mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 00:01:49 +01:00
CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement
This commit is contained in:
parent
7f8a4b4867
commit
a19fa8764f
@ -4,7 +4,6 @@
|
||||
#include "Gangs.h"
|
||||
#include "Weapon.h"
|
||||
|
||||
//CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[NUM_GANGS])*(uintptr*)0x6EDF78;
|
||||
CGangInfo CGangs::Gang[NUM_GANGS];
|
||||
|
||||
CGangInfo::CGangInfo() :
|
||||
@ -70,7 +69,6 @@ void CGangs::LoadAllGangData(uint8 *buf, uint32 size)
|
||||
Initialise();
|
||||
|
||||
INITSAVEBUF
|
||||
// original: SkipSaveBuf(buf, SAVE_HEADER_SIZE);
|
||||
CheckSaveHeader(buf, 'G','N','G','\0', size - SAVE_HEADER_SIZE);
|
||||
|
||||
for (int i = 0; i < NUM_GANGS; i++)
|
@ -283,7 +283,7 @@ GenericLoad()
|
||||
LoadSaveDataBlock();
|
||||
ReadDataFromBlock("Loading Paths \n", ThePaths.Load);
|
||||
LoadSaveDataBlock();
|
||||
ReadDataFromBlock("Loading Cranes \n", CranesLoad);
|
||||
ReadDataFromBlock("Loading Cranes \n", CCranes::Load);
|
||||
LoadSaveDataBlock();
|
||||
ReadDataFromBlock("Loading Pickups \n", CPickups::Load);
|
||||
LoadSaveDataBlock();
|
||||
|
@ -14,11 +14,11 @@
|
||||
#include "Vehicle.h"
|
||||
#include "World.h"
|
||||
|
||||
uint8 &CTheCarGenerators::ProcessCounter = *(uint8*)0x95CDAF;
|
||||
uint32 &CTheCarGenerators::NumOfCarGenerators = *(uint32*)0x8E2C1C;
|
||||
CCarGenerator (&CTheCarGenerators::CarGeneratorArray)[NUM_CARGENS] = *(CCarGenerator(*)[NUM_CARGENS])*(uintptr*)0x87CB18;
|
||||
uint8 &CTheCarGenerators::GenerateEvenIfPlayerIsCloseCounter = *(uint8*)0x95CDC6;
|
||||
uint32 &CTheCarGenerators::CurrentActiveCount = *(uint32*)0x8F2C5C;
|
||||
uint8 CTheCarGenerators::ProcessCounter;
|
||||
uint32 CTheCarGenerators::NumOfCarGenerators;
|
||||
CCarGenerator CTheCarGenerators::CarGeneratorArray[NUM_CARGENS];
|
||||
uint8 CTheCarGenerators::GenerateEvenIfPlayerIsCloseCounter;
|
||||
uint32 CTheCarGenerators::CurrentActiveCount;
|
||||
|
||||
void CCarGenerator::SwitchOff()
|
||||
{
|
||||
@ -187,59 +187,6 @@ bool CCarGenerator::CheckIfWithinRangeOfAnyPlayer()
|
||||
return DotProduct2D(direction, FindPlayerSpeed()) <= 0;
|
||||
}
|
||||
|
||||
void CCarGenerator::Save(uint8 *&buffer)
|
||||
{
|
||||
WriteSaveBuf(buffer, m_nModelIndex);
|
||||
WriteSaveBuf(buffer, m_vecPos);
|
||||
WriteSaveBuf(buffer, m_fAngle);
|
||||
WriteSaveBuf(buffer, m_nColor1);
|
||||
WriteSaveBuf(buffer, m_nColor2);
|
||||
WriteSaveBuf(buffer, m_bForceSpawn);
|
||||
WriteSaveBuf(buffer, m_nAlarm);
|
||||
WriteSaveBuf(buffer, m_nDoorlock);
|
||||
WriteSaveBuf(buffer, (uint8)0);
|
||||
WriteSaveBuf(buffer, m_nMinDelay);
|
||||
WriteSaveBuf(buffer, m_nMaxDelay);
|
||||
WriteSaveBuf(buffer, m_nTimer);
|
||||
WriteSaveBuf(buffer, m_nVehicleHandle);
|
||||
WriteSaveBuf(buffer, m_nUsesRemaining);
|
||||
WriteSaveBuf(buffer, m_bIsBlocking);
|
||||
WriteSaveBuf(buffer, (uint8)0);
|
||||
WriteSaveBuf(buffer, m_vecInf);
|
||||
WriteSaveBuf(buffer, m_vecSup);
|
||||
WriteSaveBuf(buffer, m_fSize);
|
||||
|
||||
// or
|
||||
//WriteSaveBuf(buffer, *this);
|
||||
|
||||
}
|
||||
|
||||
void CCarGenerator::Load(uint8 *&buffer)
|
||||
{
|
||||
m_nModelIndex = ReadSaveBuf<uint32>(buffer);
|
||||
m_vecPos = ReadSaveBuf<CVector>(buffer);
|
||||
m_fAngle = ReadSaveBuf<float>(buffer);
|
||||
m_nColor1 = ReadSaveBuf<int16>(buffer);
|
||||
m_nColor2 = ReadSaveBuf<int16>(buffer);
|
||||
m_bForceSpawn = ReadSaveBuf<uint8>(buffer);
|
||||
m_nAlarm = ReadSaveBuf<uint8>(buffer);
|
||||
m_nDoorlock = ReadSaveBuf<uint8>(buffer);
|
||||
ReadSaveBuf<uint8>(buffer);
|
||||
m_nMinDelay = ReadSaveBuf<uint16>(buffer);
|
||||
m_nMaxDelay = ReadSaveBuf<uint16>(buffer);
|
||||
m_nTimer = ReadSaveBuf<uint32>(buffer);
|
||||
m_nVehicleHandle = ReadSaveBuf<int32>(buffer);
|
||||
m_nUsesRemaining = ReadSaveBuf<uint16>(buffer);
|
||||
m_bIsBlocking = ReadSaveBuf<bool>(buffer);
|
||||
ReadSaveBuf<uint8>(buffer);
|
||||
m_vecInf = ReadSaveBuf<CVector>(buffer);
|
||||
m_vecSup = ReadSaveBuf<CVector>(buffer);
|
||||
m_fSize = ReadSaveBuf<float>(buffer);
|
||||
|
||||
// or
|
||||
//*this = ReadSaveBuf<CCarGenerator>(buffer);
|
||||
}
|
||||
|
||||
void CTheCarGenerators::Process()
|
||||
{
|
||||
if (FindPlayerTrain() || CCutsceneMgr::IsCutsceneProcessing())
|
||||
@ -268,39 +215,38 @@ void CTheCarGenerators::Init()
|
||||
|
||||
void CTheCarGenerators::SaveAllCarGenerators(uint8 *buffer, uint32 *size)
|
||||
{
|
||||
*size = 20 + sizeof(CarGeneratorArray) + SAVE_HEADER_SIZE;
|
||||
const uint32 nGeneralDataSize = sizeof(NumOfCarGenerators) + sizeof(CurrentActiveCount) + sizeof(ProcessCounter) + sizeof(GenerateEvenIfPlayerIsCloseCounter) + sizeof(int16);
|
||||
*size = sizeof(int) + nGeneralDataSize + sizeof(CarGeneratorArray) + SAVE_HEADER_SIZE;
|
||||
INITSAVEBUF
|
||||
WriteSaveHeader(buffer, 'C','G','N','\0', *size - SAVE_HEADER_SIZE);
|
||||
|
||||
WriteSaveBuf(buffer, 12); /* what is this? */
|
||||
WriteSaveBuf(buffer, nGeneralDataSize);
|
||||
WriteSaveBuf(buffer, NumOfCarGenerators);
|
||||
WriteSaveBuf(buffer, CurrentActiveCount);
|
||||
WriteSaveBuf(buffer, ProcessCounter);
|
||||
WriteSaveBuf(buffer, GenerateEvenIfPlayerIsCloseCounter);
|
||||
WriteSaveBuf(buffer, (int16)0);
|
||||
WriteSaveBuf(buffer, (int16)0); // alignment
|
||||
WriteSaveBuf(buffer, sizeof(CarGeneratorArray));
|
||||
for (int i = 0; i < NUM_CARGENS; i++){
|
||||
CarGeneratorArray[i].Save(buffer);
|
||||
}
|
||||
for (int i = 0; i < NUM_CARGENS; i++)
|
||||
WriteSaveBuf(buffer, CarGeneratorArray[i]);
|
||||
VALIDATESAVEBUF(*size)
|
||||
}
|
||||
|
||||
void CTheCarGenerators::LoadAllCarGenerators(uint8* buffer, uint32 size)
|
||||
{
|
||||
const int32 nGeneralDataSize = sizeof(NumOfCarGenerators) + sizeof(CurrentActiveCount) + sizeof(ProcessCounter) + sizeof(GenerateEvenIfPlayerIsCloseCounter) + sizeof(int16);
|
||||
Init();
|
||||
INITSAVEBUF
|
||||
assert(size == 20 + sizeof(CarGeneratorArray) + SAVE_HEADER_SIZE);
|
||||
CheckSaveHeader(buffer, 'C','G','N','\0', size - SAVE_HEADER_SIZE);
|
||||
ReadSaveBuf<uint32>(buffer);
|
||||
assert(ReadSaveBuf<uint32>(buffer) == nGeneralDataSize);
|
||||
NumOfCarGenerators = ReadSaveBuf<uint32>(buffer);
|
||||
CurrentActiveCount = ReadSaveBuf<uint32>(buffer);
|
||||
ProcessCounter = ReadSaveBuf<uint8>(buffer);
|
||||
GenerateEvenIfPlayerIsCloseCounter = ReadSaveBuf<uint8>(buffer);
|
||||
ReadSaveBuf<int16>(buffer);
|
||||
ReadSaveBuf<int16>(buffer); // alignment
|
||||
assert(ReadSaveBuf<uint32>(buffer) == sizeof(CarGeneratorArray));
|
||||
for (int i = 0; i < NUM_CARGENS; i++) {
|
||||
CarGeneratorArray[i].Load(buffer);
|
||||
}
|
||||
for (int i = 0; i < NUM_CARGENS; i++)
|
||||
CarGeneratorArray[i] = ReadSaveBuf<CCarGenerator>(buffer);
|
||||
VALIDATESAVEBUF(size)
|
||||
}
|
||||
|
@ -34,19 +34,17 @@ public:
|
||||
void Setup(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay);
|
||||
bool CheckForBlockage();
|
||||
bool CheckIfWithinRangeOfAnyPlayer();
|
||||
void Save(uint8*&);
|
||||
void Load(uint8*&);
|
||||
void SetUsesRemaining(uint16 uses) { m_nUsesRemaining = uses; }
|
||||
};
|
||||
|
||||
class CTheCarGenerators
|
||||
{
|
||||
public:
|
||||
static uint8 &ProcessCounter;
|
||||
static uint32 &NumOfCarGenerators;
|
||||
static CCarGenerator (&CarGeneratorArray)[NUM_CARGENS];
|
||||
static uint8 &GenerateEvenIfPlayerIsCloseCounter;
|
||||
static uint32 &CurrentActiveCount;
|
||||
static uint8 ProcessCounter;
|
||||
static uint32 NumOfCarGenerators;
|
||||
static CCarGenerator CarGeneratorArray[NUM_CARGENS];
|
||||
static uint8 GenerateEvenIfPlayerIsCloseCounter;
|
||||
static uint32 CurrentActiveCount;
|
||||
|
||||
static void Process();
|
||||
static int32 CreateCarGenerator(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay);
|
@ -38,9 +38,9 @@
|
||||
|
||||
uint32 TimerForCamInterpolation;
|
||||
|
||||
uint32& CCranes::CarsCollectedMilitaryCrane = *(uint32*)0x8F6248;
|
||||
int32& CCranes::NumCranes = *(int32*)0x8E28AC;
|
||||
CCrane(&CCranes::aCranes)[NUM_CRANES] = *(CCrane(*)[NUM_CRANES])*(uintptr*)0x6FA4E0;
|
||||
uint32 CCranes::CarsCollectedMilitaryCrane;
|
||||
int32 CCranes::NumCranes;
|
||||
CCrane CCranes::aCranes[NUM_CRANES];
|
||||
|
||||
void CCranes::InitCranes(void)
|
||||
{
|
||||
@ -466,13 +466,13 @@ bool CCrane::DoesCranePickUpThisCarType(uint32 mi)
|
||||
bool CCranes::DoesMilitaryCraneHaveThisOneAlready(uint32 mi)
|
||||
{
|
||||
switch (mi) {
|
||||
case MI_FIRETRUCK: return (CCranes::CarsCollectedMilitaryCrane & 1);
|
||||
case MI_AMBULAN: return (CCranes::CarsCollectedMilitaryCrane & 2);
|
||||
case MI_ENFORCER: return (CCranes::CarsCollectedMilitaryCrane & 4);
|
||||
case MI_FBICAR: return (CCranes::CarsCollectedMilitaryCrane & 8);
|
||||
case MI_RHINO: return (CCranes::CarsCollectedMilitaryCrane & 0x10);
|
||||
case MI_BARRACKS: return (CCranes::CarsCollectedMilitaryCrane & 0x20);
|
||||
case MI_POLICE: return (CCranes::CarsCollectedMilitaryCrane & 0x40);
|
||||
case MI_FIRETRUCK: return (CarsCollectedMilitaryCrane & 1);
|
||||
case MI_AMBULAN: return (CarsCollectedMilitaryCrane & 2);
|
||||
case MI_ENFORCER: return (CarsCollectedMilitaryCrane & 4);
|
||||
case MI_FBICAR: return (CarsCollectedMilitaryCrane & 8);
|
||||
case MI_RHINO: return (CarsCollectedMilitaryCrane & 0x10);
|
||||
case MI_BARRACKS: return (CarsCollectedMilitaryCrane & 0x20);
|
||||
case MI_POLICE: return (CarsCollectedMilitaryCrane & 0x40);
|
||||
default: break;
|
||||
}
|
||||
return false;
|
||||
@ -481,20 +481,20 @@ bool CCranes::DoesMilitaryCraneHaveThisOneAlready(uint32 mi)
|
||||
void CCranes::RegisterCarForMilitaryCrane(uint32 mi)
|
||||
{
|
||||
switch (mi) {
|
||||
case MI_FIRETRUCK: CCranes::CarsCollectedMilitaryCrane |= 1; break;
|
||||
case MI_AMBULAN: CCranes::CarsCollectedMilitaryCrane |= 2; break;
|
||||
case MI_ENFORCER: CCranes::CarsCollectedMilitaryCrane |= 4; break;
|
||||
case MI_FBICAR: CCranes::CarsCollectedMilitaryCrane |= 8; break;
|
||||
case MI_RHINO: CCranes::CarsCollectedMilitaryCrane |= 0x10; break;
|
||||
case MI_BARRACKS: CCranes::CarsCollectedMilitaryCrane |= 0x20; break;
|
||||
case MI_POLICE: CCranes::CarsCollectedMilitaryCrane |= 0x40; break;
|
||||
case MI_FIRETRUCK: CarsCollectedMilitaryCrane |= 1; break;
|
||||
case MI_AMBULAN: CarsCollectedMilitaryCrane |= 2; break;
|
||||
case MI_ENFORCER: CarsCollectedMilitaryCrane |= 4; break;
|
||||
case MI_FBICAR: CarsCollectedMilitaryCrane |= 8; break;
|
||||
case MI_RHINO: CarsCollectedMilitaryCrane |= 0x10; break;
|
||||
case MI_BARRACKS: CarsCollectedMilitaryCrane |= 0x20; break;
|
||||
case MI_POLICE: CarsCollectedMilitaryCrane |= 0x40; break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
bool CCranes::HaveAllCarsBeenCollectedByMilitaryCrane()
|
||||
{
|
||||
return (CCranes::CarsCollectedMilitaryCrane & 0x7F) == 0x7F;
|
||||
return (CarsCollectedMilitaryCrane & 0x7F) == 0x7F;
|
||||
}
|
||||
|
||||
bool CCrane::GoTowardsTarget(float fAngleToTarget, float fDistanceToTarget, float fTargetHeight, float fSpeedMultiplier)
|
||||
@ -509,8 +509,7 @@ bool CCrane::GoTowardsTarget(float fAngleToTarget, float fDistanceToTarget, floa
|
||||
if (Abs(fHookAngleDelta) < fHookAngleChangeThisFrame) {
|
||||
m_fHookAngle = fAngleToTarget;
|
||||
bAngleMovementFinished = true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (fHookAngleDelta < 0.0f) {
|
||||
m_fHookAngle -= fHookAngleChangeThisFrame;
|
||||
if (m_fHookAngle < 0.0f)
|
||||
@ -528,8 +527,7 @@ bool CCrane::GoTowardsTarget(float fAngleToTarget, float fDistanceToTarget, floa
|
||||
if (Abs(fHookOffsetDelta) < fHookOffsetChangeThisFrame) {
|
||||
m_fHookOffset = fDistanceToTarget;
|
||||
bOffsetMovementFinished = true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (fHookOffsetDelta < 0.0f)
|
||||
m_fHookOffset -= fHookOffsetChangeThisFrame;
|
||||
else
|
||||
@ -541,8 +539,7 @@ bool CCrane::GoTowardsTarget(float fAngleToTarget, float fDistanceToTarget, floa
|
||||
if (Abs(fHookHeightDelta) < fHookHeightChangeThisFrame) {
|
||||
m_fHookHeight = fTargetHeight;
|
||||
bHeightMovementFinished = true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (fHookHeightDelta < 0.0f)
|
||||
m_fHookHeight -= fHookHeightChangeThisFrame;
|
||||
else
|
||||
@ -560,8 +557,7 @@ bool CCrane::GoTowardsHeightTarget(float fTargetHeight, float fSpeedMultiplier)
|
||||
if (Abs(fHookHeightDelta) < fHookHeightChangeThisFrame) {
|
||||
m_fHookHeight = fTargetHeight;
|
||||
bHeightMovementFinished = true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (fHookHeightDelta < 0.0f)
|
||||
m_fHookHeight -= fHookHeightChangeThisFrame;
|
||||
else
|
||||
@ -587,7 +583,7 @@ void CCrane::CalcHookCoordinates(float* pX, float* pY, float* pZ)
|
||||
|
||||
void CCrane::SetHookMatrix()
|
||||
{
|
||||
if (!m_pHook)
|
||||
if (m_pHook == nil)
|
||||
return;
|
||||
m_pHook->GetPosition() = m_vecHookCurPos;
|
||||
CVector up(m_vecHookInitPos.x - m_vecHookCurPos.x, m_vecHookInitPos.y - m_vecHookCurPos.y, 20.0f);
|
||||
@ -632,48 +628,44 @@ void CCranes::Save(uint8* buf, uint32* size)
|
||||
{
|
||||
INITSAVEBUF
|
||||
|
||||
*size = 2 * sizeof(uint32) + NUM_CRANES * sizeof(CCrane);
|
||||
*size = 2 * sizeof(uint32) + sizeof(aCranes);
|
||||
WriteSaveBuf(buf, NumCranes);
|
||||
WriteSaveBuf(buf, CarsCollectedMilitaryCrane);
|
||||
for (int i = 0; i < NUM_CRANES; i++) {
|
||||
CCrane *pCrane = WriteSaveBuf(buf, aCranes[i]);
|
||||
if (pCrane->m_pCraneEntity)
|
||||
pCrane->m_pCraneEntity = (CBuilding*)(CPools::GetBuildingPool()->GetJustIndex((CBuilding*)pCrane->m_pCraneEntity) + 1);
|
||||
if (pCrane->m_pHook)
|
||||
pCrane->m_pHook = (CObject*)(CPools::GetObjectPool()->GetJustIndex((CObject*)pCrane->m_pHook) + 1);
|
||||
if (pCrane->m_pVehiclePickedUp)
|
||||
pCrane->m_pVehiclePickedUp = (CVehicle*)(CPools::GetVehiclePool()->GetJustIndex((CVehicle*)pCrane->m_pVehiclePickedUp) + 1);
|
||||
if (pCrane->m_pCraneEntity != nil)
|
||||
pCrane->m_pCraneEntity = (CBuilding*)(CPools::GetBuildingPool()->GetJustIndex(pCrane->m_pCraneEntity) + 1);
|
||||
if (pCrane->m_pHook != nil)
|
||||
pCrane->m_pHook = (CObject*)(CPools::GetObjectPool()->GetJustIndex(pCrane->m_pHook) + 1);
|
||||
if (pCrane->m_pVehiclePickedUp != nil)
|
||||
pCrane->m_pVehiclePickedUp = (CVehicle*)(CPools::GetVehiclePool()->GetJustIndex(pCrane->m_pVehiclePickedUp) + 1);
|
||||
}
|
||||
|
||||
VALIDATESAVEBUF(*size);
|
||||
}
|
||||
|
||||
void CranesLoad(uint8* buf, uint32 size)
|
||||
void CCranes::Load(uint8* buf, uint32 size)
|
||||
{
|
||||
INITSAVEBUF
|
||||
|
||||
CCranes::NumCranes = ReadSaveBuf<int32>(buf);
|
||||
CCranes::CarsCollectedMilitaryCrane = ReadSaveBuf<uint32>(buf);
|
||||
NumCranes = ReadSaveBuf<int32>(buf);
|
||||
CarsCollectedMilitaryCrane = ReadSaveBuf<uint32>(buf);
|
||||
for (int i = 0; i < NUM_CRANES; i++)
|
||||
CCranes::aCranes[i] = ReadSaveBuf<CCrane>(buf);
|
||||
aCranes[i] = ReadSaveBuf<CCrane>(buf);
|
||||
for (int i = 0; i < NUM_CRANES; i++) {
|
||||
CCrane* pCrane = &CCranes::aCranes[i];
|
||||
if (pCrane->m_pCraneEntity)
|
||||
CCrane *pCrane = &aCranes[i];
|
||||
if (pCrane->m_pCraneEntity != nil)
|
||||
pCrane->m_pCraneEntity = CPools::GetBuildingPool()->GetSlot((uint32)pCrane->m_pCraneEntity - 1);
|
||||
if (pCrane->m_pHook)
|
||||
if (pCrane->m_pHook != nil)
|
||||
pCrane->m_pHook = CPools::GetObjectPool()->GetSlot((uint32)pCrane->m_pHook - 1);
|
||||
if (pCrane->m_pVehiclePickedUp)
|
||||
pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uint32)pCrane->m_pVehiclePickedUp + 1);
|
||||
if (pCrane->m_pVehiclePickedUp != nil)
|
||||
pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uint32)pCrane->m_pVehiclePickedUp - 1);
|
||||
}
|
||||
for (int i = 0; i < NUM_CRANES; i++) {
|
||||
CCranes::aCranes[i].m_nAudioEntity = DMAudio.CreateEntity(AUDIOTYPE_CRANE, &CCranes::aCranes[i]);
|
||||
if (CCranes::aCranes[i].m_nAudioEntity)
|
||||
DMAudio.SetEntityStatus(CCranes::aCranes[i].m_nAudioEntity, 1);
|
||||
aCranes[i].m_nAudioEntity = DMAudio.CreateEntity(AUDIOTYPE_CRANE, &aCranes[i]);
|
||||
if (aCranes[i].m_nAudioEntity != 0)
|
||||
DMAudio.SetEntityStatus(aCranes[i].m_nAudioEntity, 1);
|
||||
}
|
||||
|
||||
VALIDATESAVEBUF(size);
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x5454D0, CranesLoad, PATCH_JUMP); // GenericLoad
|
||||
ENDPATCHES
|
@ -89,10 +89,9 @@ public:
|
||||
static bool IsThisCarBeingCarriedByAnyCrane(CVehicle* pVehicle);
|
||||
static bool IsThisCarBeingTargettedByAnyCrane(CVehicle* pVehicle);
|
||||
static void Save(uint8* buf, uint32* size);
|
||||
static void Load(uint8* buf, uint32 size); // on mobile it's CranesLoad outside of the class
|
||||
|
||||
static uint32& CarsCollectedMilitaryCrane;
|
||||
static int32& NumCranes;
|
||||
static CCrane(&aCranes)[NUM_CRANES];
|
||||
static uint32 CarsCollectedMilitaryCrane;
|
||||
static int32 NumCranes;
|
||||
static CCrane aCranes[NUM_CRANES];
|
||||
};
|
||||
|
||||
void CranesLoad(uint8*, uint32); // is this really outside CCranes?
|
Loading…
Reference in New Issue
Block a user