mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-22 07:41:52 +01:00
Add Switch controller asset and configuration
* Add GXT string for the Nintendo Switch Controller * Add frontend and button textures for Nintendo Switch controllers * Fix wrong #ifndef when hiding screen resolution option on GTA_HANDHELD
This commit is contained in:
parent
b09b489ae7
commit
a99a04ed49
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
gamefiles/models/frontend_nsw.txd
Normal file
BIN
gamefiles/models/frontend_nsw.txd
Normal file
Binary file not shown.
BIN
gamefiles/models/nswbtns.txd
Normal file
BIN
gamefiles/models/nswbtns.txd
Normal file
Binary file not shown.
@ -2644,6 +2644,14 @@ const char *PlayStationButtons[][MAX_CONTROLLERACTIONS] =
|
||||
#undef PS2_CROSS
|
||||
#undef PS2_SQUARE
|
||||
|
||||
const char *NintendoSwitchButtons_noIcons[][MAX_CONTROLLERACTIONS] =
|
||||
CONTROLLER_BUTTONS("Y", "A", "B", "X", "L", "ZL", "LS", "R", "ZR", "RS", "BACK");
|
||||
|
||||
#ifdef BUTTON_ICONS
|
||||
const char *NintendoSwitchButtons[][MAX_CONTROLLERACTIONS] =
|
||||
CONTROLLER_BUTTONS("~T~", "~O~", "~X~", "~Q~", "~K~", "~M~", "~A~", "~J~", "~V~", "~C~", "BACK");
|
||||
#endif
|
||||
|
||||
#undef CONTROLLER_BUTTONS
|
||||
#undef VFB
|
||||
|
||||
@ -2664,6 +2672,9 @@ void CControllerConfigManager::GetWideStringOfCommandKeys(uint16 action, wchar *
|
||||
case CMenuManager::CONTROLLER_DUALSHOCK4:
|
||||
Buttons = CFont::ButtonsSlot != -1 ? PlayStationButtons : PlayStationButtons_noIcons;
|
||||
break;
|
||||
case CMenuManager::CONTROLLER_NINTENDO_SWITCH:
|
||||
Buttons = CFont::ButtonsSlot != -1 ? NintendoSwitchButtons : NintendoSwitchButtons_noIcons;
|
||||
break;
|
||||
default:
|
||||
#endif
|
||||
Buttons = CFont::ButtonsSlot != -1 ? XboxButtons : XboxButtons_noIcons;
|
||||
@ -2679,6 +2690,9 @@ void CControllerConfigManager::GetWideStringOfCommandKeys(uint16 action, wchar *
|
||||
case CMenuManager::CONTROLLER_DUALSHOCK4:
|
||||
Buttons = PlayStationButtons_noIcons;
|
||||
break;
|
||||
case CMenuManager::CONTROLLER_NINTENDO_SWITCH:
|
||||
Buttons = NintendoSwitchButtons_noIcons;
|
||||
break;
|
||||
default:
|
||||
Buttons = XboxButtons_noIcons;
|
||||
break;
|
||||
|
@ -142,8 +142,12 @@ int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
|
||||
#endif
|
||||
|
||||
#ifdef GAMEPAD_MENU
|
||||
#ifdef __SWITCH__
|
||||
int8 CMenuManager::m_PrefsControllerType = CONTROLLER_NINTENDO_SWITCH;
|
||||
#else
|
||||
int8 CMenuManager::m_PrefsControllerType = CONTROLLER_XBOXONE;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
int32 CMenuManager::OS_Language = LANG_ENGLISH;
|
||||
int8 CMenuManager::m_PrefsUseVibration;
|
||||
@ -3674,6 +3678,7 @@ const char* controllerTypesPaths[] = {
|
||||
"MODELS/FRONTEND_DS4.TXD",
|
||||
"MODELS/FRONTEND_X360.TXD",
|
||||
"MODELS/FRONTEND_XONE.TXD",
|
||||
"MODELS/FRONTEND_NSW.TXD",
|
||||
};
|
||||
|
||||
void
|
||||
@ -3686,6 +3691,9 @@ CMenuManager::LoadController(int8 type)
|
||||
case CONTROLLER_DUALSHOCK4:
|
||||
CFont::LoadButtons("MODELS/PS3BTNS.TXD");
|
||||
break;
|
||||
case CONTROLLER_NINTENDO_SWITCH:
|
||||
CFont::LoadButtons("MODELS/NSWBTNS.TXD");
|
||||
break;
|
||||
default:
|
||||
CFont::LoadButtons("MODELS/X360BTNS.TXD");
|
||||
break;
|
||||
@ -5928,6 +5936,18 @@ CMenuManager::PrintController(void)
|
||||
TEXT_L2R2_Y += 5.0f;
|
||||
TEXT_SELECT_X += 3.0f;
|
||||
break;
|
||||
case CONTROLLER_NINTENDO_SWITCH:
|
||||
TEXT_L1_Y += 5.0f;
|
||||
TEXT_L1_Y_VEH = TEXT_L1_Y;
|
||||
TEXT_R1_Y += 5.0f;
|
||||
TEXT_TRIANGLE_Y += 3.0f;
|
||||
TEXT_CIRCLE_Y += 3.0f;
|
||||
TEXT_CROSS_Y += 3.0f;
|
||||
TEXT_LSTICK_Y -= 23.0f;
|
||||
TEXT_DPAD_Y += 25.0;
|
||||
TEXT_RSTICK_Y += 1.0f;
|
||||
TEXT_R3_Y += 1.0f;
|
||||
break;
|
||||
};
|
||||
|
||||
if (m_DisplayControllerOnFoot) {
|
||||
|
@ -760,6 +760,7 @@ public:
|
||||
CONTROLLER_DUALSHOCK4,
|
||||
CONTROLLER_XBOX360,
|
||||
CONTROLLER_XBOXONE,
|
||||
CONTROLLER_NINTENDO_SWITCH,
|
||||
};
|
||||
|
||||
static int8 m_PrefsControllerType;
|
||||
|
@ -388,7 +388,7 @@ void DetectJoystickGoBack() {
|
||||
#endif
|
||||
|
||||
#ifdef GAMEPAD_MENU
|
||||
const char* controllerTypes[] = { "FEC_DS2", "FEC_DS3", "FEC_DS4", "FEC_360", "FEC_ONE" };
|
||||
const char* controllerTypes[] = { "FEC_DS2", "FEC_DS3", "FEC_DS4", "FEC_360", "FEC_ONE", "FEC_NSW" };
|
||||
void ControllerTypeAfterChange(int8 before, int8 after)
|
||||
{
|
||||
FrontEndMenuManager.LoadController(after);
|
||||
@ -889,7 +889,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
|
||||
{ "FET_GFX", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS,
|
||||
new CCustomScreenLayout({MENUSPRITE_MAINMENU, 50, 0, 20, FONT_HEADING, FESCREEN_LEFT_ALIGN, true, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE}), GraphicsGoBack,
|
||||
|
||||
#ifdef GTA_HANDHELD
|
||||
#ifndef GTA_HANDHELD
|
||||
MENUACTION_SCREENRES, "FED_RES", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS },
|
||||
#endif
|
||||
MENUACTION_WIDESCREEN, "FED_WIS", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS },
|
||||
|
@ -8061,6 +8061,9 @@ XBOX 360 CONTROLLER
|
||||
[FEC_ONE]
|
||||
XBOX ONE CONTROLLER
|
||||
|
||||
[FEC_NSW]
|
||||
NINTENDO SWITCH CONTROLLER
|
||||
|
||||
[FEC_TYP]
|
||||
GAMEPAD TYPE
|
||||
|
||||
|
@ -8329,6 +8329,9 @@ XBOX 360 CONTROLLER
|
||||
[FEC_ONE]
|
||||
XBOX ONE CONTROLLER
|
||||
|
||||
[FEC_NSW]
|
||||
NINTENDO SWITCH CONTROLLER
|
||||
|
||||
[FEC_TYP]
|
||||
GAMEPAD TYPE
|
||||
|
||||
|
@ -8146,6 +8146,9 @@ XBOX 360 CONTROLLER
|
||||
[FEC_ONE]
|
||||
XBOX ONE CONTROLLER
|
||||
|
||||
[FEC_NSW]
|
||||
NINTENDO SWITCH CONTROLLER
|
||||
|
||||
[FEC_TYP]
|
||||
GAMEPAD-TYP
|
||||
|
||||
|
@ -8158,6 +8158,9 @@ XBOX 360 CONTROLLER
|
||||
[FEC_ONE]
|
||||
XBOX ONE CONTROLLER
|
||||
|
||||
[FEC_NSW]
|
||||
NINTENDO SWITCH CONTROLLER
|
||||
|
||||
[FEC_TYP]
|
||||
GAMEPAD TYPE
|
||||
|
||||
|
@ -8067,6 +8067,9 @@ XBOX 360 CONTROLLER
|
||||
[FEC_ONE]
|
||||
XBOX ONE CONTROLLER
|
||||
|
||||
[FEC_NSW]
|
||||
NINTENDO SWITCH CONTROLLER
|
||||
|
||||
[FEC_TYP]
|
||||
GAMEPAD TYPE
|
||||
|
||||
|
@ -8069,6 +8069,9 @@ DUALSHOCK 4
|
||||
[FEC_ONE]
|
||||
КОНТРОЛЛЕР XBOX ONE
|
||||
|
||||
[FEC_NSW]
|
||||
КОНТРОЛЛЕР NINTENDO SWITCH
|
||||
|
||||
[FEC_TYP]
|
||||
ГЕЙМПАД
|
||||
|
||||
|
@ -8128,6 +8128,9 @@ MANDO DE XBOX 360
|
||||
[FEC_ONE]
|
||||
MANDO DE XBOX ONE
|
||||
|
||||
[FEC_NSW]
|
||||
MANDO DE NINTENDO SWITCH
|
||||
|
||||
[FEC_TYP]
|
||||
TIPO DE MANDO
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user