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map memory usage high default
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@ -138,7 +138,7 @@ int8 CMenuManager::m_nDisplayMSAALevel = 0;
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#endif
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#ifdef NO_ISLAND_LOADING
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int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
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int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_HIGH;
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#endif
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#ifdef GAMEPAD_MENU
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