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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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fix pickup coronas
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@ -1186,7 +1186,9 @@ CPickups::DoPickUpEffects(CEntity *entity)
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CCoronas::REFLECTION_OFF,
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CCoronas::LOSCHECK_OFF,
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CCoronas::STREAK_OFF,
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0.0f);
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0.0f,
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false,
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-0.5f);
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}
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}
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@ -1253,7 +1255,7 @@ CPickups::DoCollectableEffects(CEntity *entity)
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int32 color = (MAXDIST - dist) * (0.5f * s + 0.5f) / MAXDIST * 255.0f;
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CShadows::StoreStaticShadow((uintptr)entity, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &pos, 2.0f, 0.0f, 0.0f, -2.0f, 0, color, color, color, 4.0f,
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1.0f, 40.0f, false, 0.0f);
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CCoronas::RegisterCorona((uintptr)entity, color, color, color, 255, pos, 0.6f, 40.0f, CCoronas::TYPE_RING, CCoronas::FLARE_NONE, CCoronas::REFLECTION_OFF, CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f);
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CCoronas::RegisterCorona((uintptr)entity, color, color, color, 255, pos, 0.6f, 40.0f, CCoronas::TYPE_HEX, CCoronas::FLARE_NONE, CCoronas::REFLECTION_OFF, CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f);
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}
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entity->GetMatrix().SetRotateZOnly((float)(CTimer::GetTimeInMilliseconds() & 0xFFF) * DEGTORAD(360.0f / 0x1000));
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