diff --git a/src/core/config.h b/src/core/config.h index 4ac2a317..5e76eb04 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -423,7 +423,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually #define RADIO_SCROLL_TO_PREV_STATION // Won't work without FIX_BUGS #define AUDIO_CACHE // cache sound lengths to speed up the cold boot #define PS2_AUDIO_CHANNELS // increases the maximum number of audio channels to PS2 value of 43 (PC has 28 originally) -#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds) +// #define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds) #define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder #define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files #define MULTITHREADED_AUDIO // for streams. requires C++11 or later @@ -462,7 +462,6 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually #ifdef BUFFER_FILES #define IO_BUFFER_SIZE (128*1024) -#define INI_BUFFER_SIZE (8*1024) // 8k should be enough for the ini file #endif // if these defines are enabled saves are not vanilla compatible without COMPATIBLE_SAVES