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remove debug shit
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@ -263,9 +263,6 @@ DoFade(void)
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void
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DoRWStuffEndOfFrame(void)
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{
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char buf[100];
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sprintf(buf, "timestep: %f %f", CTimer::GetTimeStep(), CTimer::GetTimeStepInMilliseconds());
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CDebug::PrintAt(buf, 10, 10);
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CDebug::DisplayScreenStrings(); // custom
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CDebug::DebugDisplayTextBuffer();
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FlushObrsPrintfs();
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