mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 08:11:49 +01:00
Kill obj. fix & style change
This commit is contained in:
parent
3038fba9ca
commit
c74f03b180
@ -1015,14 +1015,14 @@ CPed::ProcessObjective(void)
|
||||
// I hope so
|
||||
CVector ourHead = GetMatrix() * CVector(0.5f, 0.0f, 0.6f);
|
||||
CVector maxShotPos = vehOfTarget->GetPosition() - ourHead;
|
||||
maxShotPos.Normalise();
|
||||
maxShotPos = maxShotPos * wepInfo->m_fRange + ourHead;
|
||||
maxShotPos *= wepInfo->m_fRange / maxShotPos.Magnitude();
|
||||
maxShotPos += ourHead;
|
||||
|
||||
CWorld::bIncludeDeadPeds = true;
|
||||
CColPoint foundCol;
|
||||
CEntity *foundEnt;
|
||||
CWorld::ProcessLineOfSight(ourHead, maxShotPos, foundCol, foundEnt,
|
||||
true, true, true, true, false, true, false);
|
||||
|
||||
CWorld::bIncludeDeadPeds = true;
|
||||
CWorld::ProcessLineOfSight(ourHead, maxShotPos, foundCol, foundEnt, true, true, true, true, false, true, false);
|
||||
CWorld::bIncludeDeadPeds = false;
|
||||
if (foundEnt == vehOfTarget) {
|
||||
SetAttack(vehOfTarget);
|
||||
@ -1038,8 +1038,7 @@ CPed::ProcessObjective(void)
|
||||
SetAttackTimer(CGeneral::GetRandomNumberInRange(2000, 5000));
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (m_nPedState != PED_ATTACK && !bKindaStayInSamePlace && !killPlayerInNoPoliceZone) {
|
||||
} else if (m_nPedState != PED_ATTACK && !bKindaStayInSamePlace && !killPlayerInNoPoliceZone) {
|
||||
if (vehOfTarget) {
|
||||
if (m_nPedType == PEDTYPE_COP || vehOfTarget->bIsBus) {
|
||||
GoToNearestDoor(vehOfTarget);
|
||||
@ -1152,17 +1151,15 @@ CPed::ProcessObjective(void)
|
||||
target = m_pedInObjective->GetPosition();
|
||||
|
||||
target -= ourHead;
|
||||
target.Normalise();
|
||||
target = target * wepInfo->m_fRange + ourHead;
|
||||
target *= wepInfo->m_fRange / target.Magnitude();
|
||||
target += ourHead;
|
||||
|
||||
CColPoint foundCol;
|
||||
CEntity *foundEnt = nil;
|
||||
|
||||
CWorld::bIncludeDeadPeds = true;
|
||||
CEntity *foundEnt = nil;
|
||||
CColPoint foundCol;
|
||||
|
||||
CWorld::ProcessLineOfSight(
|
||||
ourHead, target, foundCol, foundEnt,
|
||||
true, true, true, false, true, false);
|
||||
CWorld::bIncludeDeadPeds = 0;
|
||||
CWorld::ProcessLineOfSight(ourHead, target, foundCol, foundEnt, true, true, true, true, false, true, false);
|
||||
CWorld::bIncludeDeadPeds = false;
|
||||
if (foundEnt == m_pedInObjective) {
|
||||
SetAttack(m_pedInObjective);
|
||||
m_pPointGunAt = m_pedInObjective;
|
||||
@ -1180,25 +1177,27 @@ CPed::ProcessObjective(void)
|
||||
SetAttackTimer(time);
|
||||
bObstacleShowedUpDuringKillObjective = false;
|
||||
|
||||
} else if (foundEnt) {
|
||||
if (foundEnt->IsPed()) {
|
||||
SetAttackTimer(CGeneral::GetRandomNumberInRange(500.0f, 1000.0f));
|
||||
bObstacleShowedUpDuringKillObjective = false;
|
||||
} else {
|
||||
if (foundEnt->IsObject()) {
|
||||
SetAttackTimer(CGeneral::GetRandomNumberInRange(200.0f, 400.0f));
|
||||
bObstacleShowedUpDuringKillObjective = true;
|
||||
} else if (foundEnt->IsVehicle()) {
|
||||
SetAttackTimer(CGeneral::GetRandomNumberInRange(400.0f, 600.0f));
|
||||
bObstacleShowedUpDuringKillObjective = true;
|
||||
} else {
|
||||
if (foundEnt) {
|
||||
if (foundEnt->IsPed()) {
|
||||
SetAttackTimer(CGeneral::GetRandomNumberInRange(500.0f, 1000.0f));
|
||||
bObstacleShowedUpDuringKillObjective = false;
|
||||
} else {
|
||||
SetAttackTimer(CGeneral::GetRandomNumberInRange(700.0f, 1200.0f));
|
||||
bObstacleShowedUpDuringKillObjective = true;
|
||||
if (foundEnt->IsObject()) {
|
||||
SetAttackTimer(CGeneral::GetRandomNumberInRange(200.0f, 400.0f));
|
||||
bObstacleShowedUpDuringKillObjective = true;
|
||||
} else if (foundEnt->IsVehicle()) {
|
||||
SetAttackTimer(CGeneral::GetRandomNumberInRange(400.0f, 600.0f));
|
||||
bObstacleShowedUpDuringKillObjective = true;
|
||||
} else {
|
||||
SetAttackTimer(CGeneral::GetRandomNumberInRange(700.0f, 1200.0f));
|
||||
bObstacleShowedUpDuringKillObjective = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_fleeFrom = foundEnt;
|
||||
m_fleeFrom->RegisterReference((CEntity**) &m_fleeFrom);
|
||||
m_fleeFrom = foundEnt;
|
||||
m_fleeFrom->RegisterReference((CEntity**) &m_fleeFrom);
|
||||
}
|
||||
SetPointGunAt(m_pedInObjective);
|
||||
}
|
||||
}
|
||||
@ -1541,14 +1540,14 @@ CPed::ProcessObjective(void)
|
||||
// I hope so
|
||||
CVector ourHead = GetMatrix() * CVector(0.5f, 0.0f, 0.6f);
|
||||
CVector maxShotPos = m_carInObjective->GetPosition() - ourHead;
|
||||
maxShotPos.Normalise();
|
||||
maxShotPos = maxShotPos * wepInfo->m_fRange + ourHead;
|
||||
maxShotPos *= wepInfo->m_fRange / maxShotPos.Magnitude();
|
||||
maxShotPos += ourHead;
|
||||
|
||||
CWorld::bIncludeDeadPeds = true;
|
||||
CColPoint foundCol;
|
||||
CEntity *foundEnt;
|
||||
CWorld::ProcessLineOfSight(ourHead, maxShotPos, foundCol, foundEnt,
|
||||
true, true, true, true, false, true, false);
|
||||
|
||||
CWorld::bIncludeDeadPeds = true;
|
||||
CWorld::ProcessLineOfSight(ourHead, maxShotPos, foundCol, foundEnt, true, true, true, true, false, true, false);
|
||||
CWorld::bIncludeDeadPeds = false;
|
||||
if (foundEnt == m_carInObjective) {
|
||||
SetAttack(m_carInObjective);
|
||||
|
Loading…
Reference in New Issue
Block a user