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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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ComputeDopplerEffectedFrequency
This commit is contained in:
parent
2c647ef228
commit
a04d8f24be
@ -24,6 +24,7 @@ workspace "re3"
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includedirs { "src/control" }
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includedirs { "src/control" }
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includedirs { "src/core" }
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includedirs { "src/core" }
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includedirs { "src/entities" }
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includedirs { "src/entities" }
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includedirs { "src/math" }
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includedirs { "src/modelinfo" }
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includedirs { "src/modelinfo" }
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includedirs { "src/objects" }
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includedirs { "src/objects" }
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includedirs { "src/peds" }
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includedirs { "src/peds" }
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@ -1,6 +1,6 @@
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#pragma once
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#pragma once
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#include "math/Quaternion.h"
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#include "Quaternion.h"
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// TODO: put them somewhere else?
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// TODO: put them somewhere else?
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struct KeyFrame {
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struct KeyFrame {
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File diff suppressed because it is too large
Load Diff
@ -146,8 +146,7 @@ public:
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cAudioCollision m_sQueue;
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cAudioCollision m_sQueue;
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};
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};
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static_assert(sizeof(cAudioCollisionManager) == 0x354,
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static_assert(sizeof(cAudioCollisionManager) == 0x354, "cAudioCollisionManager: error");
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"cAudioCollisionManager: error");
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class cMissionAudio
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class cMissionAudio
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{
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{
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@ -167,6 +166,8 @@ public:
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char field_31;
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char field_31;
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};
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};
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class cVehicleParams;
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static_assert(sizeof(cMissionAudio) == 0x20, "cMissionAudio: error");
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static_assert(sizeof(cMissionAudio) == 0x20, "cMissionAudio: error");
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class cAudioManager
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class cAudioManager
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@ -180,7 +181,7 @@ public:
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bool m_bDynamicAcousticModelingStatus;
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bool m_bDynamicAcousticModelingStatus;
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char field_6;
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char field_6;
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char field_7;
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char field_7;
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float field_8;
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float speedOfSound;
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bool m_bTimerJustReset;
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bool m_bTimerJustReset;
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char field_13;
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char field_13;
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char field_14;
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char field_14;
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@ -218,17 +219,39 @@ public:
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char field_19195;
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char field_19195;
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int m_nTimeOfRecentCrime;
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int m_nTimeOfRecentCrime;
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void AddSampleToRequestedQueue();
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void AddDetailsToRequestedOrderList(uint8 sample);
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void AddDetailsToRequestedOrderList(uint8 sample);
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void AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1,
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uint8 unk2, bool notLooping);
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void AddReflectionsToRequestedQueue();
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void AddReflectionsToRequestedQueue();
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void AddReleasingSounds(); // todo
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void AddSampleToRequestedQueue();
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void AgeCrimes(); // todo
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int8 AutoDetect3DProviders();
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void CalculateDistance(bool *ptr, float dist);
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bool CheckForAnAudioFileOnCD();
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void ClearMissionAudio();
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void ClearRequestedQueue();
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int32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2,
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float speedMultiplier);
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int32 ComputePan(float, CVector *); // todo
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uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance);
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uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance);
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int32 CreateEntity(int32 type, CPhysical *entity);
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void DestroyAllGameCreatedEntities(); // todo, needs cAudioScriptObject
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void DestroyEntity(int32 id);
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void DoPoliceRadioCrackle(); // todo hook
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void GenerateIntegerRandomNumberTable();
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float GetDistanceSquared(CVector *v); // todo hook
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// done
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void Initialise();
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void Initialise();
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void PostInitialiseGameSpecificSetup();
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void PostInitialiseGameSpecificSetup();
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void InitialisePoliceRadioZones(); // @todo
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void InitialisePoliceRadioZones(); // todo
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void ResetAudioLogicTimers(int32 timer); // @todo
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void ResetAudioLogicTimers(int32 timer); // todo
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void Terminate();
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void Terminate();
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@ -236,7 +259,6 @@ public:
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bool GetMissionAudioLoadingStatus();
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bool GetMissionAudioLoadingStatus();
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uint8 GetNum3DProvidersAvailable();
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uint8 GetNum3DProvidersAvailable();
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int8 AutoDetect3DProviders();
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bool IsMP3RadioChannelAvailable();
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bool IsMP3RadioChannelAvailable();
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uint8 GetCDAudioDriveLetter();
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uint8 GetCDAudioDriveLetter();
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@ -247,13 +269,10 @@ public:
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void SetSpeakerConfig(int32 conf);
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void SetSpeakerConfig(int32 conf);
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void ProcessJumboFlying();
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bool SetupJumboEngineSound(uint8, int32); // todo
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bool SetupJumboEngineSound(uint8, int32); // todo
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void PreInitialiseGameSpecificSetup();
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void PreInitialiseGameSpecificSetup();
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void SetMissionScriptPoliceAudio(int32 sfx);
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void SetMissionScriptPoliceAudio(int32 sfx);
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void CalculateDistance(bool *ptr, float dist);
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bool UsesSiren(int32 model);
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bool UsesSiren(int32 model);
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bool UsesSirenSwitching(int32 model);
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bool UsesSirenSwitching(int32 model);
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@ -261,7 +280,6 @@ public:
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uint8 Get3DProviderName(uint8 id);
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uint8 Get3DProviderName(uint8 id);
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void ProcessJumboTaxi();
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bool SetupJumboFlySound(uint8); // todo
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bool SetupJumboFlySound(uint8); // todo
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bool SetupJumboTaxiSound(uint8); // todo
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bool SetupJumboTaxiSound(uint8); // todo
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bool SetupJumboWhineSound(uint8, int32); // todo
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bool SetupJumboWhineSound(uint8, int32); // todo
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@ -274,27 +292,14 @@ public:
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void InterrogateAudioEntities();
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void InterrogateAudioEntities();
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void ClearRequestedQueue();
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// void AgeCrimes(); //todo
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bool UsesReverseWarning(int32 model);
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bool UsesReverseWarning(int32 model);
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bool HasAirBrakes(int32 model);
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bool HasAirBrakes(int32 model);
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int32 GetJumboTaxiFreq();
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int32 GetJumboTaxiFreq();
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void ProcessPhysical(int32 id);
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void ProcessVehicle(CPhysical *); // todo
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void ProcessPed(CPhysical *); // todo
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void ProcessPlane(void *); // todo
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void ClearMissionAudio();
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// void ProcessReverb(); // todo
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bool IsMissionAudioSampleFinished();
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bool IsMissionAudioSampleFinished();
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void ProcessEntity(int32);
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void InitialisePoliceRadio(); // todo
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void InitialisePoliceRadio();
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int32 RandomDisplacement(uint32 seed);
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int32 RandomDisplacement(uint32 seed);
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@ -304,21 +309,16 @@ public:
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bool IsAudioInitialised() const;
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bool IsAudioInitialised() const;
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int32 CreateEntity(int32 type, CPhysical *entity);
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void DestroyEntity(int32 id);
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void SetEntityStatus(int32 id, bool status);
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void SetEntityStatus(int32 id, bool status);
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void PreTerminateGameSpecificShutdown();
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void PreTerminateGameSpecificShutdown();
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void PostTerminateGameSpecificShutdown();
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void PostTerminateGameSpecificShutdown();
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void GenerateIntegerRandomNumberTable();
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void PlayerJustGotInCar();
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void PlayerJustGotInCar();
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void PlayerJustLeftCar();
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void PlayerJustLeftCar();
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void Service();
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void Service();
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void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample,
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void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset);
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uint32 maxOffset);
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uint32 GetPlayerTalkSfx(int16 sound);
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uint32 GetPlayerTalkSfx(int16 sound);
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uint32 GetCopTalkSfx(int16 sound);
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uint32 GetCopTalkSfx(int16 sound);
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@ -396,6 +396,72 @@ public:
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uint32 GetGenericMaleTalkSfx(int16 sound);
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uint32 GetGenericMaleTalkSfx(int16 sound);
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uint32 GetGenericFemaleTalkSfx(int16 sound);
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uint32 GetGenericFemaleTalkSfx(int16 sound);
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void ProcessActiveQueues(); // todo
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bool ProcessAirBrakes(cVehicleParams *params); // todo requires CVehicle
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void ProcessAirportScriptObject(uint8 sound); // done
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bool ProcessBoatEngine(cVehicleParams *params); // todo requires CVehicle
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bool ProcessBoatMovingOverWater(cVehicleParams *params); // todo requires CVehicle
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void ProcessBridge(); // todo
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void ProcessBridgeMotor(); // done
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void ProcessBridgeOneShots(); // todo requires CBridge
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void ProcessBridgeWarning(); // done
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bool ProcessCarBombTick(void *); // todo requires CVehicle
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void ProcessCesna(void *); // todo requires CPlane
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void ProcessCinemaScriptObject(uint8 sound); // done
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void ProcessCrane(); // todo requires CCrane
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void ProcessDocksScriptObject(uint8 sound); // done
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// bool ProcessEngineDamage(void *); //todo requires CVehicle
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void ProcessEntity(int32 sound); // done
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void ProcessExplosions(int32 explosion); // todo requires CExplosion
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void ProcessFireHydrant(); // done
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void ProcessFires(int32 entity); // todo requires gFireManager
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void ProcessFrontEnd(); // done
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void ProcessGarages(); // todo
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// bool ProcessHelicopter(void *); // todo requires CVehicle
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void ProcessHomeScriptObject(uint8 sound);
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// void ProcessJumbo(void *);
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// void ProcessJumboAccel(void *);
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// void ProcessJumboDecel(void *);
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void ProcessJumboFlying();
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// void ProcessJumboLanding(void *);
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// void ProcessJumboTakeOff(void *);
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void ProcessJumboTaxi(); // done
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// void ProcessLaunderetteScriptObject(uint8 sound);
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// void ProcessLoopingScriptObject(uint8 sound);
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// void ProcessMissionAudio();
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// void ProcessModelVehicle(void *);
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// void ProcessOneShotScriptObject(uint8 sound);
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void ProcessPed(CPhysical *p); // todo
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// void ProcessPedHeadphones(void *);
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// void ProcessPedOneShots(void *);
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void ProcessPhysical(int32 id); // done
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void ProcessPlane(void *); // todo
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// void ProcessPlayersVehicleEngine(void *, void *);
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// void ProcessPoliceCellBeatingScriptObject(uint8 sound);
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// void ProcessPornCinema(uint8 sound);
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void ProcessProjectiles(); // todo
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// void ProcessRainOnVehicle(void *);
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// void ProcessReverb();
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// bool ProcessReverseGear(void *);
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// void ProcessSawMillScriptObject(uint8 sound);
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void ProcessScriptObject(int32 id); // todo
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// void ProcessShopScriptObject(uint8 sound);
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// void ProcessSpecial();
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// bool ProcessTrainNoise(void *);
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void ProcessVehicle(void *); // todo
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// bool ProcessVehicleDoors(void *);
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// bool ProcessVehicleEngine(void *);
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// void ProcessVehicleHorn(void *);
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// void ProcessVehicleOneShots(void *);
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// bool ProcessVehicleReverseWarning(void *);
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// bool ProcessVehicleRoadNoise(void *);
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// void ProcessVehicleSirenOrAlarm(void *);
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// void ProcessVehicleSkidding(void *);
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void ProcessWaterCannon(int32); // todo
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void ProcessWeather(int32 id); // todo
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// bool ProcessWetRoadNoise(void *);
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// void ProcessWorkShopScriptObject(uint8 sound);
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};
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};
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static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");
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static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");
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@ -3038,3 +3038,131 @@ enum eAudioSamples : uint32 {
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TOTAL_AUDIO_SAMPLES = 3032,
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TOTAL_AUDIO_SAMPLES = 3032,
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NO_SAMPLE = 3033,
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NO_SAMPLE = 3033,
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};
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};
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enum eScriptSounds : int16
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{
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SCRIPT_SOUND_0 = 0,
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SCRIPT_SOUND_1 = 1,
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SCRIPT_SOUND_2 = 2,
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SCRIPT_SOUND_3 = 3,
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SCRIPT_SOUND_PARTY_1_LOOP_S = 4,
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SCRIPT_SOUND_PARTY_1_LOOP_L = 5,
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SCRIPT_SOUND_PARTY_2_LOOP_S = 6,
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SCRIPT_SOUND_PARTY_2_LOOP_L = 7,
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SCRIPT_SOUND_PARTY_3_LOOP_S = 8,
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SCRIPT_SOUND_PARTY_3_LOOP_L = 9,
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SCRIPT_SOUND_PARTY_4_LOOP_S = 10,
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SCRIPT_SOUND_PARTY_4_LOOP_L = 11,
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SCRIPT_SOUND_PARTY_5_LOOP_S = 12,
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SCRIPT_SOUND_PARTY_5_LOOP_L = 13,
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SCRIPT_SOUND_PARTY_6_LOOP_S = 14,
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SCRIPT_SOUND_PARTY_6_LOOP_L = 15,
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SCRIPT_SOUND_PARTY_7_LOOP_S = 16,
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SCRIPT_SOUND_PARTY_7_LOOP_L = 17,
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SCRIPT_SOUND_PARTY_8_LOOP_S = 18,
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SCRIPT_SOUND_PARTY_8_LOOP_L = 19,
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SCRIPT_SOUND_PARTY_9_LOOP_S = 20,
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SCRIPT_SOUND_PARTY_9_LOOP_L = 21,
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SCRIPT_SOUND_PARTY_10_LOOP_S = 22,
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SCRIPT_SOUND_PARTY_10_LOOP_L = 23,
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SCRIPT_SOUND_PARTY_11_LOOP_S = 24,
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SCRIPT_SOUND_PARTY_11_LOOP_L = 25,
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SCRIPT_SOUND_PARTY_12_LOOP_S = 26,
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SCRIPT_SOUND_PARTY_12_LOOP_L = 27,
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SCRIPT_SOUND_PARTY_13_LOOP_S = 28,
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SCRIPT_SOUND_PARTY_13_LOOP_L = 29,
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SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S = 30,
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SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L = 31,
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SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S = 32,
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SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L = 33,
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SCRIPT_SOUND_WORK_SHOP_LOOP_S = 34,
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SCRIPT_SOUND_WORK_SHOP_LOOP_L = 35,
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SCRIPT_SOUND_SAWMILL_LOOP_S = 36,
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SCRIPT_SOUND_SAWMILL_LOOP_L = 37,
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SCRIPT_SOUND_38 = 38,
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SCRIPT_SOUND_39 = 39,
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SCRIPT_SOUND_LAUNDERETTE_LOOP_S = 40,
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SCRIPT_SOUND_LAUNDERETTE_LOOP_L = 41,
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SCRIPT_SOUND_CHINATOWN_RESTAURANT_S = 42,
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SCRIPT_SOUND_CHINATOWN_RESTAURANT_L = 43,
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SCRIPT_SOUND_CIPRIANI_RESAURANT_S = 44,
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SCRIPT_SOUND_CIPRIANI_RESAURANT_L = 45,
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SCRIPT_SOUND_46 = 46,
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SCRIPT_SOUND_47 = 47,
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SCRIPT_SOUND_MARCO_BISTRO_S = 48,
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SCRIPT_SOUND_MARCO_BISTRO_L = 49,
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SCRIPT_SOUND_AIRPORT_LOOP_S = 50,
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SCRIPT_SOUND_AIRPORT_LOOP_L = 51,
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SCRIPT_SOUND_SHOP_LOOP_S = 52,
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SCRIPT_SOUND_SHOP_LOOP_L = 53,
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SCRIPT_SOUND_CINEMA_LOOP_S = 54,
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SCRIPT_SOUND_CINEMA_LOOP_L = 55,
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SCRIPT_SOUND_DOCKS_LOOP_S = 56,
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SCRIPT_SOUND_DOCKS_LOOP_L = 57,
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SCRIPT_SOUND_HOME_LOOP_S = 58,
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SCRIPT_SOUND_HOME_LOOP_L = 59,
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SCRIPT_SOUND_FRANKIE_PIANO = 60,
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SCRIPT_SOUND_PARTY_1_LOOP = 61,
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SCRIPT_SOUND_PORN_CINEMA_1_S = 62,
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SCRIPT_SOUND_PORN_CINEMA_1_L = 63,
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SCRIPT_SOUND_PORN_CINEMA_2_S = 64,
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SCRIPT_SOUND_PORN_CINEMA_2_L = 65,
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SCRIPT_SOUND_PORN_CINEMA_3_S = 66,
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SCRIPT_SOUND_PORN_CINEMA_3_L = 67,
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SCRIPT_SOUND_BANK_ALARM_LOOP_S = 68,
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SCRIPT_SOUND_BANK_ALARM_LOOP_L = 69,
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SCRIPT_SOUND_POLICE_BALL_LOOP_S = 70,
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SCRIPT_SOUND_POLICE_BALL_LOOP_L = 71,
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SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S = 72,
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||||||
|
SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L = 73,
|
||||||
|
SCRIPT_SOUND_74 = 74,
|
||||||
|
SCRIPT_SOUND_75 = 75,
|
||||||
|
SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S = 76,
|
||||||
|
SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L = 77,
|
||||||
|
SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S = 78,
|
||||||
|
SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L = 79,
|
||||||
|
SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S = 80,
|
||||||
|
SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L = 81,
|
||||||
|
SCRIPT_SOUND_EVIDENCE_PICKUP = 82,
|
||||||
|
SCRIPT_SOUND_UNLOAD_GOLD = 83,
|
||||||
|
SCRIPT_SOUND_RAVE_1_LOOP_S = 84,
|
||||||
|
SCRIPT_SOUND_RAVE_1_LOOP_L = 85,
|
||||||
|
SCRIPT_SOUND_RAVE_2_LOOP_S = 86,
|
||||||
|
SCRIPT_SOUND_RAVE_2_LOOP_L = 87,
|
||||||
|
SCRIPT_SOUND_RAVE_3_LOOP_S = 88,
|
||||||
|
SCRIPT_SOUND_RAVE_3_LOOP_L = 89,
|
||||||
|
SCRIPT_SOUND_MISTY_SEX_S = 90,
|
||||||
|
SCRIPT_SOUND_MISTY_SEX_L = 91,
|
||||||
|
SCRIPT_SOUND_GATE_START_CLUNK = 92,
|
||||||
|
SCRIPT_SOUND_GATE_STOP_CLUNK = 93,
|
||||||
|
SCRIPT_SOUND_PART_MISSION_COMPLETE = 94,
|
||||||
|
SCRIPT_SOUND_CHUNKY_RUN_SHOUT = 95,
|
||||||
|
SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT = 96,
|
||||||
|
SCRIPT_SOUND_RACE_START_3 = 97,
|
||||||
|
SCRIPT_SOUND_RACE_START_2 = 98,
|
||||||
|
SCRIPT_SOUND_RACE_START_1 = 99,
|
||||||
|
SCRIPT_SOUND_RACE_START_GO = 100,
|
||||||
|
SCRIPT_SOUND_SWAT_PED_SHOUT = 101,
|
||||||
|
SCRIPT_SOUND_PRETEND_FIRE_LOOP = 102,
|
||||||
|
SCRIPT_SOUND_AMMUNATION_CHAT_1 = 103,
|
||||||
|
SCRIPT_SOUND_AMMUNATION_CHAT_2 = 104,
|
||||||
|
SCRIPT_SOUND_AMMUNATION_CHAT_3 = 105,
|
||||||
|
SCRIPT_SOUND_BULLET_HIT_GROUND_1 = 106,
|
||||||
|
SCRIPT_SOUND_BULLET_HIT_GROUND_2 = 107,
|
||||||
|
SCRIPT_SOUND_BULLET_HIT_GROUND_3 = 108,
|
||||||
|
SCRIPT_SOUND_109 = 109,
|
||||||
|
SCRIPT_SOUND_110 = 110,
|
||||||
|
SCRIPT_SOUND_111 = 111,
|
||||||
|
SCRIPT_SOUND_PAYPHONE_RINGING = 112,
|
||||||
|
SCRIPT_SOUND_113 = 113,
|
||||||
|
SCRIPT_SOUND_GLASS_BREAK_L = 114,
|
||||||
|
SCRIPT_SOUND_GLASS_BREAK_S = 115,
|
||||||
|
SCRIPT_SOUND_GLASS_CRACK = 116,
|
||||||
|
SCRIPT_SOUND_GLASS_LIGHT_BREAK = 117,
|
||||||
|
SCRIPT_SOUND_BOX_DESTROYED_1 = 118,
|
||||||
|
SCRIPT_SOUND_BOX_DESTROYED_2 = 119,
|
||||||
|
SCRIPT_SOUND_METAL_COLLISION = 120,
|
||||||
|
SCRIPT_SOUND_TIRE_COLLISION = 121,
|
||||||
|
SCRIPT_SOUND_GUNSHELL_DROP = 122,
|
||||||
|
SCRIPT_SOUND_GUNSHELL_DROP_SOFT = 123,
|
||||||
|
};
|
||||||
|
@ -96,8 +96,8 @@ enum eSound : int16
|
|||||||
SOUND_RAMPAGE_FAILED = 91,
|
SOUND_RAMPAGE_FAILED = 91,
|
||||||
SOUND_RAMPAGE_KILL = 92,
|
SOUND_RAMPAGE_KILL = 92,
|
||||||
SOUND_RAMPAGE_CAR_BLOWN = 93,
|
SOUND_RAMPAGE_CAR_BLOWN = 93,
|
||||||
_SOUND_EVIDENCE_PICKUP = 94,
|
SOUND_EVIDENCE_PICKUP = 94,
|
||||||
_SOUND_UNLOAD_GOLD = 95,
|
SOUND_UNLOAD_GOLD = 95,
|
||||||
SOUND_PAGER = 96,
|
SOUND_PAGER = 96,
|
||||||
SOUND_PED_DEATH = 97,
|
SOUND_PED_DEATH = 97,
|
||||||
SOUND_PED_DAMAGE = 98,
|
SOUND_PED_DAMAGE = 98,
|
||||||
@ -141,16 +141,16 @@ enum eSound : int16
|
|||||||
SOUND_INJURED_PED_MALE_OUCH = 136,
|
SOUND_INJURED_PED_MALE_OUCH = 136,
|
||||||
SOUND_INJURED_PED_FEMALE = 137,
|
SOUND_INJURED_PED_FEMALE = 137,
|
||||||
SOUND_8A = 138,
|
SOUND_8A = 138,
|
||||||
_SOUND_RACE_START_3 = 139,
|
SOUND_RACE_START_3 = 139,
|
||||||
_SOUND_RACE_START_2 = 140,
|
SOUND_RACE_START_2 = 140,
|
||||||
_SOUND_RACE_START_1 = 141,
|
SOUND_RACE_START_1 = 141,
|
||||||
_SOUND_RACE_START_GO = 142,
|
SOUND_RACE_START_GO = 142,
|
||||||
SOUND_SPLASH = 143,
|
SOUND_SPLASH = 143,
|
||||||
SOUND_WATER_FALL = 144,
|
SOUND_WATER_FALL = 144,
|
||||||
SOUND_SPLATTER = 145,
|
SOUND_SPLATTER = 145,
|
||||||
SOUND_CAR_PED_COLLISION = 146,
|
SOUND_CAR_PED_COLLISION = 146,
|
||||||
SOUND_CLOCK_TICK = 147,
|
SOUND_CLOCK_TICK = 147,
|
||||||
_SOUND_PART_MISSION_COMPLETE = 148,
|
SOUND_PART_MISSION_COMPLETE = 148,
|
||||||
SOUND_FRONTEND_MENU_STARTING = 149,
|
SOUND_FRONTEND_MENU_STARTING = 149,
|
||||||
SOUND_FRONTEND_MENU_COMPLETED = 150,
|
SOUND_FRONTEND_MENU_COMPLETED = 150,
|
||||||
SOUND_FRONTEND_MENU_DENIED = 151,
|
SOUND_FRONTEND_MENU_DENIED = 151,
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
|
#include "SampleManager.h"
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
#include "patcher.h"
|
||||||
#include "SampleManager.h"
|
|
||||||
|
|
||||||
CSampleManager &cSampleManager = *(CSampleManager *)0x7341E0;
|
CSampleManager &cSampleManager = *(CSampleManager *)0x7341E0;
|
||||||
|
|
||||||
@ -8,10 +8,28 @@ uint32 &nNumOfMp3Files = *(uint32 *)0x95CC00;
|
|||||||
uint8 &num3DProvidersAvailable = *(uint8 *)0x734237;
|
uint8 &num3DProvidersAvailable = *(uint8 *)0x734237;
|
||||||
uint32 *asName3DProviders = (uint32 *)0x734238;
|
uint32 *asName3DProviders = (uint32 *)0x734238;
|
||||||
|
|
||||||
bool CSampleManager::IsMP3RadioChannelAvailable() {
|
bool
|
||||||
|
CSampleManager::IsMP3RadioChannelAvailable()
|
||||||
|
{
|
||||||
return nNumOfMp3Files != 0;
|
return nNumOfMp3Files != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
WRAPPER
|
||||||
|
bool
|
||||||
|
CSampleManager::CheckForAnAudioFileOnCD()
|
||||||
|
{
|
||||||
|
EAXJMP(0x566EA0);
|
||||||
|
}
|
||||||
|
|
||||||
|
WRAPPER
|
||||||
|
int32 CSampleManager::GetSampleBaseFrequency(int32) { EAXJMP(0x5672A0); }
|
||||||
|
|
||||||
|
WRAPPER
|
||||||
|
int32 CSampleManager::GetSampleLoopStartOffset(int32) { EAXJMP(0x5672C0); }
|
||||||
|
|
||||||
|
WRAPPER
|
||||||
|
int32 CSampleManager::GetSampleLoopEndOffset(int32) { EAXJMP(0x5672E0); }
|
||||||
|
|
||||||
WRAPPER
|
WRAPPER
|
||||||
bool CSampleManager::IsSampleBankLoaded(uint8) { EAXJMP(0x567130); }
|
bool CSampleManager::IsSampleBankLoaded(uint8) { EAXJMP(0x567130); }
|
||||||
|
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "common.h"
|
||||||
|
|
||||||
struct tSample {
|
struct tSample {
|
||||||
int m_nOffset;
|
int m_nOffset;
|
||||||
unsigned int m_nSize;
|
unsigned int m_nSize;
|
||||||
@ -11,6 +13,12 @@ struct tSample {
|
|||||||
class CSampleManager
|
class CSampleManager
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
bool CheckForAnAudioFileOnCD();
|
||||||
|
|
||||||
|
int32 GetSampleBaseFrequency(int32);
|
||||||
|
int32 GetSampleLoopStartOffset(int32);
|
||||||
|
int32 GetSampleLoopEndOffset(int32);
|
||||||
|
|
||||||
bool IsSampleBankLoaded(uint8);
|
bool IsSampleBankLoaded(uint8);
|
||||||
void UnloadSampleBank(uint8);
|
void UnloadSampleBank(uint8);
|
||||||
void Terminate();
|
void Terminate();
|
||||||
|
@ -11,7 +11,7 @@
|
|||||||
#include "FileMgr.h"
|
#include "FileMgr.h"
|
||||||
#include "Heli.h"
|
#include "Heli.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "math/Matrix.h"
|
#include "Matrix.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
#include "ModelInfo.h"
|
#include "ModelInfo.h"
|
||||||
#include "Object.h"
|
#include "Object.h"
|
||||||
@ -25,7 +25,7 @@
|
|||||||
#include "RpAnimBlend.h"
|
#include "RpAnimBlend.h"
|
||||||
#include "RwHelper.h"
|
#include "RwHelper.h"
|
||||||
#include "CutsceneMgr.h"
|
#include "CutsceneMgr.h"
|
||||||
#include "render/Skidmarks.h"
|
#include "Skidmarks.h"
|
||||||
#include "Streaming.h"
|
#include "Streaming.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "Train.h"
|
#include "Train.h"
|
||||||
|
@ -441,6 +441,7 @@ int m_iModeObbeCamIsInForCar;
|
|||||||
|
|
||||||
static bool &m_bUseMouse3rdPerson;
|
static bool &m_bUseMouse3rdPerson;
|
||||||
|
|
||||||
|
bool Get_Just_Switched_Status() { return m_bJust_Switched; }
|
||||||
CMatrix &GetCameraMatrix(void) { return m_cameraMatrix; }
|
CMatrix &GetCameraMatrix(void) { return m_cameraMatrix; }
|
||||||
CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }
|
CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }
|
||||||
bool IsPointVisible(const CVector ¢er, const CMatrix *mat);
|
bool IsPointVisible(const CVector ¢er, const CMatrix *mat);
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "patcher.h"
|
#include "patcher.h"
|
||||||
#include "math/Quaternion.h"
|
#include "Quaternion.h"
|
||||||
#include "ModelInfo.h"
|
#include "ModelInfo.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
#include "TempColModels.h"
|
#include "TempColModels.h"
|
||||||
|
@ -97,11 +97,11 @@ extern void **rwengine;
|
|||||||
#define SCREEN_SCALE_AR(a) (a)
|
#define SCREEN_SCALE_AR(a) (a)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "math/maths.h"
|
#include "maths.h"
|
||||||
#include "math/Vector.h"
|
#include "Vector.h"
|
||||||
#include "math/Vector2D.h"
|
#include "Vector2D.h"
|
||||||
#include "math/Matrix.h"
|
#include "Matrix.h"
|
||||||
#include "math/Rect.h"
|
#include "Rect.h"
|
||||||
|
|
||||||
class CRGBA
|
class CRGBA
|
||||||
{
|
{
|
||||||
|
@ -13,11 +13,11 @@
|
|||||||
#include "Glass.h"
|
#include "Glass.h"
|
||||||
#include "Clock.h"
|
#include "Clock.h"
|
||||||
#include "Weather.h"
|
#include "Weather.h"
|
||||||
#include "TimeCycle.h"
|
#include "Timecycle.h"
|
||||||
#include "Bridge.h"
|
#include "Bridge.h"
|
||||||
#include "TrafficLights.h"
|
#include "TrafficLights.h"
|
||||||
#include "Coronas.h"
|
#include "Coronas.h"
|
||||||
#include "Pointlights.h"
|
#include "PointLights.h"
|
||||||
#include "Shadows.h"
|
#include "Shadows.h"
|
||||||
#include "Pickups.h"
|
#include "Pickups.h"
|
||||||
#include "SpecialFX.h"
|
#include "SpecialFX.h"
|
||||||
|
@ -320,3 +320,19 @@ inline uint8 GetVehDoorFlag(int32 carnode) {
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class cTransmission;
|
||||||
|
|
||||||
|
class cVehicleParams
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
char m_bDistanceCalculated;
|
||||||
|
char gap_1[3];
|
||||||
|
float m_fDistance;
|
||||||
|
CVehicle *m_pVehicle;
|
||||||
|
cTransmission *m_pTransmission;
|
||||||
|
int m_nIndex;
|
||||||
|
float m_fVelocityChange;
|
||||||
|
};
|
||||||
|
|
||||||
|
static_assert(sizeof(cVehicleParams) == 0x18, "CVehicle: error");
|
||||||
|
Loading…
Reference in New Issue
Block a user