style change

This commit is contained in:
erorcun 2020-12-12 20:39:34 +03:00
parent 229b8f304a
commit b3f97cdce4

View File

@ -1334,14 +1334,14 @@ CPed::ProcessObjective(void)
// I hope so // I hope so
CVector ourHead = GetMatrix() * CVector(0.5f, 0.0f, 0.6f); CVector ourHead = GetMatrix() * CVector(0.5f, 0.0f, 0.6f);
CVector maxShotPos = m_carInObjective->GetPosition() - ourHead; CVector maxShotPos = m_carInObjective->GetPosition() - ourHead;
maxShotPos.Normalise(); maxShotPos *= wepInfo->m_fRange / maxShotPos.Magnitude();
maxShotPos = maxShotPos * wepInfo->m_fRange + ourHead; maxShotPos += ourHead;
CWorld::bIncludeDeadPeds = true;
CColPoint foundCol; CColPoint foundCol;
CEntity *foundEnt; CEntity *foundEnt;
CWorld::ProcessLineOfSight(ourHead, maxShotPos, foundCol, foundEnt,
true, true, true, true, false, true, false); CWorld::bIncludeDeadPeds = true;
CWorld::ProcessLineOfSight(ourHead, maxShotPos, foundCol, foundEnt, true, true, true, true, false, true, false);
CWorld::bIncludeDeadPeds = false; CWorld::bIncludeDeadPeds = false;
if (foundEnt == m_carInObjective) { if (foundEnt == m_carInObjective) {
SetAttack(m_carInObjective); SetAttack(m_carInObjective);