Merge pull request #11 from Fire-Head/master

win.c cosmetic updates
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aap 2019-06-12 12:18:53 +02:00 committed by GitHub
commit be1a24439b
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3 changed files with 174 additions and 174 deletions

View File

@ -138,6 +138,8 @@ void re3_debug(char *format, ...);
void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...);
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func);
#define DEBUGBREAK() __debugbreak();
#define debug(f, ...) re3_debug("[DBG]: " f, __VA_ARGS__)
#define DEV(f, ...) re3_debug("[DEV]: " f, __VA_ARGS__)
#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, __VA_ARGS__)

View File

@ -1,7 +1,6 @@
#define _WIN32_WINDOWS 0x0410
#define _WIN32_WINDOWS 0x0500
#define WINVER 0x0500
#define DIRECTINPUT_VERSION 0x0800
#define WM_GRAPHNOTIFY WM_USER+13
#include <winerror.h>
#include <windows.h>
@ -24,6 +23,8 @@
#include <DShow.h>
#pragma warning( pop )
#define WM_GRAPHNOTIFY WM_USER+13
#pragma comment( lib, "d3d8.lib" )
#pragma comment( lib, "ddraw.lib" )
#pragma comment( lib, "Winmm.lib" )
@ -41,18 +42,18 @@
#include "platform.h"
#include "win.h"
#define MAX_SUBSYSTEMS (16)
#define MAX_SUBSYSTEMS (16)
//static RwBool ForegroundApp = TRUE;
static RwBool &ForegroundApp = *(RwBool*)0x060F000;
//static RwBool ForegroundApp = TRUE;
static RwBool &ForegroundApp = *(RwBool*)0x060F000;
//static RwBool RwInitialised = FALSE;
static RwBool &RwInitialised = *(RwBool*)0x885B88;
//static RwBool RwInitialised = FALSE;
static RwBool &RwInitialised = *(RwBool*)0x885B88;
static RwSubSystemInfo GsubSysInfo[MAX_SUBSYSTEMS];
static RwInt32 GnumSubSystems = 0;
static RwInt32 GcurSel = 0, GcurSelVM = 0;
static RwInt32 GnumSubSystems = 0;
static RwInt32 GcurSel = 0, GcurSelVM = 0;
//static RwBool startupDeactivate;
static RwBool &startupDeactivate = *(RwBool*)0x8E2878;
@ -67,25 +68,6 @@ static RwBool &defaultFullscreenRes = *(RwBool*)0x60EFFC;
static const RwChar *AppClassName = RWSTRING("Grand theft auto 3");
/* platform specfic global data */
typedef struct
{
HWND window;
HINSTANCE instance;
RwBool fullScreen;
RwV2d lastMousePos;
DWORD field_14;
LPDIRECTINPUT8 dinterface;
LPDIRECTINPUTDEVICE8 mouse;
LPDIRECTINPUTDEVICE8 joy1;
LPDIRECTINPUTDEVICE8 joy2;
}
psGlobalType;
//static psGlobalType PsGlobal;
static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60;
@ -93,7 +75,7 @@ static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60;
#define PSGLOBAL(var) (((psGlobalType *)(RsGlobal.ps))->var)
#undef MAKEPOINTS
#define MAKEPOINTS(l) (*((POINTS /*FAR*/ *)&(l)))
#define MAKEPOINTS(l) (*((POINTS /*FAR*/ *)&(l)))
#define SAFE_RELEASE(x) { if (x) x->Release(); x = NULL; }
#define JIF(x) if (FAILED(hr=(x))) \
@ -121,9 +103,6 @@ IMediaEventEx *pME = NULL;
IVideoWindow *pVW = NULL;
IMediaSeeking *pMS = NULL;
/**/
DWORD dwDXVersion;
DWORD _dwMemTotalPhys;
DWORD &_dwMemAvailPhys = *(DWORD*)0x70F29C;
@ -142,27 +121,6 @@ WRAPPER const Char *GetLevelSplashScreen(Int32 number) { EAXJMP(0x48D750); }
void LoadingScreen(char const *msg1, char const *msg2, char const *screen);
CSprite2d *LoadSplash(const char *name);
void InitialiseLanguage();
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
void CenterVideo(void);
void CloseClip(void);
HRESULT _InputInitialise();
HRESULT _InputInitialiseMouse();
HRESULT CapturePad(Int32 padID);
void _InputInitialiseJoys();
HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num);
HRESULT _InputAddJoys();
HRESULT _InputGetMouseState(DIMOUSESTATE2 *state);
void _InputShutdown();
BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext );
BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, bool bDown);
BOOL _InputIsExtended(INT flag);
/**/
enum eJoypadState
{
JOYPAD_UNUSED,
@ -455,27 +413,27 @@ typedef HRESULT(WINAPI * DIRECTDRAWCREATEEX)( GUID*, VOID**, REFIID, IUnknown* )
//-----------------------------------------------------------------------------
// Name: GetDXVersion()
// Desc: This function returns the DirectX version number as follows:
// 0x0000 = No DirectX installed
// 0x0700 = At least DirectX 7 installed.
// 0x0800 = At least DirectX 8 installed.
// 0x0000 = No DirectX installed
// 0x0700 = At least DirectX 7 installed.
// 0x0800 = At least DirectX 8 installed.
//
// Please note that this code is intended as a general guideline. Your
// app will probably be able to simply query for functionality (via
// QueryInterface) for one or two components.
// Please note that this code is intended as a general guideline. Your
// app will probably be able to simply query for functionality (via
// QueryInterface) for one or two components.
//
// Please also note:
// "if( dwDXVersion != 0x500 ) return FALSE;" is VERY BAD.
// "if( dwDXVersion < 0x500 ) return FALSE;" is MUCH BETTER.
// to ensure your app will run on future releases of DirectX.
// Please also note:
// "if( dwDXVersion != 0x500 ) return FALSE;" is VERY BAD.
// "if( dwDXVersion < 0x500 ) return FALSE;" is MUCH BETTER.
// to ensure your app will run on future releases of DirectX.
//-----------------------------------------------------------------------------
DWORD GetDXVersion()
{
DIRECTDRAWCREATEEX DirectDrawCreateEx = NULL;
HINSTANCE hDDrawDLL = NULL;
HINSTANCE hD3D8DLL = NULL;
HINSTANCE hDPNHPASTDLL = NULL;
DWORD dwDXVersion = 0;
//HRESULT hr;
DIRECTDRAWCREATEEX DirectDrawCreateEx = NULL;
HINSTANCE hDDrawDLL = NULL;
HINSTANCE hD3D8DLL = NULL;
HINSTANCE hDPNHPASTDLL = NULL;
DWORD dwDXVersion = 0;
//HRESULT hr;
// First see if DDRAW.DLL even exists.
hDDrawDLL = LoadLibrary( "DDRAW.DLL" );
@ -523,7 +481,7 @@ DWORD GetDXVersion()
hD3D8DLL = LoadLibrary( "D3D8.DLL" );
if( hD3D8DLL == NULL )
{
FreeLibrary( hDDrawDLL );
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't LoadLibrary D3D8.DLL\r\n" );
return dwDXVersion;
}
@ -540,7 +498,7 @@ DWORD GetDXVersion()
hDPNHPASTDLL = LoadLibrary( "dpnhpast.dll" );
if( hDPNHPASTDLL == NULL )
{
FreeLibrary( hDPNHPASTDLL );
FreeLibrary( hDPNHPASTDLL );
OutputDebugString( "Couldn't LoadLibrary dpnhpast.dll\r\n" );
return dwDXVersion;
}
@ -568,14 +526,14 @@ __declspec(naked) const char * _psGetCpuVendr()
{
__asm
{
push ebx
xor eax, eax
push ebx
xor eax, eax
cpuid
mov dword ptr [cpuvendor+0], ebx
mov dword ptr [cpuvendor+4], edx
mov dword ptr [cpuvendor+8], ecx
mov eax, offset cpuvendor
pop ebx
mov dword ptr [cpuvendor+0], ebx
mov dword ptr [cpuvendor+4], edx
mov dword ptr [cpuvendor+8], ecx
mov eax, offset cpuvendor
pop ebx
retn
}
}
@ -587,9 +545,9 @@ __declspec(naked) RwUInt32 _psGetCpuFeatures()
{
__asm
{
mov eax, 1
mov eax, 1
cpuid
mov eax, edx
mov eax, edx
retn
}
}
@ -601,21 +559,21 @@ __declspec(naked) RwUInt32 _psGetCpuFeaturesEx()
{
__asm
{
mov eax, 80000000h
mov eax, 80000000h
cpuid
cmp eax, 80000000h
jbe short _NOEX
cmp eax, 80000000h
jbe short _NOEX
mov eax, 80000001h
mov eax, 80000001h
cpuid
mov eax, edx
jmp short _RETEX
mov eax, edx
jmp short _RETEX
_NOEX:
xor eax, eax
mov eax, eax
xor eax, eax
mov eax, eax
_RETEX:
retn
@ -624,7 +582,7 @@ _RETEX:
void _psPrintCpuInfo()
{
RwUInt32 features = _psGetCpuFeatures();
RwUInt32 features = _psGetCpuFeatures();
RwUInt32 FeaturesEx = _psGetCpuFeaturesEx();
debug("Running on a %s", _psGetCpuVendr());
@ -641,9 +599,9 @@ void _psPrintCpuInfo()
*****************************************************************************
*/
#ifdef UNDER_CE
#define CMDSTR LPWSTR
#define CMDSTR LPWSTR
#else
#define CMDSTR LPSTR
#define CMDSTR LPSTR
#endif
/*
@ -659,9 +617,9 @@ psInitialise(void)
PsGlobal.fullScreen = FALSE;
PsGlobal.dinterface = NULL;
PsGlobal.mouse = NULL;
PsGlobal.joy1 = NULL;
PsGlobal.joy2 = NULL;
PsGlobal.mouse = NULL;
PsGlobal.joy1 = NULL;
PsGlobal.joy2 = NULL;
CFileMgr::Initialise();
@ -721,7 +679,7 @@ psInitialise(void)
if ( _dwOperatingSystemVersion == OS_WIN95 )
{
MessageBoxW(NULL,
(LPCWSTR)TheText.Get("WIN_95"), // Grand Theft Auto III cannot run on Windows 95
(LPCWSTR)TheText.Get("WIN_95"), // Grand Theft Auto III cannot run on Windows 95
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
MB_OK);
@ -731,7 +689,7 @@ psInitialise(void)
if ( dwDXVersion < 0x801 )
{
MessageBoxW(NULL,
(LPCWSTR)TheText.Get("WIN_DX"), // Grand Theft Auto III requires at least DirectX version 8.1
(LPCWSTR)TheText.Get("WIN_DX"), // Grand Theft Auto III requires at least DirectX version 8.1
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
MB_OK);
@ -741,8 +699,8 @@ psInitialise(void)
MEMORYSTATUS memstats;
GlobalMemoryStatus(&memstats);
_dwMemTotalPhys = memstats.dwTotalPhys;
_dwMemAvailPhys = memstats.dwAvailPhys;
_dwMemTotalPhys = memstats.dwTotalPhys;
_dwMemAvailPhys = memstats.dwAvailPhys;
_dwMemTotalVirtual = memstats.dwTotalVirtual;
_dwMemAvailVirtual = memstats.dwAvailVirtual;
@ -755,7 +713,7 @@ psInitialise(void)
if ( _dwMemAvailVideo < (12 * 1024 * 1024) /*12 MB*/ )
{
MessageBoxW(NULL,
MessageBoxW(NULL,
(LPCWSTR)TheText.Get("WIN_VDM"), // Grand Theft Auto III requires at least 12MB of available video memory
(LPCWSTR)TheText.Get("WIN_TTL"), // Grand Theft Auto III
MB_OK);
@ -830,9 +788,9 @@ RwChar **_psGetVideoModeList()
_VMList = (RwChar **)RwCalloc(numModes, sizeof(RwChar*));
for ( i = 0; i < numModes; i++ )
for ( i = 0; i < numModes; i++ )
{
RwVideoMode vm;
RwVideoMode vm;
RwEngineGetVideoModeInfo(&vm, i);
@ -981,7 +939,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
if (r.w != LOWORD(lParam) && r.h != HIWORD(lParam))
{
WINDOWPLACEMENT wp;
WINDOWPLACEMENT wp;
/* failed to create window of required size */
noMemory = TRUE;
@ -1013,8 +971,8 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
* as this can be disabled by the user, then if there is not enough
* memory things don't work.
*/
RECT *newPos = (LPRECT) lParam;
RECT rect;
RECT *newPos = (LPRECT) lParam;
RECT rect;
/* redraw window */
if (RwInitialised && gGameState == GS_PLAYING_GAME)
@ -1348,9 +1306,9 @@ UINT GetBestRefreshRate(UINT width, UINT height, UINT depth)
RwBool
psSelectDevice()
{
RwVideoMode vm;
RwInt32 subSysNum;
RwInt32 AutoRenderer = 0;
RwVideoMode vm;
RwInt32 subSysNum;
RwInt32 AutoRenderer = 0;
RwBool modeFound = FALSE;
@ -1395,9 +1353,9 @@ psSelectDevice()
while ( !modeFound && GcurSelVM < RwEngineGetNumVideoModes() )
{
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
if ( defaultFullscreenRes && vm.width != 640
if ( defaultFullscreenRes && vm.width != 640
|| vm.height != 480
|| vm.depth != 16
|| vm.depth != 16
|| !(vm.flags & rwVIDEOMODEEXCLUSIVE) )
++GcurSelVM;
else
@ -1581,36 +1539,36 @@ void InitialiseLanguage()
{
#pragma warning( push )
#pragma warning( disable : 4302)
WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID());
WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID());
WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID());
WORD primLayout = PRIMARYLANGID(GetKeyboardLayout(0));
WORD primLayout = PRIMARYLANGID(GetKeyboardLayout(0));
WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID());
WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID());
WORD subLayout = SUBLANGID(GetKeyboardLayout(0));
WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID());
WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID());
WORD subLayout = SUBLANGID(GetKeyboardLayout(0));
#pragma warning( pop )
if ( primUserLCID == LANG_GERMAN
if ( primUserLCID == LANG_GERMAN
|| primSystemLCID == LANG_GERMAN
|| primLayout == LANG_GERMAN )
|| primLayout == LANG_GERMAN )
{
CGame::nastyGame = false;
CMenuManager::m_PrefsAllowNastyGame = false;
CGame::germanGame = true;
}
if ( primUserLCID == LANG_FRENCH
if ( primUserLCID == LANG_FRENCH
|| primSystemLCID == LANG_FRENCH
|| primLayout == LANG_FRENCH )
|| primLayout == LANG_FRENCH )
{
CGame::nastyGame = false;
CMenuManager::m_PrefsAllowNastyGame = false;
CGame::frenchGame = true;
}
if ( subUserLCID == SUBLANG_ENGLISH_AUS
if ( subUserLCID == SUBLANG_ENGLISH_AUS
|| subSystemLCID == SUBLANG_ENGLISH_AUS
|| subLayout == SUBLANG_ENGLISH_AUS )
|| subLayout == SUBLANG_ENGLISH_AUS )
CGame::noProstitutes = true;
Int32 lang;
@ -1808,7 +1766,7 @@ void HandleExit()
*/
int PASCAL
_WinMain(HINSTANCE instance,
HINSTANCE prevInstance __RWUNUSED__,
HINSTANCE prevInstance __RWUNUSED__,
CMDSTR cmdLine,
int cmdShow)
{
@ -1981,7 +1939,7 @@ _WinMain(HINSTANCE instance,
RsMouseSetPos(&pos);
WINDOWPLACEMENT wp;
WINDOWPLACEMENT wp;
wp.length = sizeof(WINDOWPLACEMENT);
/*
@ -2287,21 +2245,21 @@ HRESULT _InputInitialiseMouse()
if( FAILED( hr = PSGLOBAL(dinterface)->CreateDevice( GUID_SysMouse, &PSGLOBAL(mouse), NULL ) ) )
return hr;
// Set the data format to "mouse format" - a predefined data format
//
// A data format specifies which controls on a device we
// are interested in, and how they should be reported.
//
// This tells DirectInput that we will be passing a
// DIMOUSESTATE2 structure to IDirectInputDevice::GetDeviceState.
if( FAILED( hr = PSGLOBAL(mouse)->SetDataFormat( &c_dfDIMouse2 ) ) )
return hr;
// Set the data format to "mouse format" - a predefined data format
//
// A data format specifies which controls on a device we
// are interested in, and how they should be reported.
//
// This tells DirectInput that we will be passing a
// DIMOUSESTATE2 structure to IDirectInputDevice::GetDeviceState.
if( FAILED( hr = PSGLOBAL(mouse)->SetDataFormat( &c_dfDIMouse2 ) ) )
return hr;
if( FAILED( hr = PSGLOBAL(mouse)->SetCooperativeLevel( PSGLOBAL(window), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND ) ) )
return hr;
// Acquire the newly created device
PSGLOBAL(mouse)->Acquire();
PSGLOBAL(mouse)->Acquire();
return S_OK;
}
@ -2312,9 +2270,9 @@ HRESULT _InputInitialiseMouse()
RwV2d leftStickPos;
RwV2d rightStickPos;
HRESULT CapturePad(Int32 padID)
HRESULT CapturePad(RwInt32 padID)
{
HRESULT hr;
HRESULT hr;
DIJOYSTATE2 js;
LPDIRECTINPUTDEVICE8 pPad = NULL;
@ -2324,21 +2282,21 @@ HRESULT CapturePad(Int32 padID)
return S_OK;
// Poll the device to read the current state
hr = pPad->Poll();
hr = pPad->Poll();
if( FAILED(hr) )
{
// DInput is telling us that the input stream has been
// interrupted. We aren't tracking any state between polls, so
// we don't have any special reset that needs to be done. We
// just re-acquire and try again.
hr = pPad->Acquire();
while( hr == DIERR_INPUTLOST )
hr = pPad->Acquire();
{
// DInput is telling us that the input stream has been
// interrupted. We aren't tracking any state between polls, so
// we don't have any special reset that needs to be done. We
// just re-acquire and try again.
hr = pPad->Acquire();
while( hr == DIERR_INPUTLOST )
hr = pPad->Acquire();
// hr may be DIERR_OTHERAPPHASPRIO or other errors. This
// may occur when the app is minimized or in the process of
// switching, so just try again later
// hr may be DIERR_OTHERAPPHASPRIO or other errors. This
// may occur when the app is minimized or in the process of
// switching, so just try again later
if( FAILED(hr) )
return hr;
@ -2346,11 +2304,11 @@ HRESULT CapturePad(Int32 padID)
hr = pPad->Poll();
if( FAILED(hr) )
return hr;
}
}
// Get the input's device state
if( FAILED( hr = pPad->GetDeviceState( sizeof(DIJOYSTATE2), &js ) ) )
return hr; // The device should have been acquired during the Poll()
if( FAILED( hr = pPad->GetDeviceState( sizeof(DIJOYSTATE2), &js ) ) )
return hr; // The device should have been acquired during the Poll()
if ( ControlsManager.field_0 == true )
{
@ -2362,7 +2320,7 @@ HRESULT CapturePad(Int32 padID)
else
{
memcpy(&ControlsManager.m_OldState, &ControlsManager.m_NewState, sizeof(DIJOYSTATE2));
memcpy(&ControlsManager.m_NewState, &js, sizeof(DIJOYSTATE2));
memcpy(&ControlsManager.m_NewState, &js, sizeof(DIJOYSTATE2));
}
RsPadButtonStatus bs;
@ -2387,7 +2345,7 @@ HRESULT CapturePad(Int32 padID)
if ( AllValidWinJoys.m_aJoys[bs.padID].m_bHasAxisR && AllValidWinJoys.m_aJoys[bs.padID].m_bHasAxisZ )
{
rightStickPos.x = (Float)js.lZ / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2);
rightStickPos.x = (Float)js.lZ / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2);
rightStickPos.y = (Float)js.lRz / (Float)((DEVICE_AXIS_MAX - DEVICE_AXIS_MIN) / 2);
}
}
@ -2407,10 +2365,10 @@ HRESULT CapturePad(Int32 padID)
CPad *pad = CPad::GetPad(bs.padID);
if ( fabs(leftStickPos.x) > 0.3f )
pad->PCTempJoyState.LeftStickX = (Int32)(leftStickPos.x * 128.0f);
pad->PCTempJoyState.LeftStickX = (Int32)(leftStickPos.x * 128.0f);
if ( fabs(leftStickPos.y) > 0.3f )
pad->PCTempJoyState.LeftStickY = (Int32)(leftStickPos.y * 128.0f);
pad->PCTempJoyState.LeftStickY = (Int32)(leftStickPos.y * 128.0f);
if ( fabs(rightStickPos.x) > 0.3f )
pad->PCTempJoyState.RightStickX = (Int32)(rightStickPos.x * 128.0f);
@ -2481,7 +2439,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
range.diph.dwObj = DIJOFS_X;
if ( lpDevice != NULL )
{
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_X, DIPH_BYOFFSET ) ) )
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_X, DIPH_BYOFFSET ) ) )
{
if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) )
return S_FALSE;
@ -2493,7 +2451,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
range.diph.dwObj = DIJOFS_Y;
if ( lpDevice != NULL )
{
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Y, DIPH_BYOFFSET ) ) )
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Y, DIPH_BYOFFSET ) ) )
{
if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) )
return S_FALSE;
@ -2505,7 +2463,7 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
range.diph.dwObj = DIJOFS_Z;
if ( lpDevice != NULL )
{
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Z, DIPH_BYOFFSET ) ) )
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_Z, DIPH_BYOFFSET ) ) )
{
if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) )
return S_FALSE;
@ -2517,12 +2475,12 @@ HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num)
range.diph.dwObj = DIJOFS_RZ;
if ( lpDevice != NULL )
{
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_RZ, DIPH_BYOFFSET ) ) )
if ( SUCCEEDED( lpDevice->GetObjectInfo( &objInst, DIJOFS_RZ, DIPH_BYOFFSET ) ) )
{
if( FAILED( lpDevice->SetProperty( DIPROP_RANGE, (LPCDIPROPHEADER)&range ) ) )
return S_FALSE;
else
AllValidWinJoys.m_aJoys[num].m_bHasAxisR = 1; // r rightStickPos.y
AllValidWinJoys.m_aJoys[num].m_bHasAxisR = true; // r rightStickPos.y
}
}
@ -2554,7 +2512,7 @@ HRESULT _InputAddJoys()
HRESULT _InputGetMouseState(DIMOUSESTATE2 *state)
{
HRESULT hr;
HRESULT hr;
if ( PSGLOBAL(mouse) == NULL )
return S_FALSE;
@ -2565,16 +2523,16 @@ HRESULT _InputGetMouseState(DIMOUSESTATE2 *state)
hr = PSGLOBAL(mouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state );
if( FAILED(hr) )
{
{
// DirectInput may be telling us that the input stream has been
// interrupted. We aren't tracking any state between polls, so
// we don't have any special reset that needs to be done.
// We just re-acquire and try again.
// If input is lost then acquire and keep trying
// interrupted. We aren't tracking any state between polls, so
// we don't have any special reset that needs to be done.
// We just re-acquire and try again.
// If input is lost then acquire and keep trying
hr = PSGLOBAL(mouse)->Acquire();
while( hr == DIERR_INPUTLOST )
hr = PSGLOBAL(mouse)->Acquire();
while( hr == DIERR_INPUTLOST )
hr = PSGLOBAL(mouse)->Acquire();
ZeroMemory( state, sizeof(DIMOUSESTATE2) );
hr = PSGLOBAL(mouse)->GetDeviceState( sizeof(DIMOUSESTATE2), state );
@ -2606,10 +2564,10 @@ BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, V
// Obtain an interface to the enumerated joystick.
hr = PSGLOBAL(dinterface)->CreateDevice( pdidInstance->guidInstance, &pJoystick, NULL );
// If it failed, then we can't use this joystick. (Maybe the user unplugged
// it while we were in the middle of enumerating it.)
// If it failed, then we can't use this joystick. (Maybe the user unplugged
// it while we were in the middle of enumerating it.)
if( FAILED(hr) )
return DIENUM_CONTINUE;
return DIENUM_CONTINUE;
if( FAILED( hr = pJoystick->SetDataFormat( &c_dfDIJoystick2 ) ) )
{
@ -2622,15 +2580,15 @@ BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, V
if( FAILED( hr = pJoystick->SetCooperativeLevel( PSGLOBAL(window), DISCL_NONEXCLUSIVE) ) )
{
pJoystick->Release();
return DIENUM_CONTINUE;
return DIENUM_CONTINUE;
}
if ( Count == 2 )
return DIENUM_STOP;
// Stop enumeration. Note: we're just taking the first joystick we get. You
// could store all the enumerated joysticks and let the user pick.
return DIENUM_CONTINUE;
// Stop enumeration. Note: we're just taking the first joystick we get. You
// could store all the enumerated joysticks and let the user pick.
return DIENUM_CONTINUE;
}
BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key)

View File

@ -30,6 +30,25 @@ enum eWinVersion
extern RwUInt32 &gGameState;
/* platform specfic global data */
typedef struct
{
HWND window;
HINSTANCE instance;
RwBool fullScreen;
RwV2d lastMousePos;
DWORD field_14;
LPDIRECTINPUT8 dinterface;
LPDIRECTINPUTDEVICE8 mouse;
LPDIRECTINPUTDEVICE8 joy1;
LPDIRECTINPUTDEVICE8 joy2;
}
psGlobalType;
#define PSGLOBAL(var) (((psGlobalType *)(RsGlobal.ps))->var)
#ifdef __cplusplus
extern "C"
{
@ -38,6 +57,27 @@ extern "C"
extern LRESULT CALLBACK
MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
RwBool IsForegroundApp();
HRESULT _InputInitialise();
HRESULT _InputInitialiseMouse();
HRESULT CapturePad(RwInt32 padID);
void _InputInitialiseJoys();
HRESULT _InputAddJoyStick(LPDIRECTINPUTDEVICE8 lpDevice, INT num);
HRESULT _InputAddJoys();
HRESULT _InputGetMouseState(DIMOUSESTATE2 *state);
void _InputShutdown();
BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext );
BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, bool bDown);
BOOL _InputIsExtended(INT flag);
void InitialiseLanguage();
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
void CenterVideo(void);
void CloseClip(void);
#ifdef __cplusplus
}
#endif /* __cplusplus */