mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-24 08:41:49 +01:00
Merge remote-tracking branch 'upstream/miami' into miami
This commit is contained in:
commit
a6680e38d5
@ -24,6 +24,7 @@ cAudioManager::cAudioManager()
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{
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m_bIsInitialised = false;
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m_bReverb = true;
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field_6 = 0;
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m_fSpeedOfSound = SPEED_OF_SOUND / TIME_SPENT;
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m_nTimeSpent = TIME_SPENT;
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m_nActiveSamples = NUM_SOUNDS_SAMPLES_SLOTS;
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|
@ -19,6 +19,64 @@
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#include "crossplatform.h"
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#endif
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/*
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As we ran onto an issue of having different volume levels for mono streams
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and stereo streams we are now handling all the stereo panning ourselves.
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Each stream now has two sources - one panned to the left and one to the right,
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and uses two separate buffers to store data for each individual channel.
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For that we also have to reshuffle all decoded PCM stereo data from LRLRLRLR to
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LLLLRRRR (handled by CSortStereoBuffer).
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*/
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class CSortStereoBuffer
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{
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uint16* PcmBuf;
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size_t BufSize;
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public:
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CSortStereoBuffer() : PcmBuf(nil), BufSize(0) {}
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~CSortStereoBuffer()
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{
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if (PcmBuf)
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free(PcmBuf);
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}
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uint16* GetBuffer(size_t size)
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{
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if (size == 0) return nil;
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if (!PcmBuf)
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{
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BufSize = size;
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PcmBuf = (uint16*)malloc(BufSize);
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}
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else if (BufSize < size)
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{
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BufSize = size;
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PcmBuf = (uint16*)realloc(PcmBuf, size);
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}
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return PcmBuf;
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}
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void SortStereo(void* buf, size_t size)
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{
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uint16* InBuf = (uint16*)buf;
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uint16* OutBuf = GetBuffer(size);
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if (!OutBuf) return;
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size_t rightStart = size / 4;
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for (size_t i = 0; i < size / 4; i++)
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{
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OutBuf[i] = InBuf[i*2];
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OutBuf[i+rightStart] = InBuf[i*2+1];
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}
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memcpy(InBuf, OutBuf, size);
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}
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};
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CSortStereoBuffer SortStereoBuffer;
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#ifndef AUDIO_OPUS
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class CSndFile : public IDecoder
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{
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@ -81,7 +139,11 @@ public:
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uint32 Decode(void *buffer)
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{
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if ( !IsOpened() ) return 0;
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return sf_read_short(m_pfSound, (short *)buffer, GetBufferSamples()) * GetSampleSize();
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size_t size = sf_read_short(m_pfSound, (short*)buffer, GetBufferSamples()) * GetSampleSize();
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if (GetChannels()==2)
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SortStereoBuffer.SortStereo(buffer, size);
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return size;
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}
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};
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@ -108,6 +170,8 @@ public:
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m_pMH = mpg123_new(nil, nil);
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if ( m_pMH )
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{
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mpg123_param(m_pMH, MPG123_FLAGS, MPG123_FUZZY | MPG123_SEEKBUFFER | MPG123_GAPLESS, 0.0);
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long rate = 0;
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int channels = 0;
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int encoding = 0;
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@ -183,6 +247,8 @@ public:
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assert("We can't handle audio files more then 2 GB yet :shrug:" && (size < UINT32_MAX));
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#endif
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if (err != MPG123_OK && err != MPG123_DONE) return 0;
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if (GetChannels() == 2)
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SortStereoBuffer.SortStereo(buffer, size);
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return (uint32)size;
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}
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};
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@ -274,6 +340,9 @@ public:
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if (size < 0)
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return 0;
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if (GetChannels() == 2)
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SortStereoBuffer.SortStereo(buffer, size * m_nChannels * GetSampleSize());
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return size * m_nChannels * GetSampleSize();
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}
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};
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@ -285,7 +354,7 @@ class CADFFile : public CMP3File
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{
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size_t bytesRead = fread(buf, 1, size, (FILE*)fh);
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uint8* _buf = (uint8*)buf;
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for (int i = 0; i < size; i++)
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for (size_t i = 0; i < size; i++)
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_buf[i] ^= 0x22;
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return bytesRead;
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}
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@ -304,6 +373,7 @@ public:
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m_pMH = mpg123_new(nil, nil);
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if (m_pMH)
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{
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mpg123_param(m_pMH, MPG123_FLAGS, MPG123_FUZZY | MPG123_SEEKBUFFER | MPG123_GAPLESS, 0.0);
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long rate = 0;
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int channels = 0;
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int encoding = 0;
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@ -338,8 +408,8 @@ void CStream::Terminate()
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#endif
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}
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CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUFFERS]) :
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m_alSource(source),
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CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS]) :
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m_pAlSources(sources),
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m_alBuffers(buffers),
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m_pBuffer(nil),
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m_bPaused(false),
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@ -422,7 +492,7 @@ void CStream::Delete()
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bool CStream::HasSource()
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{
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return m_alSource != AL_NONE;
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return (m_pAlSources[0] != AL_NONE) && (m_pAlSources[1] != AL_NONE);
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}
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bool CStream::IsOpened()
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@ -436,9 +506,10 @@ bool CStream::IsPlaying()
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if ( !m_bPaused )
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{
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ALint sourceState;
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alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
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if ( m_bActive || sourceState == AL_PLAYING )
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ALint sourceState[2];
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alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState[0]);
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alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]);
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if ( m_bActive || sourceState[0] == AL_PLAYING || sourceState[1] == AL_PLAYING)
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return true;
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}
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@ -449,9 +520,12 @@ void CStream::Pause()
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{
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if ( !HasSource() ) return;
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ALint sourceState = AL_PAUSED;
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alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
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alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState);
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if (sourceState != AL_PAUSED )
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alSourcePause(m_alSource);
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alSourcePause(m_pAlSources[0]);
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alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState);
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if (sourceState != AL_PAUSED)
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alSourcePause(m_pAlSources[1]);
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}
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void CStream::SetPause(bool bPause)
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@ -473,19 +547,21 @@ void CStream::SetPause(bool bPause)
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void CStream::SetPitch(float pitch)
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{
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if ( !HasSource() ) return;
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alSourcef(m_alSource, AL_PITCH, pitch);
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alSourcef(m_pAlSources[0], AL_PITCH, pitch);
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alSourcef(m_pAlSources[1], AL_PITCH, pitch);
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}
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void CStream::SetGain(float gain)
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{
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if ( !HasSource() ) return;
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alSourcef(m_alSource, AL_GAIN, gain);
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alSourcef(m_pAlSources[0], AL_GAIN, gain);
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alSourcef(m_pAlSources[1], AL_GAIN, gain);
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}
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void CStream::SetPosition(float x, float y, float z)
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void CStream::SetPosition(int i, float x, float y, float z)
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{
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if ( !HasSource() ) return;
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alSource3f(m_alSource, AL_POSITION, x, y, z);
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alSource3f(m_pAlSources[i], AL_POSITION, x, y, z);
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}
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void CStream::SetVolume(uint32 nVol)
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@ -496,8 +572,13 @@ void CStream::SetVolume(uint32 nVol)
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void CStream::SetPan(uint8 nPan)
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{
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m_nPan = clamp((int8)nPan - 63, 0, 63);
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SetPosition(0, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f)));
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m_nPan = clamp((int8)nPan + 64, 64, 127);
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SetPosition(1, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f)));
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m_nPan = nPan;
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SetPosition((nPan - 63)/64.0f, 0.0f, Sqrt(1.0f-SQR((nPan-63)/64.0f)));
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}
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void CStream::SetPosMS(uint32 nPos)
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@ -514,10 +595,10 @@ uint32 CStream::GetPosMS()
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ALint offset;
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//alGetSourcei(m_alSource, AL_SAMPLE_OFFSET, &offset);
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alGetSourcei(m_alSource, AL_BYTE_OFFSET, &offset);
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alGetSourcei(m_pAlSources[0], AL_BYTE_OFFSET, &offset);
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return m_pSoundFile->Tell()
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- m_pSoundFile->samples2ms(m_pSoundFile->GetBufferSamples() * (NUM_STREAMBUFFERS-1)) / m_pSoundFile->GetChannels()
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- m_pSoundFile->samples2ms(m_pSoundFile->GetBufferSamples() * (NUM_STREAMBUFFERS/2-1)) / m_pSoundFile->GetChannels()
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+ m_pSoundFile->samples2ms(offset/m_pSoundFile->GetSampleSize()) / m_pSoundFile->GetChannels();
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}
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@ -527,33 +608,41 @@ uint32 CStream::GetLengthMS()
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return m_pSoundFile->GetLength();
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}
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bool CStream::FillBuffer(ALuint alBuffer)
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bool CStream::FillBuffer(ALuint *alBuffer)
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{
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if ( !HasSource() )
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return false;
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if ( !IsOpened() )
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return false;
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if ( !(alBuffer != AL_NONE && alIsBuffer(alBuffer)) )
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if ( !(alBuffer[0] != AL_NONE && alIsBuffer(alBuffer[0])) )
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return false;
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if ( !(alBuffer[1] != AL_NONE && alIsBuffer(alBuffer[1])) )
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return false;
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uint32 size = m_pSoundFile->Decode(m_pBuffer);
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if( size == 0 )
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return false;
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alBufferData(alBuffer, m_pSoundFile->GetChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16,
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m_pBuffer, size, m_pSoundFile->GetSampleRate());
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uint32 channelSize = size / m_pSoundFile->GetChannels();
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alBufferData(alBuffer[0], AL_FORMAT_MONO16, m_pBuffer, channelSize, m_pSoundFile->GetSampleRate());
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// TODO: use just one buffer if we play mono
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if (m_pSoundFile->GetChannels() == 1)
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alBufferData(alBuffer[1], AL_FORMAT_MONO16, m_pBuffer, channelSize, m_pSoundFile->GetSampleRate());
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else
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alBufferData(alBuffer[1], AL_FORMAT_MONO16, (uint8*)m_pBuffer + channelSize, channelSize, m_pSoundFile->GetSampleRate());
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return true;
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}
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int32 CStream::FillBuffers()
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{
|
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int32 i = 0;
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for ( i = 0; i < NUM_STREAMBUFFERS; i++ )
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for ( i = 0; i < NUM_STREAMBUFFERS/2; i++ )
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{
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if ( !FillBuffer(m_alBuffers[i]) )
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if ( !FillBuffer(&m_alBuffers[i*2]) )
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break;
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alSourceQueueBuffers(m_alSource, 1, &m_alBuffers[i]);
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alSourceQueueBuffers(m_pAlSources[0], 1, &m_alBuffers[i*2]);
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alSourceQueueBuffers(m_pAlSources[1], 1, &m_alBuffers[i*2+1]);
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}
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return i;
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@ -563,12 +652,15 @@ void CStream::ClearBuffers()
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{
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if ( !HasSource() ) return;
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|
||||
ALint buffersQueued;
|
||||
alGetSourcei(m_alSource, AL_BUFFERS_QUEUED, &buffersQueued);
|
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ALint buffersQueued[2];
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alGetSourcei(m_pAlSources[0], AL_BUFFERS_QUEUED, &buffersQueued[0]);
|
||||
alGetSourcei(m_pAlSources[1], AL_BUFFERS_QUEUED, &buffersQueued[1]);
|
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ALuint value;
|
||||
while (buffersQueued--)
|
||||
alSourceUnqueueBuffers(m_alSource, 1, &value);
|
||||
while (buffersQueued[0]--)
|
||||
alSourceUnqueueBuffers(m_pAlSources[0], 1, &value);
|
||||
while (buffersQueued[1]--)
|
||||
alSourceUnqueueBuffers(m_pAlSources[1], 1, &value);
|
||||
}
|
||||
|
||||
bool CStream::Setup()
|
||||
@ -576,7 +668,6 @@ bool CStream::Setup()
|
||||
if ( IsOpened() )
|
||||
{
|
||||
m_pSoundFile->Seek(0);
|
||||
alSourcei(m_alSource, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
//SetPosition(0.0f, 0.0f, 0.0f);
|
||||
SetPitch(1.0f);
|
||||
//SetPan(m_nPan);
|
||||
@ -592,17 +683,29 @@ void CStream::SetPlay(bool state)
|
||||
if ( state )
|
||||
{
|
||||
ALint sourceState = AL_PLAYING;
|
||||
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
|
||||
alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState);
|
||||
if (sourceState != AL_PLAYING )
|
||||
alSourcePlay(m_alSource);
|
||||
alSourcePlay(m_pAlSources[0]);
|
||||
|
||||
sourceState = AL_PLAYING;
|
||||
alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState);
|
||||
if (sourceState != AL_PLAYING)
|
||||
alSourcePlay(m_pAlSources[1]);
|
||||
|
||||
m_bActive = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
ALint sourceState = AL_STOPPED;
|
||||
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
|
||||
alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState);
|
||||
if (sourceState != AL_STOPPED )
|
||||
alSourceStop(m_alSource);
|
||||
alSourceStop(m_pAlSources[0]);
|
||||
|
||||
sourceState = AL_STOPPED;
|
||||
alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState);
|
||||
if (sourceState != AL_STOPPED)
|
||||
alSourceStop(m_pAlSources[1]);
|
||||
|
||||
m_bActive = false;
|
||||
}
|
||||
}
|
||||
@ -633,35 +736,48 @@ void CStream::Update()
|
||||
|
||||
if ( !m_bPaused )
|
||||
{
|
||||
ALint sourceState;
|
||||
ALint buffersProcessed = 0;
|
||||
ALint sourceState[2];
|
||||
ALint buffersProcessed[2] = { 0, 0 };
|
||||
|
||||
alGetSourcei(m_alSource, AL_SOURCE_STATE, &sourceState);
|
||||
alGetSourcei(m_alSource, AL_BUFFERS_PROCESSED, &buffersProcessed);
|
||||
// Relying a lot on left buffer states in here
|
||||
|
||||
//alSourcef(m_pAlSources[0], AL_ROLLOFF_FACTOR, 0.0f);
|
||||
alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState[0]);
|
||||
alGetSourcei(m_pAlSources[0], AL_BUFFERS_PROCESSED, &buffersProcessed[0]);
|
||||
//alSourcef(m_pAlSources[1], AL_ROLLOFF_FACTOR, 0.0f);
|
||||
alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]);
|
||||
alGetSourcei(m_pAlSources[1], AL_BUFFERS_PROCESSED, &buffersProcessed[1]);
|
||||
|
||||
ALint looping = AL_FALSE;
|
||||
alGetSourcei(m_alSource, AL_LOOPING, &looping);
|
||||
alGetSourcei(m_pAlSources[0], AL_LOOPING, &looping);
|
||||
|
||||
if ( looping == AL_TRUE )
|
||||
{
|
||||
TRACE("stream set looping");
|
||||
alSourcei(m_alSource, AL_LOOPING, AL_TRUE);
|
||||
alSourcei(m_pAlSources[0], AL_LOOPING, AL_TRUE);
|
||||
alSourcei(m_pAlSources[1], AL_LOOPING, AL_TRUE);
|
||||
}
|
||||
|
||||
while( buffersProcessed-- )
|
||||
assert(buffersProcessed[0] == buffersProcessed[1]);
|
||||
|
||||
while( buffersProcessed[0]-- )
|
||||
{
|
||||
ALuint buffer;
|
||||
ALuint buffer[2];
|
||||
|
||||
alSourceUnqueueBuffers(m_alSource, 1, &buffer);
|
||||
alSourceUnqueueBuffers(m_pAlSources[0], 1, &buffer[0]);
|
||||
alSourceUnqueueBuffers(m_pAlSources[1], 1, &buffer[1]);
|
||||
|
||||
if ( m_bActive && FillBuffer(buffer) )
|
||||
alSourceQueueBuffers(m_alSource, 1, &buffer);
|
||||
if (m_bActive && FillBuffer(buffer))
|
||||
{
|
||||
alSourceQueueBuffers(m_pAlSources[0], 1, &buffer[0]);
|
||||
alSourceQueueBuffers(m_pAlSources[1], 1, &buffer[1]);
|
||||
}
|
||||
}
|
||||
|
||||
if ( sourceState != AL_PLAYING )
|
||||
if ( sourceState[0] != AL_PLAYING )
|
||||
{
|
||||
alGetSourcei(m_alSource, AL_BUFFERS_PROCESSED, &buffersProcessed);
|
||||
SetPlay(buffersProcessed!=0);
|
||||
alGetSourcei(m_pAlSources[0], AL_BUFFERS_PROCESSED, &buffersProcessed[0]);
|
||||
SetPlay(buffersProcessed[0]!=0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,7 @@
|
||||
#ifdef AUDIO_OAL
|
||||
#include <AL/al.h>
|
||||
|
||||
#define NUM_STREAMBUFFERS 4
|
||||
#define NUM_STREAMBUFFERS 8
|
||||
|
||||
class IDecoder
|
||||
{
|
||||
@ -57,7 +57,7 @@ public:
|
||||
class CStream
|
||||
{
|
||||
char m_aFilename[128];
|
||||
ALuint &m_alSource;
|
||||
ALuint *m_pAlSources;
|
||||
ALuint (&m_alBuffers)[NUM_STREAMBUFFERS];
|
||||
|
||||
bool m_bPaused;
|
||||
@ -73,20 +73,20 @@ class CStream
|
||||
IDecoder *m_pSoundFile;
|
||||
|
||||
bool HasSource();
|
||||
void SetPosition(float x, float y, float z);
|
||||
void SetPosition(int i, float x, float y, float z);
|
||||
void SetPitch(float pitch);
|
||||
void SetGain(float gain);
|
||||
void Pause();
|
||||
void SetPlay(bool state);
|
||||
|
||||
bool FillBuffer(ALuint alBuffer);
|
||||
bool FillBuffer(ALuint *alBuffer);
|
||||
int32 FillBuffers();
|
||||
void ClearBuffers();
|
||||
public:
|
||||
static void Initialise();
|
||||
static void Terminate();
|
||||
|
||||
CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUFFERS]);
|
||||
CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS]);
|
||||
~CStream();
|
||||
void Delete();
|
||||
|
||||
|
@ -102,7 +102,7 @@ CChannel aChannel[MAXCHANNELS+MAX2DCHANNELS];
|
||||
uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
|
||||
|
||||
uint32 nStreamLength[TOTAL_STREAMED_SOUNDS];
|
||||
ALuint ALStreamSources[MAX_STREAMS];
|
||||
ALuint ALStreamSources[MAX_STREAMS][2];
|
||||
ALuint ALStreamBuffers[MAX_STREAMS][NUM_STREAMBUFFERS];
|
||||
|
||||
struct tMP3Entry
|
||||
@ -245,9 +245,9 @@ release_existing()
|
||||
if (stream)
|
||||
stream->ProviderTerm();
|
||||
|
||||
alDeleteSources(1, &ALStreamSources[i]);
|
||||
alDeleteBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]);
|
||||
}
|
||||
alDeleteSources(MAX_STREAMS*2, ALStreamSources[0]);
|
||||
|
||||
CChannel::DestroyChannels();
|
||||
|
||||
@ -287,7 +287,10 @@ set_new_provider(int index)
|
||||
//TODO:
|
||||
_maxSamples = MAXCHANNELS;
|
||||
|
||||
ALCint attr[] = {ALC_FREQUENCY,MAX_FREQ,0};
|
||||
ALCint attr[] = {ALC_FREQUENCY,MAX_FREQ,
|
||||
ALC_MONO_SOURCES, MAX_STREAMS * 2 + MAXCHANNELS,
|
||||
0,
|
||||
};
|
||||
|
||||
ALDevice = alcOpenDevice(providers[index].id);
|
||||
ASSERT(ALDevice != NULL);
|
||||
@ -319,11 +322,17 @@ set_new_provider(int index)
|
||||
alGenAuxiliaryEffectSlots(1, &ALEffectSlot);
|
||||
alGenEffects(1, &ALEffect);
|
||||
}
|
||||
|
||||
|
||||
alGenSources(MAX_STREAMS*2, ALStreamSources[0]);
|
||||
for ( int32 i = 0; i < MAX_STREAMS; i++ )
|
||||
{
|
||||
alGenSources(1, &ALStreamSources[i]);
|
||||
alGenBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]);
|
||||
alSourcei(ALStreamSources[i][0], AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSource3f(ALStreamSources[i][0], AL_POSITION, 0.0f, 0.0f, 0.0f);
|
||||
alSourcef(ALStreamSources[i][0], AL_GAIN, 1.0f);
|
||||
alSourcei(ALStreamSources[i][1], AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSource3f(ALStreamSources[i][1], AL_POSITION, 0.0f, 0.0f, 0.0f);
|
||||
alSourcef(ALStreamSources[i][1], AL_GAIN, 1.0f);
|
||||
|
||||
CStream *stream = aStream[i];
|
||||
if (stream)
|
||||
@ -1937,7 +1946,7 @@ cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffect
|
||||
{
|
||||
if ( nEffectFlag ) {
|
||||
if ( nStream == 1 || nStream == 2 )
|
||||
stream->SetVolume(2*128*nVolume*m_nEffectsVolume >> 14); // double the volume for now as it plays too quiet
|
||||
stream->SetVolume(128*nVolume*m_nEffectsVolume >> 14);
|
||||
else
|
||||
stream->SetVolume(m_nEffectsFadeVolume*nVolume*m_nEffectsVolume >> 14);
|
||||
}
|
||||
|
@ -1921,10 +1921,12 @@ CStreaming::LoadBigBuildingsWhenNeeded(void)
|
||||
|
||||
ISLAND_LOADING_IS(LOW)
|
||||
CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition());
|
||||
#ifdef NO_ISLAND_LOADING
|
||||
else if(FrontEndMenuManager.m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_MEDIUM) {
|
||||
RemoveIslandsNotUsed(CGame::currLevel);
|
||||
CStreaming::RequestIslands(CGame::currLevel);
|
||||
}
|
||||
#endif
|
||||
|
||||
CStreaming::LoadAllRequestedModels(false);
|
||||
|
||||
|
@ -242,7 +242,7 @@ void
|
||||
CEntity::UpdateRwFrame(void)
|
||||
{
|
||||
if(m_rwObject)
|
||||
RwFrameUpdateObjects(rwObjectGetParent(m_rwObject));
|
||||
RwFrameUpdateObjects((RwFrame*)rwObjectGetParent(m_rwObject));
|
||||
}
|
||||
|
||||
void
|
||||
|
Loading…
Reference in New Issue
Block a user