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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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Small fixes for linux build
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@ -855,12 +855,23 @@ RpSkin *RpSkinGeometryGetSkin( RpGeometry *geometry ) { return Skin::get(geometr
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RpAtomic *RpSkinAtomicSetHAnimHierarchy( RpAtomic *atomic, RpHAnimHierarchy *hierarchy ) { Skin::setHierarchy(atomic, hierarchy); return atomic; }
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RpAtomic *RpSkinAtomicSetHAnimHierarchy( RpAtomic *atomic, RpHAnimHierarchy *hierarchy ) { Skin::setHierarchy(atomic, hierarchy); return atomic; }
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RpHAnimHierarchy *RpSkinAtomicGetHAnimHierarchy( const RpAtomic *atomic ) { return Skin::getHierarchy(atomic); }
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RpHAnimHierarchy *RpSkinAtomicGetHAnimHierarchy( const RpAtomic *atomic ) { return Skin::getHierarchy(atomic); }
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RwImage *
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RtBMPImageWrite(RwImage *image, const RwChar *imageName)
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{
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char *r = (char *)alloca(strlen((char *)imageName) + 2);
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RwImage *RtBMPImageWrite(RwImage * image, const RwChar * imageName) { rw::writeBMP(image, imageName); return image; }
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// Use default path(and pass error handling to librw) if we can't find any match
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RwImage *RtBMPImageRead(const RwChar * imageName) { return rw::readBMP(imageName); }
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if(!casepath((char *)imageName, r)) r = (char *)imageName;
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rw::writeBMP(image, r);
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return image;
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}
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RwImage *
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RtBMPImageRead(const RwChar *imageName)
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{
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char *r = (char *)alloca(strlen((char *)imageName) + 2);
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// Use default path(and pass error handling to librw) if we can't find any match
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if(!casepath((char *)imageName, r)) r = (char *)imageName;
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return rw::readBMP(r);
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}
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#include "rtquat.h"
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#include "rtquat.h"
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@ -137,7 +137,7 @@ public:
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void SetVehicleComponentFlags(RwFrame *frame, uint32 flags);
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void SetVehicleComponentFlags(RwFrame *frame, uint32 flags);
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void PreprocessHierarchy(void);
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void PreprocessHierarchy(void);
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void GetWheelPosn(int32 n, CVector &pos);
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void GetWheelPosn(int32 n, CVector &pos);
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CVector &GetFrontSeatPosn(void) { return m_positions[m_vehicleType == VEHICLE_TYPE_BOAT ? BOAT_POS_FRONTSEAT : CAR_POS_FRONTSEAT]; };
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const CVector &GetFrontSeatPosn(void) { return m_vehicleType == VEHICLE_TYPE_BOAT ? m_positions[BOAT_POS_FRONTSEAT] : m_positions[CAR_POS_FRONTSEAT]; }
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int32 ChooseComponent(void);
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int32 ChooseComponent(void);
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int32 ChooseSecondComponent(void);
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int32 ChooseSecondComponent(void);
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