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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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More scripts
This commit is contained in:
parent
6d96b6d046
commit
a4e6930bb6
@ -13,6 +13,7 @@
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#include "PlayerPed.h"
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#include "Pools.h"
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#include "Population.h"
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#include "Replay.h"
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#include "Streaming.h"
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#include "User.h"
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#include "Weather.h"
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@ -32,7 +33,7 @@ int32(&CTheScripts::MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS] = *(int32(*)[MAX_
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tBuildingSwap(&CTheScripts::BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS] = *(tBuildingSwap(*)[MAX_NUM_BUILDING_SWAPS])*(uintptr*)0x880E30;
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CEntity*(&CTheScripts::InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS] = *(CEntity*(*)[MAX_NUM_INVISIBILITY_SETTINGS])*(uintptr*)0x8620F0;
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bool &CTheScripts::DbgFlag = *(bool*)0x95CD87;
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uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F2A24;
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uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64;
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int32 &CTheScripts::StoreVehicleIndex = *(int32*)0x8F5F3C;
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bool &CTheScripts::StoreVehicleWasRandom = *(bool*)0x95CDBC;
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CRunningScript *&CTheScripts::pIdleScripts = *(CRunningScript**)0x9430D4;
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@ -55,6 +56,8 @@ bool &CTheScripts::UseTextCommands = *(bool*)0x95CD57;
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CMissionCleanup (&CTheScripts::MissionCleanup) = *(CMissionCleanup*)0x8F2A24;
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CUpsideDownCarCheck (&CTheScripts::UpsideDownCars) = *(CUpsideDownCarCheck*)0x6EE450;
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CStuckCarCheck (&CTheScripts::StuckCars) = *(CStuckCarCheck*)0x87C588;
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uint16 &CTheScripts::CommandsExecuted = *(uint16*)0x95CCA6;
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uint16 &CTheScripts::ScriptsUpdated = *(uint16*)0x95CC5E;
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int32(&ScriptParams)[32] = *(int32(*)[32])*(uintptr*)0x6ED460;
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CMissionCleanup::CMissionCleanup()
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@ -435,6 +438,27 @@ int open_script()
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}
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#endif
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void CTextLine::Reset()
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{
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m_fScaleX = 0.48f;
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m_fScaleY = 1.12f;
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m_sColor = CRGBA(225, 225, 225, 255);
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m_bJustify = false;
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m_bRightJustify = false;
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m_bCentered = false;
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m_bBackground = false;
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m_bBackgroundOnly = false;
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m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
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m_fCenterSize = 640.0f; /* --||-- */
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m_sBackgroundColor = CRGBA(128, 128, 128, 128);
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m_bTextProportional = true;
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m_bTextBeforeFade = false;
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m_nFont = 2; /* enum? */
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m_fAtX = 0.0f;
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m_fAtY = 0.0f;
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memset(&m_Text, 0, sizeof(m_Text));
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}
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void CTheScripts::Init()
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{
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for (int i = 0; i < SIZE_SCRIPT_SPACE; i++)
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@ -497,29 +521,13 @@ void CTheScripts::Init()
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ScriptSphereArray[i].m_fRadius = 0.0f;
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}
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for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++){
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IntroTextLines[i].m_fScaleX = 0.48f;
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IntroTextLines[i].m_fScaleY = 1.12f;
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IntroTextLines[i].m_sColor = CRGBA(225, 225, 225, 255);
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IntroTextLines[i].m_bJustify = false;
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IntroTextLines[i].m_bRightJustify = false;
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IntroTextLines[i].m_bCentered = false;
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IntroTextLines[i].m_bBackground = false;
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IntroTextLines[i].m_bBackgroundOnly = false;
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IntroTextLines[i].m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
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IntroTextLines[i].m_fCenterSize = 640.0f; /* --||-- */
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IntroTextLines[i].m_sBackgroundColor = CRGBA(128, 128, 128, 128);
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IntroTextLines[i].m_bTextProportional = true;
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IntroTextLines[i].m_bTextBeforeFade = false;
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IntroTextLines[i].m_nFont = 2; /* enum? */
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IntroTextLines[i].m_fAtX = 0.0f;
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IntroTextLines[i].m_fAtY = 0.0f;
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memset(&IntroTextLines[i].m_Text, 0, sizeof(IntroTextLines[i].m_Text));
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IntroTextLines[i].Reset();
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}
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NumberOfIntroTextLinesThisFrame = 0;
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UseTextCommands = false;
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for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){
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IntroRectangles[i].m_bIsUsed = false;
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IntroRectangles[i].m_bIsAntialiased = false;
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IntroRectangles[i].m_Type = 0;
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IntroRectangles[i].m_bBeforeFade = false;
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IntroRectangles[i].m_nTextureId = -1;
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IntroRectangles[i].m_sRect = CRect(0.0f, 0.0f, 0.0f, 0.0f);
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IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255);
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@ -553,7 +561,68 @@ void CRunningScript::AddScriptToList(CRunningScript** ppScript)
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*ppScript = this;
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}
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WRAPPER bool CTheScripts::IsPlayerOnAMission() { EAXJMP(0x439410); }
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CRunningScript* CTheScripts::StartNewScript(uint32 ip)
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{
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CRunningScript* pNew = pIdleScripts;
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assert(pNew);
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pNew->RemoveScriptFromList(&pIdleScripts);
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pNew->Init();
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pNew->SetIP(ip);
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pNew->AddScriptToList(&pActiveScripts);
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return pNew;
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}
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void CTheScripts::Process()
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{
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if (CReplay::IsPlayingBack())
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return;
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CommandsExecuted = 0;
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ScriptsUpdated = 0;
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float timeStep = CTimer::GetTimeStepInMilliseconds();
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UpsideDownCars.UpdateTimers();
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StuckCars.Process();
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DrawScriptSpheres();
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if (FailCurrentMission)
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--FailCurrentMission;
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if (CountdownToMakePlayerUnsafe){
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if (--CountdownToMakePlayerUnsafe == 0)
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CWorld::Players[0].MakePlayerSafe(false);
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}
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if (UseTextCommands){
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for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++)
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IntroTextLines[i].Reset();
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NumberOfIntroRectanglesThisFrame = 0;
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for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){
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IntroRectangles[i].m_Type = 0;
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IntroRectangles[i].m_bBeforeFade = false;
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}
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NumberOfIntroRectanglesThisFrame = 0;
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if (UseTextCommands == 1)
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UseTextCommands = 0;
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}
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CRunningScript* script = pActiveScripts;
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while (script != nil){
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CRunningScript* next = script->GetNext();
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++ScriptsUpdated;
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script->UpdateTimers(timeStep);
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script->Process();
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script = next;
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}
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DbgFlag = false;
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}
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CRunningScript* CTheScripts::StartTestScript()
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{
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return StartNewScript(0);
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}
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bool CTheScripts::IsPlayerOnAMission()
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{
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return OnAMissionFlag && *(int32*)&ScriptSpace[OnAMissionFlag] == 1;
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}
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WRAPPER void CRunningScript::Process() { EAXJMP(0x439440); }
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WRAPPER void CTheScripts::DrawScriptSpheres() { EAXJMP(0x44FAC0); }
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WRAPPER void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2) { EAXJMP(0x4534E0); }
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WRAPPER void CTheScripts::CleanUpThisVehicle(CVehicle*) { EAXJMP(0x4548D0); }
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WRAPPER void CTheScripts::CleanUpThisPed(CPed*) { EAXJMP(0x4547A0); }
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@ -582,6 +651,9 @@ InjectHook(0x4382E0, &CRunningScript::CollectParameters, PATCH_JUMP);
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InjectHook(0x438460, &CRunningScript::CollectNextParameterWithoutIncreasingPC, PATCH_JUMP);
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InjectHook(0x4385A0, &CRunningScript::StoreParameters, PATCH_JUMP);
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InjectHook(0x438640, &CRunningScript::GetPointerToScriptVariable, PATCH_JUMP);
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InjectHook(0x4386C0, &CRunningScript::Init, PATCH_JUMP);
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InjectHook(0x438790, &CTheScripts::Init, PATCH_JUMP);
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InjectHook(0x439000, &CTheScripts::StartNewScript, PATCH_JUMP);
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InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP);
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InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP);
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InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP);
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ENDPATCHES
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struct CScriptRectangle
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{
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bool m_bIsUsed;
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bool m_bIsAntialiased;
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int8 m_Type;
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bool m_bBeforeFade;
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int16 m_nTextureId;
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CRect m_sRect;
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CRGBA m_sColor;
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@ -40,6 +40,8 @@ struct CTextLine
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float m_fAtX;
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float m_fAtY;
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wchar m_Text[SCRIPT_TEXT_MAX_LENGTH];
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void Reset();
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};
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static_assert(sizeof(CTextLine) == 0x414, "Script.h: error");
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@ -79,6 +81,13 @@ class CRunningScript
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bool m_bMissionFlag;
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public:
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void SetIP(uint32 ip) { m_nIp = ip; }
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CRunningScript* GetNext() { return next; }
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void UpdateTimers(float timeStep){
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m_anLocalVariables[NUM_LOCAL_VARS] += timeStep;
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m_anLocalVariables[NUM_LOCAL_VARS + 1] += timeStep;
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}
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void CollectParameters(uint32*, int16);
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int32 CollectNextParameterWithoutIncreasingPC(uint32);
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int32* GetPointerToScriptVariable(uint32*, int16);
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@ -86,6 +95,7 @@ public:
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void Init();
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void RemoveScriptFromList(CRunningScript**);
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void AddScriptToList(CRunningScript**);
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void Process();
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};
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enum {
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@ -264,17 +274,23 @@ public:
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static uint16 &NumberOfIntroRectanglesThisFrame;
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static uint16 &NumberOfIntroTextLinesThisFrame;
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static bool &UseTextCommands;
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static uint16 &CommandsExecuted;
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static uint16 &ScriptsUpdated;
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public:
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static bool IsPlayerOnAMission();
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static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2);
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static void CleanUpThisVehicle(CVehicle*);
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static void CleanUpThisPed(CPed*);
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static void CleanUpThisObject(CObject*);
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static void Init();
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static CRunningScript* StartNewScript(uint32);
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static void Process();
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static CRunningScript* StartTestScript();
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static bool IsPlayerOnAMission();
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static void ReadObjectNamesFromScript();
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static void UpdateObjectIndices();
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static void ReadMultiScriptFileOffsetsFromScript();
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static void DrawScriptSpheres();
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static int32 Read4BytesFromScript(uint32* pIp){
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int32 retval = 0;
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CScriptRectangle* IntroRect = CTheScripts::IntroRectangles;
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for (int i = 0; i < 16; i++) {
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if (CTheScripts::IntroRectangles[i].m_bIsUsed && CTheScripts::IntroRectangles[i].m_bIsAntialiased) {
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if (CTheScripts::IntroRectangles[i].m_Type && CTheScripts::IntroRectangles[i].m_bBeforeFade) {
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if (CTheScripts::IntroRectangles[i].m_nTextureId >= 0) {
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CRect rect = {
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CTheScripts::IntroRectangles[i].m_sRect.left,
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