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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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fix compiling
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@ -1100,11 +1100,11 @@ void CHud::Draw()
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if (!CTimer::GetIsUserPaused()) {
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for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) {
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if (CTheScripts::IntroTextLines[i].m_Text[0] && CTheScripts::IntroTextLines[i].m_bTextBeforeFade) {
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CFont::SetScale(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y_PC(CTheScripts::IntroTextLines[i].m_fScaleY
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CFont::SetScale(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y_PC(CTheScripts::IntroTextLines[i].m_fScaleY)
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#if !defined(PS2_HUD) || defined(FIX_BUGS)
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* 0.5f
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#endif
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));
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);
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CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor);
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