mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
Merge branch 'master' of github.com:GTAmodding/re3
This commit is contained in:
commit
a600fa9976
@ -34,6 +34,7 @@ project "re3"
|
|||||||
targetdir "bin/%{cfg.buildcfg}"
|
targetdir "bin/%{cfg.buildcfg}"
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||||||
targetextension ".dll"
|
targetextension ".dll"
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||||||
characterset ("MBCS")
|
characterset ("MBCS")
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||||||
|
linkoptions "/SAFESEH:NO"
|
||||||
|
|
||||||
filter "configurations:Debug"
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filter "configurations:Debug"
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||||||
defines { "DEBUG" }
|
defines { "DEBUG" }
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||||||
|
@ -17,6 +17,7 @@ WRAPPER void CControllerConfigManager::MakeControllerActionsBlank() { EAXJMP(0x5
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|||||||
WRAPPER void CControllerConfigManager::InitDefaultControlConfiguration() { EAXJMP(0x58B930); }
|
WRAPPER void CControllerConfigManager::InitDefaultControlConfiguration() { EAXJMP(0x58B930); }
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||||||
WRAPPER void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &mousestate) { EAXJMP(0x58BD00); }
|
WRAPPER void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &mousestate) { EAXJMP(0x58BD00); }
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WRAPPER Int32 CControllerConfigManager::GetJoyButtonJustDown() { EAXJMP(0x58B7D0); }
|
WRAPPER Int32 CControllerConfigManager::GetJoyButtonJustDown() { EAXJMP(0x58B7D0); }
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|
WRAPPER void CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned int buttons) { EAXJMP(0x58BD90); }
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|
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||||||
void CControllerConfigManager::LoadSettings(Int32 file)
|
void CControllerConfigManager::LoadSettings(Int32 file)
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||||||
{
|
{
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|
@ -45,6 +45,7 @@ public:
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void MakeControllerActionsBlank();
|
void MakeControllerActionsBlank();
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void InitDefaultControlConfiguration();
|
void InitDefaultControlConfiguration();
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void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate);
|
void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate);
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||||||
|
void InitDefaultControlConfigJoyPad(unsigned int buttons);
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|
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||||||
};
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};
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|
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|
15
src/common.h
15
src/common.h
@ -10,7 +10,7 @@
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|
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||||||
#include <stdint.h>
|
#include <stdint.h>
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#include <math.h>
|
#include <math.h>
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#include <assert.h>
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//#include <assert.h>
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#include <new>
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#include <new>
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|
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#ifdef WITHD3D
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#ifdef WITHD3D
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@ -125,7 +125,7 @@ inline float sq(float x) { return x*x; }
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#define DEGTORAD(x) ((x) * PI / 180.0f)
|
#define DEGTORAD(x) ((x) * PI / 180.0f)
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||||||
#define RADTODEG(x) ((x) * 180.0f / PI)
|
#define RADTODEG(x) ((x) * 180.0f / PI)
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||||||
|
|
||||||
#if USE_PS2_RAND == TRUE
|
#ifdef USE_PS2_RAND
|
||||||
#define MYRAND_MAX 65535
|
#define MYRAND_MAX 65535
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||||||
#else
|
#else
|
||||||
#define MYRAND_MAX 32767
|
#define MYRAND_MAX 32767
|
||||||
@ -134,8 +134,15 @@ inline float sq(float x) { return x*x; }
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|||||||
int myrand(void);
|
int myrand(void);
|
||||||
void mysrand(unsigned int seed);
|
void mysrand(unsigned int seed);
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||||||
|
|
||||||
#define debug(f, ...) printf("[DBG]: " f "\n", __VA_ARGS__)
|
void re3_debug(char *format, ...);
|
||||||
#define DEV(f, ...) printf("[DEV]: " f "", __VA_ARGS__)
|
void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...);
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|
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func);
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||||||
|
|
||||||
|
#define debug(f, ...) re3_debug("[DBG]: " f, __VA_ARGS__)
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||||||
|
#define DEV(f, ...) re3_debug("[DEV]: " f, __VA_ARGS__)
|
||||||
|
#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, __VA_ARGS__)
|
||||||
|
|
||||||
|
#define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) )
|
||||||
#define ASSERT assert
|
#define ASSERT assert
|
||||||
|
|
||||||
#define _TODO(x)
|
#define _TODO(x)
|
||||||
|
@ -57,7 +57,10 @@ enum Config {
|
|||||||
NUMPOINTLIGHTS = 32
|
NUMPOINTLIGHTS = 32
|
||||||
};
|
};
|
||||||
|
|
||||||
#define GTA3_1_1_PATCH FALSE
|
#define GTA3_1_1_PATCH
|
||||||
#define USE_PS2_RAND FALSE
|
#define USE_PS2_RAND
|
||||||
#define RANDOMSPLASH
|
#define RANDOMSPLASH
|
||||||
#define CHATTYSPLASH
|
#define CHATTYSPLASH
|
||||||
|
//#define FIX_BUGS
|
||||||
|
//#define NO_CDCHECK
|
||||||
|
#define NO_MOVIES
|
||||||
|
78
src/re3.cpp
78
src/re3.cpp
@ -1,4 +1,5 @@
|
|||||||
#include <direct.h>
|
#include <direct.h>
|
||||||
|
#include <csignal>
|
||||||
#include <Windows.h>
|
#include <Windows.h>
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
#include "patcher.h"
|
||||||
@ -20,7 +21,7 @@ WRAPPER void gtadelete(void *p) { EAXJMP(0x5A07E0); }
|
|||||||
void *operator new(size_t sz) { return gtanew(sz); }
|
void *operator new(size_t sz) { return gtanew(sz); }
|
||||||
void operator delete(void *ptr) noexcept { gtadelete(ptr); }
|
void operator delete(void *ptr) noexcept { gtadelete(ptr); }
|
||||||
|
|
||||||
#if USE_PS2_RAND == TRUE
|
#ifdef USE_PS2_RAND
|
||||||
unsigned __int64 myrand_seed = 1;
|
unsigned __int64 myrand_seed = 1;
|
||||||
#else
|
#else
|
||||||
unsigned long int myrand_seed = 1;
|
unsigned long int myrand_seed = 1;
|
||||||
@ -29,7 +30,7 @@ unsigned long int myrand_seed = 1;
|
|||||||
int
|
int
|
||||||
myrand(void)
|
myrand(void)
|
||||||
{
|
{
|
||||||
#if USE_PS2_RAND == TRUE
|
#ifdef USE_PS2_RAND
|
||||||
// Use our own implementation of rand, stolen from PS2
|
// Use our own implementation of rand, stolen from PS2
|
||||||
myrand_seed = 0x5851F42D4C957F2D * myrand_seed + 1;
|
myrand_seed = 0x5851F42D4C957F2D * myrand_seed + 1;
|
||||||
return ((myrand_seed >> 32) & 0x7FFFFFFF);
|
return ((myrand_seed >> 32) & 0x7FFFFFFF);
|
||||||
@ -136,6 +137,79 @@ HeadlightsFix_DontLimit:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const int re3_buffsize = 1024;
|
||||||
|
static char re3_buff[re3_buffsize];
|
||||||
|
|
||||||
|
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func)
|
||||||
|
{
|
||||||
|
int nCode;
|
||||||
|
|
||||||
|
strcpy_s(re3_buff, re3_buffsize, "Assertion failed!" );
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "\n" );
|
||||||
|
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "File: ");
|
||||||
|
strcat_s(re3_buff, re3_buffsize, filename );
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "\n" );
|
||||||
|
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "Line: " );
|
||||||
|
_itoa_s( lineno, re3_buff + strlen(re3_buff), re3_buffsize - strlen(re3_buff), 10 );
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "\n");
|
||||||
|
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "Function: ");
|
||||||
|
strcat_s(re3_buff, re3_buffsize, func );
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "\n" );
|
||||||
|
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "Expression: ");
|
||||||
|
strcat_s(re3_buff, re3_buffsize, expr);
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "\n");
|
||||||
|
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "\n" );
|
||||||
|
strcat_s(re3_buff, re3_buffsize, "(Press Retry to debug the application)");
|
||||||
|
|
||||||
|
|
||||||
|
nCode = ::MessageBoxA(NULL, re3_buff, "RE3 Assertion Failed!",
|
||||||
|
MB_ABORTRETRYIGNORE|MB_ICONHAND|MB_SETFOREGROUND|MB_TASKMODAL);
|
||||||
|
|
||||||
|
if (nCode == IDABORT)
|
||||||
|
{
|
||||||
|
raise(SIGABRT);
|
||||||
|
_exit(3);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (nCode == IDRETRY)
|
||||||
|
{
|
||||||
|
__debugbreak();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (nCode == IDIGNORE)
|
||||||
|
return;
|
||||||
|
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
|
||||||
|
void re3_debug(char *format, ...)
|
||||||
|
{
|
||||||
|
va_list va;
|
||||||
|
va_start(va, format);
|
||||||
|
vsprintf_s(re3_buff, re3_buffsize, format, va);
|
||||||
|
va_end(va);
|
||||||
|
|
||||||
|
printf("%s\n", re3_buff);
|
||||||
|
}
|
||||||
|
|
||||||
|
void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...)
|
||||||
|
{
|
||||||
|
char buff[re3_buffsize *2];
|
||||||
|
va_list va;
|
||||||
|
va_start(va, format);
|
||||||
|
vsprintf_s(re3_buff, re3_buffsize, format, va);
|
||||||
|
va_end(va);
|
||||||
|
|
||||||
|
sprintf_s(buff, re3_buffsize * 2, "[%s.%s:%d]: %s", filename, func, lineno, re3_buff);
|
||||||
|
|
||||||
|
OutputDebugStringA(buff);
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
patch()
|
patch()
|
||||||
|
@ -587,7 +587,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_SMOKE_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_SMOKE_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpSmokeTex[i]);
|
RwTextureDestroy(gpSmokeTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpSmokeTex[i] = NULL;
|
gpSmokeTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -595,7 +595,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_SMOKE2_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_SMOKE2_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpSmoke2Tex[i]);
|
RwTextureDestroy(gpSmoke2Tex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpSmoke2Tex[i] = NULL;
|
gpSmoke2Tex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -603,7 +603,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_RUBBER_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_RUBBER_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpRubberTex[i]);
|
RwTextureDestroy(gpRubberTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpRubberTex[i] = NULL;
|
gpRubberTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -611,7 +611,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_RAINSPLASH_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_RAINSPLASH_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpRainSplashTex[i]);
|
RwTextureDestroy(gpRainSplashTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpRainSplashTex[i] = NULL;
|
gpRainSplashTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -619,7 +619,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_WATERSPRAY_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_WATERSPRAY_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpWatersprayTex[i]);
|
RwTextureDestroy(gpWatersprayTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpWatersprayTex[i] = NULL;
|
gpWatersprayTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -627,7 +627,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_EXPLOSIONMEDIUM_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_EXPLOSIONMEDIUM_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpExplosionMediumTex[i]);
|
RwTextureDestroy(gpExplosionMediumTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpExplosionMediumTex[i] = NULL;
|
gpExplosionMediumTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -635,7 +635,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_GUNFLASH_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_GUNFLASH_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpGunFlashTex[i]);
|
RwTextureDestroy(gpGunFlashTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpGunFlashTex[i] = NULL;
|
gpGunFlashTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -643,7 +643,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_RAINDROP_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_RAINDROP_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpRainDropTex[i]);
|
RwTextureDestroy(gpRainDropTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpRainDropTex[i] = NULL;
|
gpRainDropTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -651,7 +651,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_RAINSPLASHUP_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_RAINSPLASHUP_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpRainSplashupTex[i]);
|
RwTextureDestroy(gpRainSplashupTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpRainSplashupTex[i] = NULL;
|
gpRainSplashupTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -659,7 +659,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_BIRDFRONT_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_BIRDFRONT_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpBirdfrontTex[i]);
|
RwTextureDestroy(gpBirdfrontTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpBirdfrontTex[i] = NULL;
|
gpBirdfrontTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -667,7 +667,7 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_CARDEBRIS_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_CARDEBRIS_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpCarDebrisTex[i]);
|
RwTextureDestroy(gpCarDebrisTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpCarDebrisTex[i] = NULL;
|
gpCarDebrisTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -675,78 +675,78 @@ void CParticle::Shutdown()
|
|||||||
for ( Int32 i = 0; i < MAX_CARSPLASH_FILES; i++ )
|
for ( Int32 i = 0; i < MAX_CARSPLASH_FILES; i++ )
|
||||||
{
|
{
|
||||||
RwTextureDestroy(gpCarSplashTex[i]);
|
RwTextureDestroy(gpCarSplashTex[i]);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpCarSplashTex[i] = NULL;
|
gpCarSplashTex[i] = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
RwTextureDestroy(gpFlame1Tex);
|
RwTextureDestroy(gpFlame1Tex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpFlame1Tex = NULL;
|
gpFlame1Tex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpFlame5Tex);
|
RwTextureDestroy(gpFlame5Tex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpFlame5Tex = NULL;
|
gpFlame5Tex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpRainDropSmallTex);
|
RwTextureDestroy(gpRainDropSmallTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpRainDropSmallTex = NULL;
|
gpRainDropSmallTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpBloodTex);
|
RwTextureDestroy(gpBloodTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpBloodTex = NULL;
|
gpBloodTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpLeafTex);
|
RwTextureDestroy(gpLeafTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpLeafTex = NULL;
|
gpLeafTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpCloudTex1);
|
RwTextureDestroy(gpCloudTex1);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpCloudTex1 = NULL;
|
gpCloudTex1 = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpCloudTex4);
|
RwTextureDestroy(gpCloudTex4);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpCloudTex4 = NULL;
|
gpCloudTex4 = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpBloodSmallTex);
|
RwTextureDestroy(gpBloodSmallTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpBloodSmallTex = NULL;
|
gpBloodSmallTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpGungeTex);
|
RwTextureDestroy(gpGungeTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpGungeTex = NULL;
|
gpGungeTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpCollisionSmokeTex);
|
RwTextureDestroy(gpCollisionSmokeTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpCollisionSmokeTex = NULL;
|
gpCollisionSmokeTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpBulletHitTex);
|
RwTextureDestroy(gpBulletHitTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpBulletHitTex = NULL;
|
gpBulletHitTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpGunShellTex);
|
RwTextureDestroy(gpGunShellTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpGunShellTex = NULL;
|
gpGunShellTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpWakeOldTex);
|
RwTextureDestroy(gpWakeOldTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpWakeOldTex = NULL;
|
gpWakeOldTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTextureDestroy(gpPointlightTex);
|
RwTextureDestroy(gpPointlightTex);
|
||||||
#if GTA3_1_1_PATCH == TRUE
|
#ifdef GTA3_1_1_PATCH
|
||||||
gpPointlightTex = NULL;
|
gpPointlightTex = NULL;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -654,7 +654,6 @@ HandleKeyUp(RsKeyStatus *keyStatus)
|
|||||||
if ( c < 255 )
|
if ( c < 255 )
|
||||||
{
|
{
|
||||||
CPad::TempKeyState.VK_KEYS[c] = 0;
|
CPad::TempKeyState.VK_KEYS[c] = 0;
|
||||||
pad0->AddToPCCheatString(c);
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -190,7 +190,6 @@ typedef struct RsPadButtonStatus RsPadButtonStatus;
|
|||||||
struct RsPadButtonStatus
|
struct RsPadButtonStatus
|
||||||
{
|
{
|
||||||
RwInt32 padID;
|
RwInt32 padID;
|
||||||
RwUInt32 padButtons;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
enum RsPadButtons
|
enum RsPadButtons
|
||||||
|
1097
src/skel/win/win.cpp
1097
src/skel/win/win.cpp
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user