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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
fix constants
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c8ac25ebfd
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@ -230,8 +230,8 @@ void CRecordDataForChase::SaveOrRetrieveDataForThisFrame(void)
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#else
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CCarStateEachFrame* pState = (CCarStateEachFrame*)pChaseCars[CurrentCar];
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#endif
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CVector right = CVector(pState->rightX, pState->rightY, pState->rightZ) / (UINT8_MAX / 2);
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CVector forward = CVector(pState->forwardX, pState->forwardY, pState->forwardZ) / (UINT8_MAX / 2);
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CVector right = CVector(pState->rightX, pState->rightY, pState->rightZ) / INT8_MAX;
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CVector forward = CVector(pState->forwardX, pState->forwardY, pState->forwardZ) / INT8_MAX;
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CVector up = CrossProduct(right, forward);
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sprintf(gString, "%f %f %f\n", pState->pos.x, pState->pos.y, pState->pos.z);
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CFileMgr::Write(fid2, gString, strlen(gString) - 1);
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@ -330,16 +330,16 @@ void CRecordDataForChase::SaveOrRetrieveCarPositions(void)
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void CRecordDataForChase::StoreInfoForCar(CAutomobile* pCar, CCarStateEachFrame* pState)
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{
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pState->rightX = UINT8_MAX / 2 * pCar->GetRight().x;
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pState->rightY = UINT8_MAX / 2 * pCar->GetRight().y;
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pState->rightZ = UINT8_MAX / 2 * pCar->GetRight().z;
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pState->forwardX = UINT8_MAX / 2 * pCar->GetForward().x;
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pState->forwardY = UINT8_MAX / 2 * pCar->GetForward().y;
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pState->forwardZ = UINT8_MAX / 2 * pCar->GetForward().z;
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pState->rightX = INT8_MAX * pCar->GetRight().x;
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pState->rightY = INT8_MAX * pCar->GetRight().y;
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pState->rightZ = INT8_MAX * pCar->GetRight().z;
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pState->forwardX = INT8_MAX * pCar->GetForward().x;
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pState->forwardY = INT8_MAX * pCar->GetForward().y;
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pState->forwardZ = INT8_MAX * pCar->GetForward().z;
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pState->pos = pCar->GetPosition();
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pState->velX = 1.0f * (UINT16_MAX / 2) * pCar->GetMoveSpeed().x;
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pState->velY = 1.0f * (UINT16_MAX / 2) * pCar->GetMoveSpeed().y;
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pState->velZ = 1.0f * (UINT16_MAX / 2) * pCar->GetMoveSpeed().z;
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pState->velX = 0.5f * INT16_MAX * pCar->GetMoveSpeed().x;
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pState->velY = 0.5f * INT16_MAX * pCar->GetMoveSpeed().y;
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pState->velZ = 0.5f * INT16_MAX * pCar->GetMoveSpeed().z;
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pState->wheel = 20 * pCar->m_fSteerAngle;
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pState->gas = 100 * pCar->m_fGasPedal;
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pState->brake = 100 * pCar->m_fBrakePedal;
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@ -348,8 +348,8 @@ void CRecordDataForChase::StoreInfoForCar(CAutomobile* pCar, CCarStateEachFrame*
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void CRecordDataForChase::RestoreInfoForMatrix(CMatrix& matrix, CCarStateEachFrame* pState)
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{
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matrix.GetRight() = CVector(pState->rightX, pState->rightY, pState->rightZ) / (UINT8_MAX / 2);
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matrix.GetForward() = CVector(pState->forwardX, pState->forwardY, pState->forwardZ) / (UINT8_MAX / 2);
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matrix.GetRight() = CVector(pState->rightX, pState->rightY, pState->rightZ) / INT8_MAX;
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matrix.GetForward() = CVector(pState->forwardX, pState->forwardY, pState->forwardZ) / INT8_MAX;
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matrix.GetUp() = CrossProduct(matrix.GetRight(), matrix.GetForward());
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matrix.GetPosition() = pState->pos;
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}
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@ -358,7 +358,7 @@ void CRecordDataForChase::RestoreInfoForCar(CAutomobile* pCar, CCarStateEachFram
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{
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CVector oldPos = pCar->GetPosition();
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RestoreInfoForMatrix(pCar->GetMatrix(), pState);
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pCar->SetMoveSpeed(CVector(pState->velX, pState->velY, pState->velZ) * 1.0f / (UINT16_MAX / 2));
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pCar->SetMoveSpeed(CVector(pState->velX, pState->velY, pState->velZ) / INT16_MAX / 0.5f);
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pCar->SetTurnSpeed(0.0f, 0.0f, 0.0f);
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pCar->m_fSteerAngle = pState->wheel / 20.0f;
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pCar->m_fGasPedal = pState->gas / 100.0f;
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