint32 nComment)
break;
}
case MUSICMODE_FRONTEND:
{
if ( MusicManager.GetCurrentTrack() == STREAMED_SOUND_CUTSCENE_FINALE )
return false;
break;
}
}
}
@ -1700,68 +1646,44 @@ cSampleManager::UpdateReverb(void)
if ( AudioManager.GetFrameCounter() & 15 )
return false;
float y = AudioManager.GetReflectionsDistance(REFLECTION_TOP) + AudioManager.GetReflectionsDistance(REFLECTION_BOTTOM);
float x = AudioManager.GetReflectionsDistance(REFLECTION_LEFT) + AudioManager.GetReflectionsDistance(REFLECTION_RIGHT);
float z = AudioManager.GetReflectionsDistance(REFLECTION_UP);
float fRatio = 0.0f;
float normy = norm(y, 5.0f, 40.0f);
float normx = norm(x, 5.0f, 40.0f);
float normz = norm(z, 5.0f, 40.0f);
#define MIN_DIST 0.5f
#define CALCULATE_RATIO(value, maxDist, maxRatio) (value > MIN_DIST && value < maxDist ? value / maxDist * maxRatio : 0)
float fRatio;
fRatio += CALCULATE_RATIO(AudioManager.GetReflectionsDistance(REFLECTION_CEIL_NORTH), 10.0f, 1/2.f);
fRatio += CALCULATE_RATIO(AudioManager.GetReflectionsDistance(REFLECTION_CEIL_SOUTH), 10.0f, 1/2.f);
fRatio += CALCULATE_RATIO(AudioManager.GetReflectionsDistance(REFLECTION_CEIL_WEST), 10.0f, 1/2.f);
fRatio += CALCULATE_RATIO(AudioManager.GetReflectionsDistance(REFLECTION_CEIL_EAST), 10.0f, 1/2.f);
if ( normy == 0.0f )
{
if ( normx == 0.0f )
{
if ( normz == 0.0f )
fRatio = 0.3f;
else
fRatio = 0.5f;
}
else
{
fRatio = 0.3f;
}
}
else
{
if ( normx == 0.0f )
{
if ( normz == 0.0f )
fRatio = 0.3f;
else
fRatio = 0.5f;
}
else
{
if ( normz == 0.0f )
fRatio = 0.3f;
else
fRatio = (normy+normx+normz) / 3.0f;
}
}
fRatio += CALCULATE_RATIO((AudioManager.GetReflectionsDistance(REFLECTION_NORTH) + AudioManager.GetReflectionsDistance(REFLECTION_SOUTH)) / 2.f, 4.0f, 1/3.f);
fRatio += CALCULATE_RATIO((AudioManager.GetReflectionsDistance(REFLECTION_WEST) + AudioManager.GetReflectionsDistance(REFLECTION_EAST)) / 2.f, 4.0f, 1/3.f);
fRatio = clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f);
#undef CALCULATE_RATIO
#undef MIN_DIST
fRatio = clamp(fRatio, 0.0f, 0.6f);
if ( fRatio == _fPrevEaxRatioDestination )
return false;
if ( usingEAX3 )
{
fRatio = Min(fRatio * 1.67f, 1.0f);
if ( EAX3ListenerInterpolate(&StartEAX3, &FinishEAX3, fRatio, &EAX3Params, false) )
{
AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &EAX3Params);
_fEffectsLevel = 1.0f - fRatio * 0.5f;
_fEffectsLevel = fRatio * 0.75f;
}
}
else
{
if ( _usingMilesFast2D )
_fEffectsLevel = (1.0f - fRatio) * 0.4f;
_fEffectsLevel = fRatio * 0.8f;
else
_fEffectsLevel = (1.0f - fRatio) * 0.7f;
_fEffectsLevel = fRatio * 0.22f;
}
_fEffectsLevel = Min(_fEffectsLevel, 1.0f);
_fPrevEaxRatioDestination = fRatio;
@ -1870,9 +1792,10 @@ cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
nChannelVolume[nChannel] = vol;
// increase the volume for JB.MP3 and S4_BDBD.MP3
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_FINALE )
{
if (MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE ) {
if (MusicManager.GetCurrentTrack() == STREAMED_SOUND_CUTSCENE_FINALE)
nChannelVolume[nChannel] = 0;
else
nChannelVolume[nChannel] >>= 2;
}
@ -2123,7 +2046,7 @@ cSampleManager::PreloadStreamedFile(uint32 nFile, uint8 nStream)
char filepath[MAX_PATH];
strcpy(filepath, m_szCDRomRootPath);
strcpy(filepath, nFile < STREAMED_SOUND_MISSION_COMPLETED4 ? m_MP3FilesPath : (nFile < STREAMED_SOUND_MISSION_MOBR1 ? m_MiscomPath : m_WavFilesPath));
strcat(filepath, StreamedNameTable[nFile]);
mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
@ -2189,7 +2112,7 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
if(mp3 == NULL) {
_bIsMp3Active = false;
nFile = 0;
strcpy(filename, m_szCDRomRootPath);
strcpy(filename, m_MiscomPath);
strcat(filename, StreamedNameTable[nFile]);
mp3Stream[nStream] =
@ -2239,15 +2162,14 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
if ( e == NULL )
{
nFile = 0;
strcpy(filename, m_szCDRomRootPath);
strcpy(filename, m_MiscomPath);
strcat(filename, StreamedNameTable[nFile]);
mp3Stream[nStream] =
AIL_open_stream(DIG, filename, 0);
if(mp3Stream[nStream]) {
AIL_set_stream_loop_count(
mp3Stream[nStream], 1);
AIL_set_stream_ms_position(
mp3Stream[nStream], position);
AIL_set_stream_loop_count(mp3Stream[nStream], nStreamLoopedFlag[nStream] ? 0 : 1);
nStreamLoopedFlag[nStream] = true;
AIL_set_stream_ms_position(mp3Stream[nStream], position);
AIL_pause_stream(mp3Stream[nStream], 0);
return true;
}
@ -2285,13 +2207,14 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
nFile = 0;
}
strcpy(filename, m_szCDRomRootPath);
strcpy(filename, m_MiscomPath);
strcat(filename, StreamedNameTable[nFile]);
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
if ( mp3Stream[nStream] )
{
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
AIL_set_stream_loop_count(mp3Stream[nStream], nStreamLoopedFlag[nStream] ? 0 : 1);
nStreamLoopedFlag[nStream] = true;
AIL_set_stream_ms_position(mp3Stream[nStream], position);
AIL_pause_stream(mp3Stream[nStream], 0);
return true;
@ -2355,11 +2278,14 @@ void
cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream)
{
uint8 vol = nVolume;
float boostMult = 0.0f;
if ( m_bInitialised )
{
if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
if ( MusicManager.GetRadioInCar() == USERTRACK && !MusicManager.CheckForMusicInterruptions() )
boostMult = m_nMP3BoostVolume / 64.f;
nStreamVolume[nStream] = vol;
nStreamPan[nStream] = nPan;
@ -2368,13 +2294,13 @@ cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffect
{
if ( nEffectFlag )
{
if ( nStream == 1 ) // TODO(MIAMI): || nStream == 2 when we have second mission channel?
if ( nStream == 1 || nStream == 2 )
AIL_set_stream_volume(mp3Stream[nStream], 128*vol*m_nEffectsVolume >> 14);
else
AIL_set_stream_volume(mp3Stream[nStream], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
}
else
AIL_set_stream_volume(mp3Stream[nStream], m_nMusicFadeVolume*vol*m_nMusicVolume >> 14);
AIL_set_stream_volume(mp3Stream[nStream], (m_nMusicFadeVolume*vol*(uint32)(m_nMusicVolume * boostMult + m_nMusicVolume)) >> 14);
AIL_set_stream_pan(mp3Stream[nStream], nPan);
}

File diff suppressed because it is too large Load Diff

View File

@ -37,6 +37,7 @@
#include "Messages.h"
#include "FileLoader.h"
#include "User.h"
#include "sampman.h"
// TODO(Miami): Remove that!! That was my map implementation for III, instead use MAP_ENHACEMENTS on some places
#define CUSTOM_MAP
@ -376,8 +377,7 @@ CMenuManager::CMenuManager()
m_bShowMouse = true;
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
// TODO(Miami)
// DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
m_bMenuActive = false;
m_bActivateSaveMenu = false;
m_bWantToLoad = false;
@ -426,9 +426,7 @@ CMenuManager::Initialise(void)
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
m_PrefsRadioStation = DMAudio.GetRadioInCar();
// TODO(Miami)
// DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation < WILDSTYLE || m_PrefsRadioStation > USERTRACK)
m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
@ -570,6 +568,7 @@ CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
m_nMousePosY > y1 && m_nMousePosY < y2;
}
// --MIAMI: Done
void
CMenuManager::CheckSliderMovement(int value)
{
@ -587,14 +586,27 @@ CMenuManager::CheckSliderMovement(int value)
CRenderer::ms_lodDistScale = m_PrefsLOD;
break;
case MENUACTION_MUSICVOLUME:
m_PrefsMusicVolume += value * (128/32);
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
m_PrefsMusicVolume += value * (128 / 32);
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 65);
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
}
break;
case MENUACTION_SFXVOLUME:
m_PrefsSfxVolume += value * (128/32);
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
m_PrefsSfxVolume += value * (128 / 32);
m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 65);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
}
break;
case MENUACTION_MP3VOLUMEBOOST:
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
if (DMAudio.IsMP3RadioChannelAvailable()) {
m_PrefsMP3BoostVolume += value * (128 / 32);
m_PrefsMP3BoostVolume = clamp(m_PrefsMP3BoostVolume, 0, 65);
DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
}
}
break;
case MENUACTION_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
@ -1065,21 +1077,18 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
else if (m_nPrefsAudio3DProviderIndex == -1)
rightText = TheText.Get("FEA_ADP");
else {
char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
if (provider != NULL) {
if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) {
char *rawProvider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
AsciiToUnicode(rawProvider, unicodeTemp);
char *provider = UnicodeToAscii(unicodeTemp); // genius
strupr(provider);
if (!strcmp(provider, "DIRECTSOUND3D HARDWARE SUPPORT")) {
strcpy(provider, "DSOUND3D HARDWARE SUPPORT");
}
else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) {
} else if (!strcmp(provider, "DIRECTSOUND3D SOFTWARE EMULATION")) {
strcpy(provider, "DSOUND3D SOFTWARE EMULATION");
}
AsciiToUnicode(provider, unicodeTemp);
rightText = unicodeTemp;
}
else {
rightText = TheText.Get("not defined");
}
}
break;
case MENUACTION_SPEAKERCONF: {
if (m_nPrefsAudio3DProviderIndex == NO_AUDIO_PROVIDER)
@ -4007,6 +4016,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
if (selectedProvider != NO_AUDIO_PROVIDER) {
if (selectedProvider == -1)
selectedProvider = m_nPrefsAudio3DProviderIndex = DMAudio.AutoDetect3DProviders();
m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
if (selectedProvider != m_nPrefsAudio3DProviderIndex) {
SetHelperText(5);
@ -4039,7 +4049,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
m_PrefsMP3BoostVolume = 0;
m_PrefsStereoMono = 1;
m_PrefsSpeakers = 0;
// DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume); // TODO(Miami)
DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
DMAudio.SetRadioInCar(m_PrefsRadioStation);
@ -4180,11 +4190,36 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
break;
#endif
case MENUACTION_AUDIOHW:
// TODO(Miami): What are the extra things in here??
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
m_nPrefsAudio3DProviderIndex += changeAmount;
m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1);
bool checkIfForbidden = true;
while (checkIfForbidden) {
checkIfForbidden = false;
if (m_nPrefsAudio3DProviderIndex < -1)
m_nPrefsAudio3DProviderIndex = DMAudio.GetNum3DProvidersAvailable() - 1;
else if (m_nPrefsAudio3DProviderIndex > DMAudio.GetNum3DProvidersAvailable() - 1)
m_nPrefsAudio3DProviderIndex = -1;
// what a retarded move...
if (m_nPrefsAudio3DProviderIndex != -1) {
char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
strupr(provider);
if (!strcmp(provider, "MILES FAST 2D POSITIONAL AUDIO")) {
m_nPrefsAudio3DProviderIndex += changeAmount;
checkIfForbidden = true;
} else if (!strcmp(provider, "AUREAL A3D 2.0 (TM)")) {
m_nPrefsAudio3DProviderIndex += changeAmount;
checkIfForbidden = true;
} else if (!strcmp(provider, "AUREAL A3D INTERACTIVE (TM)")) {
m_nPrefsAudio3DProviderIndex += changeAmount;
checkIfForbidden = true;
}
}
}
}
break;
case MENUACTION_SPEAKERCONF:

View File

@ -315,9 +315,7 @@ enum Config {
#define FREE_CAM // Rotating cam
// Audio
#ifndef AUDIO_OAL // is not working yet for openal
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
#endif
//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS

View File

@ -11,7 +11,7 @@
#include "skeleton.h"
#include "platform.h"
// --MIAMI: file done
static RwBool DefaultVideoMode = TRUE;
@ -371,8 +371,8 @@ RsRwInitialize(void *displayID)
psNativeTextureSupport();
RwTextureSetAutoMipmapping(TRUE);
RwTextureSetMipmapping(FALSE);
RwTextureSetAutoMipmapping(FALSE);
return TRUE;
}