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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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more CVehicleModelInfo
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@ -8,7 +8,11 @@ class CVehicle : public CPhysical
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{
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public:
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// 0x128
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uint8 stuff1[120];
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uint8 stuff1[116];
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uint8 m_currentColour1;
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uint8 m_currentColour2;
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uint8 m_extra1;
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uint8 m_extra2;
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int16 m_nAlarmState;
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CPed *pDriver;
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CPed *pPassengers[8];
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@ -203,6 +203,7 @@ enum
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MI_FATFEMALE01,
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MI_FATFEMALE02,
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MI_FIRETRUCK = 97,
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MI_PREDATOR = 120,
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MI_RHINO = 122,
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MI_TRAIN = 124,
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@ -7,6 +7,10 @@
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#include "TxdStore.h"
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#include "Weather.h"
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#include "VisibilityPlugins.h"
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#include "FileMgr.h"
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#include "World.h"
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#include "Vehicle.h"
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#include "ModelIndices.h"
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#include "ModelInfo.h"
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int8 *CVehicleModelInfo::ms_compsToUse = (int8*)0x5FF2EC; // -2, -2
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@ -280,6 +284,16 @@ CVehicleModelInfo::HideDamagedAtomicCB(RpAtomic *atomic, void *data)
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return atomic;
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}
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RpAtomic*
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CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic *atomic, void *data)
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{
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if(CVisibilityPlugins::GetAtomicId(atomic) & (int)data)
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RpAtomicSetFlags(atomic, 0);
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else
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RpAtomicSetFlags(atomic, rpATOMICRENDER);
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return atomic;
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}
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RpMaterial*
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CVehicleModelInfo::HasAlphaMaterialCB(RpMaterial *material, void *data)
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{
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@ -758,6 +772,183 @@ CVehicleModelInfo::SetVehicleColour(uint8 c1, uint8 c2)
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}
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}
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void
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CVehicleModelInfo::ChooseVehicleColour(uint8 &col1, uint8 &col2)
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{
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if(m_numColours == 0){
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col1 = 0;
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col2 = 0;
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}else{
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m_lastColorVariation = (m_lastColorVariation+1) % m_numColours;
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col1 = m_colours1[m_lastColorVariation];
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col2 = m_colours2[m_lastColorVariation];
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if(m_numColours > 1){
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CVehicle *veh = FindPlayerVehicle();
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if(veh && CModelInfo::GetModelInfo(veh->GetModelIndex()) == this &&
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veh->m_currentColour1 == col1 &&
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veh->m_currentColour2 == col2){
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m_lastColorVariation = (m_lastColorVariation+1) % m_numColours;
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col1 = m_colours1[m_lastColorVariation];
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col2 = m_colours2[m_lastColorVariation];
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}
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}
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}
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}
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void
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CVehicleModelInfo::AvoidSameVehicleColour(uint8 *col1, uint8 *col2)
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{
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int i, n;
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if(m_numColours > 1)
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for(i = 0; i < 8; i++){
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if(*col1 != m_lastColour1 || *col2 != m_lastColour2)
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break;
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n = CGeneral::GetRandomNumberInRange(0, m_numColours);
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*col1 = m_colours1[n];
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*col2 = m_colours2[n];
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}
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m_lastColour1 = *col1;
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m_lastColour2 = *col2;
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}
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RwTexture*
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CreateCarColourTexture(uint8 r, uint8 g, uint8 b)
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{
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RwImage *img;
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RwRaster *ras;
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RwTexture *tex;
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RwUInt8 *pixels;
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RwInt32 width, height, depth, format;
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img = RwImageCreate(2, 2, 32);
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pixels = (RwUInt8*)RwMalloc(2*2*4);
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pixels[0] = r;
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pixels[1] = g;
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pixels[2] = b;
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pixels[3] = 0xFF;
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pixels[4] = r;
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pixels[5] = g;
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pixels[6] = b;
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pixels[7] = 0xFF;
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pixels[8] = r;
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pixels[9] = g;
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pixels[10] = b;
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pixels[11] = 0xFF;
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pixels[12] = r;
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pixels[13] = g;
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pixels[14] = b;
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pixels[15] = 0xFF;
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RwImageSetPixels(img, pixels);
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RwImageSetPalette(img, nil);
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RwImageFindRasterFormat(img, rwRASTERTYPETEXTURE, &width, &height, &depth, &format);
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ras = RwRasterCreate(width, height, depth, format);
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RwRasterSetFromImage(ras, img);
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RwImageDestroy(img);
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RwFree(pixels);
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tex = RwTextureCreate(ras);
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tex->name[0] = '@';
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return tex;
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}
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void
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CVehicleModelInfo::LoadVehicleColours(void)
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{
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int fd;
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int i;
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char line[1024];
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int start, end;
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int section, numCols;
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enum {
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NONE,
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COLOURS,
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CARS
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};
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int r, g, b;
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char name[64];
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int colors[16];
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int n;
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CFileMgr::ChangeDir("\\DATA\\");
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fd = CFileMgr::OpenFile("CARCOLS.DAT", "r");
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CFileMgr::ChangeDir("\\");
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for(i = 0; i < 256; i++)
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ms_colourTextureTable[i] = nil;
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section = 0;
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numCols = 0;
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while(CFileMgr::ReadLine(fd, line, sizeof(line))){
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// find first valid character in line
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for(start = 0; ; start++)
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if(line[start] > ' ' || line[start] == '\0' || line[start] == '\n')
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break;
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// find end of line
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for(end = start; ; end++){
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if(line[end] == '\0' || line[end] == '\n')
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break;
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if(line[end] == ',' || line[end] == '\r')
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line[end] = ' ';
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}
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line[end] = '\0';
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// empty line
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if(line[start] == '#' || line[start] == '\0')
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continue;
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if(section == NONE){
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if(strncmp(&line[start], "col", 3) == 0)
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section = COLOURS;
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else if(strncmp(&line[start], "car", 3) == 0)
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section = CARS;
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}else if(strncmp(&line[start], "end", 3) == 0){
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section = NONE;
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}else if(section == COLOURS){
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sscanf(&line[start], // BUG: games doesn't add start
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"%d %d %d", &r, &g, &b);
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ms_vehicleColourTable[numCols].red = r;
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ms_vehicleColourTable[numCols].green = g;
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ms_vehicleColourTable[numCols].blue = b;
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ms_vehicleColourTable[numCols].alpha = 0xFF;
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ms_colourTextureTable[numCols] = CreateCarColourTexture(r, g, b);
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numCols++;
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}else if(section == CARS){
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n = sscanf(&line[start], // BUG: games doesn't add start
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"%s %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d",
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name,
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&colors[0], &colors[1],
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&colors[2], &colors[3],
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&colors[4], &colors[5],
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&colors[6], &colors[7],
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&colors[8], &colors[9],
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&colors[10], &colors[11],
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&colors[12], &colors[13],
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&colors[14], &colors[15]);
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CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(name, nil);
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assert(mi);
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mi->m_numColours = (n-1)/2;
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for(i = 0; i < mi->m_numColours; i++){
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mi->m_colours1[i] = colors[i*2 + 0];
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mi->m_colours2[i] = colors[i*2 + 1];
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}
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}
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}
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CFileMgr::CloseFile(fd);
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}
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void
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CVehicleModelInfo::DeleteVehicleColourTextures(void)
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{
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int i;
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for(i = 0; i < 256; i++){
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if(ms_colourTextureTable[i]){
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RwTextureDestroy(ms_colourTextureTable[i]);
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ms_colourTextureTable[i] = nil;
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}
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}
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}
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RpMaterial*
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CVehicleModelInfo::HasSpecularMaterialCB(RpMaterial *material, void *data)
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@ -872,6 +1063,31 @@ CVehicleModelInfo::ShutdownEnvironmentMaps(void)
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pMatFxIdentityFrame = nil;
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}
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int
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CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int id)
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{
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int n;
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switch(id){
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case MI_TRAIN:
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n = 3;
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break;
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case MI_FIRETRUCK:
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n = 2;
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break;
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default:
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n = ((CVehicleModelInfo*)CModelInfo::GetModelInfo(id))->m_numDoors;
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}
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if(n == 0)
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return id == MI_RCBANDIT ? 0 : 1;
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if(id == MI_COACH)
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return 8;
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return n - 1;
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}
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STARTPATCHES
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InjectHook(0x51FDC0, &CVehicleModelInfo::DeleteRwObject_, PATCH_JUMP);
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InjectHook(0x51FCB0, &CVehicleModelInfo::CreateInstance_, PATCH_JUMP);
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@ -880,6 +1096,7 @@ STARTPATCHES
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InjectHook(0x51FE10, &CVehicleModelInfo::CollapseFramesCB, PATCH_JUMP);
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InjectHook(0x51FE50, &CVehicleModelInfo::MoveObjectsCB, PATCH_JUMP);
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InjectHook(0x51FE70, &CVehicleModelInfo::HideDamagedAtomicCB, PATCH_JUMP);
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InjectHook(0x51FED0, &CVehicleModelInfo::HideAllComponentsAtomicCB, PATCH_JUMP);
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InjectHook(0x51FEF0, &CVehicleModelInfo::HasAlphaMaterialCB, PATCH_JUMP);
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InjectHook(0x51FF10, &CVehicleModelInfo::SetAtomicRendererCB, PATCH_JUMP);
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@ -907,6 +1124,12 @@ STARTPATCHES
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InjectHook(0x520D30, (RpMaterial *(*)(RpMaterial*, void*))CVehicleModelInfo::GetEditableMaterialListCB, PATCH_JUMP);
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InjectHook(0x520DE0, &CVehicleModelInfo::FindEditableMaterialList, PATCH_JUMP);
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InjectHook(0x520E70, &CVehicleModelInfo::SetVehicleColour, PATCH_JUMP);
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InjectHook(0x520FD0, &CVehicleModelInfo::ChooseVehicleColour, PATCH_JUMP);
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InjectHook(0x5210A0, &CVehicleModelInfo::AvoidSameVehicleColour, PATCH_JUMP);
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InjectHook(0x521260, &CVehicleModelInfo::LoadVehicleColours, PATCH_JUMP);
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InjectHook(0x521650, &CVehicleModelInfo::DeleteVehicleColourTextures, PATCH_JUMP);
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InjectHook(0x5219D0, &CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors, PATCH_JUMP);
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InjectHook(0x521820, (RpAtomic *(*)(RpAtomic*, void*))CVehicleModelInfo::SetEnvironmentMapCB, PATCH_JUMP);
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InjectHook(0x5217A0, (RpMaterial *(*)(RpMaterial*, void*))CVehicleModelInfo::SetEnvironmentMapCB, PATCH_JUMP);
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@ -56,7 +56,7 @@ public:
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uint8 m_colours1[NUM_VEHICLE_COLOURS];
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uint8 m_colours2[NUM_VEHICLE_COLOURS];
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uint8 m_numColours;
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uint8 m_bLastColorVariation; //
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uint8 m_lastColorVariation;
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uint8 m_currentColour1;
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uint8 m_currentColour2;
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RwTexture *m_envMap;
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@ -78,6 +78,7 @@ public:
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static RwFrame *CollapseFramesCB(RwFrame *frame, void *data);
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static RwObject *MoveObjectsCB(RwObject *object, void *data);
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static RpAtomic *HideDamagedAtomicCB(RpAtomic *atomic, void *data);
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static RpAtomic *HideAllComponentsAtomicCB(RpAtomic *atomic, void *data);
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static RpMaterial *HasAlphaMaterialCB(RpMaterial *material, void *data);
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static RpAtomic *SetAtomicRendererCB(RpAtomic *atomic, void *data);
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@ -100,6 +101,10 @@ public:
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static RpAtomic *GetEditableMaterialListCB(RpAtomic *atomic, void *data);
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void FindEditableMaterialList(void);
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void SetVehicleColour(uint8 c1, uint8 c2);
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void ChooseVehicleColour(uint8 &col1, uint8 &col2);
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void AvoidSameVehicleColour(uint8 *col1, uint8 *col2);
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static void LoadVehicleColours(void);
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static void DeleteVehicleColourTextures(void);
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static RpAtomic *SetEnvironmentMapCB(RpAtomic *atomic, void *data);
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static RpMaterial *SetEnvironmentMapCB(RpMaterial *material, void *data);
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@ -108,6 +113,8 @@ public:
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static void LoadEnvironmentMaps(void);
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static void ShutdownEnvironmentMaps(void);
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static int GetMaximumNumberOfPassengersFromNumberOfDoors(int id);
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void DeleteRwObject_(void) { this->CVehicleModelInfo::DeleteRwObject(); }
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RwObject *CreateInstance_(void) { return this->CVehicleModelInfo::CreateInstance(); }
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void SetClump_(RpClump *clump) { this->CVehicleModelInfo::SetClump(clump); }
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