mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
Fix use of integer in RemoveBuildingsNotInArea call
This commit is contained in:
parent
9ea3549743
commit
987e09515b
@ -382,7 +382,7 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector
|
|||||||
CWorld::ClearExcitingStuffFromArea(pos, 4000.0f, true);
|
CWorld::ClearExcitingStuffFromArea(pos, 4000.0f, true);
|
||||||
pPlayerPed->RestoreHeadingRate();
|
pPlayerPed->RestoreHeadingRate();
|
||||||
CGame::currArea = AREA_MAIN_MAP;
|
CGame::currArea = AREA_MAIN_MAP;
|
||||||
CStreaming::RemoveBuildingsNotInArea(0);
|
CStreaming::RemoveBuildingsNotInArea(AREA_MAIN_MAP);
|
||||||
TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
|
TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
|
||||||
TheCamera.Restore();
|
TheCamera.Restore();
|
||||||
CReferences::RemoveReferencesToPlayer();
|
CReferences::RemoveReferencesToPlayer();
|
||||||
|
Loading…
Reference in New Issue
Block a user