mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-22 17:19:15 +01:00
Merge pull request #49 from gennariarmando/master
Initial commit for Frontend.
This commit is contained in:
commit
b50440a6f0
1477
src/Frontend.cpp
1477
src/Frontend.cpp
File diff suppressed because it is too large
Load Diff
177
src/Frontend.h
177
src/Frontend.h
@ -2,6 +2,43 @@
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#include "Sprite2d.h"
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#include "Sprite2d.h"
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#define HEADER_POS_X 35.0f
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#define HEADER_POS_Y 93.0f
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#define HEADER_WIDTH 0.84f
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#define HEADER_HEIGHT 1.6f
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#define ACTION_POS_X 20.0f
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#define ACTION_POS_Y 37.5f
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#define ACTION_WIDTH 0.675f
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#define ACTION_HEIGHT 0.81f
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#define COLUMN_POS_X HEADER_POS_X + 16.0f
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#define COLUMN_MAX_Y 149.0f
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#define COLUMN_MID_Y 100.0f
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#define COLUMN_MIN_Y 110.0f
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#define COLUMN_PAUSE_Y 25.0f
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#define COLUMN_START_Y 9.0f
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#define COLUMN_FEDS 139.0f
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#define COLUMN_SAVE_X 121.0f
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#define COLUMN_SAVE_Y 111.0f
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#define COLUMN_SPACING_MAX 24.0f
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#define COLUMN_SPACING_MIN 20.0f
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#define SELECT_BOX_MAX 20.5f
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#define SELECT_BOX_MIN 17.0f
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#define FE_RADIO_ICON_X 31.5f
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#define FE_RADIO_ICON_Y 29.5f
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#define FE_RADIO_ICON_W 60.0f
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#define FE_RADIO_ICON_H 60.0f
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#define DROP_COLOR_A 150
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#define DROP_COLOR_SIZE -1
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#define SLIDER_X 306.0f
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enum {
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enum {
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LANGUAGE_AMERICAN,
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LANGUAGE_AMERICAN,
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LANGUAGE_FRENCH,
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LANGUAGE_FRENCH,
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@ -10,6 +47,70 @@ enum {
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LANGUAGE_SPANISH,
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LANGUAGE_SPANISH,
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};
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};
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enum eFrontendSprites {
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FE2_MAINPANEL_UL,
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FE2_MAINPANEL_UR,
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FE2_MAINPANEL_DL,
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FE2_MAINPANEL_DR,
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FE2_MAINPANEL_DR2,
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FE2_TABACTIVE,
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FE_ICONBRIEF,
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FE_ICONSTATS,
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FE_ICONCONTROLS,
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FE_ICONSAVE,
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FE_ICONAUDIO,
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FE_ICONDISPLAY,
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FE_ICONLANGUAGE,
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FE_CONTROLLER,
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FE_CONTROLLERSH,
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FE_ARROWS1,
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FE_ARROWS2,
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|
FE_ARROWS3,
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|
FE_ARROWS4,
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|
FE_RADIO1,
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|
FE_RADIO2,
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FE_RADIO3,
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|
FE_RADIO4,
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||||||
|
FE_RADIO5,
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|
FE_RADIO6,
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|
FE_RADIO7,
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|
FE_RADIO8,
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|
FE_RADIO9,
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|
};
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|
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enum eMenuSprites {
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|
MENU_CONNECTION,
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|
MENU_FINDGAME,
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|
MENU_HOSTGAME,
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|
MENU_MAINMENU,
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|
MENU_PLAYERSET,
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|
MENU_SINGLEPLAYER,
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|
MENU_MULTIPLAYER,
|
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|
MENU_DMALOGO,
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|
MENU_GTALOGO,
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|
MENU_RSTARLOGO,
|
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|
MENU_GAMESPY,
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|
MENU_MOUSE,
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|
MENU_MOUSET,
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|
MENU_MP3LOGO,
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|
MENU_DOWNOFF,
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|
MENU_UPOFF,
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MENU_DOWNON,
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|
MENU_UPON,
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|
MENU_GTA3LOGO,
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|
};
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|
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|
enum eMenuActions {
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|
MENU_ACTION_SAVE_1 = 1,
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|
MENU_ACTION_SAVE_2,
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|
MENU_ACTION_SAVE_3,
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|
MENU_ACTION_SAVE_4,
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|
MENU_ACTION_SAVE_5,
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|
MENU_ACTION_SAVE_6,
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|
MENU_ACTION_SAVE_7,
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|
MENU_ACTION_SAVE_8,
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||||||
|
};
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|
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enum eMenuScreen {
|
enum eMenuScreen {
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MENU_NONE = 0,
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MENU_NONE = 0,
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MENU_STATS = 1,
|
MENU_STATS = 1,
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@ -72,6 +173,11 @@ enum eMenuScreen {
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MENU_58 = 58,
|
MENU_58 = 58,
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};
|
};
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|
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enum eCheckHover {
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ACTIVATE_OPTION = 2,
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IGNORE_OPTION = 42,
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};
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struct tSkinInfo
|
struct tSkinInfo
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{
|
{
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int field_0;
|
int field_0;
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@ -81,6 +187,20 @@ struct tSkinInfo
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int field_304;
|
int field_304;
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};
|
};
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|
struct CMenuScreen {
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char m_ScreenName[8];
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|
int32 m_PreviousPage[3]; //
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|
int32 m_ParentEntry[2];
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struct CMenuEntry
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|
{
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int32 m_Action;
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char m_EntryName[8];
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|
int32 m_ActionSlot;
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|
int32 m_TargetMenu;
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||||||
|
} m_aEntries[18];
|
||||||
|
};
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|
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||||||
class CMenuManager
|
class CMenuManager
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{
|
{
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public:
|
public:
|
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@ -136,10 +256,10 @@ public:
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int m_nHelperTextAlpha;
|
int m_nHelperTextAlpha;
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int m_nMouseOldPosX;
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int m_nMouseOldPosX;
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int m_nMouseOldPosY;
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int m_nMouseOldPosY;
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int field_544;
|
int m_nHoverOption;
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int m_nCurrScreen;
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int m_nCurrScreen;
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int m_nCurrOption;
|
int m_nCurrOption;
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int field_550;
|
int m_nCurrentInput;
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int m_nPrevScreen;
|
int m_nPrevScreen;
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int field_558;
|
int field_558;
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int m_nCurrSaveSlot;
|
int m_nCurrSaveSlot;
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@ -165,17 +285,56 @@ public:
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static int8 &m_bFrontEnd_ReloadObrTxtGxt;
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static int8 &m_bFrontEnd_ReloadObrTxtGxt;
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static int32 &m_PrefsMusicVolume;
|
static int32 &m_PrefsMusicVolume;
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static int32 &m_PrefsSfxVolume;
|
static int32 &m_PrefsSfxVolume;
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|
static bool &m_bStartUpFrontEndRequested;
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|
static bool &m_bShutDownFrontEndRequested;
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||||||
|
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static bool &m_PrefsAllowNastyGame;
|
static bool &m_PrefsAllowNastyGame;
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static bool &m_bStartUpFrontEndRequested;
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|
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void Process(void);
|
private:
|
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void DrawFrontEnd(void);
|
enum eColumns { L, R, COLUMNS, };
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void UnloadTextures(void);
|
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void LoadAllTextures(void);
|
public:
|
||||||
void LoadSettings(void);
|
void BuildStatLine(char *, void *, uint16, void *);
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||||||
void WaitForUserCD(void);
|
static void CentreMousePointer();
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void CheckCodesForControls(int, int);
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|
bool CheckHover(int x1, int x2, int y1, int y2);
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int CostructStatLine(int);
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|
void DisplayHelperText();
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|
float DisplaySlider(float, float, float, float, float, float);
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|
void DoSettingsBeforeStartingAGame();
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|
void Draw();
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|
void DrawControllerBound(int, int, int, uint8);
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|
void DrawControllerScreenExtraText(int, int, int);
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||||||
|
void DrawControllerSetupScreen();
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||||||
|
void DrawFrontEnd();
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|
void DrawFrontEndNormal();
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|
void DrawPlayerSetupScreen();
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||||||
int FadeIn(int alpha);
|
int FadeIn(int alpha);
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|
void FilterOutColorMarkersFromString(uint16, CRGBA &);
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int GetStartOptionsCntrlConfigScreens();
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static void InitialiseChangedLanguageSettings();
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|
void LoadAllTextures();
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void LoadSettings();
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static void MessageScreen(char *);
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|
static void PickNewPlayerColour();
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|
void PrintBriefs();
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|
static void PrintErrorMessage();
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||||||
|
void PrintStats();
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||||||
|
void Process();
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|
void ProcessButtonPresses();
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|
void ProcessOnOffMenuOptions();
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static void RequestFrontEndShutdown();
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static void RequestFrontEndStartUp();
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|
void ResetHelperText();
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|
void SaveLoadFileError_SetUpErrorScreen();
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void SaveSettings();
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void SetHelperText(int text);
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|
void ShutdownJustMenu();
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|
static float StretchX(float);
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|
static float StretchY(float );
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|
void SwitchMenuOnAndOff();
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||||||
|
void UnloadTextures();
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||||||
|
void WaitForUserCD();
|
||||||
};
|
};
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|
|
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static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
|
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
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|
@ -4,4 +4,9 @@
|
|||||||
#include "PCSave.h"
|
#include "PCSave.h"
|
||||||
|
|
||||||
WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); }
|
WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); }
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|
WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); }
|
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|
WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); }
|
||||||
|
|
||||||
|
int *Slots = (int*)0x728040;
|
||||||
|
int *SlotFileName = (int*)0x6F07C8;
|
||||||
|
int *SlotSaveDate = (int*)0x72B858;
|
||||||
|
@ -4,4 +4,11 @@ class C_PcSave
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static void SetSaveDirectory(const char *path);
|
static void SetSaveDirectory(const char *path);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
extern wchar *GetNameOfSavedGame(int counter);
|
||||||
|
extern wchar *GetSavedGameDateAndTime(int counter);
|
||||||
|
|
||||||
|
extern int *Slots;
|
||||||
|
extern int *SlotFileName;
|
||||||
|
extern int *SlotSaveDate;
|
||||||
|
1168
src/Radar.cpp
1168
src/Radar.cpp
File diff suppressed because it is too large
Load Diff
59
src/Radar.h
59
src/Radar.h
@ -96,32 +96,51 @@ public:
|
|||||||
static CSprite2d *RadarSprites[21];
|
static CSprite2d *RadarSprites[21];
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static void ClearBlipForEntity(eBlipType type, int32 id);
|
|
||||||
static void Draw3dMarkers();
|
|
||||||
static void DrawMap();
|
|
||||||
static void StreamRadarSections(int x, int y);
|
|
||||||
static int ClipRadarPoly(CVector2D *out, const CVector2D *in);
|
|
||||||
static void DrawRadarSection(int x, int y);
|
|
||||||
static void RequestMapSection(int x, int y);
|
|
||||||
static void RemoveMapSection(int x, int y);
|
|
||||||
static void DrawBlips();
|
|
||||||
static int CalculateBlipAlpha(float dist);
|
static int CalculateBlipAlpha(float dist);
|
||||||
static CRGBA GetRadarTraceColour(uint32 color, bool bright);
|
static void ChangeBlipBrightness(int32 i, int32 bright);
|
||||||
|
static void ChangeBlipColour(int32 i);
|
||||||
|
static void ChangeBlipDisplay(int32 i, int16 flag);
|
||||||
|
static void ChangeBlipScale(int32 i, int16 scale);
|
||||||
|
static void ClearBlip(int32 i);
|
||||||
|
static void ClearBlipForEntity(int16 type, int32 id);
|
||||||
|
static int ClipRadarPoly(CVector2D *out, const CVector2D *in);
|
||||||
|
static bool DisplayThisBlip(int32 i);
|
||||||
|
static void Draw3dMarkers();
|
||||||
|
static void DrawBlips();
|
||||||
|
static void DrawMap();
|
||||||
static void DrawRadarMap();
|
static void DrawRadarMap();
|
||||||
static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha);
|
|
||||||
static float LimitRadarPoint(CVector2D &point);
|
|
||||||
static void DrawRadarSprite(int sprite, float x, float y, int alpha);
|
|
||||||
static void ShowRadarMarker(CVector pos, CRGBA color, float radius);
|
|
||||||
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
|
|
||||||
static void DrawRadarMask();
|
static void DrawRadarMask();
|
||||||
static void SetRadarMarkerState(int counter, int flag);
|
static void DrawRadarSection(int32 x, int32 y);
|
||||||
static bool DisplayThisBlip(int counter);
|
static void DrawRadarSprite(int32 sprite, float x, float y, int32 alpha);
|
||||||
static void TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int x, int y);
|
static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha);
|
||||||
|
static int32 GetActualBlipArray(int32 i);
|
||||||
|
static int32 GetNewUniqueBlipIndex(int32 i);
|
||||||
|
static int32 GetRadarTraceColour(int32 color, bool bright);
|
||||||
|
static void Initialise();
|
||||||
|
static float LimitRadarPoint(CVector2D &point);
|
||||||
|
static void LoadAllRadarBlips(int32);
|
||||||
|
static void LoadTextures();
|
||||||
|
static void RemoveRadarSections();
|
||||||
|
static void RemoveMapSection(int32 x, int32 y);
|
||||||
|
static void RequestMapSection(int32 x, int32 y);
|
||||||
|
static void SaveAllRadarBlips(int32);
|
||||||
|
static void SetBlipSprite(int32 i, int32 icon);
|
||||||
|
static int SetCoordBlip(int32 type, CVector pos, int32 flag);
|
||||||
|
static int SetEntityBlip(int32 type, CVector pos, int32 color, int32 flag);
|
||||||
|
static void SetRadarMarkerState(int32 i, int32 flag);
|
||||||
|
static void ShowRadarMarker(CVector pos, int16 color, float radius);
|
||||||
|
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
|
||||||
|
static void Shutdown();
|
||||||
|
static void StreamRadarSections(CVector posn);
|
||||||
|
static void StreamRadarSections(int32 x, int32 y);
|
||||||
|
static void TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int32 x, int32 y);
|
||||||
static void TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in);
|
static void TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in);
|
||||||
static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in);
|
static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in);
|
||||||
static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in);
|
static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in);
|
||||||
|
|
||||||
// no in CRadar in the game:
|
// no in CRadar in the game:
|
||||||
static void GetTextureCorners(int x, int y, CVector2D *out);
|
static void GetTextureCorners(int32 x, int32 y, CVector2D *out);
|
||||||
static void ClipRadarTileCoords(int &x, int &y);
|
static void ClipRadarTileCoords(int32 &x, int32 &y);
|
||||||
|
static bool IsPointInsideRadar(const CVector2D &);
|
||||||
|
static int LineRadarBoxCollision(CVector2D &, const CVector2D &, const CVector2D &);
|
||||||
};
|
};
|
||||||
|
@ -18,3 +18,5 @@ WRAPPER void cDMAudio::ChangeMusicMode(uint8 mode) { EAXJMP(0x57CCF0); }
|
|||||||
|
|
||||||
WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
|
WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
|
||||||
WRAPPER void cDMAudio::PlayOneShot(int, uint16, float) { EAXJMP(0x57C840); }
|
WRAPPER void cDMAudio::PlayOneShot(int, uint16, float) { EAXJMP(0x57C840); }
|
||||||
|
WRAPPER int cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); }
|
||||||
|
WRAPPER uint8 cDMAudio::IsMP3RadioChannelAvailable() { EAXJMP(0x57C9F0); }
|
@ -189,5 +189,7 @@ public:
|
|||||||
void ChangeMusicMode(uint8 mode);
|
void ChangeMusicMode(uint8 mode);
|
||||||
void PlayFrontEndSound(uint32, uint32);
|
void PlayFrontEndSound(uint32, uint32);
|
||||||
void PlayOneShot(int, uint16, float);
|
void PlayOneShot(int, uint16, float);
|
||||||
|
int GetRadioInCar();
|
||||||
|
uint8 IsMP3RadioChannelAvailable();
|
||||||
};
|
};
|
||||||
extern cDMAudio &DMAudio;
|
extern cDMAudio &DMAudio;
|
||||||
|
@ -16,6 +16,8 @@ int32 &gNumRetunePresses = *(int32*)0x650B80;
|
|||||||
wchar *pCurrentStation = (wchar*)0x650B9C;
|
wchar *pCurrentStation = (wchar*)0x650B9C;
|
||||||
uint8 &cDisplay = *(uint8*)0x650BA1;
|
uint8 &cDisplay = *(uint8*)0x650BA1;
|
||||||
|
|
||||||
|
WRAPPER char* cMusicManager::Get3DProviderName(char) { EAXJMP(0x57A8C0); }
|
||||||
|
|
||||||
bool cMusicManager::PlayerInCar()
|
bool cMusicManager::PlayerInCar()
|
||||||
{
|
{
|
||||||
if (!FindPlayerVehicle())
|
if (!FindPlayerVehicle())
|
||||||
|
@ -264,6 +264,7 @@ public:
|
|||||||
uint8 field_2395;
|
uint8 field_2395;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
char *Get3DProviderName(char);
|
||||||
bool PlayerInCar();
|
bool PlayerInCar();
|
||||||
void DisplayRadioStationName();
|
void DisplayRadioStationName();
|
||||||
};
|
};
|
||||||
|
@ -69,3 +69,4 @@ enum Config {
|
|||||||
//#define NO_CDCHECK
|
//#define NO_CDCHECK
|
||||||
#define NO_MOVIES
|
#define NO_MOVIES
|
||||||
//#define USE_MY_DOCUMENTS
|
//#define USE_MY_DOCUMENTS
|
||||||
|
#define NASTY_GAME
|
@ -68,7 +68,7 @@ WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
|
|||||||
#else
|
#else
|
||||||
void CGarages::PrintMessages()
|
void CGarages::PrintMessages()
|
||||||
{
|
{
|
||||||
if (CTimer::GetTimeInMilliseconds() > CGarages::MessageStartTime && CTimer::GetTimeInMilliseconds() < CGarages::MessageEndTime) {
|
if (CTimer::GetTimeInMilliseconds() > MessageStartTime && CTimer::GetTimeInMilliseconds() < MessageEndTime) {
|
||||||
CFont::SetScale(SCREEN_SCALE_X(1.2f / 2), SCREEN_SCALE_Y(1.5f / 2)); // BUG: game doesn't use macro here.
|
CFont::SetScale(SCREEN_SCALE_X(1.2f / 2), SCREEN_SCALE_Y(1.5f / 2)); // BUG: game doesn't use macro here.
|
||||||
CFont::SetPropOn();
|
CFont::SetPropOn();
|
||||||
CFont::SetJustifyOff();
|
CFont::SetJustifyOff();
|
||||||
@ -77,16 +77,16 @@ void CGarages::PrintMessages()
|
|||||||
CFont::SetCentreOn();
|
CFont::SetCentreOn();
|
||||||
CFont::SetFontStyle(FONT_BANK);
|
CFont::SetFontStyle(FONT_BANK);
|
||||||
|
|
||||||
if (CGarages::MessageNumberInString2 < 0) {
|
if (MessageNumberInString2 < 0) {
|
||||||
if (CGarages::MessageNumberInString < 0) {
|
if (MessageNumberInString < 0) {
|
||||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||||
CFont::PrintString((SCREEN_WIDTH/ 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
|
CFont::PrintString((SCREEN_WIDTH/ 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(MessageIDString));
|
||||||
|
|
||||||
CFont::SetColor(CRGBA(89, 115, 150, 255));
|
CFont::SetColor(CRGBA(89, 115, 150, 255));
|
||||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
|
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(MessageIDString));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString, -1, -1, -1, -1, -1, gUString);
|
CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, -1, -1, -1, -1, -1, gUString);
|
||||||
|
|
||||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||||
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
|
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
|
||||||
@ -96,7 +96,7 @@ void CGarages::PrintMessages()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString2, -1, -1, -1, -1, -1, gUString);
|
CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString);
|
||||||
|
|
||||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||||
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
|
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
|
||||||
|
@ -11,6 +11,8 @@
|
|||||||
#include "CutsceneMgr.h"
|
#include "CutsceneMgr.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "Weather.h"
|
#include "Weather.h"
|
||||||
|
#include "Font.h"
|
||||||
|
#include "Text.h"
|
||||||
|
|
||||||
uint8 &CReplay::Mode = *(uint8*)0x95CD5B;
|
uint8 &CReplay::Mode = *(uint8*)0x95CD5B;
|
||||||
CAddressInReplayBuffer &CReplay::Record = *(CAddressInReplayBuffer*)0x942F7C;
|
CAddressInReplayBuffer &CReplay::Record = *(CAddressInReplayBuffer*)0x942F7C;
|
||||||
@ -223,7 +225,6 @@ WRAPPER bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buf
|
|||||||
WRAPPER void CReplay::FinishPlayback(void) { EAXJMP(0x595B20); }
|
WRAPPER void CReplay::FinishPlayback(void) { EAXJMP(0x595B20); }
|
||||||
WRAPPER void CReplay::Shutdown(void) { EAXJMP(0x595BD0); }
|
WRAPPER void CReplay::Shutdown(void) { EAXJMP(0x595BD0); }
|
||||||
WRAPPER void CReplay::ProcessReplayCamera(void) { EAXJMP(0x595C40); }
|
WRAPPER void CReplay::ProcessReplayCamera(void) { EAXJMP(0x595C40); }
|
||||||
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }
|
|
||||||
WRAPPER void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene) { EAXJMP(0x596030); }
|
WRAPPER void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene) { EAXJMP(0x596030); }
|
||||||
WRAPPER void CReplay::StoreStuffInMem(void) { EAXJMP(0x5961F0); }
|
WRAPPER void CReplay::StoreStuffInMem(void) { EAXJMP(0x5961F0); }
|
||||||
WRAPPER void CReplay::RestoreStuffFromMem(void) { EAXJMP(0x5966E0); }
|
WRAPPER void CReplay::RestoreStuffFromMem(void) { EAXJMP(0x5966E0); }
|
||||||
@ -238,6 +239,23 @@ WRAPPER bool CReplay::ShouldStandardCameraBeProcessed(void) { EAXJMP(0x597680);
|
|||||||
WRAPPER void CReplay::ProcessLookAroundCam(void) { EAXJMP(0x5976C0); }
|
WRAPPER void CReplay::ProcessLookAroundCam(void) { EAXJMP(0x5976C0); }
|
||||||
WRAPPER size_t CReplay::FindSizeOfPacket(uint8 type) { EAXJMP(0x597CC0); }
|
WRAPPER size_t CReplay::FindSizeOfPacket(uint8 type) { EAXJMP(0x597CC0); }
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }
|
||||||
|
#else
|
||||||
|
void CReplay::Display()
|
||||||
|
{
|
||||||
|
if (CReplay::IsPlayingBack() && CTimer::GetFrameCounter() + 1 & 0x20) {
|
||||||
|
CFont::SetPropOn();
|
||||||
|
CFont::SetBackgroundOff();
|
||||||
|
CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
|
||||||
|
CFont::SetAlignment(ALIGN_LEFT);
|
||||||
|
CFont::SetColor(CRGBA(255, 255, 200, 200));
|
||||||
|
CFont::SetFontStyle(FONT_BANK);
|
||||||
|
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
STARTPATCHES
|
STARTPATCHES
|
||||||
InjectHook(0x592FC0, PrintElementsInPtrList, PATCH_JUMP);
|
InjectHook(0x592FC0, PrintElementsInPtrList, PATCH_JUMP);
|
||||||
InjectHook(0x592FE0, CReplay::Init, PATCH_JUMP);
|
InjectHook(0x592FE0, CReplay::Init, PATCH_JUMP);
|
||||||
|
22
src/main.cpp
22
src/main.cpp
@ -85,6 +85,7 @@ extern void (*DebugMenuProcess)(void);
|
|||||||
extern void (*DebugMenuRender)(void);
|
extern void (*DebugMenuRender)(void);
|
||||||
void DebugMenuInit(void);
|
void DebugMenuInit(void);
|
||||||
|
|
||||||
|
void PrintGameVersion();
|
||||||
|
|
||||||
RwRGBA gColourTop;
|
RwRGBA gColourTop;
|
||||||
|
|
||||||
@ -154,6 +155,7 @@ Idle(void *arg)
|
|||||||
}
|
}
|
||||||
|
|
||||||
RenderMenus();
|
RenderMenus();
|
||||||
|
PrintGameVersion();
|
||||||
DoFade();
|
DoFade();
|
||||||
Render2dStuffAfterFade();
|
Render2dStuffAfterFade();
|
||||||
CCredits::Render();
|
CCredits::Render();
|
||||||
@ -186,6 +188,7 @@ FrontendIdle(void)
|
|||||||
|
|
||||||
DefinedState();
|
DefinedState();
|
||||||
RenderMenus();
|
RenderMenus();
|
||||||
|
PrintGameVersion();
|
||||||
DoFade();
|
DoFade();
|
||||||
Render2dStuffAfterFade();
|
Render2dStuffAfterFade();
|
||||||
CFont::DrawFonts();
|
CFont::DrawFonts();
|
||||||
@ -772,6 +775,25 @@ AppEventHandler(RsEvent event, void *param)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void PrintGameVersion()
|
||||||
|
{
|
||||||
|
CFont::SetPropOn();
|
||||||
|
CFont::SetBackgroundOff();
|
||||||
|
CFont::SetScale(SCREEN_SCALE_X(0.7f), SCREEN_SCALE_Y(0.5f));
|
||||||
|
CFont::SetCentreOff();
|
||||||
|
CFont::SetRightJustifyOff();
|
||||||
|
CFont::SetBackGroundOnlyTextOff();
|
||||||
|
CFont::SetFontStyle(FONT_BANK);
|
||||||
|
CFont::SetWrapx(SCREEN_WIDTH);
|
||||||
|
CFont::SetDropShadowPosition(0);
|
||||||
|
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||||
|
CFont::SetColor(CRGBA(235, 170, 50, 255));
|
||||||
|
|
||||||
|
strcpy(gString, "RE3");
|
||||||
|
AsciiToUnicode(gString, gUString);
|
||||||
|
CFont::PrintString(SCREEN_SCALE_X(10.5f), SCREEN_SCALE_Y(8.0f), gUString);
|
||||||
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
STARTPATCHES
|
||||||
InjectHook(0x48E480, Idle, PATCH_JUMP);
|
InjectHook(0x48E480, Idle, PATCH_JUMP);
|
||||||
InjectHook(0x48E700, FrontendIdle, PATCH_JUMP);
|
InjectHook(0x48E700, FrontendIdle, PATCH_JUMP);
|
||||||
|
@ -33,6 +33,12 @@ enum {
|
|||||||
FONT_HEADING,
|
FONT_HEADING,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum {
|
||||||
|
ALIGN_LEFT,
|
||||||
|
ALIGN_CENTER,
|
||||||
|
ALIGN_RIGHT,
|
||||||
|
};
|
||||||
|
|
||||||
class CFont
|
class CFont
|
||||||
{
|
{
|
||||||
static CFontDetails &Details;
|
static CFontDetails &Details;
|
||||||
@ -56,6 +62,7 @@ public:
|
|||||||
static void DrawFonts(void);
|
static void DrawFonts(void);
|
||||||
static uint16 character_code(uint8 c);
|
static uint16 character_code(uint8 c);
|
||||||
|
|
||||||
|
static CFontDetails GetDetails() { return Details; }
|
||||||
static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; }
|
static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; }
|
||||||
static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; }
|
static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; }
|
||||||
static void SetSlant(float s) { Details.slant = s; }
|
static void SetSlant(float s) { Details.slant = s; }
|
||||||
@ -86,6 +93,23 @@ public:
|
|||||||
static void SetCentreOff(void) {
|
static void SetCentreOff(void) {
|
||||||
Details.centre = false;
|
Details.centre = false;
|
||||||
}
|
}
|
||||||
|
static void SetAlignment(uint8 alignment) {
|
||||||
|
if (alignment == ALIGN_LEFT) {
|
||||||
|
CFont::Details.justify = true;
|
||||||
|
CFont::Details.centre = false;
|
||||||
|
CFont::Details.rightJustify = false;
|
||||||
|
}
|
||||||
|
else if (alignment == ALIGN_CENTER) {
|
||||||
|
CFont::Details.justify = false;
|
||||||
|
CFont::Details.centre = true;
|
||||||
|
CFont::Details.rightJustify = false;
|
||||||
|
}
|
||||||
|
else if (alignment == ALIGN_RIGHT) {
|
||||||
|
CFont::Details.justify = false;
|
||||||
|
CFont::Details.centre = false;
|
||||||
|
CFont::Details.rightJustify = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
static void SetWrapx(float x) { Details.wrapX = x; }
|
static void SetWrapx(float x) { Details.wrapX = x; }
|
||||||
static void SetCentreSize(float s) { Details.centreSize = s; }
|
static void SetCentreSize(float s) { Details.centreSize = s; }
|
||||||
static void SetBackgroundOn(void) { Details.background = true; }
|
static void SetBackgroundOn(void) { Details.background = true; }
|
||||||
|
@ -53,9 +53,9 @@ wchar *CHud::m_PagerMessage = (wchar*)0x878840;
|
|||||||
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
|
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
|
||||||
bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62;
|
bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62;
|
||||||
wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
|
wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
|
||||||
float *CHud::BigMessageInUse = (float*)0x862140;
|
float CHud::BigMessageInUse[6];
|
||||||
float *CHud::BigMessageAlpha = (float*)0x862108;
|
float CHud::BigMessageAlpha[6];
|
||||||
float *CHud::BigMessageX = (float*)0x773248;
|
float CHud::BigMessageX[6];
|
||||||
|
|
||||||
float &CHud::OddJob2OffTimer = *(float*)0x942FA0;
|
float &CHud::OddJob2OffTimer = *(float*)0x942FA0;
|
||||||
int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67;
|
int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67;
|
||||||
@ -231,8 +231,8 @@ void CHud::Draw()
|
|||||||
CRect rect;
|
CRect rect;
|
||||||
|
|
||||||
float fWidescreenOffset[2] = { 0.0f, 0.0f };
|
float fWidescreenOffset[2] = { 0.0f, 0.0f };
|
||||||
|
|
||||||
if (CMenuManager::m_PrefsUseWideScreen) {
|
if (FrontEndMenuManager.m_PrefsUseWideScreen) {
|
||||||
fWidescreenOffset[0] = 0.0f;
|
fWidescreenOffset[0] = 0.0f;
|
||||||
fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f);
|
fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f);
|
||||||
}
|
}
|
||||||
@ -362,25 +362,32 @@ void CHud::Draw()
|
|||||||
/*
|
/*
|
||||||
DrawAmmo
|
DrawAmmo
|
||||||
*/
|
*/
|
||||||
|
int16 AmmoAmount = CWeaponInfo::GetWeaponInfo(FindPlayerPed()->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition;
|
||||||
int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip;
|
int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip;
|
||||||
int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal;
|
int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal;
|
||||||
|
int32 Ammo, Clip;
|
||||||
|
|
||||||
if (AmmoInClip <= 1 || AmmoInClip >= 1000) {
|
if (AmmoAmount <= 1 || AmmoAmount >= 1000)
|
||||||
sprintf(sTemp, "%d", TotalAmmo);
|
sprintf(sTemp, "%d", TotalAmmo);
|
||||||
}
|
|
||||||
else {
|
else {
|
||||||
if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
|
if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
|
||||||
int tot_min_clip_div_10 = (TotalAmmo - AmmoInClip) / 10;
|
Clip = AmmoInClip / 10;
|
||||||
if (tot_min_clip_div_10 > 9999)
|
|
||||||
tot_min_clip_div_10 = 9999;
|
|
||||||
|
|
||||||
sprintf(sTemp, "%d-%d", tot_min_clip_div_10, AmmoInClip / 10);
|
if ((TotalAmmo - AmmoInClip) / 10 <= 9999)
|
||||||
|
Ammo = (TotalAmmo - AmmoInClip) / 10;
|
||||||
|
else
|
||||||
|
Ammo = 9999;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if (AmmoInClip > 9999)
|
Clip = AmmoInClip;
|
||||||
AmmoInClip = 9999;
|
|
||||||
sprintf(sTemp, "%d-%d", (TotalAmmo - AmmoInClip), AmmoInClip);
|
if (TotalAmmo - AmmoInClip > 9999)
|
||||||
|
Ammo = 9999;
|
||||||
|
else
|
||||||
|
Ammo = TotalAmmo - AmmoInClip;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
sprintf(sTemp, "%d-%d", Ammo, Clip);
|
||||||
}
|
}
|
||||||
|
|
||||||
AsciiToUnicode(sTemp, sPrint);
|
AsciiToUnicode(sTemp, sPrint);
|
||||||
@ -580,7 +587,7 @@ void CHud::Draw()
|
|||||||
CFont::SetPropOn();
|
CFont::SetPropOn();
|
||||||
CFont::SetBackgroundOff();
|
CFont::SetBackgroundOff();
|
||||||
|
|
||||||
if (CMenuManager::m_PrefsLanguage == 4)
|
if (FrontEndMenuManager.m_PrefsLanguage == 4)
|
||||||
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
|
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
|
||||||
else
|
else
|
||||||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
|
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
|
||||||
@ -676,7 +683,7 @@ void CHud::Draw()
|
|||||||
CFont::SetPropOn();
|
CFont::SetPropOn();
|
||||||
CFont::SetBackgroundOff();
|
CFont::SetBackgroundOff();
|
||||||
|
|
||||||
if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4)
|
if (FrontEndMenuManager.m_PrefsLanguage != 3 && FrontEndMenuManager.m_PrefsLanguage != 4)
|
||||||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
|
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
|
||||||
else
|
else
|
||||||
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
|
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
|
||||||
@ -976,7 +983,7 @@ void CHud::Draw()
|
|||||||
DrawBigMessage
|
DrawBigMessage
|
||||||
*/
|
*/
|
||||||
// MissionCompleteFailedText
|
// MissionCompleteFailedText
|
||||||
if (CHud::m_BigMessage[0][0]) {
|
if (m_BigMessage[0][0]) {
|
||||||
if (BigMessageInUse[0] != 0.0f) {
|
if (BigMessageInUse[0] != 0.0f) {
|
||||||
CFont::SetJustifyOff();
|
CFont::SetJustifyOff();
|
||||||
CFont::SetBackgroundOff();
|
CFont::SetBackgroundOff();
|
||||||
@ -1251,7 +1258,7 @@ void CHud::DrawAfterFade()
|
|||||||
CFont::SetJustifyOff();
|
CFont::SetJustifyOff();
|
||||||
CFont::SetBackgroundOff();
|
CFont::SetBackgroundOff();
|
||||||
|
|
||||||
if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4)
|
if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == 4)
|
||||||
CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f));
|
CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f));
|
||||||
else
|
else
|
||||||
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
|
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
|
||||||
|
@ -62,9 +62,9 @@ public:
|
|||||||
static bool &m_Wants_To_Draw_Hud;
|
static bool &m_Wants_To_Draw_Hud;
|
||||||
static bool &m_Wants_To_Draw_3dMarkers;
|
static bool &m_Wants_To_Draw_3dMarkers;
|
||||||
static wchar(*m_BigMessage)[128];
|
static wchar(*m_BigMessage)[128];
|
||||||
static float *BigMessageInUse;
|
static float BigMessageInUse[6];
|
||||||
static float *BigMessageAlpha;
|
static float BigMessageAlpha[6];
|
||||||
static float *BigMessageX;
|
static float BigMessageX[6];
|
||||||
static float &OddJob2OffTimer;
|
static float &OddJob2OffTimer;
|
||||||
static int8 &CounterOnLastFrame;
|
static int8 &CounterOnLastFrame;
|
||||||
static float &OddJob2XOffset;
|
static float &OddJob2XOffset;
|
||||||
|
@ -633,8 +633,10 @@ psInitialise(void)
|
|||||||
|
|
||||||
C_PcSave::SetSaveDirectory(_psGetUserFilesFolder());
|
C_PcSave::SetSaveDirectory(_psGetUserFilesFolder());
|
||||||
|
|
||||||
InitialiseLanguage();
|
#ifndef NASTY_GAME
|
||||||
|
InitialiseLanguage();
|
||||||
|
#endif
|
||||||
|
|
||||||
FrontEndMenuManager.LoadSettings();
|
FrontEndMenuManager.LoadSettings();
|
||||||
|
|
||||||
gGameState = GS_START_UP;
|
gGameState = GS_START_UP;
|
||||||
|
@ -78,6 +78,8 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
|
|||||||
void CenterVideo(void);
|
void CenterVideo(void);
|
||||||
void CloseClip(void);
|
void CloseClip(void);
|
||||||
|
|
||||||
|
RwChar **_psGetVideoModeList();
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
#endif /* __cplusplus */
|
#endif /* __cplusplus */
|
||||||
|
Loading…
Reference in New Issue
Block a user