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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
removed redundant checks
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parent
0fc505926f
commit
bed41e1bec
@ -256,10 +256,6 @@ void CUpsideDownCarCheck::UpdateTimers()
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{
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uint32 timeStep = CTimer::GetTimeStepInMilliseconds();
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for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
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#ifdef FIX_BUGS
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if (m_sCars[i].m_nVehicleIndex == -1)
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continue;
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#endif
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CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex);
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if (v){
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if (IsCarUpsideDown(m_sCars[i].m_nVehicleIndex))
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@ -2308,20 +2304,15 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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assert(pCurrent); // GetIndex(0) doesn't look good
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int handle = CPools::GetVehiclePool()->GetIndex(pCurrent);
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if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript){
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#ifdef FIX_BUGS
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if (CTheScripts::StoreVehicleIndex != -1)
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#endif
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{
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CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
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if (pOld){
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CCarCtrl::RemoveFromInterestingVehicleList(pOld);
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if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
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pOld->VehicleCreatedBy = RANDOM_VEHICLE;
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pOld->bIsLocked = false;
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CCarCtrl::NumRandomCars++;
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CCarCtrl::NumMissionCars--;
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CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
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}
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CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
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if (pOld){
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CCarCtrl::RemoveFromInterestingVehicleList(pOld);
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if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
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pOld->VehicleCreatedBy = RANDOM_VEHICLE;
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pOld->bIsLocked = false;
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CCarCtrl::NumRandomCars++;
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CCarCtrl::NumMissionCars--;
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CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
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}
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}
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@ -2364,20 +2355,15 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
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assert(pCurrent); // Here pCurrent shouldn't be NULL anyway
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int handle = CPools::GetVehiclePool()->GetIndex(pCurrent);
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if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript) {
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#ifdef FIX_BUGS
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if (CTheScripts::StoreVehicleIndex != -1)
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#endif
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{
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CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
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if (pOld){
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CCarCtrl::RemoveFromInterestingVehicleList(pOld);
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if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
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pOld->VehicleCreatedBy = RANDOM_VEHICLE;
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pOld->bIsLocked = false;
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CCarCtrl::NumRandomCars++;
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CCarCtrl::NumMissionCars--;
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CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
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}
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CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
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if (pOld){
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CCarCtrl::RemoveFromInterestingVehicleList(pOld);
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if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
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pOld->VehicleCreatedBy = RANDOM_VEHICLE;
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pOld->bIsLocked = false;
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CCarCtrl::NumRandomCars++;
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CCarCtrl::NumMissionCars--;
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CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
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}
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}
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