mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 09:39:16 +01:00
commit
c6afa42f9b
@ -27,7 +27,7 @@
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#include "PlayerInfo.h"
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#include "PlayerInfo.h"
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#include "World.h"
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#include "World.h"
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#define ALL_ORIGINAL_FRONTEND 1
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#define ALL_ORIGINAL_FRONTEND FALSE
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int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
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int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
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int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
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int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
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@ -74,7 +74,6 @@ int32 &nTimeForSomething = *(int32*)0x628D54;
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//int32 *pControlTemp = 0;
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//int32 *pControlTemp = 0;
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// Frontend inputs.
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// Frontend inputs.
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bool GetPadBack();
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bool GetPadBack();
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bool GetPadExitEnter();
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bool GetPadExitEnter();
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bool GetPadForward();
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bool GetPadForward();
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@ -727,13 +726,6 @@ void CMenuManager::Draw()
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}
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}
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// Mouse support.
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// Mouse support.
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// TODO: inputs for these pages.
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
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}
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else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
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}
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else {
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static bool bIsMouseInPosition = false;
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static bool bIsMouseInPosition = false;
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if (m_nMenuFadeAlpha >= 255 && GetMouseInput()) {
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if (m_nMenuFadeAlpha >= 255 && GetMouseInput()) {
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CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) };
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CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) };
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@ -752,12 +744,11 @@ void CMenuManager::Draw()
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m_nPrevOption = m_nCurrOption;
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m_nPrevOption = m_nCurrOption;
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if (GetMouseForward())
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if (GetMouseForward())
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m_nHoverOption = HOVEROPTION_NULL;
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m_nHoverOption = HOVEROPTION_42;
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else
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else
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m_nHoverOption = HOVEROPTION_DEFAULT;
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m_nHoverOption = HOVEROPTION_DEFAULT;
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}
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}
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}
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}
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}
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// Sliders
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// Sliders
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// TODO: CheckHover
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// TODO: CheckHover
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@ -1332,57 +1323,58 @@ void CMenuManager::Process(void)
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m_bStartGameLoading = false;
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m_bStartGameLoading = false;
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InitialiseChangedLanguageSettings();
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InitialiseChangedLanguageSettings();
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if (CPad::GetPad(0)->GetEscapeJustDown())
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//
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RequestFrontEndStartUp();
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SwitchMenuOnAndOff();
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SwitchMenuOnAndOff();
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// Be able to re-open menu correctly.
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// Be able to re-open menu correctly.
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if (m_bMenuActive) {
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if (!m_bMenuActive) {
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if (GetPadExitEnter())
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RequestFrontEndStartUp();
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UnloadTextures();
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field_452 = 0;
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SwitchToNewScreen(MENUPAGE_NONE);
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pEditString = 0;
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field_113 = 0;
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return;
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}
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// Load frontend textures.
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// Load frontend textures.
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LoadAllTextures();
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LoadAllTextures();
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// Set save/delete game pages.
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// Set save/delete game pages.
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if (m_nCurrScreen == MENUPAGE_DELETING) {
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if (m_nCurrScreen == MENUPAGE_DELETING) {
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bool SlotPopulated = false;
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int8 DeleteSlot = PcSaveHelper.DeleteSlot(m_nCurrSaveSlot);
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if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
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if (DeleteSlot) {
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PcSaveHelper.PopulateSlotInfo();
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SwitchToNewScreen(MENUPAGE_DELETE_SUCCESS);
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SlotPopulated = true;
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}
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if (SlotPopulated) {
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m_nPrevScreen = m_nCurrScreen;
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m_nCurrScreen = MENUPAGE_DELETE_SUCCESS;
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m_nCurrOption = 0;
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
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}
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}
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else
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else
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SaveLoadFileError_SetUpErrorScreen();
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SaveLoadFileError_SetUpErrorScreen();
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}
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}
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if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
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else if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
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int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
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int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
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PcSaveHelper.PopulateSlotInfo();
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if (SaveSlot) {
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if (SaveSlot) {
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m_nPrevScreen = m_nCurrScreen;
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SwitchToNewScreen(MENUPAGE_SAVE_SUCCESSFUL);
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m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL;
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m_nCurrOption = 0;
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
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}
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}
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else
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else
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SaveLoadFileError_SetUpErrorScreen();
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SaveLoadFileError_SetUpErrorScreen();
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}
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}
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if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
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else if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
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if (CheckSlotDataValid(m_nCurrSaveSlot)) {
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int8 CheckSlot = CheckSlotDataValid(m_nCurrSaveSlot);
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if (CheckSlot) {
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TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
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TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
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if (m_PrefsVsyncDisp != m_PrefsVsync)
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if (m_PrefsVsyncDisp != m_PrefsVsync)
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m_PrefsVsync = m_PrefsVsyncDisp;
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m_PrefsVsync = m_PrefsVsyncDisp;
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DMAudio.Service();
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DMAudio.Service();
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m_bStartGameLoading = 1;
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m_bStartGameLoading = true;
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RequestFrontEndShutdown();
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RequestFrontEndShutdown();
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m_bLoadingSavedGame = 1;
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m_bLoadingSavedGame = true;
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b_FoundRecentSavedGameWantToLoad = 1;
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b_FoundRecentSavedGameWantToLoad = true;
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DMAudio.SetEffectsFadeVol(0);
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DMAudio.SetEffectsFadeVol(0);
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DMAudio.SetMusicFadeVol(0);
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DMAudio.SetMusicFadeVol(0);
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DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
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DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
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@ -1394,7 +1386,7 @@ void CMenuManager::Process(void)
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ProcessButtonPresses();
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ProcessButtonPresses();
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// Set binding keys.
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// Set binding keys.
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if (pEditString && CPad::EditString(pEditString, 0) == nil) {
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if (pEditString && CPad::EditString(pEditString, 0) != nil) {
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if (*pEditString == 0)
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if (*pEditString == 0)
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strcpy(pEditString, "NoName");
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strcpy(pEditString, "NoName");
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pEditString = nil;
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pEditString = nil;
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@ -1419,7 +1411,6 @@ void CMenuManager::Process(void)
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MouseButtonJustClicked = 4;
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MouseButtonJustClicked = 4;
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else if (GetMouseWheelDown())
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else if (GetMouseWheelDown())
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MouseButtonJustClicked = 5;
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MouseButtonJustClicked = 5;
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//XXX two more buttons
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JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
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JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
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@ -1432,7 +1423,7 @@ void CMenuManager::Process(void)
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TypeOfControl = 0;
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TypeOfControl = 0;
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if (!field_534) {
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if (!field_534) {
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
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//DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
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pControlEdit = nil;
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pControlEdit = nil;
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field_113 = 0;
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field_113 = 0;
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m_KeyPressedCode = -1;
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m_KeyPressedCode = -1;
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@ -1445,7 +1436,7 @@ void CMenuManager::Process(void)
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field_535 = 1;
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field_535 = 1;
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}
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}
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else {
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else {
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
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//DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < 4; i++)
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ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
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ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
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field_534 = false;
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field_534 = false;
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@ -1459,8 +1450,7 @@ void CMenuManager::Process(void)
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}
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}
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if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
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if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
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m_nCurrScreen = m_nPrevScreen;
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SwitchToNewScreen(m_nPrevScreen);
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m_nCurrOption = 0;
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}
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}
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// Reset pad shaking.
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// Reset pad shaking.
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@ -1468,18 +1458,6 @@ void CMenuManager::Process(void)
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CPad::StopPadsShaking();
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CPad::StopPadsShaking();
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VibrationTime = 0;
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VibrationTime = 0;
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}
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}
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}
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else {
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UnloadTextures();
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field_452 = 0;
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*(bool*)0x5F33E4 = true;
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// byte_5F33E4 = 1; // unused
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m_nPrevScreen = 0;
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m_nCurrScreen = m_nPrevScreen;
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m_nCurrOption = 0;
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pEditString = nil;
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field_113 = 0;
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}
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if (!m_bStartGameLoading) {
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if (!m_bStartGameLoading) {
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if (m_bGameNotLoaded)
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if (m_bGameNotLoaded)
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@ -1493,15 +1471,12 @@ WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
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#else
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#else
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void CMenuManager::ProcessButtonPresses()
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void CMenuManager::ProcessButtonPresses()
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{
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{
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if(pEditString)
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if (pEditString || pControlEdit)
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return;
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if(pControlEdit)
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return;
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return;
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// Update mouse position
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// Update mouse position
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m_nMouseOldPosX = m_nMousePosX;
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m_nMouseOldPosX = m_nMousePosX;
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m_nMouseOldPosY = m_nMousePosY;
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m_nMouseOldPosY = m_nMousePosY;
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m_nMousePosX = m_nMouseTempPosX;
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m_nMousePosX = m_nMouseTempPosX;
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m_nMousePosY = m_nMouseTempPosY;
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m_nMousePosY = m_nMouseTempPosY;
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@ -1522,56 +1497,25 @@ void CMenuManager::ProcessButtonPresses()
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if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
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if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT)
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT)
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field_440 = m_nSkinsTotal;
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m_nCurrExSize = m_nSkinsTotal;
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if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
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if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)
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field_440 = m_ControlMethod ? 30 : 25;
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m_nCurrExSize = m_ControlMethod ? 30 : 25;
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if (field_44C > field_440)
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field_44C = field_440 - 1;
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}
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if (!GetPadBack() || m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS || field_535)
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if (!GetPadBack() || m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS || field_535)
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field_535 = 0;
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field_535 = 0;
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else if (field_536 == 19) {
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else if (m_nCurrExLayer == 19) {
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m_nHoverOption = 42;
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m_nHoverOption = HOVEROPTION_42;
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field_113 = 1;
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field_113 = 1;
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field_456 = 1;
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field_456 = 1;
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m_bKeyChangeNotProcessed = 1;
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m_bKeyChangeNotProcessed = true;
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pControlEdit = &m_KeyPressedCode;
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pControlEdit = &m_KeyPressedCode;
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}
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}
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if (GetPadForward()) {
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bool Trigger = false;
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switch (field_536) {
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if (!Trigger) {
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case 19:
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if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
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field_113 = 1;
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field_456 = 1;
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pControlEdit = &m_KeyPressedCode;
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}
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
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strcpy(m_PrefsSkinFile, m_aSkinName);
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CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
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field_536 = 9;
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}
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m_nHoverOption = HOVEROPTION_NULL;
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SaveSettings();
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break;
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case 21:
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strcpy(m_PrefsSkinFile, m_aSkinName);
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CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
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field_536 = 9;
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break;
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default:
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break;
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}
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}
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bool once = false;
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if (!once) {
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once = true;
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nTimeForSomething = 0;
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nTimeForSomething = 0;
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Trigger = true;
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}
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}
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if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) {
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if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) {
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@ -1582,6 +1526,52 @@ void CMenuManager::ProcessButtonPresses()
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field_524 = 0;
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field_524 = 0;
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nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
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nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
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}
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}
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if (CPad::GetPad(0)->NewKeyState.TAB && !CPad::GetPad(0)->OldKeyState.TAB) {
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switch (m_nCurrExLayer) {
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case 9:
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m_nCurrExLayer = 19;
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break;
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|
case 19:
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m_nCurrExLayer = 21;
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break;
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case 21:
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m_nCurrExLayer = 9;
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break;
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}
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT && m_nCurrExLayer == 21 && !strcmp(m_aSkinName, m_PrefsSkinFile)) {
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m_nCurrExLayer = 9;
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}
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if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && m_nCurrExLayer == 21)
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m_nCurrExLayer = 9;
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}
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if (GetPadForward()) {
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switch (m_nCurrExLayer) {
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case 19:
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if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
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field_113 = 1;
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field_456 = 1;
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pControlEdit = &m_KeyPressedCode;
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}
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if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
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strcpy(m_PrefsSkinFile, m_aSkinName);
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CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
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m_nCurrExLayer = 9;
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}
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m_nHoverOption = HOVEROPTION_42;
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SaveSettings();
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break;
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case 21:
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strcpy(m_PrefsSkinFile, m_aSkinName);
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CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
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m_nCurrExLayer = 9;
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|
break;
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default:
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|
break;
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|
}
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||||||
|
}
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}
|
}
|
||||||
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|
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// Get number of menu options.
|
// Get number of menu options.
|
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@ -1591,6 +1581,8 @@ void CMenuManager::ProcessButtonPresses()
|
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if (GetPadMoveUp()) {
|
if (GetPadMoveUp()) {
|
||||||
m_nPrevOption = m_nCurrOption;
|
m_nPrevOption = m_nCurrOption;
|
||||||
m_nCurrOption -= 1;
|
m_nCurrOption -= 1;
|
||||||
|
m_nCurrExOption -= 1;
|
||||||
|
//field_438 -= 1;
|
||||||
|
|
||||||
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
|
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
|
||||||
if (m_nCurrOption < MENUROW_1)
|
if (m_nCurrOption < MENUROW_1)
|
||||||
@ -1601,11 +1593,16 @@ void CMenuManager::ProcessButtonPresses()
|
|||||||
m_nCurrOption = NumberOfMenuOptions;
|
m_nCurrOption = NumberOfMenuOptions;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (m_nCurrExOption < 0)
|
||||||
|
m_nCurrExOption = 0;
|
||||||
|
|
||||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||||
}
|
}
|
||||||
else if (GetPadMoveDown()) {
|
else if (GetPadMoveDown()) {
|
||||||
m_nPrevOption = m_nCurrOption;
|
m_nPrevOption = m_nCurrOption;
|
||||||
m_nCurrOption += 1;
|
m_nCurrOption += 1;
|
||||||
|
m_nCurrExOption += 1;
|
||||||
|
//field_438 = += 1;
|
||||||
|
|
||||||
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
|
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
|
||||||
if (m_nCurrOption > NumberOfMenuOptions)
|
if (m_nCurrOption > NumberOfMenuOptions)
|
||||||
@ -1616,6 +1613,9 @@ void CMenuManager::ProcessButtonPresses()
|
|||||||
m_nCurrOption = MENUROW_0;
|
m_nCurrOption = MENUROW_0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (m_nCurrExOption > m_nCurrExSize - 1)
|
||||||
|
m_nCurrExOption = m_nCurrExSize - 1;
|
||||||
|
|
||||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1637,6 +1637,8 @@ void CMenuManager::ProcessButtonPresses()
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
|
SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
|
||||||
|
|
||||||
|
PlayEscSound = true;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
|
SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
|
||||||
@ -1675,7 +1677,7 @@ void CMenuManager::ProcessButtonPresses()
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
m_nHoverOption = HOVEROPTION_NULL;
|
m_nHoverOption = HOVEROPTION_42;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1871,11 +1873,13 @@ void CMenuManager::ProcessOnOffMenuOptions()
|
|||||||
break;
|
break;
|
||||||
case MENUACTION_UPDATESAVE:
|
case MENUACTION_UPDATESAVE:
|
||||||
PcSaveHelper.PopulateSlotInfo();
|
PcSaveHelper.PopulateSlotInfo();
|
||||||
|
if (!m_bGameNotLoaded) {
|
||||||
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) {
|
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) {
|
||||||
m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2;
|
m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2;
|
||||||
|
|
||||||
SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu);
|
SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case MENUACTION_CHECKSAVE:
|
case MENUACTION_CHECKSAVE:
|
||||||
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) {
|
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) {
|
||||||
@ -2120,32 +2124,24 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
|
|||||||
case 1:
|
case 1:
|
||||||
case 2:
|
case 2:
|
||||||
case 3:
|
case 3:
|
||||||
m_nPrevScreen = m_nCurrScreen;
|
SwitchToNewScreen(MENUPAGE_SAVE_FAILED);
|
||||||
m_nCurrScreen = MENUPAGE_SAVE_FAILED;
|
|
||||||
m_nCurrOption = MENUROW_0;
|
|
||||||
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||||
break;
|
break;
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
case 5:
|
case 5:
|
||||||
case 6:
|
case 6:
|
||||||
this->m_nPrevScreen = m_nCurrScreen;
|
SwitchToNewScreen(MENUPAGE_LOAD_FAILED);
|
||||||
this->m_nCurrScreen = MENUPAGE_LOAD_FAILED;
|
|
||||||
m_nCurrOption = MENUROW_0;
|
|
||||||
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||||
break;
|
break;
|
||||||
case 7:
|
case 7:
|
||||||
this->m_nPrevScreen = m_nCurrScreen;
|
SwitchToNewScreen(MENUPAGE_LOAD_FAILED_2);
|
||||||
this->m_nCurrScreen = MENUPAGE_LOAD_FAILED_2;
|
|
||||||
m_nCurrOption = MENUROW_0;
|
|
||||||
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||||
break;
|
break;
|
||||||
case 8:
|
case 8:
|
||||||
case 9:
|
case 9:
|
||||||
case 10:
|
case 10:
|
||||||
m_nPrevScreen = m_nCurrScreen;
|
SwitchToNewScreen(MENUPAGE_DELETE_FAILED);
|
||||||
m_nCurrScreen = MENUPAGE_DELETE_FAILED;
|
|
||||||
m_nCurrOption = MENUROW_0;
|
|
||||||
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
@ -2221,7 +2217,6 @@ void CMenuManager::ShutdownJustMenu()
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// We won't ever use this again.
|
|
||||||
#if ALL_ORIGINAL_FRONTEND
|
#if ALL_ORIGINAL_FRONTEND
|
||||||
WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); }
|
WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); }
|
||||||
#else
|
#else
|
||||||
@ -2230,7 +2225,11 @@ float CMenuManager::StretchX(float x)
|
|||||||
if (SCREEN_WIDTH == 640)
|
if (SCREEN_WIDTH == 640)
|
||||||
return x;
|
return x;
|
||||||
else
|
else
|
||||||
|
#ifndef ASPECT_RATIO_SCALE
|
||||||
return SCREEN_WIDTH * x * 0.0015625f;
|
return SCREEN_WIDTH * x * 0.0015625f;
|
||||||
|
#else
|
||||||
|
return SCREEN_SCALE_X(x);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -2349,7 +2348,7 @@ uint8 CMenuManager::GetNumberOfMenuOptions()
|
|||||||
return Rows;
|
return Rows;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CMenuManager::SwitchToNewScreen(int8 screen)
|
void CMenuManager::SwitchToNewScreen(int32 screen)
|
||||||
{
|
{
|
||||||
ResetHelperText();
|
ResetHelperText();
|
||||||
|
|
||||||
@ -2373,6 +2372,10 @@ void CMenuManager::SwitchToNewScreen(int8 screen)
|
|||||||
m_nPrevScreen = m_nCurrScreen;
|
m_nPrevScreen = m_nCurrScreen;
|
||||||
m_nCurrScreen = screen;
|
m_nCurrScreen = screen;
|
||||||
m_nCurrOption = MENUROW_0;
|
m_nCurrOption = MENUROW_0;
|
||||||
|
//
|
||||||
|
m_nCurrExOption = MENUROW_0;
|
||||||
|
m_nCurrExLayer = 19;
|
||||||
|
//
|
||||||
m_nMenuFadeAlpha = 0;
|
m_nMenuFadeAlpha = 0;
|
||||||
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
|
||||||
}
|
}
|
||||||
@ -2386,7 +2389,6 @@ void CMenuManager::SwitchToNewScreen(int8 screen)
|
|||||||
// Set player skin.
|
// Set player skin.
|
||||||
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
|
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
|
||||||
CPlayerSkin::BeginFrontEndSkinEdit();
|
CPlayerSkin::BeginFrontEndSkinEdit();
|
||||||
field_535 = 19;
|
|
||||||
m_bSkinsFound = false;
|
m_bSkinsFound = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2399,7 +2401,7 @@ void CMenuManager::SwitchToNewScreen(int8 screen)
|
|||||||
DMAudio.StopFrontEndTrack();
|
DMAudio.StopFrontEndTrack();
|
||||||
}
|
}
|
||||||
|
|
||||||
void CMenuManager::SetDefaultPreferences(int8 screen)
|
void CMenuManager::SetDefaultPreferences(int32 screen)
|
||||||
{
|
{
|
||||||
switch (screen) {
|
switch (screen) {
|
||||||
case MENUPAGE_SOUND_SETTINGS:
|
case MENUPAGE_SOUND_SETTINGS:
|
||||||
@ -2540,7 +2542,7 @@ bool GetMouseForward()
|
|||||||
|
|
||||||
bool GetMouseBack()
|
bool GetMouseBack()
|
||||||
{
|
{
|
||||||
return GetMouseClickRight;
|
return GetMouseClickRight();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GetMousePos()
|
bool GetMousePos()
|
||||||
@ -2581,7 +2583,8 @@ bool GetMouseInput()
|
|||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
STARTPATCHES
|
||||||
#ifndef ALL_ORIGINAL_FRONTEND
|
#if ALL_ORIGINAL_FRONTEND
|
||||||
|
#else
|
||||||
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
|
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
|
||||||
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
|
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
|
||||||
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
|
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
|
||||||
@ -2589,6 +2592,8 @@ STARTPATCHES
|
|||||||
InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP);
|
InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP);
|
||||||
InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP);
|
InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP);
|
||||||
InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP);
|
InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP);
|
||||||
|
InjectHook(0x48ABE0, &CMenuManager::StretchX, PATCH_JUMP);
|
||||||
|
InjectHook(0x48AC20, &CMenuManager::StretchY, PATCH_JUMP);
|
||||||
|
|
||||||
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
|
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
|
||||||
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
|
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
|
||||||
|
@ -328,7 +328,7 @@ enum eCheckHover
|
|||||||
HOVEROPTION_19,
|
HOVEROPTION_19,
|
||||||
HOVEROPTION_20,
|
HOVEROPTION_20,
|
||||||
HOVEROPTION_CHANGESKIN,
|
HOVEROPTION_CHANGESKIN,
|
||||||
HOVEROPTION_NULL = 42,
|
HOVEROPTION_42 = 42,
|
||||||
};
|
};
|
||||||
|
|
||||||
enum eMenuColumns
|
enum eMenuColumns
|
||||||
@ -413,10 +413,10 @@ public:
|
|||||||
tSkinInfo *m_pSelectedSkin;
|
tSkinInfo *m_pSelectedSkin;
|
||||||
tSkinInfo *field_438;
|
tSkinInfo *field_438;
|
||||||
float field_43C;
|
float field_43C;
|
||||||
int field_440;
|
int m_nCurrExSize;
|
||||||
int m_nSkinsTotal;
|
int m_nSkinsTotal;
|
||||||
char _unk0[4];
|
char _unk0[4];
|
||||||
int field_44C;
|
int m_nCurrExOption;
|
||||||
bool m_bSkinsFound;
|
bool m_bSkinsFound;
|
||||||
bool m_bQuitGameNoCD;
|
bool m_bQuitGameNoCD;
|
||||||
char field_452;
|
char field_452;
|
||||||
@ -439,7 +439,7 @@ public:
|
|||||||
int field_530;
|
int field_530;
|
||||||
char field_534;
|
char field_534;
|
||||||
char field_535;
|
char field_535;
|
||||||
int8 field_536;
|
int8 m_nCurrExLayer;
|
||||||
int m_nHelperTextAlpha;
|
int m_nHelperTextAlpha;
|
||||||
int m_nMouseOldPosX;
|
int m_nMouseOldPosX;
|
||||||
int m_nMouseOldPosY;
|
int m_nMouseOldPosY;
|
||||||
@ -452,6 +452,7 @@ public:
|
|||||||
int m_nCurrSaveSlot;
|
int m_nCurrSaveSlot;
|
||||||
int m_nScreenChangeDelayTimer;
|
int m_nScreenChangeDelayTimer;
|
||||||
|
|
||||||
|
public:
|
||||||
static int32 &OS_Language;
|
static int32 &OS_Language;
|
||||||
static int8 &m_PrefsUseVibration;
|
static int8 &m_PrefsUseVibration;
|
||||||
static int8 &m_DisplayControllerOnFoot;
|
static int8 &m_DisplayControllerOnFoot;
|
||||||
@ -516,17 +517,16 @@ public:
|
|||||||
void SaveSettings();
|
void SaveSettings();
|
||||||
void SetHelperText(int text);
|
void SetHelperText(int text);
|
||||||
void ShutdownJustMenu();
|
void ShutdownJustMenu();
|
||||||
static float StretchX(float);
|
float StretchX(float);
|
||||||
static float StretchY(float);
|
float StretchY(float);
|
||||||
void SwitchMenuOnAndOff();
|
void SwitchMenuOnAndOff();
|
||||||
void UnloadTextures();
|
void UnloadTextures();
|
||||||
void WaitForUserCD();
|
void WaitForUserCD();
|
||||||
|
|
||||||
// New content:
|
// New content:
|
||||||
uint8 GetNumberOfMenuOptions();
|
uint8 GetNumberOfMenuOptions();
|
||||||
void SwitchToNewScreen(int8 screen);
|
void SwitchToNewScreen(int32 screen);
|
||||||
void SetDefaultPreferences(int8 screen);
|
void SetDefaultPreferences(int32 screen);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
|
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
|
||||||
|
@ -325,7 +325,7 @@ void CHud::Draw()
|
|||||||
else {
|
else {
|
||||||
Clip = AmmoInClip;
|
Clip = AmmoInClip;
|
||||||
|
|
||||||
if (TotalAmmo - AmmoInClip > 9999)
|
if ((TotalAmmo - AmmoInClip) > 9999)
|
||||||
Ammo = 9999;
|
Ammo = 9999;
|
||||||
else
|
else
|
||||||
Ammo = TotalAmmo - AmmoInClip;
|
Ammo = TotalAmmo - AmmoInClip;
|
||||||
|
Loading…
Reference in New Issue
Block a user