mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-30 04:54:15 +01:00
commit
971f3cb177
@ -2815,7 +2815,11 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
|
||||
pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
|
||||
pVehicle->bEngineOn = true;
|
||||
pPed->bUsesCollision = false;
|
||||
#ifdef FIX_BUGS
|
||||
AnimationId anim = pVehicle->GetDriverAnim();
|
||||
#else
|
||||
AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT;
|
||||
#endif
|
||||
pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f);
|
||||
pPed->StopNonPartialAnims();
|
||||
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition());
|
||||
@ -4009,7 +4013,11 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
|
||||
pPed->SetPedState(PED_DRIVING);
|
||||
pVehicle->m_status = STATUS_PHYSICS;
|
||||
pPed->bUsesCollision = false;
|
||||
#ifdef FIX_BUGS
|
||||
AnimationId anim = pVehicle->GetDriverAnim();
|
||||
#else
|
||||
AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT;
|
||||
#endif
|
||||
pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f);
|
||||
pPed->StopNonPartialAnims();
|
||||
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition());
|
||||
|
@ -237,7 +237,8 @@ static char PersonalityTypeText[][18] = {
|
||||
"Geek Girl",
|
||||
"Old Girl",
|
||||
"Tough Girl",
|
||||
"Tramp",
|
||||
"Tramp Male",
|
||||
"Tramp Female",
|
||||
"Tourist",
|
||||
"Prostitute",
|
||||
"Criminal",
|
||||
@ -246,6 +247,8 @@ static char PersonalityTypeText[][18] = {
|
||||
"Psycho",
|
||||
"Steward",
|
||||
"Sports Fan",
|
||||
"Shopper",
|
||||
"Old Shopper"
|
||||
};
|
||||
|
||||
static char WaitStateText[][16] = {
|
||||
@ -16662,6 +16665,14 @@ CPed::WarpPedIntoCar(CVehicle *car)
|
||||
car->bEngineOn = true;
|
||||
DMAudio.PlayOneShot(car->m_audioEntityId, SOUND_CAR_ENGINE_START, 1.0f);
|
||||
}
|
||||
|
||||
#ifdef VC_PED_PORTS
|
||||
RpAnimBlendClumpSetBlendDeltas(GetClump(), ASSOC_PARTIAL, -1000.0f);
|
||||
|
||||
// VC uses AddInCarAnims but we don't have that
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, car->GetDriverAnim(), 100.0f);
|
||||
RemoveWeaponWhenEnteringVehicle();
|
||||
#else
|
||||
if (car->IsBoat()) {
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_BOAT, 100.0f);
|
||||
CWeaponInfo *ourWeapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
|
||||
@ -16675,6 +16686,8 @@ CPed::WarpPedIntoCar(CVehicle *car)
|
||||
else
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_SIT, 100.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
StopNonPartialAnims();
|
||||
if (car->bIsBus)
|
||||
bRenderPedInCar = false;
|
||||
@ -16904,11 +16917,17 @@ CPed::SetEnterCar_AllClear(CVehicle *car, uint32 doorNode, uint32 doorFlag)
|
||||
m_vecOffsetSeek = doorOpenPos - GetPosition();
|
||||
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 600;
|
||||
if (car->IsBoat()) {
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_BOAT, 100.0f);
|
||||
#ifdef VC_PED_PORTS
|
||||
// VC checks for handling flag, but we can't do that
|
||||
if(car->GetModelIndex() == MI_SPEEDER)
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_SIT, 100.0f);
|
||||
else
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_BOAT, 100.0f);
|
||||
|
||||
PedSetInCarCB(nil, this);
|
||||
m_ped_flagI4 = true;
|
||||
#else
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_BOAT, 100.0f);
|
||||
m_pVehicleAnim->SetFinishCallback(PedSetInCarCB, this);
|
||||
#endif
|
||||
if (IsPlayer())
|
||||
|
@ -79,7 +79,11 @@ void
|
||||
CPlayerPed::MakeObjectTargettable(int32 handle)
|
||||
{
|
||||
for (int i = 0; i < ARRAY_SIZE(m_nTargettableObjects); i++) {
|
||||
if (CPools::GetObjectPool()->GetAt(m_nTargettableObjects[i]) == nil) {
|
||||
if (
|
||||
#ifdef FIX_BUGS
|
||||
m_nTargettableObjects[i] == -1 ||
|
||||
#endif
|
||||
CPools::GetObjectPool()->GetAt(m_nTargettableObjects[i]) == nil) {
|
||||
m_nTargettableObjects[i] = handle;
|
||||
return;
|
||||
}
|
||||
|
@ -820,15 +820,14 @@ CPopulation::AddPedInCar(CVehicle* car)
|
||||
|
||||
// FIX: Make peds comfortable while driving car/boat
|
||||
#ifdef FIX_BUGS
|
||||
if (car->IsBoat()) {
|
||||
newPed->m_pVehicleAnim = CAnimManager::BlendAnimation(newPed->GetClump(), ASSOCGRP_STD, ANIM_DRIVE_BOAT, 100.0f);
|
||||
} else if (car->IsVehicle() && ((CVehicle*)car)->bLowVehicle) {
|
||||
newPed->m_pVehicleAnim = CAnimManager::BlendAnimation(newPed->GetClump(), ASSOCGRP_STD, ANIM_CAR_LSIT, 100.0f);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
newPed->m_pVehicleAnim = CAnimManager::BlendAnimation(newPed->GetClump(), ASSOCGRP_STD, car->GetDriverAnim(), 100.0f);
|
||||
}
|
||||
#else
|
||||
{
|
||||
newPed->m_pVehicleAnim = CAnimManager::BlendAnimation(newPed->GetClump(), ASSOCGRP_STD, ANIM_CAR_SIT, 100.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
newPed->StopNonPartialAnims();
|
||||
return newPed;
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "Physical.h"
|
||||
#include "AutoPilot.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "AnimManager.h"
|
||||
|
||||
class CPed;
|
||||
class CFire;
|
||||
@ -269,6 +270,7 @@ public:
|
||||
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
|
||||
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
|
||||
bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE; }
|
||||
AnimationId GetDriverAnim(void) { return IsCar() && bLowVehicle ? ANIM_CAR_LSIT : (IsBoat() && GetModelIndex() != MI_SPEEDER ? ANIM_DRIVE_BOAT : ANIM_CAR_SIT); }
|
||||
|
||||
static bool &bWheelsOnlyCheat;
|
||||
static bool &bAllDodosCheat;
|
||||
|
Loading…
Reference in New Issue
Block a user