mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 08:11:49 +01:00
Fix Predator shooting sound
This commit is contained in:
parent
76558e9313
commit
a1444b992f
@ -2955,7 +2955,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params)
|
||||
CPed *pPed = params.m_pVehicle->pDriver;
|
||||
if(!pPed)
|
||||
break;
|
||||
if(!pPed->HasWeaponSlot(WEAPONSLOT_SUBMACHINEGUN)) {
|
||||
if(!pPed->HasWeaponSlot(WEAPONSLOT_SUBMACHINEGUN) || (params.m_pVehicle->GetModelIndex() == MI_PREDATOR && !pPed->IsPedDoingDriveByShooting())) {
|
||||
sampleIndex = SFX_UZI_LEFT;
|
||||
frequency = SampleManager.GetSampleBaseFrequency(sampleIndex);
|
||||
frequency += RandomDisplacement(frequency / 32);
|
||||
|
Loading…
Reference in New Issue
Block a user