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commit
a6e4619378
@ -3426,8 +3426,6 @@ CAutomobile::HydraulicControl(void)
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if(m_hydraulicState < 20 && m_fVelocityChangeForAudio > 0.2f){
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if(m_hydraulicState == 0){
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m_hydraulicState = 20;
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for(i = 0; i < 4; i++)
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m_aWheelPosition[i] -= 0.06f;
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DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_HYDRAULIC_1, 0.0f);
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setPrevRatio = true;
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}else{
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