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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-22 09:09:15 +01:00
silentpatch fixes
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eefb0c817f
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@ -1886,7 +1886,13 @@ CVehicle* CStoredCar::RestoreCar()
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#ifdef FIX_BUGS
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if (pVehicle->IsCar())
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#endif
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{
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((CAutomobile*)pVehicle)->m_bombType = m_nCarBombType;
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#ifdef FIX_BUGS
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if (m_nCarBombType != CARBOMB_NONE)
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((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed();
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#endif
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}
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pVehicle->bHasBeenOwnedByPlayer = true;
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pVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
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pVehicle->bBulletProof = m_bBulletproof;
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@ -74,7 +74,7 @@ bool bDidWeProcessAnyCinemaCam;
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CCamera::CCamera(void)
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{
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#ifdef GTA3_1_1_PATCH
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#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
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m_fMouseAccelHorzntl = 0.0025f;
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m_fMouseAccelVertical = 0.003f;
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#endif
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@ -88,7 +88,7 @@ CCamera::CCamera(float)
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void
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CCamera::Init(void)
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{
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#ifdef GTA3_1_1_PATCH
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#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
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float fMouseAccelHorzntl = m_fMouseAccelHorzntl;
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float fMouseAccelVertical = m_fMouseAccelVertical;
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#endif
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@ -104,7 +104,7 @@ CCamera::Init(void)
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memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh?
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#endif
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#ifdef GTA3_1_1_PATCH
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#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
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m_fMouseAccelHorzntl = fMouseAccelHorzntl;
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m_fMouseAccelVertical = fMouseAccelVertical;
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#endif
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@ -237,7 +237,7 @@ CCamera::Init(void)
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m_uiTransitionState = 0;
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m_uiTimeTransitionStart = 0;
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m_bLookingAtPlayer = true;
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#ifndef GTA3_1_1_PATCH
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#if !defined(GTA3_1_1_PATCH) && !defined(FIX_BUGS)
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m_fMouseAccelHorzntl = 0.0025f;
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m_fMouseAccelVertical = 0.003f;
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#endif
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@ -106,12 +106,14 @@ CdStreamInit(int32 numChannels)
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GetDiskFreeSpace(nil, &SectorsPerCluster, &BytesPerSector, &NumberOfFreeClusters, &TotalNumberOfClusters);
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_gdwCdStreamFlags = 0;
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#ifndef FIX_BUGS // this just slows down streaming
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if ( BytesPerSector <= CDSTREAM_SECTOR_SIZE )
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{
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_gdwCdStreamFlags |= FILE_FLAG_NO_BUFFERING;
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debug("Using no buffered loading for streaming\n");
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}
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#endif
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_gbCdStreamOverlapped = TRUE;
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@ -1100,6 +1100,10 @@ int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 color, eBlipDisplay
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if (!ms_RadarTrace[nextBlip].m_bInUse)
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break;
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}
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#ifdef FIX_BUGS
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if (nextBlip == NUMRADARBLIPS)
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return -1;
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#endif
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ms_RadarTrace[nextBlip].m_eBlipType = type;
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ms_RadarTrace[nextBlip].m_nColor = color;
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ms_RadarTrace[nextBlip].m_bDim = 1;
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@ -1121,6 +1125,10 @@ int CRadar::SetEntityBlip(eBlipType type, int32 handle, int32 color, eBlipDispla
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if (!ms_RadarTrace[nextBlip].m_bInUse)
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break;
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}
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#ifdef FIX_BUGS
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if (nextBlip == NUMRADARBLIPS)
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return -1;
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#endif
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ms_RadarTrace[nextBlip].m_eBlipType = type;
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ms_RadarTrace[nextBlip].m_nColor = color;
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ms_RadarTrace[nextBlip].m_bDim = 1;
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@ -1452,6 +1460,10 @@ CRadar::ToggleTargetMarker(float x, float y)
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if (!ms_RadarTrace[nextBlip].m_bInUse)
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break;
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}
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#ifdef FIX_BUGS
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if (nextBlip == NUMRADARBLIPS)
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return;
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#endif
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ms_RadarTrace[nextBlip].m_eBlipType = BLIP_COORD;
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ms_RadarTrace[nextBlip].m_nColor = 0x333333FF;
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ms_RadarTrace[nextBlip].m_bDim = 1;
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@ -1095,8 +1095,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
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if ( wParam == VK_SHIFT )
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_InputTranslateShiftKeyUpDown(&ks);
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#ifdef FIX_BUGS
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break;
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#else
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return 0L;
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#endif
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}
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case WM_KEYUP:
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@ -1109,7 +1112,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
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if ( wParam == VK_SHIFT )
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_InputTranslateShiftKeyUpDown(&ks);
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#ifdef FIX_BUGS
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break;
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#else
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return 0L;
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#endif
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}
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case WM_SYSKEYDOWN:
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@ -1122,7 +1129,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
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if ( wParam == VK_SHIFT )
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_InputTranslateShiftKeyUpDown(&ks);
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#ifdef FIX_BUGS
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break;
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#else
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return 0L;
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#endif
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}
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case WM_SYSKEYUP:
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@ -1135,7 +1146,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
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if ( wParam == VK_SHIFT )
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_InputTranslateShiftKeyUpDown(&ks);
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#ifdef FIX_BUGS
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break;
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#else
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return 0L;
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#endif
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}
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case WM_ACTIVATEAPP:
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@ -42,8 +42,10 @@ CDamageManager::FuckCarCompletely(void)
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#endif
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}
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// Why set to no damage?
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#ifndef FIX_BUGS
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m_lightStatus = 0;
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m_panelStatus = 0;
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#endif
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SetEngineStatus(250);
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}
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@ -1608,6 +1608,9 @@ CWeapon::FireM16_1stPerson(CEntity *shooter)
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if ( shooter == FindPlayerPed() )
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{
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#ifdef FIX_BUGS
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CStats::InstantHitsFiredByPlayer++;
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#endif
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CPad::GetPad(0)->StartShake_Distance(240, 128, FindPlayerPed()->GetPosition().x, FindPlayerPed()->GetPosition().y, FindPlayerPed()->GetPosition().z);
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if ( m_eWeaponType == WEAPONTYPE_M16 )
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2
vendor/opusfile
vendored
2
vendor/opusfile
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@ -1 +1 @@
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Subproject commit 6452e838e68e8f4fc0b3599523c760ac6276ce89
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Subproject commit f94a1764b0dcdd84ee8c13c040de9f4c1a67e4df
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