Merge remote-tracking branch 'upstream/miami' into miami

This commit is contained in:
Nikolay Korolev 2020-05-13 17:55:12 +03:00
commit d426588496
91 changed files with 1563 additions and 445 deletions

View File

@ -19,12 +19,20 @@ such that we have a working game at all times.
- (Optional) If you want to use optional features like Russian language or menu map, copy the files in /gamefiles folder to your game root folder. - (Optional) If you want to use optional features like Russian language or menu map, copy the files in /gamefiles folder to your game root folder.
- Move re3.exe to GTA 3 directory and run it. - Move re3.exe to GTA 3 directory and run it.
## Preparing the environment for building
Currently only building on VS2015/2017/2019 (Windows) and GCC (Linux) is tested.
- Clone the repo.
- Run `git submodule init` and `git submodule update`.
- Point GTA_III_RE_DIR environment variable to GTA3 root folder.
- Run premake
- On Windows: one of the `premake-vsXXXX.cmd` variants on root folder
- On Linux: proceed to [Building on Linux](https://github.com/GTAmodding/re3/wiki/Building-on-Linux).
- There are various settings at the very bottom of [config.h](https://github.com/GTAmodding/re3/tree/master/src/core/config.h), you may want to take a look there. i.e. FIX_BUGS define fixes the bugs we've come across.
> :information_source: **Rendering engine** re3 uses completely homebrew RenderWare-replacement rendering engine; [librw](https://github.com/aap/librw/). librw comes as submodule of re3, but you also can use LIBRW enviorenment variable to specify path to your own librw. > :information_source: **Rendering engine** re3 uses completely homebrew RenderWare-replacement rendering engine; [librw](https://github.com/aap/librw/). librw comes as submodule of re3, but you also can use LIBRW enviorenment variable to specify path to your own librw.
> :warning: **Notice for builders** There are various settings at the very bottom of `config.h`, you may want to take a look there. i.e. FIX_BUGS define fixes the bugs we've come across.
https://github.com/GTAmodding/re3/tree/master/src/core/config.h
## Contributing ## Contributing
### Unreversed / incomplete classes (at least the ones we know) ### Unreversed / incomplete classes (at least the ones we know)
@ -141,11 +149,3 @@ but here are some observations:
* do *not* use `dw` for `DWORD` or so, we're not programming win32 * do *not* use `dw` for `DWORD` or so, we're not programming win32
* Generally, try to make the code look as if R* could have written it * Generally, try to make the code look as if R* could have written it
### Environment Variables
Here you can find a list of variables that you might need to set in windows:
```
"GTA_III_RE_DIR" * path to "gta3_re" game folder usually where this plugin run.
"GTA_III_DIR" * path to "GTAIII" game folder.
"LIBRW" * path to LIBRW.
```

View File

@ -50,7 +50,12 @@ extern "C" {
#else // OPENAL #else // OPENAL
#ifndef _WIN32
#include <AL/al.h>
#include <string.h>
#else
#include <al.h> #include <al.h>
#endif
#ifndef GUID_DEFINED #ifndef GUID_DEFINED
#define GUID_DEFINED #define GUID_DEFINED

View File

@ -29,6 +29,7 @@ workspace "reVC"
location "build" location "build"
symbols "Full" symbols "Full"
staticruntime "off" staticruntime "off"
filter { "system:windows" } filter { "system:windows" }
platforms { platforms {
"win-x86-RW33_d3d8-mss", "win-x86-RW33_d3d8-mss",
@ -36,6 +37,11 @@ workspace "reVC"
"win-x86-librw_gl3_glfw-mss", "win-x86-librw_gl3_glfw-mss",
} }
filter { "system:linux" }
platforms {
"linux-x86-librw_gl3_glfw-oal",
}
filter "configurations:Debug" filter "configurations:Debug"
defines { "DEBUG" } defines { "DEBUG" }
@ -46,6 +52,9 @@ workspace "reVC"
filter { "platforms:win*" } filter { "platforms:win*" }
system "windows" system "windows"
filter { "platforms:linux*" }
system "linux"
filter { "platforms:*x86*" } filter { "platforms:*x86*" }
architecture "x86" architecture "x86"
@ -57,33 +66,32 @@ workspace "reVC"
filter "platforms:*librw_gl3_glfw*" filter "platforms:*librw_gl3_glfw*"
defines { "RW_GL3" } defines { "RW_GL3" }
includedirs { path.join(_OPTIONS["glfwdir"], "include") }
includedirs { path.join(_OPTIONS["glewdir"], "include") }
filter "platforms:win*librw_gl3_glfw*"
defines { "GLEW_STATIC" }
if(not _OPTIONS["with-librw"]) then if(not _OPTIONS["with-librw"]) then
libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") } libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") }
end end
defines { "GLEW_STATIC" }
includedirs { path.join(_OPTIONS["glfwdir"], "include") }
includedirs { path.join(_OPTIONS["glewdir"], "include") }
filter {}
pbcommands = { filter "platforms:linux*librw_gl3_glfw*"
"setlocal EnableDelayedExpansion", if(not _OPTIONS["with-librw"]) then
"set file=$(TargetPath)", libdirs { path.join(Librw, "lib/linux-x86-gl3/%{cfg.buildcfg}") }
"FOR %%i IN (\"%file%\") DO (", end
"set filename=%%~ni",
"set fileextension=%%~xi", filter {}
"set target=!path!!filename!!fileextension!",
"copy /y \"!file!\" \"!target!\"",
")" }
function setpaths (gamepath, exepath, scriptspath) function setpaths (gamepath, exepath, scriptspath)
scriptspath = scriptspath or "" scriptspath = scriptspath or ""
if (gamepath) then if (gamepath) then
cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" } postbuildcommands {
table.insert(cmdcopy, pbcommands) '{COPY} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"'
postbuildcommands (cmdcopy) }
debugdir (gamepath) debugdir (gamepath)
if (exepath) then if (exepath) then
debugcommand (gamepath .. exepath) -- Used VS variable $(TargetFileName) because it doesn't accept premake tokens. Does debugcommand even work outside VS??
debugcommand (gamepath .. "$(TargetFileName)")
dir, file = exepath:match'(.*/)(.*)' dir, file = exepath:match'(.*/)(.*)'
debugdir (gamepath .. (dir or "")) debugdir (gamepath .. (dir or ""))
end end
@ -111,17 +119,12 @@ project "reVC"
kind "WindowedApp" kind "WindowedApp"
targetname "reVC" targetname "reVC"
targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}" targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
targetextension ".exe"
characterset ("MBCS")
linkoptions "/SAFESEH:NO"
defines { "MIAMI" } defines { "MIAMI" }
files { addSrcFiles("src") } files { addSrcFiles("src") }
files { addSrcFiles("src/animation") } files { addSrcFiles("src/animation") }
files { addSrcFiles("src/audio") } files { addSrcFiles("src/audio") }
--files { addSrcFiles("src/audio/miles") } files { addSrcFiles("src/audio/oal") }
--files { addSrcFiles("src/audio/openal") }
files { addSrcFiles("src/control") } files { addSrcFiles("src/control") }
files { addSrcFiles("src/core") } files { addSrcFiles("src/core") }
files { addSrcFiles("src/entities") } files { addSrcFiles("src/entities") }
@ -133,7 +136,6 @@ project "reVC"
files { addSrcFiles("src/rw") } files { addSrcFiles("src/rw") }
files { addSrcFiles("src/save") } files { addSrcFiles("src/save") }
files { addSrcFiles("src/skel") } files { addSrcFiles("src/skel") }
files { addSrcFiles("src/skel/win") }
files { addSrcFiles("src/skel/glfw") } files { addSrcFiles("src/skel/glfw") }
files { addSrcFiles("src/text") } files { addSrcFiles("src/text") }
files { addSrcFiles("src/vehicles") } files { addSrcFiles("src/vehicles") }
@ -144,6 +146,7 @@ project "reVC"
includedirs { "src" } includedirs { "src" }
includedirs { "src/animation" } includedirs { "src/animation" }
includedirs { "src/audio" } includedirs { "src/audio" }
includedirs { "src/audio/oal" }
includedirs { "src/control" } includedirs { "src/control" }
includedirs { "src/core" } includedirs { "src/core" }
includedirs { "src/entities" } includedirs { "src/entities" }
@ -155,7 +158,6 @@ project "reVC"
includedirs { "src/rw" } includedirs { "src/rw" }
includedirs { "src/save/" } includedirs { "src/save/" }
includedirs { "src/skel/" } includedirs { "src/skel/" }
includedirs { "src/skel/win" }
includedirs { "src/skel/glfw" } includedirs { "src/skel/glfw" }
includedirs { "src/text" } includedirs { "src/text" }
includedirs { "src/vehicles" } includedirs { "src/vehicles" }
@ -168,7 +170,21 @@ project "reVC"
libdirs { "milessdk/lib" } libdirs { "milessdk/lib" }
setpaths("$(GTA_VC_RE_DIR)/", "$(TargetFileName)", "") if(os.getenv("GTA_VC_RE_DIR")) then
setpaths("$(GTA_VC_RE_DIR)/", "%(cfg.buildtarget.name)", "")
end
filter "platforms:win*"
files { addSrcFiles("src/skel/win") }
includedirs { "src/skel/win" }
linkoptions "/SAFESEH:NO"
characterset ("MBCS")
targetextension ".exe"
filter "platforms:linux*"
targetextension ".elf"
defines { "OPENAL" }
links { "openal", "mpg123", "sndfile", "pthread" }
filter "platforms:*RW33*" filter "platforms:*RW33*"
staticruntime "on" staticruntime "on"
@ -195,7 +211,10 @@ project "reVC"
filter "platforms:*d3d9*" filter "platforms:*d3d9*"
links { "d3d9" } links { "d3d9" }
filter "platforms:*gl3_glfw*" filter "platforms:win*gl3_glfw*"
libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") } libdirs { path.join(_OPTIONS["glewdir"], "lib/Release/Win32") }
libdirs { path.join(_OPTIONS["glfwdir"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) } libdirs { path.join(_OPTIONS["glfwdir"], "lib-" .. string.gsub(_ACTION or '', "vs", "vc")) }
links { "opengl32", "glew32s", "glfw3" } links { "opengl32", "glew32s", "glfw3" }
filter "platforms:linux*gl3_glfw*"
links { "GL", "GLEW", "glfw" }

BIN
premake5Linux Executable file

Binary file not shown.

View File

@ -1,6 +1,10 @@
#include "common.h" #include "common.h"
#if defined _WIN32 && !defined __MINGW32__
#include "ctype.h" #include "ctype.h"
#else
#include <cwctype>
#endif
#include "General.h" #include "General.h"
#include "RwHelper.h" #include "RwHelper.h"

View File

@ -63,7 +63,10 @@ public:
CAnimBlendAssociation(void); CAnimBlendAssociation(void);
CAnimBlendAssociation(CAnimBlendAssociation &other); CAnimBlendAssociation(CAnimBlendAssociation &other);
virtual ~CAnimBlendAssociation(void); #ifndef FIX_BUGS
virtual
#endif
~CAnimBlendAssociation(void);
void AllocateAnimBlendNodeArray(int n); void AllocateAnimBlendNodeArray(int n);
void FreeAnimBlendNodeArray(void); void FreeAnimBlendNodeArray(void);
void Init(RpClump *clump, CAnimBlendHierarchy *hier); void Init(RpClump *clump, CAnimBlendHierarchy *hier);

View File

@ -102,7 +102,7 @@ const struct {
{ "MT_PH2", STREAMED_SOUND_CUTSCENE_MARTY_PH2 }, { "MT_PH2", STREAMED_SOUND_CUTSCENE_MARTY_PH2 },
{ "MT_PH3", STREAMED_SOUND_CUTSCENE_MARTY_PH3 }, { "MT_PH3", STREAMED_SOUND_CUTSCENE_MARTY_PH3 },
{ "MT_PH4", STREAMED_SOUND_CUTSCENE_MARTY_PH4 }, { "MT_PH4", STREAMED_SOUND_CUTSCENE_MARTY_PH4 },
{ NULL, NULL } { NULL, 0 }
}; };
int int

View File

@ -148,11 +148,12 @@ FrameUpdateCallBackWithVelocityExtractionNonSkinned(AnimBlendFrameData *frame, v
mat->pos.x = pos.x - transx; mat->pos.x = pos.x - transx;
mat->pos.y = pos.y - transy; mat->pos.y = pos.y - transy;
mat->pos.z = pos.z; mat->pos.z = pos.z;
if(mat->pos.z >= -0.8f) if(mat->pos.z >= -0.8f) {
if(mat->pos.z < -0.4f) if(mat->pos.z < -0.4f)
mat->pos.z += (2.5f * mat->pos.z + 2.0f) * frame->resetPos.z; mat->pos.z += (2.5f * mat->pos.z + 2.0f) * frame->resetPos.z;
else else
mat->pos.z += frame->resetPos.z; mat->pos.z += frame->resetPos.z;
}
mat->pos.x += frame->resetPos.x; mat->pos.x += frame->resetPos.x;
mat->pos.y += frame->resetPos.y; mat->pos.y += frame->resetPos.y;
} }
@ -356,11 +357,12 @@ FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void
xform->t.x = pos.x - transx; xform->t.x = pos.x - transx;
xform->t.y = pos.y - transy; xform->t.y = pos.y - transy;
xform->t.z = pos.z; xform->t.z = pos.z;
if(xform->t.z >= -0.8f) if(xform->t.z >= -0.8f) {
if(xform->t.z < -0.4f) if(xform->t.z < -0.4f)
xform->t.z += (2.5f * xform->t.z + 2.0f) * frame->resetPos.z; xform->t.z += (2.5f * xform->t.z + 2.0f) * frame->resetPos.z;
else else
xform->t.z += frame->resetPos.z; xform->t.z += frame->resetPos.z;
}
xform->t.x += frame->resetPos.x; xform->t.x += frame->resetPos.x;
xform->t.y += frame->resetPos.y; xform->t.y += frame->resetPos.y;
} }

View File

@ -6,6 +6,7 @@
#include "AudioScriptObject.h" #include "AudioScriptObject.h"
#include "sampman.h" #include "sampman.h"
#include "Text.h" #include "Text.h"
#include "crossplatform.h"
cDMAudio DMAudio; cDMAudio DMAudio;

View File

@ -23,6 +23,12 @@
*/ */
#include "aldlist.h" #include "aldlist.h"
#ifndef _WIN32
#define _stricmp strcasecmp
#define _strnicmp strncasecmp
#endif
#ifdef AUDIO_OAL #ifdef AUDIO_OAL
/* /*
* Init call * Init call
@ -47,7 +53,7 @@ ALDeviceList::ALDeviceList()
index = 0; index = 0;
// go through device list (each device terminated with a single NULL, list terminated with double NULL) // go through device list (each device terminated with a single NULL, list terminated with double NULL)
while (*devices != NULL) { while (*devices != '\0') {
if (strcmp(defaultDeviceName, devices) == 0) { if (strcmp(defaultDeviceName, devices) == 0) {
defaultDeviceIndex = index; defaultDeviceIndex = index;
} }
@ -67,7 +73,7 @@ ALDeviceList::ALDeviceList()
if ((bNewName) && (actualDeviceName != NULL) && (strlen(actualDeviceName) > 0)) { if ((bNewName) && (actualDeviceName != NULL) && (strlen(actualDeviceName) > 0)) {
memset(&ALDeviceInfo, 0, sizeof(ALDEVICEINFO)); memset(&ALDeviceInfo, 0, sizeof(ALDEVICEINFO));
ALDeviceInfo.bSelected = true; ALDeviceInfo.bSelected = true;
ALDeviceInfo.strDeviceName = std::string(actualDeviceName, strlen(actualDeviceName)); ALDeviceInfo.strDeviceName.assign(actualDeviceName, strlen(actualDeviceName));
alcGetIntegerv(device, ALC_MAJOR_VERSION, sizeof(int), &ALDeviceInfo.iMajorVersion); alcGetIntegerv(device, ALC_MAJOR_VERSION, sizeof(int), &ALDeviceInfo.iMajorVersion);
alcGetIntegerv(device, ALC_MINOR_VERSION, sizeof(int), &ALDeviceInfo.iMinorVersion); alcGetIntegerv(device, ALC_MINOR_VERSION, sizeof(int), &ALDeviceInfo.iMinorVersion);
@ -180,7 +186,7 @@ unsigned int ALDeviceList::GetMaxNumSources(int index)
/* /*
* Checks if the extension is supported on the given device * Checks if the extension is supported on the given device
*/ */
bool ALDeviceList::IsExtensionSupported(int index, char *szExtName) bool ALDeviceList::IsExtensionSupported(int index, const char *szExtName)
{ {
bool bReturn = false; bool bReturn = false;

View File

@ -32,7 +32,7 @@ public:
char *GetDeviceName(int index); char *GetDeviceName(int index);
void GetDeviceVersion(int index, int *major, int *minor); void GetDeviceVersion(int index, int *major, int *minor);
unsigned int GetMaxNumSources(int index); unsigned int GetMaxNumSources(int index);
bool IsExtensionSupported(int index, char *szExtName); bool IsExtensionSupported(int index, const char *szExtName);
int GetDefaultDevice(); int GetDefaultDevice();
void FilterDevicesMinVer(int major, int minor); void FilterDevicesMinVer(int major, int minor);
void FilterDevicesMaxVer(int major, int minor); void FilterDevicesMaxVer(int major, int minor);

View File

@ -4,6 +4,10 @@
#include "common.h" #include "common.h"
#include "sampman.h" #include "sampman.h"
#ifndef _WIN32
#include <float.h>
#endif
extern bool IsFXSupported(); extern bool IsFXSupported();
CChannel::CChannel() CChannel::CChannel()

View File

@ -4,13 +4,15 @@
#include "common.h" #include "common.h"
#include "sampman.h" #include "sampman.h"
typedef long ssize_t;
#include <sndfile.h> #include <sndfile.h>
#include <mpg123.h> #include <mpg123.h>
#ifdef _WIN32
typedef long ssize_t;
#pragma comment( lib, "libsndfile-1.lib" ) #pragma comment( lib, "libsndfile-1.lib" )
#pragma comment( lib, "libmpg123.lib" ) #pragma comment( lib, "libmpg123.lib" )
#else
#include "crossplatform.h"
#endif
class CSndFile : public IDecoder class CSndFile : public IDecoder
{ {
@ -192,7 +194,22 @@ CStream::CStream(char *filename, ALuint &source, ALuint (&buffers)[NUM_STREAMBUF
m_nPosBeforeReset(0) m_nPosBeforeReset(0)
{ {
// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/)
#if !defined(_WIN32)
FILE *test = fopen(filename, "r");
if (!test) {
char *r = (char*)alloca(strlen(filename) + 2);
if (casepath(filename, r))
{
strcpy(m_aFilename, r);
}
} else {
fclose(test);
#else
{
#endif
strcpy(m_aFilename, filename); strcpy(m_aFilename, filename);
}
DEV("Stream %s\n", m_aFilename); DEV("Stream %s\n", m_aFilename);

View File

@ -5,16 +5,18 @@
#include "sampman.h" #include "sampman.h"
#include <time.h> #include <time.h>
#include <io.h>
#include "eax.h" #include "eax.h"
#include "eax-util.h" #include "eax-util.h"
#ifdef _WIN32
#include <io.h>
#include <AL/al.h> #include <AL/al.h>
#include <AL/alc.h> #include <AL/alc.h>
#include <AL/alext.h> #include <AL/alext.h>
#include <AL/efx.h> #include <AL/efx.h>
#include <AL/efx-presets.h> #include <AL/efx-presets.h>
#endif
#include "oal/oal_utils.h" #include "oal/oal_utils.h"
#include "oal/aldlist.h" #include "oal/aldlist.h"
@ -31,7 +33,9 @@
//TODO: loop count //TODO: loop count
//TODO: mp3 player //TODO: mp3 player
#ifdef _WIN32
#pragma comment( lib, "OpenAL32.lib" ) #pragma comment( lib, "OpenAL32.lib" )
#endif
cSampleManager SampleManager; cSampleManager SampleManager;
bool _bSampmanInitialised = false; bool _bSampmanInitialised = false;
@ -61,15 +65,15 @@ struct
int defaultProvider; int defaultProvider;
char SampleBankDescFilename[] = "AUDIO\\SFX.SDT"; char SampleBankDescFilename[] = "audio/sfx.SDT";
char SampleBankDataFilename[] = "AUDIO\\SFX.RAW"; char SampleBankDataFilename[] = "audio/sfx.RAW";
FILE *fpSampleDescHandle; FILE *fpSampleDescHandle;
FILE *fpSampleDataHandle; FILE *fpSampleDataHandle;
bool bSampleBankLoaded [MAX_SAMPLEBANKS]; bool bSampleBankLoaded [MAX_SAMPLEBANKS];
int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS]; int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS];
int32 nSampleBankSize [MAX_SAMPLEBANKS]; int32 nSampleBankSize [MAX_SAMPLEBANKS];
int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS]; uintptr nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
int32 _nSampleDataEndOffset; int32 _nSampleDataEndOffset;
int32 nPedSlotSfx [MAX_PEDSFX]; int32 nPedSlotSfx [MAX_PEDSFX];
@ -573,7 +577,7 @@ cSampleManager::Initialise(void)
return false; return false;
} }
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)malloc(nSampleBankSize[SAMPLEBANK_MAIN]); nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (uintptr)malloc(nSampleBankSize[SAMPLEBANK_MAIN]);
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != NULL); ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != NULL);
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == NULL ) if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == NULL )
@ -582,7 +586,7 @@ cSampleManager::Initialise(void)
return false; return false;
} }
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)malloc(PED_BLOCKSIZE*MAX_PEDSFX); nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != NULL); ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != NULL);
} }
@ -985,7 +989,7 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
if ( !IsSampleBankLoaded(nBank) ) if ( !IsSampleBankLoaded(nBank) )
return false; return false;
int32 addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset; uintptr addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
if ( ALBuffers[nSfx].IsEmpty() ) if ( ALBuffers[nSfx].IsEmpty() )
{ {

View File

@ -461,6 +461,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle)
} }
} }
break; break;
default: break;
} }
} }
if (pVehicle->pDriver && pVehicle->pDriver->m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS){ if (pVehicle->pDriver && pVehicle->pDriver->m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS){

View File

@ -2671,6 +2671,7 @@ void CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle* pVehicle, float* pSwerv
SteerAICarWithPhysicsHeadingForTarget(pVehicle, nil, pVehicle->AutoPilot.m_vecDestinationCoors.x, SteerAICarWithPhysicsHeadingForTarget(pVehicle, nil, pVehicle->AutoPilot.m_vecDestinationCoors.x,
pVehicle->AutoPilot.m_vecDestinationCoors.y, pSwerve, pAccel, pBrake, pHandbrake); pVehicle->AutoPilot.m_vecDestinationCoors.y, pSwerve, pAccel, pBrake, pHandbrake);
return; return;
default: break;
} }
} }
pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo]; pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo];
@ -2869,7 +2870,7 @@ CCarCtrl::RegisterVehicleOfInterest(CVehicle* pVehicle)
return; return;
} }
} }
uint32 oldestCarWeKeepTime = UINT_MAX; uint32 oldestCarWeKeepTime = UINT32_MAX;
int oldestCarWeKeepIndex = 0; int oldestCarWeKeepIndex = 0;
for (int i = 0; i < MAX_CARS_TO_KEEP; i++) { for (int i = 0; i < MAX_CARS_TO_KEEP; i++) {
if (apCarsToKeep[i] && aCarsToKeepTime[i] < oldestCarWeKeepTime) { if (apCarsToKeep[i] && aCarsToKeepTime[i] < oldestCarWeKeepTime) {

View File

@ -533,6 +533,7 @@ void CGarage::Update()
case GARAGE_BOMBSHOP1: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB1_SET, 1); break; case GARAGE_BOMBSHOP1: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB1_SET, 1); break;
case GARAGE_BOMBSHOP2: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB2_SET, 1); break; case GARAGE_BOMBSHOP2: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB2_SET, 1); break;
case GARAGE_BOMBSHOP3: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB3_SET, 1); break; case GARAGE_BOMBSHOP3: DMAudio.PlayFrontEndSound(SOUND_GARAGE_BOMB3_SET, 1); break;
default: break;
} }
m_eGarageState = GS_OPENING; m_eGarageState = GS_OPENING;
if (!CGarages::BombsAreFree) if (!CGarages::BombsAreFree)
@ -577,6 +578,7 @@ void CGarage::Update()
case GARAGE_BOMBSHOP3: case GARAGE_BOMBSHOP3:
CHud::SetHelpMessage(TheText.Get("GA_8"), false); // Use the detonator to activate the bomb. CHud::SetHelpMessage(TheText.Get("GA_8"), false); // Use the detonator to activate the bomb.
break; break;
default: break;
} }
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_GARAGE); CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_GARAGE);
FindPlayerPed()->m_pWanted->m_bIgnoredByCops = false; FindPlayerPed()->m_pWanted->m_bIgnoredByCops = false;
@ -2064,6 +2066,7 @@ bool CGarages::IsPointWithinHideOutGarage(Const CVector& point)
case GARAGE_HIDEOUT_THREE: case GARAGE_HIDEOUT_THREE:
if (aGarages[i].IsPointInsideGarage(point)) if (aGarages[i].IsPointInsideGarage(point))
return true; return true;
default: break;
} }
} }
return false; return false;

View File

@ -218,7 +218,7 @@ INITSAVEBUF
m_aPhones[i] = ReadSaveBuf<CPhone>(buf); m_aPhones[i] = ReadSaveBuf<CPhone>(buf);
// It's saved as building pool index in save file, convert it to true entity // It's saved as building pool index in save file, convert it to true entity
if (m_aPhones[i].m_pEntity) { if (m_aPhones[i].m_pEntity) {
m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((int)m_aPhones[i].m_pEntity - 1); m_aPhones[i].m_pEntity = CPools::GetBuildingPool()->GetSlot((uintptr)m_aPhones[i].m_pEntity - 1);
} }
} }
VALIDATESAVEBUF(size) VALIDATESAVEBUF(size)

View File

@ -356,6 +356,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
return true; return true;
} }
break; break;
default: break;
} }
} }
if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer) if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer)
@ -576,6 +577,7 @@ CPickups::ModelForWeapon(eWeaponType weaponType)
case WEAPONTYPE_FLAMETHROWER: return MI_FLAMETHROWER; case WEAPONTYPE_FLAMETHROWER: return MI_FLAMETHROWER;
case WEAPONTYPE_MOLOTOV: return MI_MOLOTOV; case WEAPONTYPE_MOLOTOV: return MI_MOLOTOV;
case WEAPONTYPE_GRENADE: return MI_GRENADE; case WEAPONTYPE_GRENADE: return MI_GRENADE;
default: break;
} }
return 0; return 0;
} }
@ -988,7 +990,7 @@ INITSAVEBUF
aPickUps[i] = ReadSaveBuf<CPickup>(buf); aPickUps[i] = ReadSaveBuf<CPickup>(buf);
if (aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil) if (aPickUps[i].m_eType != PICKUP_NONE && aPickUps[i].m_pObject != nil)
aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((int32)aPickUps[i].m_pObject - 1); aPickUps[i].m_pObject = CPools::GetObjectPool()->GetSlot((uintptr)aPickUps[i].m_pObject - 1);
} }
CollectedPickUpIndex = ReadSaveBuf<uint16>(buf); CollectedPickUpIndex = ReadSaveBuf<uint16>(buf);

View File

@ -303,7 +303,7 @@ void CSceneEdit::Draw(void)
nCommandDrawn -= (MOVIE_TOTAL_COMMANDS - 1); nCommandDrawn -= (MOVIE_TOTAL_COMMANDS - 1);
if (nCommandDrawn <= MOVIE_DO_NOTHING) if (nCommandDrawn <= MOVIE_DO_NOTHING)
nCommandDrawn += (MOVIE_TOTAL_COMMANDS - 1); nCommandDrawn += (MOVIE_TOTAL_COMMANDS - 1);
sprintf(str, pCommandStrings[nCommandDrawn]); sprintf(str, "%s", pCommandStrings[nCommandDrawn]);
AsciiToUnicode(str, wstr); AsciiToUnicode(str, wstr);
CFont::SetColor(CRGBA(0, 0, 0, 0)); CFont::SetColor(CRGBA(0, 0, 0, 0));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(COMMAND_NAME_Y + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(COMMAND_NAME_X_RIGHT - SHADOW_OFFSET), SCREEN_SCALE_Y(COMMAND_NAME_Y + SHADOW_OFFSET + i * COMMAND_NAME_HEIGHT), wstr);

View File

@ -590,13 +590,14 @@ int open_script()
{ {
static int scriptToLoad = 1; static int scriptToLoad = 1;
#ifdef _WIN32
if (GetAsyncKeyState('G') & 0x8000) if (GetAsyncKeyState('G') & 0x8000)
scriptToLoad = 0; scriptToLoad = 0;
if (GetAsyncKeyState('R') & 0x8000) if (GetAsyncKeyState('R') & 0x8000)
scriptToLoad = 1; scriptToLoad = 1;
if (GetAsyncKeyState('D') & 0x8000) if (GetAsyncKeyState('D') & 0x8000)
scriptToLoad = 2; scriptToLoad = 2;
#endif
switch (scriptToLoad) { switch (scriptToLoad) {
case 0: scriptfile = "main.scm"; break; case 0: scriptfile = "main.scm"; break;
case 1: scriptfile = "freeroam_miami.scm"; break; case 1: scriptfile = "freeroam_miami.scm"; break;
@ -834,6 +835,8 @@ int8 CRunningScript::ProcessOneCommand()
int8 CRunningScript::ProcessCommands0To99(int32 command) int8 CRunningScript::ProcessCommands0To99(int32 command)
{ {
float *fScriptVar1;
int *nScriptVar1;
switch (command) { switch (command) {
case COMMAND_NOP: case COMMAND_NOP:
return 0; return 0;
@ -1442,7 +1445,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2)); UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5]) if (!ScriptParams[5])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2); CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0; return 0;
@ -1463,46 +1466,58 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2)); UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
if (!ScriptParams[7]) if (!ScriptParams[7])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
return 0; return 0;
} }
case COMMAND_ADD_INT_VAR_TO_INT_VAR: case COMMAND_ADD_INT_VAR_TO_INT_VAR:
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_ADD_INT_LVAR_TO_INT_VAR: case COMMAND_ADD_INT_LVAR_TO_INT_VAR:
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_ADD_INT_VAR_TO_INT_LVAR: case COMMAND_ADD_INT_VAR_TO_INT_LVAR:
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_ADD_INT_LVAR_TO_INT_LVAR: case COMMAND_ADD_INT_LVAR_TO_INT_LVAR:
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_VAR: case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_VAR: case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_LVAR: case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_LVAR: case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_SUB_INT_VAR_FROM_INT_VAR: case COMMAND_SUB_INT_VAR_FROM_INT_VAR:
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_SUB_INT_LVAR_FROM_INT_LVAR: case COMMAND_SUB_INT_LVAR_FROM_INT_LVAR:
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_VAR: case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_LVAR: case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
default: default:
assert(0); assert(0);
@ -1513,66 +1528,88 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
int8 CRunningScript::ProcessCommands100To199(int32 command) int8 CRunningScript::ProcessCommands100To199(int32 command)
{ {
float *fScriptVar1;
int *nScriptVar1;
switch (command) { switch (command) {
case COMMAND_SUB_INT_LVAR_FROM_INT_VAR: case COMMAND_SUB_INT_LVAR_FROM_INT_VAR:
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_SUB_INT_VAR_FROM_INT_LVAR: case COMMAND_SUB_INT_VAR_FROM_INT_LVAR:
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR: case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR: case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_MULT_INT_VAR_BY_INT_VAR: case COMMAND_MULT_INT_VAR_BY_INT_VAR:
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_MULT_INT_LVAR_BY_INT_VAR: case COMMAND_MULT_INT_LVAR_BY_INT_VAR:
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_MULT_INT_VAR_BY_INT_LVAR: case COMMAND_MULT_INT_VAR_BY_INT_LVAR:
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_MULT_INT_LVAR_BY_INT_LVAR: case COMMAND_MULT_INT_LVAR_BY_INT_LVAR:
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR: case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR: case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR: case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR: case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_DIV_INT_VAR_BY_INT_VAR: case COMMAND_DIV_INT_VAR_BY_INT_VAR:
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_DIV_INT_LVAR_BY_INT_VAR: case COMMAND_DIV_INT_LVAR_BY_INT_VAR:
*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_DIV_INT_VAR_BY_INT_LVAR: case COMMAND_DIV_INT_VAR_BY_INT_LVAR:
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_DIV_INT_LVAR_BY_INT_LVAR: case COMMAND_DIV_INT_LVAR_BY_INT_LVAR:
*GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR: case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR: case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR: case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR: case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR: case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR:
{ {
@ -1589,16 +1626,20 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
return 0; return 0;
} }
case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR: case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR: case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR: case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR: case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR: case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR:
{ {
@ -1615,16 +1656,20 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
return 0; return 0;
} }
case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR: case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR: case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR: case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
return 0; return 0;
case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR: case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR:
*(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
return 0; return 0;
case COMMAND_SET_VAR_INT_TO_VAR_INT: case COMMAND_SET_VAR_INT_TO_VAR_INT:
{ {
@ -1983,7 +2028,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2)); UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5]) if (!ScriptParams[5])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2); CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0; return 0;
@ -2010,7 +2055,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2)); UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
if (!ScriptParams[7]) if (!ScriptParams[7])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
return 0; return 0;
@ -2226,7 +2271,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2)); UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5]) if (!ScriptParams[5])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2); CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0; return 0;
@ -2245,7 +2290,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
if (!ScriptParams[7]) if (!ScriptParams[7])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
return 0; return 0;
@ -2980,7 +3025,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
pVehicle->IsWithinArea(x1, y1, x2, y2)); pVehicle->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5]) if (!ScriptParams[5])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2); CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0; return 0;
@ -3000,7 +3045,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
if (!ScriptParams[7]) if (!ScriptParams[7])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
return 0; return 0;
@ -5190,7 +5235,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
CVector pos = *(CVector*)&ScriptParams[0]; CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT) if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CCoronas::RegisterCorona((uint32)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8],
255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f); 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f);
return 0; return 0;
} }
@ -5801,7 +5846,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2)); UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5]) if (!ScriptParams[5])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2); CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0; return 0;
@ -5818,7 +5863,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2)); UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
if (!ScriptParams[5]) if (!ScriptParams[5])
return 0; return 0;
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2); CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0; return 0;
@ -7832,7 +7877,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
CVector pos = *(CVector*)&ScriptParams[0]; CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT) if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
C3dMarkers::PlaceMarkerSet((uint32)this + m_nIp, 4, pos, *(float*)&ScriptParams[3], C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, 4, pos, *(float*)&ScriptParams[3],
SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
return 0; return 0;
@ -8039,7 +8084,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = *(float*)&ScriptParams[3]; float radius = *(float*)&ScriptParams[3];
CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CTheScripts::AddScriptSphere((uint32)this + m_nIp, pos, radius); ScriptParams[0] = CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius);
StoreParameters(&m_nIp, 1); StoreParameters(&m_nIp, 1);
return 0; return 0;
} }
@ -10392,7 +10437,7 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
@ -10476,9 +10521,9 @@ void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
#ifdef FIX_BUGS #ifdef FIX_BUGS
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
#else #else
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
#endif #endif
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
@ -10556,7 +10601,7 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
@ -10660,7 +10705,7 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
@ -10746,9 +10791,9 @@ void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
#ifdef FIX_BUGS #ifdef FIX_BUGS
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
#else #else
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
#endif #endif
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
@ -10827,7 +10872,7 @@ void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
@ -10905,7 +10950,7 @@ void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
@ -10977,7 +11022,7 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
@ -11016,7 +11061,7 @@ void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp)
result = CBulletInfo::TestForSniperBullet(X - dX, X + dX, Y - dY, Y + dY, b3D ? Z - dZ : -1000.0f, b3D ? Z + dZ : 1000.0f); result = CBulletInfo::TestForSniperBullet(X - dX, X + dX, Y - dY, Y + dY, b3D ? Z - dZ : -1000.0f, b3D ? Z + dZ : 1000.0f);
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
@ -11133,7 +11178,7 @@ void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
@ -11255,7 +11300,7 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantAngledArea((uint32)this + m_nIp, infX, infY, supX, supY, CTheScripts::HighlightImportantAngledArea((uintptr)this + m_nIp, infX, infY, supX, supY,
rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
@ -11376,7 +11421,7 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
@ -11474,7 +11519,7 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp)
} }
UpdateCompareFlag(result); UpdateCompareFlag(result);
if (debug) if (debug)
CTheScripts::HighlightImportantArea((uint32)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
if (b3D) if (b3D)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
@ -11732,6 +11777,7 @@ INITSAVEBUF
case ENTITY_TYPE_DUMMY: case ENTITY_TYPE_DUMMY:
type = 4; type = 4;
handle = CPools::GetDummyPool()->GetJustIndex((CDummy*)pEntity) + 1; handle = CPools::GetDummyPool()->GetJustIndex((CDummy*)pEntity) + 1;
default: break;
} }
} }
WriteSaveBuf(buf, type); WriteSaveBuf(buf, type);
@ -11889,6 +11935,7 @@ void CTheScripts::ClearSpaceForMissionEntity(const CVector& pos, CEntity* pEntit
printf("Deleted a ped where a mission entity should be\n"); printf("Deleted a ped where a mission entity should be\n");
break; break;
} }
default: break;
} }
} }
} }

View File

@ -120,7 +120,7 @@ CAnimViewer::Initialise(void) {
if (!CFileMgr::ReadLine(fd, gString, 255)) if (!CFileMgr::ReadLine(fd, gString, 255))
break; break;
sscanf(gString, "%s %s", &modelName, &animGroup); sscanf(gString, "%s %s", modelName, animGroup);
int groupId; int groupId;
for (groupId = 0; groupId < NUM_ANIM_ASSOC_GROUPS; groupId++) { for (groupId = 0; groupId < NUM_ANIM_ASSOC_GROUPS; groupId++) {
if (!strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)groupId))) if (!strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)groupId)))

View File

@ -885,7 +885,7 @@ CCam::PrintMode(void)
sprintf(buf, " "); sprintf(buf, " ");
sprintf(buf, " "); sprintf(buf, " ");
static char *modes[] = { "None", static Const char *modes[] = { "None",
"Top Down", "GTA Classic", "Behind Car", "Follow Ped", "Top Down", "GTA Classic", "Behind Car", "Follow Ped",
"Aiming", "Debug", "Sniper", "Rocket", "Model Viewer", "Bill", "Aiming", "Debug", "Sniper", "Rocket", "Model Viewer", "Bill",
"Syphon", "Circle", "Cheesy Zoom", "Wheel", "Fixed", "Syphon", "Circle", "Cheesy Zoom", "Wheel", "Fixed",

View File

@ -80,6 +80,10 @@ CCamera::CCamera(void)
Init(); Init();
} }
CCamera::CCamera(float)
{
}
void void
CCamera::Init(void) CCamera::Init(void)
{ {
@ -87,7 +91,12 @@ CCamera::Init(void)
float fMouseAccelHorzntl = m_fMouseAccelHorzntl; float fMouseAccelHorzntl = m_fMouseAccelHorzntl;
float fMouseAccelVertical = m_fMouseAccelVertical; float fMouseAccelVertical = m_fMouseAccelVertical;
#endif #endif
#ifdef FIX_BUGS
static const CCamera DummyCamera = CCamera(0.f);
*this = DummyCamera;
#else
memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh? memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh?
#endif
#ifdef GTA3_1_1_PATCH #ifdef GTA3_1_1_PATCH
m_fMouseAccelHorzntl = fMouseAccelHorzntl; m_fMouseAccelHorzntl = fMouseAccelHorzntl;
m_fMouseAccelVertical = fMouseAccelVertical; m_fMouseAccelVertical = fMouseAccelVertical;
@ -744,6 +753,7 @@ CCamera::CamControl(void)
case VEHICLE_TYPE_BOAT: case VEHICLE_TYPE_BOAT:
ReqMode = CCam::MODE_BEHINDBOAT; ReqMode = CCam::MODE_BEHINDBOAT;
break; break;
default: break;
} }
// Car zoom value // Car zoom value
@ -2991,7 +3001,7 @@ CCamera::SetZoomValueFollowPedScript(int16 dist)
case 0: m_fPedZoomValueScript = 0.25f; break; case 0: m_fPedZoomValueScript = 0.25f; break;
case 1: m_fPedZoomValueScript = 1.5f; break; case 1: m_fPedZoomValueScript = 1.5f; break;
case 2: m_fPedZoomValueScript = 2.9f; break; case 2: m_fPedZoomValueScript = 2.9f; break;
default: m_fPedZoomValueScript = m_fPedZoomValueScript; break; default: break;
} }
m_bUseScriptZoomValuePed = true; m_bUseScriptZoomValuePed = true;
@ -3006,7 +3016,7 @@ CCamera::SetZoomValueCamStringScript(int16 dist)
case 0: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_1 : FREE_CAR_ZOOM_VALUE_1; break; case 0: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_1 : FREE_CAR_ZOOM_VALUE_1; break;
case 1: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_2 : FREE_CAR_ZOOM_VALUE_2; break; case 1: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_2 : FREE_CAR_ZOOM_VALUE_2; break;
case 2: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_3 : FREE_CAR_ZOOM_VALUE_3; break; case 2: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_3 : FREE_CAR_ZOOM_VALUE_3; break;
default: m_fCarZoomValueScript = m_fCarZoomValueScript; break; default: break;
} }
} else } else
#endif #endif
@ -3015,7 +3025,7 @@ CCamera::SetZoomValueCamStringScript(int16 dist)
case 0: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_1; break; case 0: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_1; break;
case 1: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_2; break; case 1: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_2; break;
case 2: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_3; break; case 2: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_3; break;
default: m_fCarZoomValueScript = m_fCarZoomValueScript; break; default: break;
} }
} }

View File

@ -403,7 +403,7 @@ public:
int m_BlurRed; int m_BlurRed;
int m_BlurType; int m_BlurType;
uint32 unknown; // some counter having to do with music uint32 unknown; // some counter having to do with music
int m_iWorkOutSpeedThisNumFrames; int m_iWorkOutSpeedThisNumFrames;
int m_iNumFramesSoFar; int m_iNumFramesSoFar;
@ -549,6 +549,7 @@ uint32 unknown; // some counter having to do with music
// High level and misc // High level and misc
CCamera(void); CCamera(void);
CCamera(float);
void Init(void); void Init(void);
void Process(void); void Process(void);
void CamControl(void); void CamControl(void);

View File

@ -1,3 +1,4 @@
#ifdef _WIN32
#define WITHWINDOWS #define WITHWINDOWS
#include "common.h" #include "common.h"
@ -16,9 +17,8 @@ struct CdReadInfo
char field_C; char field_C;
bool bLocked; bool bLocked;
bool bInUse; bool bInUse;
char _pad0;
int32 nStatus; int32 nStatus;
HANDLE hSemaphore; HANDLE hSemaphore; // used for CdStreamSync
HANDLE hFile; HANDLE hFile;
OVERLAPPED Overlapped; OVERLAPPED Overlapped;
}; };
@ -32,7 +32,7 @@ int32 gNumChannels;
HANDLE gImgFiles[MAX_CDIMAGES]; HANDLE gImgFiles[MAX_CDIMAGES];
HANDLE _gCdStreamThread; HANDLE _gCdStreamThread;
HANDLE gCdStreamSema; HANDLE gCdStreamSema; // released when we have new thing to read(so channel is set)
DWORD _gCdStreamThreadId; DWORD _gCdStreamThreadId;
CdReadInfo *gpReadInfo; CdReadInfo *gpReadInfo;
@ -296,6 +296,7 @@ CdStreamGetLastPosn(void)
return lastPosnRead; return lastPosnRead;
} }
// wait for channel to finish reading
int32 int32
CdStreamSync(int32 channel) CdStreamSync(int32 channel)
{ {
@ -324,6 +325,7 @@ CdStreamSync(int32 channel)
if ( _gbCdStreamOverlapped && pChannel->hFile ) if ( _gbCdStreamOverlapped && pChannel->hFile )
{ {
ASSERT(pChannel->hFile != nil ); ASSERT(pChannel->hFile != nil );
// Beware: This is blocking call (because of last parameter)
if ( GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) ) if ( GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) )
return STREAM_NONE; return STREAM_NONE;
else else
@ -406,6 +408,7 @@ WINAPI CdStreamThread(LPVOID lpThreadParameter)
{ {
pChannel->nStatus = STREAM_NONE; pChannel->nStatus = STREAM_NONE;
} }
// Beware: This is blocking call (because of last parameter)
else if ( GetLastError() == ERROR_IO_PENDING else if ( GetLastError() == ERROR_IO_PENDING
&& GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) ) && GetOverlappedResult(pChannel->hFile, &pChannel->Overlapped, &NumberOfBytesTransferred, TRUE) )
{ {
@ -508,3 +511,4 @@ CdStreamGetNumImages(void)
{ {
return gNumImages; return gNumImages;
} }
#endif

View File

@ -42,3 +42,7 @@ bool CdStreamAddImage(char const *path);
char *CdStreamGetImageName(int32 cd); char *CdStreamGetImageName(int32 cd);
void CdStreamRemoveImages(void); void CdStreamRemoveImages(void);
int32 CdStreamGetNumImages(void); int32 CdStreamGetNumImages(void);
#ifndef _WIN32
extern bool flushStream[MAX_CDCHANNELS];
#endif

516
src/core/CdStreamPosix.cpp Normal file
View File

@ -0,0 +1,516 @@
#ifndef _WIN32
#include "common.h"
#include "crossplatform.h"
#include <pthread.h>
#include <signal.h>
#include <semaphore.h>
#include <sys/types.h>
#include <unistd.h>
#include <sys/time.h>
#include <sys/statvfs.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/resource.h>
#include <sys/syscall.h>
#include "CdStream.h"
#include "rwcore.h"
#include "RwHelper.h"
#define CDDEBUG(f, ...) debug ("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
#define CDTRACE(f, ...) printf("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
// #define ONE_THREAD_PER_CHANNEL // Don't use if you're not on SSD/Flash. (Also you may want to benefit from this via using all channels in Streaming.cpp)
bool flushStream[MAX_CDCHANNELS];
struct CdReadInfo
{
uint32 nSectorOffset;
uint32 nSectorsToRead;
void *pBuffer;
bool bLocked;
bool bReading;
int32 nStatus;
#ifdef ONE_THREAD_PER_CHANNEL
int8 nThreadStatus; // 0: created 1:initalized 2:abort now
pthread_t pChannelThread;
sem_t pStartSemaphore;
#endif
sem_t pDoneSemaphore; // used for CdStreamSync
int32 hFile;
};
char gCdImageNames[MAX_CDIMAGES+1][64];
int32 gNumImages;
int32 gNumChannels;
int32 gImgFiles[MAX_CDIMAGES]; // -1: error 0:unused otherwise: fd
char *gImgNames[MAX_CDIMAGES];
#ifndef ONE_THREAD_PER_CHANNEL
pthread_t _gCdStreamThread;
sem_t gCdStreamSema; // released when we have new thing to read(so channel is set)
int8 gCdStreamThreadStatus; // 0: created 1:initalized 2:abort now
Queue gChannelRequestQ;
bool _gbCdStreamOverlapped;
#endif
CdReadInfo *gpReadInfo;
int32 lastPosnRead;
int _gdwCdStreamFlags;
void *CdStreamThread(void* channelId);
void
CdStreamInitThread(void)
{
int status;
#ifndef ONE_THREAD_PER_CHANNEL
gChannelRequestQ.items = (int32 *)calloc(gNumChannels + 1, sizeof(int32));
gChannelRequestQ.head = 0;
gChannelRequestQ.tail = 0;
gChannelRequestQ.size = gNumChannels + 1;
ASSERT(gChannelRequestQ.items != nil );
status = sem_init(&gCdStreamSema, 0, 0);
#endif
if (status == -1) {
CDTRACE("failed to create stream semaphore");
ASSERT(0);
return;
}
if ( gNumChannels > 0 )
{
for ( int32 i = 0; i < gNumChannels; i++ )
{
status = sem_init(&gpReadInfo[i].pDoneSemaphore, 0, 0);
if (status == -1)
{
CDTRACE("failed to create sync semaphore");
ASSERT(0);
return;
}
#ifdef ONE_THREAD_PER_CHANNEL
status = sem_init(&gpReadInfo[i].pStartSemaphore, 0, 0);
if (status == -1)
{
CDTRACE("failed to create start semaphore");
ASSERT(0);
return;
}
gpReadInfo[i].nThreadStatus = 0;
int *channelI = (int*)malloc(sizeof(int));
*channelI = i;
status = pthread_create(&gpReadInfo[i].pChannelThread, NULL, CdStreamThread, (void*)channelI);
if (status == -1)
{
CDTRACE("failed to create sync thread");
ASSERT(0);
return;
}
#endif
}
}
#ifndef ONE_THREAD_PER_CHANNEL
debug("Using one streaming thread for all channels\n");
status = pthread_create(&_gCdStreamThread, NULL, CdStreamThread, nil);
gCdStreamThreadStatus = 0;
if (status == -1)
{
CDTRACE("failed to create sync thread");
ASSERT(0);
return;
}
#else
debug("Using seperate streaming threads for each channel\n");
#endif
}
void
CdStreamInit(int32 numChannels)
{
struct statvfs fsInfo;
if((statvfs("models/gta3.img", &fsInfo)) < 0)
{
CDTRACE("can't get filesystem info");
ASSERT(0);
return;
}
_gdwCdStreamFlags = O_RDONLY | O_NOATIME;
// People say it's slower
/*
if ( fsInfo.f_bsize <= CDSTREAM_SECTOR_SIZE )
{
_gdwCdStreamFlags |= O_DIRECT;
debug("Using no buffered loading for streaming\n");
}
*/
void *pBuffer = (void *)RwMallocAlign(CDSTREAM_SECTOR_SIZE, fsInfo.f_bsize);
ASSERT( pBuffer != nil );
gNumImages = 0;
gNumChannels = numChannels;
gpReadInfo = (CdReadInfo *)calloc(sizeof(CdReadInfo), numChannels);
ASSERT( gpReadInfo != nil );
CDDEBUG("read info %p", gpReadInfo);
CdStreamInitThread();
ASSERT( pBuffer != nil );
RwFreeAlign(pBuffer);
}
uint32
GetGTA3ImgSize(void)
{
ASSERT( gImgFiles[0] > 0 );
struct stat statbuf;
char path[PATH_MAX];
realpath(gImgNames[0], path);
if (stat(path, &statbuf) == -1) {
// Try case-insensitivity
char *r = (char*)alloca(strlen(gImgNames[0]) + 2);
if (casepath(gImgNames[0], r))
{
realpath(r, path);
if (stat(path, &statbuf) != -1)
goto ok;
}
CDTRACE("can't get size of gta3.img");
ASSERT(0);
return 0;
}
ok:
return statbuf.st_size;
}
void
CdStreamShutdown(void)
{
// Destroying semaphores and free(gpReadInfo) will be done at threads
#ifndef ONE_THREAD_PER_CHANNEL
free(gChannelRequestQ.items);
gCdStreamThreadStatus = 2;
sem_post(&gCdStreamSema);
#endif
#ifdef ONE_THREAD_PER_CHANNEL
for ( int32 i = 0; i < gNumChannels; i++ ) {
gpReadInfo[i].nThreadStatus = 2;
sem_post(&gpReadInfo[i].pStartSemaphore);
}
#endif
}
int32
CdStreamRead(int32 channel, void *buffer, uint32 offset, uint32 size)
{
ASSERT( channel < gNumChannels );
ASSERT( buffer != nil );
lastPosnRead = size + offset;
ASSERT( _GET_INDEX(offset) < MAX_CDIMAGES );
int32 hImage = gImgFiles[_GET_INDEX(offset)];
ASSERT( hImage > 0 );
CdReadInfo *pChannel = &gpReadInfo[channel];
ASSERT( pChannel != nil );
pChannel->hFile = hImage - 1;
if ( pChannel->nSectorsToRead != 0 || pChannel->bReading )
return STREAM_NONE;
pChannel->nStatus = STREAM_NONE;
pChannel->nSectorOffset = _GET_OFFSET(offset);
pChannel->nSectorsToRead = size;
pChannel->pBuffer = buffer;
pChannel->bLocked = 0;
#ifndef ONE_THREAD_PER_CHANNEL
AddToQueue(&gChannelRequestQ, channel);
if ( sem_post(&gCdStreamSema) != 0 )
printf("Signal Sema Error\n");
#else
if ( sem_post(&gpReadInfo[channel].pStartSemaphore) != 0 )
printf("Signal Sema Error\n");
#endif
return STREAM_SUCCESS;
}
int32
CdStreamGetStatus(int32 channel)
{
ASSERT( channel < gNumChannels );
CdReadInfo *pChannel = &gpReadInfo[channel];
ASSERT( pChannel != nil );
#ifdef ONE_THREAD_PER_CHANNEL
if (pChannel->nThreadStatus == 2)
return STREAM_NONE;
#else
if (gCdStreamThreadStatus == 2)
return STREAM_NONE;
#endif
if ( pChannel->bReading )
return STREAM_READING;
if ( pChannel->nSectorsToRead != 0 )
return STREAM_WAITING;
if ( pChannel->nStatus != STREAM_NONE )
{
int32 status = pChannel->nStatus;
pChannel->nStatus = STREAM_NONE;
return status;
}
return STREAM_NONE;
}
int32
CdStreamGetLastPosn(void)
{
return lastPosnRead;
}
// wait for channel to finish reading
int32
CdStreamSync(int32 channel)
{
ASSERT( channel < gNumChannels );
CdReadInfo *pChannel = &gpReadInfo[channel];
ASSERT( pChannel != nil );
if (flushStream[channel]) {
#ifdef ONE_THREAD_PER_CHANNEL
pChannel->nSectorsToRead = 0;
pthread_kill(gpReadInfo[channel].pChannelThread, SIGINT);
#else
if (pChannel->bReading) {
pChannel->nSectorsToRead = 0;
pthread_kill(_gCdStreamThread, SIGINT);
} else {
pChannel->nSectorsToRead = 0;
}
#endif
pChannel->bReading = false;
flushStream[channel] = false;
return STREAM_NONE;
}
if ( pChannel->nSectorsToRead != 0 )
{
pChannel->bLocked = true;
sem_wait(&pChannel->pDoneSemaphore);
}
pChannel->bReading = false;
return pChannel->nStatus;
}
void
AddToQueue(Queue *queue, int32 item)
{
ASSERT( queue != nil );
ASSERT( queue->items != nil );
queue->items[queue->tail] = item;
queue->tail = (queue->tail + 1) % queue->size;
if ( queue->head == queue->tail )
debug("Queue is full\n");
}
int32
GetFirstInQueue(Queue *queue)
{
ASSERT( queue != nil );
if ( queue->head == queue->tail )
return -1;
ASSERT( queue->items != nil );
return queue->items[queue->head];
}
void
RemoveFirstInQueue(Queue *queue)
{
ASSERT( queue != nil );
if ( queue->head == queue->tail )
{
debug("Queue is empty\n");
return;
}
queue->head = (queue->head + 1) % queue->size;
}
void *CdStreamThread(void *param)
{
debug("Created cdstream thread\n");
#ifndef ONE_THREAD_PER_CHANNEL
while (gCdStreamThreadStatus != 2) {
sem_wait(&gCdStreamSema);
int32 channel = GetFirstInQueue(&gChannelRequestQ);
#else
int channel = *((int*)param);
while (gpReadInfo[channel].nThreadStatus != 2){
sem_wait(&gpReadInfo[channel].pStartSemaphore);
#endif
ASSERT( channel < gNumChannels );
CdReadInfo *pChannel = &gpReadInfo[channel];
ASSERT( pChannel != nil );
#ifdef ONE_THREAD_PER_CHANNEL
if (gpReadInfo[channel].nThreadStatus == 0){
gpReadInfo[channel].nThreadStatus = 1;
#else
if (gCdStreamThreadStatus == 0){
gCdStreamThreadStatus = 1;
#endif
pid_t tid = syscall(SYS_gettid);
int ret = setpriority(PRIO_PROCESS, tid, getpriority(PRIO_PROCESS, getpid()) + 1);
}
// spurious wakeup or we sent interrupt signal for flushing
if(pChannel->nSectorsToRead == 0)
continue;
pChannel->bReading = true;
if ( pChannel->nStatus == STREAM_NONE )
{
ASSERT(pChannel->hFile >= 0);
ASSERT(pChannel->pBuffer != nil );
lseek(pChannel->hFile, pChannel->nSectorOffset * CDSTREAM_SECTOR_SIZE, SEEK_SET);
if (read(pChannel->hFile, pChannel->pBuffer, pChannel->nSectorsToRead * CDSTREAM_SECTOR_SIZE) == -1) {
// pChannel->nSectorsToRead == 0 at this point means we wanted to flush channel
pChannel->nStatus = pChannel->nSectorsToRead == 0 ? STREAM_NONE : STREAM_ERROR;
} else {
pChannel->nStatus = STREAM_NONE;
}
}
#ifndef ONE_THREAD_PER_CHANNEL
RemoveFirstInQueue(&gChannelRequestQ);
#endif
pChannel->nSectorsToRead = 0;
if ( pChannel->bLocked )
{
sem_post(&pChannel->pDoneSemaphore);
}
pChannel->bReading = false;
}
#ifndef ONE_THREAD_PER_CHANNEL
for ( int32 i = 0; i < gNumChannels; i++ )
{
sem_destroy(&gpReadInfo[i].pDoneSemaphore);
}
sem_destroy(&gCdStreamSema);
#else
sem_destroy(&gpReadInfo[channel].pStartSemaphore);
sem_destroy(&gpReadInfo[channel].pDoneSemaphore);
#endif
free(gpReadInfo);
pthread_exit(nil);
}
bool
CdStreamAddImage(char const *path)
{
ASSERT(path != nil);
ASSERT(gNumImages < MAX_CDIMAGES);
gImgFiles[gNumImages] = open(path, _gdwCdStreamFlags);
// Fix case sensitivity and backslashes.
if (gImgFiles[gNumImages] == -1) {
char *r = (char*)alloca(strlen(path) + 2);
if (casepath(path, r))
{
gImgFiles[gNumImages] = open(r, _gdwCdStreamFlags);
}
}
if ( gImgFiles[gNumImages] == -1 ) {
assert(false);
return false;
}
gImgNames[gNumImages] = strdup(path);
gImgFiles[gNumImages]++; // because -1: error 0: not used
strcpy(gCdImageNames[gNumImages], path);
gNumImages++;
return true;
}
char *
CdStreamGetImageName(int32 cd)
{
ASSERT(cd < MAX_CDIMAGES);
if ( gImgFiles[cd] > 0)
return gCdImageNames[cd];
return nil;
}
void
CdStreamRemoveImages(void)
{
for ( int32 i = 0; i < gNumChannels; i++ )
CdStreamSync(i);
for ( int32 i = 0; i < gNumImages; i++ )
{
close(gImgFiles[i] - 1);
free(gImgNames[i]);
gImgFiles[i] = 0;
}
gNumImages = 0;
}
int32
CdStreamGetNumImages(void)
{
return gNumImages;
}
#endif

View File

@ -112,7 +112,7 @@ CCollision::SortOutCollisionAfterLoad(void)
void void
CCollision::LoadCollisionScreen(eLevelName level) CCollision::LoadCollisionScreen(eLevelName level)
{ {
static char *levelNames[4] = { static Const char *levelNames[4] = {
"", "",
"IND_ZON", "IND_ZON",
"COM_ZON", "COM_ZON",

View File

@ -4,7 +4,8 @@
#endif #endif
#include "common.h" #include "common.h"
#include "crossplatform.h" #include "platform.h"
#include "crossplatform.h" // for Windows version
#include "ControllerConfig.h" #include "ControllerConfig.h"
#include "Pad.h" #include "Pad.h"
#include "FileMgr.h" #include "FileMgr.h"
@ -164,13 +165,13 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, rsPADDOWN, KEYBOARD); SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, rsPADDOWN, KEYBOARD);
SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, 'E', OPTIONAL_EXTRA); SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, 'E', OPTIONAL_EXTRA);
if ( _dwOperatingSystemVersion != OS_WIN98 ) if ( _dwOperatingSystemVersion == OS_WIN98 )
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
else
{ {
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsLSHIFT, OPTIONAL_EXTRA); SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsLSHIFT, OPTIONAL_EXTRA);
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsRSHIFT, KEYBOARD); SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsRSHIFT, KEYBOARD);
} }
else
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, rsRCTRL, KEYBOARD); SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, rsRCTRL, KEYBOARD);
SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, ' ', OPTIONAL_EXTRA); SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, ' ', OPTIONAL_EXTRA);
@ -217,7 +218,9 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
SetControllerKeyAssociatedWithAction (PED_JUMPING, rsRCTRL, KEYBOARD); SetControllerKeyAssociatedWithAction (PED_JUMPING, rsRCTRL, KEYBOARD);
SetControllerKeyAssociatedWithAction (PED_JUMPING, ' ', OPTIONAL_EXTRA); SetControllerKeyAssociatedWithAction (PED_JUMPING, ' ', OPTIONAL_EXTRA);
if ( _dwOperatingSystemVersion != OS_WIN98 ) if ( _dwOperatingSystemVersion == OS_WIN98 )
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
else
{ {
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsLSHIFT, OPTIONAL_EXTRA); SetControllerKeyAssociatedWithAction(PED_SPRINT, rsLSHIFT, OPTIONAL_EXTRA);
#ifndef FIX_BUGS #ifndef FIX_BUGS
@ -226,8 +229,6 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, KEYBOARD); SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, KEYBOARD);
#endif #endif
} }
else
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_LEFT, '[', KEYBOARD); SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_LEFT, '[', KEYBOARD);
@ -609,6 +610,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button,
case MOUSE: case MOUSE:
state = &CPad::GetPad(PAD1)->PCTempMouseState; state = &CPad::GetPad(PAD1)->PCTempMouseState;
break; break;
default: break;
} }
if (pad != NULL) if (pad != NULL)
@ -1023,7 +1025,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int32 button, eC
case JOYSTICK: case JOYSTICK:
state = &CPad::GetPad(PAD1)->PCTempJoyState; state = &CPad::GetPad(PAD1)->PCTempJoyState;
break; break;
default: break;
} }
if (process) if (process)
@ -1292,6 +1294,7 @@ bool CControllerConfigManager::GetIsKeyboardKeyDown(RsKeyCodes keycode)
if (CPad::GetPad(PAD1)->GetApps()) if (CPad::GetPad(PAD1)->GetApps())
return true; return true;
break; break;
default: break;
} }
return false; return false;
@ -1492,6 +1495,7 @@ bool CControllerConfigManager::GetIsKeyboardKeyJustDown(RsKeyCodes keycode)
if (CPad::GetPad(PAD1)->GetAppsJustDown()) if (CPad::GetPad(PAD1)->GetAppsJustDown())
return true; return true;
break; break;
default: break;
} }
return false; return false;
@ -1529,6 +1533,7 @@ bool CControllerConfigManager::GetIsMouseButtonDown(RsKeyCodes keycode)
if (CPad::GetPad(PAD1)->GetMouseX2()) if (CPad::GetPad(PAD1)->GetMouseX2())
return true; return true;
break; break;
default: break;
} }
return false; return false;
@ -1566,6 +1571,7 @@ bool CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes keycode)
if (CPad::GetPad(PAD1)->GetMouseX2Up()) if (CPad::GetPad(PAD1)->GetMouseX2Up())
return true; return true;
break; break;
default: break;
} }
return false; return false;
@ -1746,6 +1752,7 @@ void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction
DeleteMatchingCommonControls (action, key, type); DeleteMatchingCommonControls (action, key, type);
DeleteMatching1rst3rdPersonControls (action, key, type); DeleteMatching1rst3rdPersonControls (action, key, type);
break; break;
default: break;
} }
} }
} }
@ -1769,6 +1776,7 @@ bool CControllerConfigManager::GetIsKeyBlank(int32 key, eControllerType type)
if (key != 0) if (key != 0)
return false; return false;
break; break;
default: break;
} }
return true; return true;
@ -1835,6 +1843,7 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
case PED_SNIPER_ZOOM_OUT: case PED_SNIPER_ZOOM_OUT:
return ACTIONTYPE_1RSTPERSON; return ACTIONTYPE_1RSTPERSON;
break; break;
default: break;
} }
return ACTIONTYPE_NONE; return ACTIONTYPE_NONE;
@ -1860,6 +1869,7 @@ void CControllerConfigManager::ClearSettingsAssociatedWithAction(e_ControllerAct
m_aSettings[action][type].m_Key = 0; m_aSettings[action][type].m_Key = 0;
m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE; m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE;
break; break;
default: break;
} }
ResetSettingOrder(action); ResetSettingOrder(action);
@ -1880,6 +1890,7 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
return GetControllerSettingTextMouse (action); return GetControllerSettingTextMouse (action);
case JOYSTICK: case JOYSTICK:
return GetControllerSettingTextJoystick(action); return GetControllerSettingTextJoystick(action);
default: break;
} }
} }
} }
@ -2223,6 +2234,7 @@ wchar *CControllerConfigManager::GetControllerSettingTextKeyBoard(e_ControllerAc
return TheText.Get("FEC_SFT"); // "SHIFT" return TheText.Get("FEC_SFT"); // "SHIFT"
break; break;
} }
default: break;
} }
} }
} }
@ -2255,6 +2267,7 @@ wchar *CControllerConfigManager::GetControllerSettingTextMouse(e_ControllerActio
case 7: case 7:
return TheText.Get("FEC_MXT"); // MXB2 return TheText.Get("FEC_MXT"); // MXB2
break; break;
default: break;
} }
return NULL; return NULL;
@ -2374,6 +2387,7 @@ bool CControllerConfigManager::GetIsActionAButtonCombo(e_ControllerAction action
case PED_CYCLE_TARGET_RIGHT: case PED_CYCLE_TARGET_RIGHT:
return true; return true;
break; break;
default: break;
} }
return false; return false;
@ -2394,6 +2408,7 @@ wchar *CControllerConfigManager::GetButtonComboText(e_ControllerAction action)
case VEHICLE_LOOKBEHIND: case VEHICLE_LOOKBEHIND:
return TheText.Get("FEC_LBC"); // Use Look Left With Look Right. return TheText.Get("FEC_LBC"); // Use Look Left With Look Right.
break; break;
default: break;
} }
return NULL; return NULL;

View File

@ -783,7 +783,7 @@ CFileLoader::LoadClumpObject(const char *line)
char model[24], txd[24]; char model[24], txd[24];
CClumpModelInfo *mi; CClumpModelInfo *mi;
if(sscanf(line, "%d %s %s", &id, &model, &txd) == 3){ if(sscanf(line, "%d %s %s", &id, model, txd) == 3){
mi = CModelInfo::AddClumpModel(id); mi = CModelInfo::AddClumpModel(id);
mi->SetName(model); mi->SetName(model);
mi->SetTexDictionary(txd); mi->SetTexDictionary(txd);

View File

@ -1,6 +1,8 @@
#define _CRT_SECURE_NO_WARNINGS #define _CRT_SECURE_NO_WARNINGS
#include <fcntl.h> #include <fcntl.h>
#ifdef _WIN32
#include <direct.h> #include <direct.h>
#endif
#include "common.h" #include "common.h"
#include "FileMgr.h" #include "FileMgr.h"
@ -24,6 +26,31 @@ struct myFILE
#define NUMFILES 20 #define NUMFILES 20
static myFILE myfiles[NUMFILES]; static myFILE myfiles[NUMFILES];
#if !defined(_WIN32)
#include <dirent.h>
#include <errno.h>
#include <unistd.h>
#include "crossplatform.h"
#define _getcwd getcwd
// Case-insensitivity on linux (from https://github.com/OneSadCookie/fcaseopen)
void mychdir(char const *path)
{
char *r = (char*)alloca(strlen(path) + 2);
if (casepath(path, r))
{
chdir(r);
}
else
{
errno = ENOENT;
}
}
#else
#define mychdir chdir
#endif
/* Force file to open as binary but remember if it was text mode */ /* Force file to open as binary but remember if it was text mode */
static int static int
myfopen(const char *filename, const char *mode) myfopen(const char *filename, const char *mode)
@ -45,7 +72,31 @@ found:
mode++; mode++;
*p++ = 'b'; *p++ = 'b';
*p = '\0'; *p = '\0';
myfiles[fd].file = fopen(filename, realmode);
#if !defined(_WIN32)
char *newPath = strdup(filename);
// Normally casepath() fixes backslashes, but if the mode is sth other than r/rb it will create new file with backslashes on linux, so fix backslashes here
char *nextBs;
while(nextBs = strstr(newPath, "\\")){
*nextBs = '/';
}
#else
const char *newPath = filename;
#endif
myfiles[fd].file = fopen(newPath, realmode);
// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/)
#if !defined(_WIN32)
if (!myfiles[fd].file) {
char *r = (char*)alloca(strlen(newPath) + 2);
if (casepath(newPath, r))
{
myfiles[fd].file = fopen(r, realmode);
}
}
free(newPath);
#endif
if(myfiles[fd].file == nil) if(myfiles[fd].file == nil)
return 0; return 0;
return fd; return fd;
@ -191,7 +242,7 @@ CFileMgr::ChangeDir(const char *dir)
if(dir[strlen(dir)-1] != '\\') if(dir[strlen(dir)-1] != '\\')
strcat(ms_dirName, "\\"); strcat(ms_dirName, "\\");
} }
chdir(ms_dirName); mychdir(ms_dirName);
} }
void void
@ -204,14 +255,14 @@ CFileMgr::SetDir(const char *dir)
if(dir[strlen(dir)-1] != '\\') if(dir[strlen(dir)-1] != '\\')
strcat(ms_dirName, "\\"); strcat(ms_dirName, "\\");
} }
chdir(ms_dirName); mychdir(ms_dirName);
} }
void void
CFileMgr::SetDirMyDocuments(void) CFileMgr::SetDirMyDocuments(void)
{ {
SetDir(""); // better start at the root if user directory is relative SetDir(""); // better start at the root if user directory is relative
chdir(_psGetUserFilesFolder()); mychdir(_psGetUserFilesFolder());
} }
int int

View File

@ -128,7 +128,7 @@ CFire::ProcessFire(void)
lightpos.z = m_vecPos.z + 5.0f; lightpos.z = m_vecPos.z + 5.0f;
if (!m_pEntity) { if (!m_pEntity) {
CShadows::StoreStaticShadow((uint32)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos, CShadows::StoreStaticShadow((uintptr)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos,
7.0f, 0.0f, 0.0f, -7.0f, 7.0f, 0.0f, 0.0f, -7.0f,
255, // this is 0 on PC which results in no shadow 255, // this is 0 on PC which results in no shadow
nRandNumber / 2, nRandNumber / 2, 0, nRandNumber / 2, nRandNumber / 2, 0,

View File

@ -6,6 +6,7 @@
#define WITHWINDOWS #define WITHWINDOWS
#include "common.h" #include "common.h"
#include "crossplatform.h" #include "crossplatform.h"
#include "platform.h"
#include "Frontend.h" #include "Frontend.h"
#include "Font.h" #include "Font.h"
#include "Pad.h" #include "Pad.h"
@ -411,7 +412,7 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
// ------ Functions not in the game/inlined ends // ------ Functions not in the game/inlined ends
void void
CMenuManager::BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2) CMenuManager::BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2)
{ {
if (!text) if (!text)
return; return;
@ -900,6 +901,7 @@ CMenuManager::Draw()
float smallestSliderBar = lineHeight * 0.1f; float smallestSliderBar = lineHeight * 0.1f;
bool foundTheHoveringItem = false; bool foundTheHoveringItem = false;
wchar unicodeTemp[64]; wchar unicodeTemp[64];
char asciiTemp[32];
#ifdef MENU_MAP #ifdef MENU_MAP
if (m_nCurrScreen == MENUPAGE_MAP) { if (m_nCurrScreen == MENUPAGE_MAP) {
@ -1054,15 +1056,18 @@ CMenuManager::Draw()
#else #else
switch (m_PrefsUseWideScreen) { switch (m_PrefsUseWideScreen) {
case AR_AUTO: case AR_AUTO:
rightText = (wchar*)L"AUTO"; sprintf(asciiTemp, "AUTO");
break; break;
case AR_4_3: case AR_4_3:
rightText = (wchar*)L"4:3"; sprintf(asciiTemp, "4:3");
break; break;
case AR_16_9: case AR_16_9:
rightText = (wchar*)L"16:9"; sprintf(asciiTemp, "16:9");
break; break;
} }
AsciiToUnicode(asciiTemp, unicodeTemp);
rightText = unicodeTemp;
#endif #endif
break; break;
case MENUACTION_RADIO: case MENUACTION_RADIO:
@ -1102,13 +1107,12 @@ CMenuManager::Draw()
break; break;
#ifdef IMPROVED_VIDEOMODE #ifdef IMPROVED_VIDEOMODE
case MENUACTION_SCREENMODE: case MENUACTION_SCREENMODE:
char mode[32];
if (m_nSelectedScreenMode == 0) if (m_nSelectedScreenMode == 0)
sprintf(mode, "FULLSCREEN"); sprintf(asciiTemp, "FULLSCREEN");
else else
sprintf(mode, "WINDOWED"); sprintf(asciiTemp, "WINDOWED");
AsciiToUnicode(mode, unicodeTemp); AsciiToUnicode(asciiTemp, unicodeTemp);
rightText = unicodeTemp; rightText = unicodeTemp;
break; break;
#endif #endif
@ -4794,6 +4798,21 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED"); OutputDebugString("FRONTEND RADIO STATION CHANGED");
break; break;
#ifdef ASPECT_RATIO_SCALE
case MENUACTION_WIDESCREEN:
if (changeValueBy > 0) {
m_PrefsUseWideScreen++;
if (m_PrefsUseWideScreen > 2)
m_PrefsUseWideScreen = 2;
} else {
m_PrefsUseWideScreen--;
if (m_PrefsUseWideScreen < 0)
m_PrefsUseWideScreen = 0;
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings();
break;
#endif
case MENUACTION_SCREENRES: case MENUACTION_SCREENRES:
if (m_bGameNotLoaded) { if (m_bGameNotLoaded) {
RwChar** videoMods = _psGetVideoModeList(); RwChar** videoMods = _psGetVideoModeList();
@ -4903,17 +4922,13 @@ CMenuManager::ProcessOnOffMenuOptions()
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings(); SaveSettings();
break; break;
case MENUACTION_WIDESCREEN:
#ifndef ASPECT_RATIO_SCALE #ifndef ASPECT_RATIO_SCALE
case MENUACTION_WIDESCREEN:
m_PrefsUseWideScreen = !m_PrefsUseWideScreen; m_PrefsUseWideScreen = !m_PrefsUseWideScreen;
#else
m_PrefsUseWideScreen++;
if (m_PrefsUseWideScreen > 2)
m_PrefsUseWideScreen = 0;
#endif
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
SaveSettings(); SaveSettings();
break; break;
#endif
case MENUACTION_SETDBGFLAG: case MENUACTION_SETDBGFLAG:
CTheScripts::InvertDebugFlag(); CTheScripts::InvertDebugFlag();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
@ -5005,6 +5020,7 @@ CMenuManager::SaveLoadFileError_SetUpErrorScreen()
case SAVESTATUS_DELETEFAILED10: case SAVESTATUS_DELETEFAILED10:
ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false); ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false);
break; break;
default: break;
} }
} }

View File

@ -598,7 +598,7 @@ public:
#endif #endif
public: public:
static void BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2); static void BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2);
static void CentreMousePointer(); static void CentreMousePointer();
void CheckCodesForControls(int); void CheckCodesForControls(int);
bool CheckHover(int x1, int x2, int y1, int y2); bool CheckHover(int x1, int x2, int y1, int y2);
@ -664,4 +664,3 @@ VALIDATE_SIZE(CMenuManager, 0x564);
#endif #endif
extern CMenuManager FrontEndMenuManager; extern CMenuManager FrontEndMenuManager;
extern unsigned long _dwOperatingSystemVersion;

View File

@ -2,7 +2,7 @@
#pragma warning( disable : 4005) #pragma warning( disable : 4005)
#pragma warning( pop ) #pragma warning( pop )
#include "common.h" #include "common.h"
#include "crossplatform.h" #include "platform.h"
#include "Game.h" #include "Game.h"
#include "main.h" #include "main.h"

View File

@ -523,7 +523,7 @@ CMouseControllerState CMousePointerStateHelper::GetMouseSetUp()
double xpos = 1.0f, ypos; double xpos = 1.0f, ypos;
glfwGetCursorPos(PSGLOBAL(window), &xpos, &ypos); glfwGetCursorPos(PSGLOBAL(window), &xpos, &ypos);
if (xpos != NULL) { if (xpos != 0.f) {
state.MMB = true; state.MMB = true;
state.RMB = true; state.RMB = true;
state.LMB = true; state.LMB = true;
@ -579,7 +579,7 @@ void CPad::UpdateMouse()
#else #else
double xpos = 1.0f, ypos; double xpos = 1.0f, ypos;
glfwGetCursorPos(PSGLOBAL(window), &xpos, &ypos); glfwGetCursorPos(PSGLOBAL(window), &xpos, &ypos);
if (xpos == NULL) if (xpos == 0.f)
return; return;
int32 signX = 1; int32 signX = 1;

View File

@ -90,7 +90,11 @@ CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot)
// relocate to another slot?? // relocate to another slot??
CObject *newObject = new CObject(object->GetModelIndex(), false); CObject *newObject = new CObject(object->GetModelIndex(), false);
CWorld::Remove(object); CWorld::Remove(object);
#ifdef FIX_BUGS
*newObject = *object;
#else
memcpy(newObject, object, ms_pObjectPool->GetMaxEntrySize()); memcpy(newObject, object, ms_pObjectPool->GetMaxEntrySize());
#endif
CWorld::Add(newObject); CWorld::Add(newObject);
object->m_rwObject = nil; object->m_rwObject = nil;
delete object; delete object;

View File

@ -7,7 +7,7 @@ float CProfile::ms_afCumulativeTime[NUM_PROFILES];
float CProfile::ms_afEndTime[NUM_PROFILES]; float CProfile::ms_afEndTime[NUM_PROFILES];
float CProfile::ms_afMaxEndTime[NUM_PROFILES]; float CProfile::ms_afMaxEndTime[NUM_PROFILES];
float CProfile::ms_afMaxCumulativeTime[NUM_PROFILES]; float CProfile::ms_afMaxCumulativeTime[NUM_PROFILES];
char *CProfile::ms_pProfileString[NUM_PROFILES]; Const char *CProfile::ms_pProfileString[NUM_PROFILES];
RwRGBA CProfile::ms_aBarColours[NUM_PROFILES]; RwRGBA CProfile::ms_aBarColours[NUM_PROFILES];
void CProfile::Initialise() void CProfile::Initialise()

View File

@ -19,7 +19,7 @@ class CProfile
static float ms_afEndTime[NUM_PROFILES]; static float ms_afEndTime[NUM_PROFILES];
static float ms_afMaxEndTime[NUM_PROFILES]; static float ms_afMaxEndTime[NUM_PROFILES];
static float ms_afMaxCumulativeTime[NUM_PROFILES]; static float ms_afMaxCumulativeTime[NUM_PROFILES];
static char *ms_pProfileString[NUM_PROFILES]; static Const char *ms_pProfileString[NUM_PROFILES];
static RwRGBA ms_aBarColours[NUM_PROFILES]; static RwRGBA ms_aBarColours[NUM_PROFILES];
public: public:
static void Initialise(); static void Initialise();

View File

@ -804,6 +804,7 @@ CStreaming::RequestIslands(eLevelName level)
if(islandLODmainland != -1) if(islandLODmainland != -1)
RequestModel(islandLODmainland, BIGBUILDINGFLAGS); RequestModel(islandLODmainland, BIGBUILDINGFLAGS);
break; break;
default: break;
} }
} }
@ -1618,7 +1619,7 @@ CStreaming::GetCdImageOffset(int32 lastPosn)
int dist, mindist; int dist, mindist;
img = -1; img = -1;
mindist = INT_MAX; mindist = INT32_MAX;
offset = ms_imageOffsets[ms_lastImageRead]; offset = ms_imageOffsets[ms_lastImageRead];
if(lastPosn <= offset || lastPosn > offset + ms_imageSize){ if(lastPosn <= offset || lastPosn > offset + ms_imageSize){
// last read position is not in last image // last read position is not in last image
@ -1667,8 +1668,8 @@ CStreaming::GetNextFileOnCd(int32 lastPosn, bool priority)
streamIdFirst = -1; streamIdFirst = -1;
streamIdNext = -1; streamIdNext = -1;
posnFirst = UINT_MAX; posnFirst = UINT32_MAX;
posnNext = UINT_MAX; posnNext = UINT32_MAX;
for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){ for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){
next = si->m_next; next = si->m_next;
@ -1919,7 +1920,7 @@ CStreaming::ProcessLoadingChannel(int32 ch)
void void
CStreaming::RetryLoadFile(int32 ch) CStreaming::RetryLoadFile(int32 ch)
{ {
char *key; Const char *key;
CPad::StopPadsShaking(); CPad::StopPadsShaking();

View File

@ -9,7 +9,7 @@
float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS]; float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
void void
CSurfaceTable::Initialise(char *filename) CSurfaceTable::Initialise(Const char *filename)
{ {
int lineno, fieldno; int lineno, fieldno;
char *line; char *line;

View File

@ -100,7 +100,7 @@ class CSurfaceTable
{ {
static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS]; static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
public: public:
static void Initialise(char *filename); static void Initialise(Const char *filename);
static int GetAdhesionGroup(uint8 surfaceType); static int GetAdhesionGroup(uint8 surfaceType);
static float GetWetMultiplier(uint8 surfaceType); static float GetWetMultiplier(uint8 surfaceType);
static float GetAdhesiveLimit(CColPoint &colpoint); static float GetAdhesiveLimit(CColPoint &colpoint);

View File

@ -1,5 +1,6 @@
#define WITHWINDOWS #define WITHWINDOWS
#include "common.h" #include "common.h"
#include "crossplatform.h"
#include "DMAudio.h" #include "DMAudio.h"
#include "Record.h" #include "Record.h"
@ -16,15 +17,19 @@ float CTimer::ms_fTimeStepNonClipped;
bool CTimer::m_UserPause; bool CTimer::m_UserPause;
bool CTimer::m_CodePause; bool CTimer::m_CodePause;
uint32 oldPcTimer;
uint32 suspendPcTimer;
uint32 _nCyclesPerMS = 1; uint32 _nCyclesPerMS = 1;
#ifdef _WIN32
LARGE_INTEGER _oldPerfCounter; LARGE_INTEGER _oldPerfCounter;
LARGE_INTEGER perfSuspendCounter; LARGE_INTEGER perfSuspendCounter;
#define RsTimerType uint32
#else
#define RsTimerType double
#endif
RsTimerType oldPcTimer;
RsTimerType suspendPcTimer;
uint32 suspendDepth; uint32 suspendDepth;
@ -45,6 +50,7 @@ void CTimer::Initialise(void)
m_snPreviousTimeInMilliseconds = 0; m_snPreviousTimeInMilliseconds = 0;
m_snTimeInMilliseconds = 1; m_snTimeInMilliseconds = 1;
#ifdef _WIN32
LARGE_INTEGER perfFreq; LARGE_INTEGER perfFreq;
if ( QueryPerformanceFrequency(&perfFreq) ) if ( QueryPerformanceFrequency(&perfFreq) )
{ {
@ -53,6 +59,7 @@ void CTimer::Initialise(void)
QueryPerformanceCounter(&_oldPerfCounter); QueryPerformanceCounter(&_oldPerfCounter);
} }
else else
#endif
{ {
OutputDebugString("Performance counter not available, using millesecond timer\n"); OutputDebugString("Performance counter not available, using millesecond timer\n");
_nCyclesPerMS = 0; _nCyclesPerMS = 0;
@ -77,6 +84,7 @@ void CTimer::Update(void)
{ {
m_snPreviousTimeInMilliseconds = m_snTimeInMilliseconds; m_snPreviousTimeInMilliseconds = m_snTimeInMilliseconds;
#ifdef _WIN32
if ( (double)_nCyclesPerMS != 0.0 ) if ( (double)_nCyclesPerMS != 0.0 )
{ {
LARGE_INTEGER pc; LARGE_INTEGER pc;
@ -106,10 +114,11 @@ void CTimer::Update(void)
} }
} }
else else
#endif
{ {
uint32 timer = RsTimer(); RsTimerType timer = RsTimer();
uint32 updInMs = timer - oldPcTimer; RsTimerType updInMs = timer - oldPcTimer;
// We need that real frame time to fix transparent menu bug. // We need that real frame time to fix transparent menu bug.
#ifndef FIX_BUGS #ifndef FIX_BUGS
@ -158,9 +167,11 @@ void CTimer::Suspend(void)
if ( ++suspendDepth > 1 ) if ( ++suspendDepth > 1 )
return; return;
#ifdef _WIN32
if ( (double)_nCyclesPerMS != 0.0 ) if ( (double)_nCyclesPerMS != 0.0 )
QueryPerformanceCounter(&perfSuspendCounter); QueryPerformanceCounter(&perfSuspendCounter);
else else
#endif
suspendPcTimer = RsTimer(); suspendPcTimer = RsTimer();
} }
@ -169,6 +180,7 @@ void CTimer::Resume(void)
if ( --suspendDepth != 0 ) if ( --suspendDepth != 0 )
return; return;
#ifdef _WIN32
if ( (double)_nCyclesPerMS != 0.0 ) if ( (double)_nCyclesPerMS != 0.0 )
{ {
LARGE_INTEGER pc; LARGE_INTEGER pc;
@ -177,19 +189,23 @@ void CTimer::Resume(void)
_oldPerfCounter.LowPart += pc.LowPart - perfSuspendCounter.LowPart; _oldPerfCounter.LowPart += pc.LowPart - perfSuspendCounter.LowPart;
} }
else else
#endif
oldPcTimer += RsTimer() - suspendPcTimer; oldPcTimer += RsTimer() - suspendPcTimer;
} }
uint32 CTimer::GetCyclesPerMillisecond(void) uint32 CTimer::GetCyclesPerMillisecond(void)
{ {
#ifdef _WIN32
if (_nCyclesPerMS != 0) if (_nCyclesPerMS != 0)
return _nCyclesPerMS; return _nCyclesPerMS;
else else
#endif
return 1; return 1;
} }
uint32 CTimer::GetCurrentTimeInCycles(void) uint32 CTimer::GetCurrentTimeInCycles(void)
{ {
#ifdef _WIN32
if ( _nCyclesPerMS != 0 ) if ( _nCyclesPerMS != 0 )
{ {
LARGE_INTEGER pc; LARGE_INTEGER pc;
@ -197,6 +213,7 @@ uint32 CTimer::GetCurrentTimeInCycles(void)
return (pc.LowPart - _oldPerfCounter.LowPart); // & 0x7FFFFFFF; pointless return (pc.LowPart - _oldPerfCounter.LowPart); // & 0x7FFFFFFF; pointless
} }
else else
#endif
return RsTimer() - oldPcTimer; return RsTimer() - oldPcTimer;
} }

View File

@ -2212,6 +2212,7 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
case ENTITY_TYPE_OBJECT: case ENTITY_TYPE_OBJECT:
pObject->ObjectDamage(300.0f * fDamageMultiplier); pObject->ObjectDamage(300.0f * fDamageMultiplier);
break; break;
default: break;
} }
} }
} }

View File

@ -752,9 +752,9 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 size)
meant for a different array, but the game doesn't brake meant for a different array, but the game doesn't brake
if save data stored is -1. if save data stored is -1.
*/ */
MapZoneArray[i].child = GetPointerForZoneIndex((int32)MapZoneArray[i].child); MapZoneArray[i].child = GetPointerForZoneIndex((uintptr)MapZoneArray[i].child);
MapZoneArray[i].parent = GetPointerForZoneIndex((int32)MapZoneArray[i].parent); MapZoneArray[i].parent = GetPointerForZoneIndex((uintptr)MapZoneArray[i].parent);
MapZoneArray[i].next = GetPointerForZoneIndex((int32)MapZoneArray[i].next); MapZoneArray[i].next = GetPointerForZoneIndex((uintptr)MapZoneArray[i].next);
assert(MapZoneArray[i].child == nil); assert(MapZoneArray[i].child == nil);
assert(MapZoneArray[i].parent == nil); assert(MapZoneArray[i].parent == nil);
assert(MapZoneArray[i].next == nil); assert(MapZoneArray[i].next == nil);

View File

@ -199,15 +199,18 @@ enum Config {
#define USE_TXD_CDIMAGE // generate and load textures from txd.img #define USE_TXD_CDIMAGE // generate and load textures from txd.img
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number #define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
//#define USE_TEXTURE_POOL //#define USE_TEXTURE_POOL
//#define AUDIO_OAL #ifdef _WIN32
#define AUDIO_MSS #define AUDIO_MSS
#else
#define AUDIO_OAL
#endif
// Particle // Particle
//#define PC_PARTICLE //#define PC_PARTICLE
//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2 //#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
// Pad // Pad
#ifndef RW_GL3 #if !defined(RW_GL3) && defined(_WIN32)
#define XINPUT #define XINPUT
#endif #endif
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m #define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m

View File

@ -401,7 +401,7 @@ DestroySplashScreen(void)
splashTxdId = -1; splashTxdId = -1;
} }
char* Const char*
GetRandomSplashScreen(void) GetRandomSplashScreen(void)
{ {
int index; int index;
@ -424,10 +424,10 @@ GetRandomSplashScreen(void)
return splashName; return splashName;
} }
char* Const char*
GetLevelSplashScreen(int level) GetLevelSplashScreen(int level)
{ {
static char *splashScreens[4] = { static Const char *splashScreens[4] = {
nil, nil,
"splash1", "splash1",
"splash2", "splash2",
@ -1281,7 +1281,7 @@ void TheGame(void)
CGame::Initialise("DATA\\GTA3.DAT"); CGame::Initialise("DATA\\GTA3.DAT");
#endif #endif
char *splash = GetRandomSplashScreen(); // inlined here Const char *splash = GetRandomSplashScreen(); // inlined here
LoadingScreen("Starting Game", NULL, splash); LoadingScreen("Starting Game", NULL, splash);
@ -1315,7 +1315,7 @@ void TheGame(void)
if (FrontEndMenuManager.m_bWantToLoad) if (FrontEndMenuManager.m_bWantToLoad)
#endif #endif
{ {
char *splash1 = GetLevelSplashScreen(CGame::currLevel); Const char *splash1 = GetLevelSplashScreen(CGame::currLevel);
LoadSplash(splash1); LoadSplash(splash1);
} }
@ -1776,6 +1776,8 @@ void GameInit()
} }
} }
// Not used anyway. PS2 main() port
#ifdef _WIN32
int int
main(int argc, char *argv[]) main(int argc, char *argv[])
{ {
@ -1847,3 +1849,4 @@ main(int argc, char *argv[])
return 0; return 0;
} }
#endif

View File

@ -22,8 +22,8 @@ void LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
void LoadingIslandScreen(const char *levelName); void LoadingIslandScreen(const char *levelName);
CSprite2d *LoadSplash(const char *name); CSprite2d *LoadSplash(const char *name);
void DestroySplashScreen(void); void DestroySplashScreen(void);
char *GetLevelSplashScreen(int level); Const char *GetLevelSplashScreen(int level);
char *GetRandomSplashScreen(void); Const char *GetRandomSplashScreen(void);
void LittleTest(void); void LittleTest(void);
void ValidateVersion(); void ValidateVersion();
void ResetLoadingScreenBar(void); void ResetLoadingScreenBar(void);

View File

@ -24,7 +24,7 @@ StaticPatcher::Apply()
} }
ms_head = nil; ms_head = nil;
} }
#ifdef _WIN32
std::vector<uint32> usedAddresses; std::vector<uint32> usedAddresses;
static DWORD protect[2]; static DWORD protect[2];
@ -76,3 +76,19 @@ InjectHook_internal(uint32 address, uint32 hook, int type)
else else
VirtualProtect((void*)address, 5, protect[0], &protect[1]); VirtualProtect((void*)address, 5, protect[0], &protect[1]);
} }
#else
void
Protect_internal(uint32 address, uint32 size)
{
}
void
Unprotect_internal(void)
{
}
void
InjectHook_internal(uint32 address, uint32 hook, int type)
{
}
#endif

View File

@ -1,7 +1,7 @@
#include <direct.h>
#include <csignal> #include <csignal>
#define WITHWINDOWS #define WITHWINDOWS
#include "common.h" #include "common.h"
#include "crossplatform.h"
#include "patcher.h" #include "patcher.h"
#include "Renderer.h" #include "Renderer.h"
#include "Credits.h" #include "Credits.h"
@ -28,6 +28,11 @@
#include "debugmenu.h" #include "debugmenu.h"
#include "Frontend.h" #include "Frontend.h"
#ifndef _WIN32
#include "assert.h"
#include <stdarg.h>
#endif
#include <list> #include <list>
#ifdef RWLIBS #ifdef RWLIBS
@ -36,7 +41,7 @@ extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list
#ifdef USE_PS2_RAND #ifdef USE_PS2_RAND
unsigned __int64 myrand_seed = 1; unsigned long long myrand_seed = 1;
#else #else
unsigned long int myrand_seed = 1; unsigned long int myrand_seed = 1;
#endif #endif
@ -207,13 +212,22 @@ static const char *carnames[] = {
"bloodra", "bloodrb", "vicechee" "bloodra", "bloodrb", "vicechee"
}; };
static std::list<CTweakVar *> TweakVarsList; static CTweakVar** TweakVarsList;
static int TweakVarsListSize = -1;
static bool bAddTweakVarsNow = false; static bool bAddTweakVarsNow = false;
static const char *pTweakVarsDefaultPath = NULL; static const char *pTweakVarsDefaultPath = NULL;
void CTweakVars::Add(CTweakVar *var) void CTweakVars::Add(CTweakVar *var)
{ {
TweakVarsList.push_back(var); if(TweakVarsListSize == -1) {
TweakVarsList = (CTweakVar**)malloc(64 * sizeof(CTweakVar*));
TweakVarsListSize = 0;
}
if(TweakVarsListSize > 63)
TweakVarsList = (CTweakVar**) realloc(TweakVarsList, (TweakVarsListSize + 1) * sizeof(var));
TweakVarsList[TweakVarsListSize++] = var;
// TweakVarsList.push_back(var);
if ( bAddTweakVarsNow ) if ( bAddTweakVarsNow )
var->AddDBG(pTweakVarsDefaultPath); var->AddDBG(pTweakVarsDefaultPath);
@ -223,8 +237,8 @@ void CTweakVars::AddDBG(const char *path)
{ {
pTweakVarsDefaultPath = path; pTweakVarsDefaultPath = path;
for(auto i = TweakVarsList.begin(); i != TweakVarsList.end(); ++i) for(int i = 0; i < TweakVarsListSize; ++i)
(*i)->AddDBG(pTweakVarsDefaultPath); TweakVarsList[i]->AddDBG(pTweakVarsDefaultPath);
bAddTweakVarsNow = true; bAddTweakVarsNow = true;
} }
@ -395,6 +409,7 @@ static char re3_buff[re3_buffsize];
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func) void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func)
{ {
#ifdef _WIN32
int nCode; int nCode;
strcpy_s(re3_buff, re3_buffsize, "Assertion failed!" ); strcpy_s(re3_buff, re3_buffsize, "Assertion failed!" );
@ -439,13 +454,22 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
return; return;
abort(); abort();
#else
// TODO
printf("\nRE3 ASSERT FAILED\n\tFile: %s\n\tLine: %d\n\tFunction: %s\n\tExpression: %s\n",filename,lineno,func,expr);
assert(false);
#endif
} }
void re3_debug(const char *format, ...) void re3_debug(const char *format, ...)
{ {
va_list va; va_list va;
va_start(va, format); va_start(va, format);
#ifdef _WIN32
vsprintf_s(re3_buff, re3_buffsize, format, va); vsprintf_s(re3_buff, re3_buffsize, format, va);
#else
vsprintf(re3_buff, format, va);
#endif
va_end(va); va_end(va);
printf("%s", re3_buff); printf("%s", re3_buff);
@ -457,18 +481,26 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons
char buff[re3_buffsize *2]; char buff[re3_buffsize *2];
va_list va; va_list va;
va_start(va, format); va_start(va, format);
#ifdef _WIN32
vsprintf_s(re3_buff, re3_buffsize, format, va); vsprintf_s(re3_buff, re3_buffsize, format, va);
va_end(va); va_end(va);
sprintf_s(buff, re3_buffsize * 2, "[%s.%s:%d]: %s", filename, func, lineno, re3_buff); sprintf_s(buff, re3_buffsize * 2, "[%s.%s:%d]: %s", filename, func, lineno, re3_buff);
#else
vsprintf(re3_buff, format, va);
va_end(va);
OutputDebugStringA(buff); sprintf(buff, "[%s.%s:%d]: %s", filename, func, lineno, re3_buff);
#endif
OutputDebugString(buff);
} }
void re3_usererror(const char *format, ...) void re3_usererror(const char *format, ...)
{ {
va_list va; va_list va;
va_start(va, format); va_start(va, format);
#ifdef _WIN32
vsprintf_s(re3_buff, re3_buffsize, format, va); vsprintf_s(re3_buff, re3_buffsize, format, va);
va_end(va); va_end(va);
@ -477,6 +509,11 @@ void re3_usererror(const char *format, ...)
raise(SIGABRT); raise(SIGABRT);
_exit(3); _exit(3);
#else
vsprintf(re3_buff, format, va);
printf("\nRE3 Error!\n\t%s\n",re3_buff);
assert(false);
#endif
} }
#ifdef VALIDATE_SAVE_SIZE #ifdef VALIDATE_SAVE_SIZE

View File

@ -9,10 +9,11 @@
#include "debugmenu.h" #include "debugmenu.h"
#include <new> #include <new>
#ifdef _WIN32
#define snprintf _snprintf #define snprintf _snprintf
#define strdup _strdup #define strdup _strdup
#endif
// Font stuff // Font stuff

View File

@ -7,6 +7,9 @@
#include <rpskin.h> #include <rpskin.h>
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>
#ifndef _WIN32
#include "crossplatform.h"
#endif
using namespace rw; using namespace rw;
@ -371,8 +374,24 @@ RwStream *RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, const v
StreamFile fakefile; StreamFile fakefile;
file = rwNewT(StreamFile, 1, 0); file = rwNewT(StreamFile, 1, 0);
memcpy(file, &fakefile, sizeof(StreamFile)); memcpy(file, &fakefile, sizeof(StreamFile));
#ifndef _WIN32
// Be case-insensitive and fix backslashes (from https://github.com/OneSadCookie/fcaseopen/)
FILE* first = fopen((char*)pData, "r");
char *r;
if (!first) {
r = (char*)alloca(strlen((char*)pData) + 2);
// Use default path(and pass error handling to librw) if we can't find any match
if (!casepath((char*)pData, r))
r = (char*)pData;
} else
fclose(first);
if(file->open((char*)r, mode))
return file;
#else
if(file->open((char*)pData, mode)) if(file->open((char*)pData, mode))
return file; return file;
#endif
rwFree(file); rwFree(file);
return nil; return nil;
} }

View File

@ -50,7 +50,7 @@ CPedModelInfo::SetClump(RpClump *clump)
struct ColNodeInfo struct ColNodeInfo
{ {
char *name; Const char *name;
int pedNode; int pedNode;
int pieceType; int pieceType;
float x, z; float x, z;

View File

@ -293,7 +293,7 @@ CVehicleModelInfo::HideDamagedAtomicCB(RpAtomic *atomic, void *data)
RpAtomic* RpAtomic*
CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic *atomic, void *data) CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic *atomic, void *data)
{ {
if(CVisibilityPlugins::GetAtomicId(atomic) & (int)data) if(CVisibilityPlugins::GetAtomicId(atomic) & (uintptr)data)
RpAtomicSetFlags(atomic, 0); RpAtomicSetFlags(atomic, 0);
else else
RpAtomicSetFlags(atomic, rpATOMICRENDER); RpAtomicSetFlags(atomic, rpATOMICRENDER);
@ -484,7 +484,7 @@ CVehicleModelInfo::SetAtomicFlagCB(RwObject *object, void *data)
{ {
RpAtomic *atomic = (RpAtomic*)object; RpAtomic *atomic = (RpAtomic*)object;
assert(RwObjectGetType(object) == rpATOMIC); assert(RwObjectGetType(object) == rpATOMIC);
CVisibilityPlugins::SetAtomicFlag(atomic, (int)data); CVisibilityPlugins::SetAtomicFlag(atomic, (uintptr)data);
return object; return object;
} }
@ -493,7 +493,7 @@ CVehicleModelInfo::ClearAtomicFlagCB(RwObject *object, void *data)
{ {
RpAtomic *atomic = (RpAtomic*)object; RpAtomic *atomic = (RpAtomic*)object;
assert(RwObjectGetType(object) == rpATOMIC); assert(RwObjectGetType(object) == rpATOMIC);
CVisibilityPlugins::ClearAtomicFlag(atomic, (int)data); CVisibilityPlugins::ClearAtomicFlag(atomic, (uintptr)data);
return object; return object;
} }

View File

@ -61,7 +61,7 @@ CParticleObject::CParticleObject() :
m_nState(POBJECTSTATE_INITIALISED), m_nState(POBJECTSTATE_INITIALISED),
m_pNext(NULL), m_pNext(NULL),
m_pPrev(NULL), m_pPrev(NULL),
m_nRemoveTimer(NULL) m_nRemoveTimer(0)
{ {
; ;
@ -1127,13 +1127,21 @@ CParticleObject::SaveParticle(uint8 *buffer, uint32 *length)
for ( CParticleObject *p = pCloseListHead; p != NULL; p = p->m_pNext ) for ( CParticleObject *p = pCloseListHead; p != NULL; p = p->m_pNext )
{ {
#ifdef FIX_BUGS
*(CParticleObject*)buffer = *p;
#else
memcpy(buffer, p, sizeof(CParticleObject)); memcpy(buffer, p, sizeof(CParticleObject));
#endif
buffer += sizeof(CParticleObject); buffer += sizeof(CParticleObject);
} }
for ( CParticleObject *p = pFarListHead; p != NULL; p = p->m_pNext ) for ( CParticleObject *p = pFarListHead; p != NULL; p = p->m_pNext )
{ {
#ifdef FIX_BUGS
*(CParticleObject*)buffer = *p;
#else
memcpy(buffer, p, sizeof(CParticleObject)); memcpy(buffer, p, sizeof(CParticleObject));
#endif
buffer += sizeof(CParticleObject); buffer += sizeof(CParticleObject);
} }

View File

@ -163,6 +163,7 @@ CEmergencyPed::FiremanAI(void)
m_nEmergencyPedState = EMERGENCY_PED_READY; m_nEmergencyPedState = EMERGENCY_PED_READY;
SetMoveState(PEDMOVE_WALK); SetMoveState(PEDMOVE_WALK);
break; break;
default: break;
} }
} }
@ -407,6 +408,7 @@ CEmergencyPed::MedicAI(void)
m_nEmergencyPedState = EMERGENCY_PED_READY; m_nEmergencyPedState = EMERGENCY_PED_READY;
SetMoveState(PEDMOVE_WALK); SetMoveState(PEDMOVE_WALK);
break; break;
default: break;
} }
} }
} }

View File

@ -2864,7 +2864,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT: case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT:
// In this special case, entity parameter isn't CEntity, but int. // In this special case, entity parameter isn't CEntity, but int.
SetObjectiveTimer((int)entity); SetObjectiveTimer((uintptr)entity);
break; break;
case OBJECTIVE_KILL_CHAR_ON_FOOT: case OBJECTIVE_KILL_CHAR_ON_FOOT:
case OBJECTIVE_KILL_CHAR_ANY_MEANS: case OBJECTIVE_KILL_CHAR_ANY_MEANS:
@ -3357,7 +3357,7 @@ CPed::MakePhonecall(void)
if (!IsPlayer() && CTimer::GetTimeInMilliseconds() > m_phoneTalkTimer - 7000 && bRunningToPhone) { if (!IsPlayer() && CTimer::GetTimeInMilliseconds() > m_phoneTalkTimer - 7000 && bRunningToPhone) {
FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(m_crimeToReportOnPhone, GetPosition(), FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(m_crimeToReportOnPhone, GetPosition(),
(m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (int)m_threatEntity : (int)((CPed*)m_pEventEntity)->m_threatEntity), false); (m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (uintptr)m_threatEntity : (uintptr)((CPed*)m_pEventEntity)->m_threatEntity), false);
bRunningToPhone = false; bRunningToPhone = false;
} }
#endif #endif
@ -4565,7 +4565,7 @@ CPed::SetPointGunAt(CEntity *to)
SetLookFlag(to, true); SetLookFlag(to, true);
SetAimFlag(to); SetAimFlag(to);
#ifdef VC_PED_PORTS #ifdef VC_PED_PORTS
SetLookTimer(INT_MAX); SetLookTimer(INT32_MAX);
#endif #endif
} }
@ -4804,8 +4804,8 @@ CPed::SetEvasiveDive(CPhysical *reason, uint8 onlyRandomJump)
if (reason->IsVehicle() && m_nPedType == PEDTYPE_COP) { if (reason->IsVehicle() && m_nPedType == PEDTYPE_COP) {
if (veh->pDriver && veh->pDriver->IsPlayer()) { if (veh->pDriver && veh->pDriver->IsPlayer()) {
CWanted *wanted = FindPlayerPed()->m_pWanted; CWanted *wanted = FindPlayerPed()->m_pWanted;
wanted->RegisterCrime_Immediately(CRIME_RECKLESS_DRIVING, GetPosition(), (int)this, false); wanted->RegisterCrime_Immediately(CRIME_RECKLESS_DRIVING, GetPosition(), (uintptr)this, false);
wanted->RegisterCrime_Immediately(CRIME_SPEEDING, GetPosition(), (int)this, false); wanted->RegisterCrime_Immediately(CRIME_SPEEDING, GetPosition(), (uintptr)this, false);
} }
} }
} }
@ -5058,13 +5058,13 @@ CPed::LoadFightData(void)
sscanf( sscanf(
&line[lp], &line[lp],
"%s %f %f %f %f %c %s %d %d", "%s %f %f %f %f %c %s %d %d",
&moveName, moveName,
&startFireTime, &startFireTime,
&endFireTime, &endFireTime,
&comboFollowOnTime, &comboFollowOnTime,
&strikeRadius, &strikeRadius,
&hitLevel, &hitLevel,
&animName, animName,
&damage, &damage,
&flags); &flags);
@ -10619,6 +10619,7 @@ CPed::ProcessControl(void)
Say(SOUND_PED_HANDS_UP); Say(SOUND_PED_HANDS_UP);
} }
break; break;
default: break;
} }
SetMoveAnim(); SetMoveAnim();
if (bPedIsBleeding) { if (bPedIsBleeding) {
@ -11743,8 +11744,10 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
} }
} else if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER) { } else if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER) {
if (veh->bIsBus) {
veh->AddPassenger(ped);
} else {
switch (ped->m_vehEnterType) { switch (ped->m_vehEnterType) {
if (!veh->bIsBus) {
case CAR_DOOR_RF: case CAR_DOOR_RF:
veh->AddPassenger(ped, 0); veh->AddPassenger(ped, 0);
break; break;
@ -11754,11 +11757,11 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
case CAR_DOOR_LR: case CAR_DOOR_LR:
veh->AddPassenger(ped, 1); veh->AddPassenger(ped, 1);
break; break;
}
default: default:
veh->AddPassenger(ped); veh->AddPassenger(ped);
break; break;
} }
}
ped->m_nPedState = PED_DRIVING; ped->m_nPedState = PED_DRIVING;
if (ped->m_prevObjective == OBJECTIVE_RUN_TO_AREA || ped->m_prevObjective == OBJECTIVE_GOTO_CHAR_ON_FOOT || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT) if (ped->m_prevObjective == OBJECTIVE_RUN_TO_AREA || ped->m_prevObjective == OBJECTIVE_GOTO_CHAR_ON_FOOT || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
ped->m_prevObjective = OBJECTIVE_NONE; ped->m_prevObjective = OBJECTIVE_NONE;
@ -17004,6 +17007,7 @@ CPed::SetObjective(eObjective newObj, CVector dest)
if (sq(m_distanceToCountSeekDone) > (m_nextRoutePointPos - GetPosition()).MagnitudeSqr2D()) if (sq(m_distanceToCountSeekDone) > (m_nextRoutePointPos - GetPosition()).MagnitudeSqr2D())
return; return;
break; break;
default: break;
} }
if (IsTemporaryObjective(m_objective)) { if (IsTemporaryObjective(m_objective)) {

View File

@ -1077,7 +1077,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed)
SetLookFlag(limitedCam, true); SetLookFlag(limitedCam, true);
SetAimFlag(limitedCam); SetAimFlag(limitedCam);
#ifdef VC_PED_PORTS #ifdef VC_PED_PORTS
SetLookTimer(INT_MAX); // removing this makes head move for real, but I experinced some bugs. SetLookTimer(INT32_MAX); // removing this makes head move for real, but I experinced some bugs.
#endif #endif
} else { } else {
m_fRotationDest = limitedCam; m_fRotationDest = limitedCam;

View File

@ -17,7 +17,7 @@ CConsole::AddLine(char *s, uint8 r, uint8 g, uint8 b)
char tempstr[MAX_STR_LEN+1]; char tempstr[MAX_STR_LEN+1];
while (strlen(s) > MAX_STR_LEN) { while (strlen(s) > MAX_STR_LEN) {
strncpy_s(tempstr, s, MAX_STR_LEN); strncpy(tempstr, s, MAX_STR_LEN);
tempstr[MAX_STR_LEN-1] = '\0'; tempstr[MAX_STR_LEN-1] = '\0';
s += MAX_STR_LEN - 1; s += MAX_STR_LEN - 1;
AddOneLine(tempstr, r, g, b); AddOneLine(tempstr, r, g, b);

View File

@ -984,6 +984,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
case PARTICLE_WATER_HYDRANT: case PARTICLE_WATER_HYDRANT:
pParticle->m_vecPosition.z += 20.0f * psystem->m_fPositionRandomError * ms_afRandTable[CGeneral::GetRandomNumber() % RAND_TABLE_SIZE]; pParticle->m_vecPosition.z += 20.0f * psystem->m_fPositionRandomError * ms_afRandTable[CGeneral::GetRandomNumber() % RAND_TABLE_SIZE];
break; break;
default: break;
} }
if ( fSize != 0.0f ) if ( fSize != 0.0f )
@ -1214,6 +1215,7 @@ void CParticle::Update()
continue; continue;
} }
break; break;
default: break;
} }
} }
} }
@ -1295,6 +1297,7 @@ void CParticle::Update()
continue; continue;
} }
break; break;
default: break;
} }
} }
} }

View File

@ -65,9 +65,7 @@ struct tParticleSystemData
CParticle *m_pParticles; CParticle *m_pParticles;
}; };
#ifdef CHECK_STRUCT_SIZES
VALIDATE_SIZE(tParticleSystemData, 0x88); VALIDATE_SIZE(tParticleSystemData, 0x88);
#endif
class cParticleSystemMgr class cParticleSystemMgr
{ {
@ -127,8 +125,6 @@ public:
void RangeCheck(tParticleSystemData *pData) { } void RangeCheck(tParticleSystemData *pData) { }
}; };
#ifdef CHECK_STRUCT_SIZES
VALIDATE_SIZE(cParticleSystemMgr, 0x2420); VALIDATE_SIZE(cParticleSystemMgr, 0x2420);
#endif
extern cParticleSystemMgr mod_ParticleSystemManager; extern cParticleSystemMgr mod_ParticleSystemManager;

View File

@ -123,7 +123,7 @@ void
CPlayerSkin::BeginFrontendSkinEdit(void) CPlayerSkin::BeginFrontendSkinEdit(void)
{ {
LoadPlayerDff(); LoadPlayerDff();
RpClumpForAllAtomics(gpPlayerClump, CClumpModelInfo::SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB); RpClumpForAllAtomics(gpPlayerClump, CClumpModelInfo::SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB);
CWorld::Players[0].LoadPlayerSkin(); CWorld::Players[0].LoadPlayerSkin();
gOldFov = CDraw::GetFOV(); gOldFov = CDraw::GetFOV();
CDraw::SetFOV(30.0f); CDraw::SetFOV(30.0f);

View File

@ -645,7 +645,7 @@ CShadows::StoreShadowForPole(CEntity *pPole, float fOffsetX, float fOffsetY, flo
PolePos.x += -CTimeCycle::GetSunPosition().x * (fPoleHeight / 2); PolePos.x += -CTimeCycle::GetSunPosition().x * (fPoleHeight / 2);
PolePos.y += -CTimeCycle::GetSunPosition().y * (fPoleHeight / 2); PolePos.y += -CTimeCycle::GetSunPosition().y * (fPoleHeight / 2);
StoreStaticShadow((uint32)pPole + nID + _TODOCONST(51), SHADOWTYPE_DARK, gpPostShadowTex, &PolePos, StoreStaticShadow((uintptr)pPole + nID + _TODOCONST(51), SHADOWTYPE_DARK, gpPostShadowTex, &PolePos,
-CTimeCycle::GetSunPosition().x * (fPoleHeight / 2), -CTimeCycle::GetSunPosition().x * (fPoleHeight / 2),
-CTimeCycle::GetSunPosition().y * (fPoleHeight / 2), -CTimeCycle::GetSunPosition().y * (fPoleHeight / 2),
CTimeCycle::GetShadowSideX() * fPoleWidth, CTimeCycle::GetShadowSideX() * fPoleWidth,
@ -1516,7 +1516,7 @@ CShadows::UpdatePermanentShadows(void)
// timePassed == aPermanentShadows[i].m_nLifeTime -> 0 // timePassed == aPermanentShadows[i].m_nLifeTime -> 0
float fMult = 1.0f - float(timePassed - (aPermanentShadows[i].m_nLifeTime * 3 / 4)) / (aPermanentShadows[i].m_nLifeTime / 4); float fMult = 1.0f - float(timePassed - (aPermanentShadows[i].m_nLifeTime * 3 / 4)) / (aPermanentShadows[i].m_nLifeTime / 4);
StoreStaticShadow((uint32)&aPermanentShadows[i], StoreStaticShadow((uintptr)&aPermanentShadows[i],
aPermanentShadows[i].m_nType, aPermanentShadows[i].m_nType,
aPermanentShadows[i].m_pTexture, aPermanentShadows[i].m_pTexture,
&aPermanentShadows[i].m_vecPos, &aPermanentShadows[i].m_vecPos,
@ -1533,7 +1533,7 @@ CShadows::UpdatePermanentShadows(void)
} }
else else
{ {
StoreStaticShadow((uint32)&aPermanentShadows[i], StoreStaticShadow((uintptr)&aPermanentShadows[i],
aPermanentShadows[i].m_nType, aPermanentShadows[i].m_nType,
aPermanentShadows[i].m_pTexture, aPermanentShadows[i].m_pTexture,
&aPermanentShadows[i].m_vecPos, &aPermanentShadows[i].m_vecPos,

View File

@ -52,9 +52,7 @@ public:
{ } { }
}; };
#ifdef CHECK_STRUCT_SIZES
VALIDATE_SIZE(CStoredShadow, 0x30); VALIDATE_SIZE(CStoredShadow, 0x30);
#endif
class CPolyBunch class CPolyBunch
{ {
@ -69,9 +67,7 @@ public:
{ } { }
}; };
#ifdef CHECK_STRUCT_SIZES
VALIDATE_SIZE(CPolyBunch, 0x6C); VALIDATE_SIZE(CPolyBunch, 0x6C);
#endif
class CStaticShadow class CStaticShadow
{ {
@ -100,9 +96,7 @@ public:
void Free(); void Free();
}; };
#ifdef CHECK_STRUCT_SIZES
VALIDATE_SIZE(CStaticShadow, 0x40); VALIDATE_SIZE(CStaticShadow, 0x40);
#endif
class CPermanentShadow class CPermanentShadow
{ {

View File

@ -49,7 +49,7 @@ const float fBlueMult = 1.4f;
void void
CWaterLevel::Initialise(char *pWaterDat) CWaterLevel::Initialise(Const char *pWaterDat)
{ {
ms_nNoOfWaterLevels = 0; ms_nNoOfWaterLevels = 0;

View File

@ -81,7 +81,7 @@ class CWaterLevel
static int16 nGeomUsed; static int16 nGeomUsed;
public: public:
static void Initialise(char *pWaterDat); static void Initialise(Const char *pWaterDat);
static void Shutdown(); static void Shutdown();
static void CreateWavyAtomic(); static void CreateWavyAtomic();
static void DestroyWavyAtomic(); static void DestroyWavyAtomic();

View File

@ -64,7 +64,7 @@ RwMallocAlign(RwUInt32 size, RwUInt32 align)
ASSERT(mem != nil); ASSERT(mem != nil);
void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1)); void *addr = (void *)((((uintptr)mem) + align) & ~(align - 1));
ASSERT(addr != nil); ASSERT(addr != nil);

View File

@ -3,6 +3,7 @@
#pragma warning( pop ) #pragma warning( pop )
#include "common.h" #include "common.h"
#include "crossplatform.h" #include "crossplatform.h"
#include "platform.h"
#include "Timer.h" #include "Timer.h"
#ifdef GTA_PC #ifdef GTA_PC

View File

@ -149,7 +149,7 @@ CVisibilityPlugins::SetupVehicleVariables(RpClump *vehicle)
RpMaterial* RpMaterial*
SetAlphaCB(RpMaterial *material, void *data) SetAlphaCB(RpMaterial *material, void *data)
{ {
((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uint32)data; ((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uintptr)data;
return material; return material;
} }
@ -295,7 +295,7 @@ CVisibilityPlugins::RenderFadingAtomic(RpAtomic *atomic, float camdist)
{ {
RpAtomic *lodatm; RpAtomic *lodatm;
float fadefactor; float fadefactor;
uint8 alpha; uint32 alpha;
CSimpleModelInfo *mi; CSimpleModelInfo *mi;
mi = GetAtomicModelInfo(atomic); mi = GetAtomicModelInfo(atomic);
@ -875,7 +875,7 @@ void
CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo) CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo)
{ {
CVehicleModelInfo *vmi; CVehicleModelInfo *vmi;
SetFrameHierarchyId(RpClumpGetFrame(clump), (int32)modelInfo); SetFrameHierarchyId(RpClumpGetFrame(clump), (uintptr)modelInfo);
// Unused // Unused
switch (modelInfo->GetModelType()) { switch (modelInfo->GetModelType()) {
@ -889,6 +889,7 @@ CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo
else else
CLUMPEXT(clump)->visibilityCB = VehicleVisibilityCB; CLUMPEXT(clump)->visibilityCB = VehicleVisibilityCB;
break; break;
default: break;
} }
} }

View File

@ -1,5 +1,5 @@
#define WITHWINDOWS
#include "common.h" #include "common.h"
#define USEALTERNATIVEWINFUNCS
#include "crossplatform.h" #include "crossplatform.h"
#include "main.h" #include "main.h"
@ -246,7 +246,7 @@ GenericLoad()
// Load SimpleVars and Scripts // Load SimpleVars and Scripts
CheckSum = 0; CheckSum = 0;
CDate(CompileDateAndTime); CDate dummy; // unused
CPad::ResetCheats(); CPad::ResetCheats();
if (!ReadInSizeofSaveFileBuffer(file, size)) if (!ReadInSizeofSaveFileBuffer(file, size))
return false; return false;

View File

@ -1,5 +1,5 @@
#define WITHWINDOWS
#include "common.h" #include "common.h"
#define USEALTERNATIVEWINFUNCS
#include "crossplatform.h" #include "crossplatform.h"
#include "FileMgr.h" #include "FileMgr.h"

View File

@ -1,7 +1,9 @@
#include "common.h" #include "common.h"
#define USEALTERNATIVEWINFUNCS
#include "crossplatform.h" #include "crossplatform.h"
// Codes compatible with Windows and Linux
#ifndef _WIN32
// For internal use // For internal use
// wMilliseconds is not needed // wMilliseconds is not needed
void tmToSystemTime(const tm *tm, SYSTEMTIME *out) { void tmToSystemTime(const tm *tm, SYSTEMTIME *out) {
@ -19,8 +21,10 @@ void GetLocalTime_CP(SYSTEMTIME *out) {
tm *localTm = localtime(&timestamp); tm *localTm = localtime(&timestamp);
tmToSystemTime(localTm, out); tmToSystemTime(localTm, out);
} }
#endif
#if !defined _WIN32 || defined __MINGW32__ // Compatible with Linux/POSIX and MinGW on Windows
#ifndef _WIN32
HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) { HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) {
char newpathname[32]; char newpathname[32];
strncpy(newpathname, pathname, 32); strncpy(newpathname, pathname, 32);
@ -34,7 +38,7 @@ HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) {
strncpy(firstfile->extension, "", sizeof(firstfile->extension)); strncpy(firstfile->extension, "", sizeof(firstfile->extension));
HANDLE d; HANDLE d;
if ((d = opendir(path)) == NULL || !FindNextFile(d, firstfile)) if ((d = (HANDLE)opendir(path)) == NULL || !FindNextFile(d, firstfile))
return NULL; return NULL;
return d; return d;
@ -45,7 +49,7 @@ bool FindNextFile(HANDLE d, WIN32_FIND_DATA* finddata) {
static struct stat fileStats; static struct stat fileStats;
static char path[PATH_MAX], relativepath[NAME_MAX + sizeof(finddata->folder) + 1]; static char path[PATH_MAX], relativepath[NAME_MAX + sizeof(finddata->folder) + 1];
int extensionLen = strlen(finddata->extension); int extensionLen = strlen(finddata->extension);
while ((file = readdir(d)) != NULL) { while ((file = readdir((DIR*)d)) != NULL) {
// We only want "DT_REG"ular Files, but reportedly some FS and OSes gives DT_UNKNOWN as type. // We only want "DT_REG"ular Files, but reportedly some FS and OSes gives DT_UNKNOWN as type.
if ((file->d_type == DT_UNKNOWN || file->d_type == DT_REG) && if ((file->d_type == DT_UNKNOWN || file->d_type == DT_REG) &&
@ -79,3 +83,119 @@ void FileTimeToSystemTime(time_t* writeTime, SYSTEMTIME* out) {
tmToSystemTime(ptm, out); tmToSystemTime(ptm, out);
} }
#endif #endif
// Funcs/features from Windows that we need on other platforms
#ifndef _WIN32
char *strupr(char *s) {
char* tmp = s;
for (;*tmp;++tmp) {
*tmp = toupper((unsigned char) *tmp);
}
return s;
}
char *strlwr(char *s) {
char* tmp = s;
for (;*tmp;++tmp) {
*tmp = tolower((unsigned char) *tmp);
}
return s;
}
char *trim(char *s) {
char *ptr;
if (!s)
return NULL; // handle NULL string
if (!*s)
return s; // handle empty string
for (ptr = s + strlen(s) - 1; (ptr >= s) && isspace(*ptr); --ptr);
ptr[1] = '\0';
return s;
}
// Case-insensitivity on linux (from https://github.com/OneSadCookie/fcaseopen)
// r must have strlen(path) + 2 bytes
int casepath(char const *path, char *r)
{
size_t l = strlen(path);
char *p = (char*)alloca(l + 1);
strcpy(p, path);
// my addon: change \'s with /
char *nextBs;
while(nextBs = strstr(p, "\\")){
*nextBs = '/';
}
// my addon: linux doesn't handle filenames with spaces at the end nicely
p = trim(p);
size_t rl = 0;
DIR *d;
if (p[0] == '/')
{
d = opendir("/");
p = p + 1;
}
else
{
d = opendir(".");
r[0] = '.';
r[1] = 0;
rl = 1;
}
int last = 0;
char *c = strsep(&p, "/");
while (c)
{
if (!d)
{
return 0;
}
if (last)
{
closedir(d);
return 0;
}
r[rl] = '/';
rl += 1;
r[rl] = 0;
struct dirent *e = readdir(d);
while (e)
{
if (strcasecmp(c, e->d_name) == 0)
{
strcpy(r + rl, e->d_name);
rl += strlen(e->d_name);
closedir(d);
d = opendir(r);
break;
}
e = readdir(d);
}
if (!e)
{
strcpy(r + rl, c);
rl += strlen(c);
last = 1;
}
c = strsep(&p, "/");
}
if (d) closedir(d);
return 1;
}
#endif

View File

@ -1,10 +1,38 @@
#include <time.h> #include <time.h>
// This is the common include for platform/renderer specific skeletons(glfw, win etc.) and cross platform things (like Windows directories wrapper, platform specific global arrays etc.) // This is the common include for platform/renderer specific skeletons(glfw.cpp, win.cpp etc.) and using cross platform things (like Windows directories wrapper, platform specific global arrays etc.)
// Functions that's different on glfw and win but have same signature, should be located on platform.h.
// This only has <windef.h> as Win header.
#ifdef _WIN32 #ifdef _WIN32
// This only has <windef.h> as Win header.
#include "win.h" #include "win.h"
extern DWORD _dwOperatingSystemVersion;
#else
char *strupr(char *str);
char *strlwr(char *str);
enum {
OS_WIN98,
OS_WIN2000,
OS_WINNT,
OS_WINXP,
};
enum {
LANG_OTHER,
LANG_GERMAN,
LANG_FRENCH,
LANG_ENGLISH,
LANG_ITALIAN,
LANG_SPANISH,
};
enum {
SUBLANG_OTHER,
SUBLANG_ENGLISH_AUS
};
extern long _dwOperatingSystemVersion;
int casepath(char const *path, char *r);
#endif #endif
#ifdef RW_GL3 #ifdef RW_GL3
@ -14,8 +42,8 @@ typedef struct
RwBool fullScreen; RwBool fullScreen;
RwV2d lastMousePos; RwV2d lastMousePos;
double mouseWheel; // glfw doesn't cache it double mouseWheel; // glfw doesn't cache it
int8 joy1id; RwInt8 joy1id;
int8 joy2id; RwInt8 joy2id;
} }
psGlobalType; psGlobalType;
@ -44,17 +72,6 @@ enum eGameState
extern RwUInt32 gGameState; extern RwUInt32 gGameState;
RwBool IsForegroundApp(); RwBool IsForegroundApp();
void InitialiseLanguage();
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
RwChar** _psGetVideoModeList();
RwInt32 _psGetNumVideModes();
void _psSelectScreenVM(RwInt32 videoMode);
void HandleExit();
void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
// Mostly wrappers around Windows functions
#ifndef MAX_PATH #ifndef MAX_PATH
#if !defined _WIN32 || defined __MINGW32__ #if !defined _WIN32 || defined __MINGW32__
@ -64,39 +81,39 @@ void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
#endif #endif
#endif #endif
// TODO: Remove USEALTERNATIVEWINFUNCS and don't use it anywhere when re3 becomes fully cross-platform, this is for testing
// Codes compatible with Windows and Linux // Codes compatible with Windows and Linux
#if defined USEALTERNATIVEWINFUNCS || !defined _WIN32 || defined __MINGW32__ #ifndef _WIN32
#define DeleteFile unlink #define DeleteFile unlink
// Needed for save games // Needed for save games
struct SYSTEMTIME { struct SYSTEMTIME {
uint16 wYear; RwUInt16 wYear;
uint16 wMonth; RwUInt16 wMonth;
uint16 wDayOfWeek; RwUInt16 wDayOfWeek;
uint16 wDay; RwUInt16 wDay;
uint16 wHour; RwUInt16 wHour;
uint16 wMinute; RwUInt16 wMinute;
uint16 wSecond; RwUInt16 wSecond;
uint16 wMilliseconds; RwUInt16 wMilliseconds;
}; };
void GetLocalTime_CP(SYSTEMTIME* out); void GetLocalTime_CP(SYSTEMTIME* out);
#define GetLocalTime GetLocalTime_CP #define GetLocalTime GetLocalTime_CP
#define OutputDebugString(s) re3_debug("[DBG-2]: " s "\n") #define OutputDebugString(s) re3_debug("[DBG-2]: %s\n",s)
#endif #endif
// Only runs on GNU/POSIX/etc. // Compatible with Linux/POSIX and MinGW on Windows
#if !defined _WIN32 || defined __MINGW32__ #ifndef _WIN32
#include <iostream> #include <iostream>
#include <dirent.h> #include <dirent.h>
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <langinfo.h> #include <langinfo.h>
#include <unistd.h>
typedef DIR* HANDLE; typedef void* HANDLE;
#define INVALID_HANDLE_VALUE NULL #define INVALID_HANDLE_VALUE NULL
#define FindClose closedir #define FindClose(h) closedir((DIR*)h)
#define LOCALE_USER_DEFAULT 0 #define LOCALE_USER_DEFAULT 0
#define DATE_SHORTDATE 0 #define DATE_SHORTDATE 0
@ -107,7 +124,7 @@ struct WIN32_FIND_DATA {
time_t ftLastWriteTime; time_t ftLastWriteTime;
}; };
HANDLE FindFirstFile(char*, WIN32_FIND_DATA*); HANDLE FindFirstFile(const char*, WIN32_FIND_DATA*);
bool FindNextFile(HANDLE, WIN32_FIND_DATA*); bool FindNextFile(HANDLE, WIN32_FIND_DATA*);
void FileTimeToSystemTime(time_t*, SYSTEMTIME*); void FileTimeToSystemTime(time_t*, SYSTEMTIME*);
void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int); void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int);

View File

@ -7,14 +7,11 @@
#pragma warning( disable : 4005) #pragma warning( disable : 4005)
#pragma warning( pop ) #pragma warning( pop )
#pragma comment( lib, "Winmm.lib" ) // Needed for time
#if (defined(_MSC_VER)) #if (defined(_MSC_VER))
#include <tchar.h> #include <tchar.h>
#endif /* (defined(_MSC_VER)) */ #endif /* (defined(_MSC_VER)) */
#include <stdio.h> #include <stdio.h>
#include "rwcore.h" #include "rwcore.h"
#include "resource.h"
#include "skeleton.h" #include "skeleton.h"
#include "platform.h" #include "platform.h"
#include "crossplatform.h" #include "crossplatform.h"
@ -69,14 +66,20 @@ static psGlobalType PsGlobal;
#define JIF(x) if (FAILED(hr=(x))) \ #define JIF(x) if (FAILED(hr=(x))) \
{debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;} {debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;}
unsigned long _dwMemAvailPhys;
// TODO: This is used on selecting video mode, so either think something or remove it completely
DWORD _dwMemTotalVideo = 1024 * (1024 * 1024); // 1024 MB as placeholder
DWORD _dwMemAvailPhys;
DWORD _dwOperatingSystemVersion;
RwUInt32 gGameState; RwUInt32 gGameState;
#ifdef _WIN32
DWORD _dwOperatingSystemVersion;
#include "resource.h"
#else
long _dwOperatingSystemVersion;
#include <sys/sysinfo.h>
#include <stddef.h>
#include <locale.h>
#include <signal.h>
#include <errno.h>
#endif
/* /*
***************************************************************************** *****************************************************************************
*/ */
@ -144,7 +147,7 @@ const char *_psGetUserFilesFolder()
strcpy(szUserFiles, "data"); strcpy(szUserFiles, "data");
return szUserFiles; return szUserFiles;
#else #else
static CHAR szUserFiles[256]; static char szUserFiles[256];
strcpy(szUserFiles, "userfiles"); strcpy(szUserFiles, "userfiles");
_psCreateFolder(szUserFiles); _psCreateFolder(szUserFiles);
return szUserFiles; return szUserFiles;
@ -185,6 +188,8 @@ psCameraShowRaster(RwCamera *camera)
/* /*
***************************************************************************** *****************************************************************************
*/ */
#ifdef _WIN32
#pragma comment( lib, "Winmm.lib" ) // Needed for time
RwUInt32 RwUInt32
psTimer(void) psTimer(void)
{ {
@ -202,6 +207,16 @@ psTimer(void)
return time; return time;
} }
#else
double
psTimer(void)
{
struct timespec start;
clock_gettime(CLOCK_MONOTONIC_RAW, &start);
return start.tv_sec * 1000.0 + start.tv_nsec/1000000.0;
}
#endif
/* /*
***************************************************************************** *****************************************************************************
@ -209,12 +224,7 @@ psTimer(void)
void void
psMouseSetPos(RwV2d *pos) psMouseSetPos(RwV2d *pos)
{ {
POINT point; glfwSetCursorPos(PSGLOBAL(window), pos->x, pos->y);
point.x = (RwInt32) pos->x;
point.y = (RwInt32) pos->y;
glfwSetCursorPos(PSGLOBAL(window), point.x, point.y);
PSGLOBAL(lastMousePos.x) = (RwInt32)pos->x; PSGLOBAL(lastMousePos.x) = (RwInt32)pos->x;
@ -285,7 +295,7 @@ psInitialise(void)
gGameState = GS_START_UP; gGameState = GS_START_UP;
TRACE("gGameState = GS_START_UP"); TRACE("gGameState = GS_START_UP");
#ifdef _WIN32
OSVERSIONINFO verInfo; OSVERSIONINFO verInfo;
verInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); verInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
@ -330,14 +340,19 @@ psInitialise(void)
_dwMemAvailPhys = memstats.dwAvailPhys; _dwMemAvailPhys = memstats.dwAvailPhys;
#ifdef FIX_BUGS
debug("Physical memory size %u\n", memstats.dwTotalPhys); debug("Physical memory size %u\n", memstats.dwTotalPhys);
debug("Available physical memory %u\n", memstats.dwAvailPhys); debug("Available physical memory %u\n", memstats.dwAvailPhys);
#else #else
debug("Physical memory size %d\n", memstats.dwTotalPhys); struct sysinfo systemInfo;
debug("Available physical memory %d\n", memstats.dwAvailPhys); sysinfo(&systemInfo);
#endif
_dwMemAvailPhys = systemInfo.freeram;
_dwOperatingSystemVersion = OS_WINXP; // To fool other classes
debug("Physical memory size %u\n", systemInfo.totalram);
debug("Available physical memory %u\n", systemInfo.freeram);
#endif
TheText.Unload(); TheText.Unload();
return TRUE; return TRUE;
@ -412,19 +427,9 @@ RwChar **_psGetVideoModeList()
RwEngineGetVideoModeInfo(&vm, i); RwEngineGetVideoModeInfo(&vm, i);
if ( vm.flags & rwVIDEOMODEEXCLUSIVE ) if ( vm.flags & rwVIDEOMODEEXCLUSIVE )
{
if ( vm.width >= 640
&& vm.height >= 480
&& (vm.width == 640
&& vm.height == 480)
|| !(vm.flags & rwVIDEOMODEEXCLUSIVE)
|| (_dwMemTotalVideo - vm.depth * vm.height * vm.width / 8) > (12 * 1024 * 1024)/*12 MB*/ )
{ {
_VMList[i] = (RwChar*)RwCalloc(100, sizeof(RwChar)); _VMList[i] = (RwChar*)RwCalloc(100, sizeof(RwChar));
rwsprintf(_VMList[i],"%lu X %lu X %lu", vm.width, vm.height, vm.depth); rwsprintf(_VMList[i],"%d X %d X %d", vm.width, vm.height, vm.depth);
}
else
_VMList[i] = nil;
} }
else else
_VMList[i] = nil; _VMList[i] = nil;
@ -445,6 +450,8 @@ void _psSelectScreenVM(RwInt32 videoMode)
if (!_psSetVideoMode(RwEngineGetCurrentSubSystem(), videoMode)) if (!_psSetVideoMode(RwEngineGetCurrentSubSystem(), videoMode))
{ {
RsGlobal.quit = TRUE; RsGlobal.quit = TRUE;
printf("ERROR: Failed to select new screen resolution\n");
} }
else else
FrontEndMenuManager.LoadAllTextures(); FrontEndMenuManager.LoadAllTextures();
@ -589,7 +596,7 @@ psSelectDevice()
#ifdef DEFAULT_NATIVE_RESOLUTION #ifdef DEFAULT_NATIVE_RESOLUTION
GcurSelVM = 1; GcurSelVM = 1;
#else #else
MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK); printf("WARNING: Cannot find 640x480 video mode, selecting device cancelled\n");
return FALSE; return FALSE;
#endif #endif
} }
@ -602,8 +609,9 @@ psSelectDevice()
FrontEndMenuManager.m_nPrefsHeight == 0 || FrontEndMenuManager.m_nPrefsHeight == 0 ||
FrontEndMenuManager.m_nPrefsDepth == 0){ FrontEndMenuManager.m_nPrefsDepth == 0){
// Defaults if nothing specified // Defaults if nothing specified
FrontEndMenuManager.m_nPrefsWidth = GetSystemMetrics(SM_CXSCREEN); const GLFWvidmode *mode = glfwGetVideoMode(glfwGetPrimaryMonitor());
FrontEndMenuManager.m_nPrefsHeight = GetSystemMetrics(SM_CYSCREEN); FrontEndMenuManager.m_nPrefsWidth = mode->width;
FrontEndMenuManager.m_nPrefsHeight = mode->height;
FrontEndMenuManager.m_nPrefsDepth = 32; FrontEndMenuManager.m_nPrefsDepth = 32;
FrontEndMenuManager.m_nPrefsWindowed = 0; FrontEndMenuManager.m_nPrefsWindowed = 0;
} }
@ -632,7 +640,7 @@ psSelectDevice()
} }
if(bestFsMode < 0){ if(bestFsMode < 0){
MessageBox(nil, "Cannot find desired video mode", "GTA3", MB_OK); printf("WARNING: Cannot find desired video mode, selecting device cancelled\n");
return FALSE; return FALSE;
} }
GcurSelVM = bestFsMode; GcurSelVM = bestFsMode;
@ -886,6 +894,30 @@ CommandLineToArgv(RwChar *cmdLine, RwInt32 *argCount)
*/ */
void InitialiseLanguage() void InitialiseLanguage()
{ {
#ifndef _WIN32
// Mandatory for Linux(Unix? Posix?) to set lang. to environment lang.
setlocale(LC_ALL, "");
char *systemLang, *keyboardLang;
systemLang = setlocale (LC_ALL, NULL);
keyboardLang = setlocale (LC_CTYPE, NULL);
short primUserLCID, primSystemLCID;
primUserLCID = primSystemLCID = !strncmp(systemLang, "fr_",3) ? LANG_FRENCH :
!strncmp(systemLang, "de_",3) ? LANG_GERMAN :
!strncmp(systemLang, "en_",3) ? LANG_ENGLISH :
!strncmp(systemLang, "it_",3) ? LANG_ITALIAN :
!strncmp(systemLang, "es_",3) ? LANG_SPANISH :
LANG_OTHER;
short primLayout = !strncmp(keyboardLang, "fr_",3) ? LANG_FRENCH : (!strncmp(keyboardLang, "de_",3) ? LANG_GERMAN : LANG_ENGLISH);
short subUserLCID, subSystemLCID;
subUserLCID = subSystemLCID = !strncmp(systemLang, "en_AU",5) ? SUBLANG_ENGLISH_AUS : SUBLANG_OTHER;
short subLayout = !strncmp(keyboardLang, "en_AU",5) ? SUBLANG_ENGLISH_AUS : SUBLANG_OTHER;
#else
WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID()); WORD primUserLCID = PRIMARYLANGID(GetSystemDefaultLCID());
WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID()); WORD primSystemLCID = PRIMARYLANGID(GetUserDefaultLCID());
WORD primLayout = PRIMARYLANGID((DWORD)GetKeyboardLayout(0)); WORD primLayout = PRIMARYLANGID((DWORD)GetKeyboardLayout(0));
@ -893,7 +925,7 @@ void InitialiseLanguage()
WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID()); WORD subUserLCID = SUBLANGID(GetSystemDefaultLCID());
WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID()); WORD subSystemLCID = SUBLANGID(GetUserDefaultLCID());
WORD subLayout = SUBLANGID((DWORD)GetKeyboardLayout(0)); WORD subLayout = SUBLANGID((DWORD)GetKeyboardLayout(0));
#endif
if ( primUserLCID == LANG_GERMAN if ( primUserLCID == LANG_GERMAN
|| primSystemLCID == LANG_GERMAN || primSystemLCID == LANG_GERMAN
|| primLayout == LANG_GERMAN ) || primLayout == LANG_GERMAN )
@ -987,13 +1019,22 @@ void InitialiseLanguage()
TheText.Unload(); TheText.Unload();
TheText.Load(); TheText.Load();
#ifndef _WIN32
// TODO this is needed for strcasecmp to work correctly across all languages, but can these cause other problems??
setlocale(LC_CTYPE, "C");
setlocale(LC_COLLATE, "C");
setlocale(LC_NUMERIC, "C");
#endif
} }
/* /*
***************************************************************************** *****************************************************************************
*/ */
void HandleExit() void HandleExit()
{ {
#ifdef _WIN32
MSG message; MSG message;
while ( PeekMessage(&message, nil, 0U, 0U, PM_REMOVE|PM_NOYIELD) ) while ( PeekMessage(&message, nil, 0U, 0U, PM_REMOVE|PM_NOYIELD) )
{ {
@ -1007,8 +1048,21 @@ void HandleExit()
DispatchMessage(&message); DispatchMessage(&message);
} }
} }
#else
// We now handle terminate message always, why handle on some cases?
return;
#endif
} }
#ifndef _WIN32
void terminateHandler(int sig, siginfo_t *info, void *ucontext) {
RsGlobal.quit = TRUE;
}
void dummyHandler(int sig){
}
#endif
void resizeCB(GLFWwindow* window, int width, int height) { void resizeCB(GLFWwindow* window, int width, int height) {
/* /*
* Handle event to ensure window contents are displayed during re-size * Handle event to ensure window contents are displayed during re-size
@ -1210,17 +1264,36 @@ cursorCB(GLFWwindow* window, double xpos, double ypos) {
/* /*
***************************************************************************** *****************************************************************************
*/ */
#ifdef _WIN32
int PASCAL int PASCAL
WinMain(HINSTANCE instance, WinMain(HINSTANCE instance,
HINSTANCE prevInstance __RWUNUSED__, HINSTANCE prevInstance __RWUNUSED__,
CMDSTR cmdLine, CMDSTR cmdLine,
int cmdShow) int cmdShow)
{ {
RwV2d pos;
RwInt32 argc, i; RwInt32 argc;
RwChar** argv; RwChar** argv;
StaticPatcher::Apply();
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE);
#else
int
main(int argc, char *argv[])
{
#endif
RwV2d pos;
RwInt32 i;
// StaticPatcher::Apply();
#ifndef _WIN32
struct sigaction act;
act.sa_sigaction = terminateHandler;
act.sa_flags = SA_SIGINFO;
sigaction(SIGTERM, &act, NULL);
struct sigaction sa;
sa.sa_handler = dummyHandler;
sa.sa_flags = 0;
sigaction(SIGINT, &sa, NULL); // Needed for CdStreamPosix
#endif
/* /*
* Initialize the platform independent data. * Initialize the platform independent data.
@ -1231,7 +1304,7 @@ WinMain(HINSTANCE instance,
return FALSE; return FALSE;
} }
#ifdef _WIN32
/* /*
* Get proper command line params, cmdLine passed to us does not * Get proper command line params, cmdLine passed to us does not
* work properly under all circumstances... * work properly under all circumstances...
@ -1248,6 +1321,7 @@ WinMain(HINSTANCE instance,
* Parse command line parameters (except program name) one at * Parse command line parameters (except program name) one at
* a time BEFORE RenderWare initialization... * a time BEFORE RenderWare initialization...
*/ */
#endif
for(i=1; i<argc; i++) for(i=1; i<argc; i++)
{ {
RsEventHandler(rsPREINITCOMMANDLINE, argv[i]); RsEventHandler(rsPREINITCOMMANDLINE, argv[i]);
@ -1303,8 +1377,7 @@ WinMain(HINSTANCE instance,
RsEventHandler(rsCAMERASIZE, &r); RsEventHandler(rsCAMERASIZE, &r);
} }
#ifdef _WIN32
SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, FALSE, nil, SPIF_SENDCHANGE);
SystemParametersInfo(SPI_SETPOWEROFFACTIVE, FALSE, nil, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETPOWEROFFACTIVE, FALSE, nil, SPIF_SENDCHANGE);
SystemParametersInfo(SPI_SETLOWPOWERACTIVE, FALSE, nil, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETLOWPOWERACTIVE, FALSE, nil, SPIF_SENDCHANGE);
@ -1319,7 +1392,7 @@ WinMain(HINSTANCE instance,
NewStickyKeys.dwFlags = SKF_TWOKEYSOFF; NewStickyKeys.dwFlags = SKF_TWOKEYSOFF;
SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &NewStickyKeys, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &NewStickyKeys, SPIF_SENDCHANGE);
#endif
{ {
CFileMgr::SetDirMyDocuments(); CFileMgr::SetDirMyDocuments();
@ -1335,7 +1408,9 @@ WinMain(HINSTANCE instance,
CFileMgr::SetDir(""); CFileMgr::SetDir("");
} }
#ifdef _WIN32
SetErrorMode(SEM_FAILCRITICALERRORS); SetErrorMode(SEM_FAILCRITICALERRORS);
#endif
#ifndef MASTER #ifndef MASTER
if (TurnOnAnimViewer) { if (TurnOnAnimViewer) {
@ -1380,7 +1455,7 @@ WinMain(HINSTANCE instance,
case GS_INIT_ONCE: case GS_INIT_ONCE:
{ {
CoUninitialize(); //CoUninitialize();
LoadingScreen(nil, nil, "loadsc0"); LoadingScreen(nil, nil, "loadsc0");
@ -1549,6 +1624,7 @@ WinMain(HINSTANCE instance,
*/ */
RsEventHandler(rsTERMINATE, nil); RsEventHandler(rsTERMINATE, nil);
#ifdef _WIN32
/* /*
* Free the argv strings... * Free the argv strings...
*/ */
@ -1557,9 +1633,8 @@ WinMain(HINSTANCE instance,
SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &SavedStickyKeys, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &SavedStickyKeys, SPIF_SENDCHANGE);
SystemParametersInfo(SPI_SETPOWEROFFACTIVE, TRUE, nil, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETPOWEROFFACTIVE, TRUE, nil, SPIF_SENDCHANGE);
SystemParametersInfo(SPI_SETLOWPOWERACTIVE, TRUE, nil, SPIF_SENDCHANGE); SystemParametersInfo(SPI_SETLOWPOWERACTIVE, TRUE, nil, SPIF_SENDCHANGE);
SystemParametersInfo(SPI_SETSCREENSAVEACTIVE, TRUE, nil, SPIF_SENDCHANGE);
SetErrorMode(0); SetErrorMode(0);
#endif
return 0; return 0;
} }

View File

@ -9,8 +9,11 @@ extern "C"
{ {
#endif /* __cplusplus */ #endif /* __cplusplus */
#ifdef _WIN32
extern RwUInt32 psTimer(void); extern RwUInt32 psTimer(void);
#else
extern double psTimer(void);
#endif
extern RwBool psInitialise(void); extern RwBool psInitialise(void);
extern void psTerminate(void); extern void psTerminate(void);
@ -31,6 +34,19 @@ extern RwBool psInstallFileSystem(void);
/* Handle native texture support */ /* Handle native texture support */
extern RwBool psNativeTextureSupport(void); extern RwBool psNativeTextureSupport(void);
extern void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
extern void HandleExit();
extern void _psSelectScreenVM(RwInt32 videoMode);
extern void InitialiseLanguage();
extern RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
extern RwChar** _psGetVideoModeList();
extern RwInt32 _psGetNumVideModes();
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif /* __cplusplus */ #endif /* __cplusplus */

View File

@ -19,7 +19,11 @@ bool TurnOnAnimViewer = false;
RsGlobalType RsGlobal; RsGlobalType RsGlobal;
#ifdef _WIN32
RwUInt32 RwUInt32
#else
double
#endif
RsTimer(void) RsTimer(void)
{ {
return psTimer(); return psTimer();

View File

@ -257,7 +257,11 @@ extern RwBool
RsInputDeviceAttach(RsInputDeviceType inputDevice, RsInputDeviceAttach(RsInputDeviceType inputDevice,
RsInputEventHandler inputEventHandler); RsInputEventHandler inputEventHandler);
#ifdef _WIN32
extern RwUInt32 extern RwUInt32
#else
extern double
#endif
RsTimer(void); RsTimer(void);
extern void extern void

View File

@ -100,10 +100,10 @@ IVideoWindow *pVW = nil;
IMediaSeeking *pMS = nil; IMediaSeeking *pMS = nil;
DWORD dwDXVersion; DWORD dwDXVersion;
DWORD _dwMemTotalPhys; SIZE_T _dwMemTotalPhys;
DWORD _dwMemAvailPhys; SIZE_T _dwMemAvailPhys;
DWORD _dwMemTotalVirtual; SIZE_T _dwMemTotalVirtual;
DWORD _dwMemAvailVirtual; SIZE_T _dwMemAvailVirtual;
DWORD _dwMemTotalVideo; DWORD _dwMemTotalVideo;
DWORD _dwMemAvailVideo; DWORD _dwMemAvailVideo;
DWORD _dwOperatingSystemVersion; DWORD _dwOperatingSystemVersion;
@ -687,10 +687,10 @@ psInitialise(void)
_GetVideoMemInfo(&_dwMemTotalVideo, &_dwMemAvailVideo); _GetVideoMemInfo(&_dwMemTotalVideo, &_dwMemAvailVideo);
#ifdef FIX_BUGS #ifdef FIX_BUGS
debug("Physical memory size %u\n", _dwMemTotalPhys); debug("Physical memory size %lu\n", _dwMemTotalPhys);
debug("Available physical memory %u\n", _dwMemAvailPhys); debug("Available physical memory %lu\n", _dwMemAvailPhys);
debug("Video memory size %u\n", _dwMemTotalVideo); debug("Video memory size %lu\n", _dwMemTotalVideo);
debug("Available video memory %u\n", _dwMemAvailVideo); debug("Available video memory %lu\n", _dwMemAvailVideo);
#else #else
debug("Physical memory size %d\n", _dwMemTotalPhys); debug("Physical memory size %d\n", _dwMemTotalPhys);
debug("Available physical memory %d\n", _dwMemAvailPhys); debug("Available physical memory %d\n", _dwMemAvailPhys);

View File

@ -22,7 +22,6 @@ enum eWinVersion
OS_WINXP, OS_WINXP,
}; };
extern DWORD _dwOperatingSystemVersion;
#ifdef __DINPUT_INCLUDED__ #ifdef __DINPUT_INCLUDED__
/* platform specfic global data */ /* platform specfic global data */

View File

@ -248,6 +248,7 @@ CAutomobile::ProcessControl(void)
strongGrip2 = true; strongGrip2 = true;
} }
} }
default: break;
} }
} }
@ -419,6 +420,7 @@ CAutomobile::ProcessControl(void)
m_fGasPedal = 0.0f; m_fGasPedal = 0.0f;
m_nCarHornTimer = 0; m_nCarHornTimer = 0;
break; break;
default: break;
} }
// what's going on here? // what's going on here?
@ -1252,6 +1254,7 @@ CAutomobile::PreRender(void)
m_aWheelColPoints[i].point + CVector(0.0f, 0.0f, 0.05f), m_aWheelColPoints[i].point + CVector(0.0f, 0.0f, 0.05f),
CVector(0.0f, 0.0f, 0.0f), nil, 0.1f); CVector(0.0f, 0.0f, 0.0f), nil, 0.1f);
break; break;
default: break;
} }
} }
}else{ }else{
@ -1376,6 +1379,7 @@ CAutomobile::PreRender(void)
GetForward().x, GetForward().y, GetForward().x, GetForward().y,
&m_aWheelSkidmarkMuddy[CARWHEEL_REAR_LEFT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_LEFT]); &m_aWheelSkidmarkMuddy[CARWHEEL_REAR_LEFT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_LEFT]);
break; break;
default: break;
} }
switch(m_aWheelState[CARWHEEL_REAR_RIGHT]){ switch(m_aWheelState[CARWHEEL_REAR_RIGHT]){
@ -1393,6 +1397,7 @@ CAutomobile::PreRender(void)
GetForward().x, GetForward().y, GetForward().x, GetForward().y,
&m_aWheelSkidmarkMuddy[CARWHEEL_REAR_RIGHT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_RIGHT]); &m_aWheelSkidmarkMuddy[CARWHEEL_REAR_RIGHT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_RIGHT]);
break; break;
default: break;
} }
} }
@ -1845,7 +1850,7 @@ CAutomobile::PreRender(void)
false); false);
CVector pos = GetPosition() - 4.0f*GetForward(); CVector pos = GetPosition() - 4.0f*GetForward();
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK || if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK ||
Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) {
if(m_fBrakePedal > 0.0f) if(m_fBrakePedal > 0.0f)
CPointLights::AddLight(CPointLights::LIGHT_POINT, pos, CVector(0.0f, 0.0f, 0.0f), CPointLights::AddLight(CPointLights::LIGHT_POINT, pos, CVector(0.0f, 0.0f, 0.0f),
10.0f, 1.0f, 0.0f, 0.0f, 10.0f, 1.0f, 0.0f, 0.0f,
@ -1855,6 +1860,7 @@ CAutomobile::PreRender(void)
7.0f, 0.6f, 0.0f, 0.0f, 7.0f, 0.6f, 0.0f, 0.0f,
CPointLights::FOG_NONE, false); CPointLights::FOG_NONE, false);
} }
}
}else{ }else{
// Lights off // Lights off
@ -3775,6 +3781,7 @@ CAutomobile::IsDoorReady(eDoors door)
case DOOR_FRONT_RIGHT: doorflag = CAR_DOOR_FLAG_RF; break; case DOOR_FRONT_RIGHT: doorflag = CAR_DOOR_FLAG_RF; break;
case DOOR_REAR_LEFT: doorflag = CAR_DOOR_FLAG_LR; break; case DOOR_REAR_LEFT: doorflag = CAR_DOOR_FLAG_LR; break;
case DOOR_REAR_RIGHT: doorflag = CAR_DOOR_FLAG_RR; break; case DOOR_REAR_RIGHT: doorflag = CAR_DOOR_FLAG_RR; break;
default: break;
} }
return (doorflag & m_nGettingInFlags) == 0; return (doorflag & m_nGettingInFlags) == 0;
} }

View File

@ -180,6 +180,7 @@ CBoat::ProcessControl(void)
return; return;
} }
break; break;
default: break;
} }
float collisionDamage = pHandling->fCollisionDamageMultiplier * m_fDamageImpulse; float collisionDamage = pHandling->fCollisionDamageMultiplier * m_fDamageImpulse;

View File

@ -658,11 +658,11 @@ void CCranes::Load(uint8* buf, uint32 size)
for (int i = 0; i < NUM_CRANES; i++) { for (int i = 0; i < NUM_CRANES; i++) {
CCrane *pCrane = &aCranes[i]; CCrane *pCrane = &aCranes[i];
if (pCrane->m_pCraneEntity != nil) if (pCrane->m_pCraneEntity != nil)
pCrane->m_pCraneEntity = CPools::GetBuildingPool()->GetSlot((uint32)pCrane->m_pCraneEntity - 1); pCrane->m_pCraneEntity = CPools::GetBuildingPool()->GetSlot((uintptr)pCrane->m_pCraneEntity - 1);
if (pCrane->m_pHook != nil) if (pCrane->m_pHook != nil)
pCrane->m_pHook = CPools::GetObjectPool()->GetSlot((uint32)pCrane->m_pHook - 1); pCrane->m_pHook = CPools::GetObjectPool()->GetSlot((uintptr)pCrane->m_pHook - 1);
if (pCrane->m_pVehiclePickedUp != nil) if (pCrane->m_pVehiclePickedUp != nil)
pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uint32)pCrane->m_pVehiclePickedUp - 1); pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uintptr)pCrane->m_pVehiclePickedUp - 1);
} }
for (int i = 0; i < NUM_CRANES; i++) { for (int i = 0; i < NUM_CRANES; i++) {
aCranes[i].m_nAudioEntity = DMAudio.CreateEntity(AUDIOTYPE_CRANE, &aCranes[i]); aCranes[i].m_nAudioEntity = DMAudio.CreateEntity(AUDIOTYPE_CRANE, &aCranes[i]);

View File

@ -85,6 +85,7 @@ CDamageManager::ApplyDamage(tComponent component, float damage, float unused)
ProgressEngineDamage(); ProgressEngineDamage();
ProgressPanelDamage(subComp); ProgressPanelDamage(subComp);
break; break;
default: break;
} }
return true; return true;
} }

View File

@ -980,7 +980,7 @@ CHeli::TestRocketCollision(CVector *rocketPos)
for(i = 0; i < NUM_HELIS; i++){ for(i = 0; i < NUM_HELIS; i++){
if(pHelis[i] && !pHelis[i]->bExplosionProof && (*rocketPos - pHelis[i]->GetPosition()).MagnitudeSqr() < sq(8.0f)){ if(pHelis[i] && !pHelis[i]->bExplosionProof && (*rocketPos - pHelis[i]->GetPosition()).MagnitudeSqr() < sq(8.0f)){
pHelis[i]->m_fAngularSpeed = (CGeneral::GetRandomNumber() < RAND_MAX/2) ? 0.05f : -0.05f; pHelis[i]->m_fAngularSpeed = CGeneral::GetRandomTrueFalse() ? 0.05f : -0.05f;
pHelis[i]->m_heliStatus = HELI_STATUS_SHOT_DOWN; pHelis[i]->m_heliStatus = HELI_STATUS_SHOT_DOWN;
pHelis[i]->m_nExplosionTimer = CTimer::GetTimeInMilliseconds() + 10000; pHelis[i]->m_nExplosionTimer = CTimer::GetTimeInMilliseconds() + 10000;
hit = true; hit = true;
@ -1007,7 +1007,7 @@ CHeli::TestBulletCollision(CVector *line0, CVector *line1, CVector *bulletPos, i
if(pHelis[i]->m_heliType == HELI_CATALINA && pHelis[i]->m_nBulletDamage > 400 || if(pHelis[i]->m_heliType == HELI_CATALINA && pHelis[i]->m_nBulletDamage > 400 ||
pHelis[i]->m_heliType != HELI_CATALINA && pHelis[i]->m_nBulletDamage > 700){ pHelis[i]->m_heliType != HELI_CATALINA && pHelis[i]->m_nBulletDamage > 700){
pHelis[i]->m_fAngularSpeed = (CGeneral::GetRandomNumber() < RAND_MAX/2) ? 0.05f : -0.05f; pHelis[i]->m_fAngularSpeed = CGeneral::GetRandomTrueFalse() ? 0.05f : -0.05f;
pHelis[i]->m_heliStatus = HELI_STATUS_SHOT_DOWN; pHelis[i]->m_heliStatus = HELI_STATUS_SHOT_DOWN;
pHelis[i]->m_nExplosionTimer = CTimer::GetTimeInMilliseconds() + 10000; pHelis[i]->m_nExplosionTimer = CTimer::GetTimeInMilliseconds() + 10000;
} }

View File

@ -514,7 +514,7 @@ CTrain::Shutdown(void)
} }
void void
CTrain::ReadAndInterpretTrackFile(char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists, CTrain::ReadAndInterpretTrackFile(Const char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists,
float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail) float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail)
{ {
#ifdef GTA_TRAIN #ifdef GTA_TRAIN

View File

@ -87,7 +87,7 @@ public:
static void InitTrains(void); static void InitTrains(void);
static void Shutdown(void); static void Shutdown(void);
static void ReadAndInterpretTrackFile(char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists, static void ReadAndInterpretTrackFile(Const char *filename, CTrainNode **nodes, int16 *numNodes, int32 numStations, float *stationDists,
float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail); float *totalLength, float *totalDuration, CTrainInterpolationLine *interpLines, bool rightRail);
static void UpdateTrains(void); static void UpdateTrains(void);
}; };

View File

@ -200,6 +200,7 @@ void CBulletInfo::Update(void)
case ENTITY_TYPE_VEHICLE: case ENTITY_TYPE_VEHICLE:
DMAudio.PlayOneShot(((CVehicle*)pHitEntity)->m_audioEntityId, SOUND_WEAPON_HIT_VEHICLE, 1.0f); DMAudio.PlayOneShot(((CVehicle*)pHitEntity)->m_audioEntityId, SOUND_WEAPON_HIT_VEHICLE, 1.0f);
break; break;
default: break;
} }
} }
CGlass::WasGlassHitByBullet(pHitEntity, point.point); CGlass::WasGlassHitByBullet(pHitEntity, point.point);

View File

@ -116,6 +116,7 @@ CProjectileInfo::AddProjectile(CEntity *entity, eWeaponType weapon, CVector pos,
elasticity = 0.5f; elasticity = 0.5f;
break; break;
} }
default: break;
} }
int i = 0; int i = 0;
@ -137,6 +138,7 @@ CProjectileInfo::AddProjectile(CEntity *entity, eWeaponType weapon, CVector pos,
case WEAPONTYPE_GRENADE: case WEAPONTYPE_GRENADE:
ms_apProjectile[i] = new CProjectile(MI_GRENADE); ms_apProjectile[i] = new CProjectile(MI_GRENADE);
break; break;
default: break;
} }
if (ms_apProjectile[i] == nil) if (ms_apProjectile[i] == nil)
@ -183,6 +185,7 @@ CProjectileInfo::RemoveNotAdd(CEntity *entity, eWeaponType weaponType, CVector p
case WEAPONTYPE_ROCKETLAUNCHER: case WEAPONTYPE_ROCKETLAUNCHER:
CExplosion::AddExplosion(nil, entity, EXPLOSION_ROCKET, pos, 0); CExplosion::AddExplosion(nil, entity, EXPLOSION_ROCKET, pos, 0);
break; break;
default: break;
} }
} }

View File

@ -806,6 +806,7 @@ CWeapon::FireInstantHit(CEntity *shooter, CVector *fireSource)
break; break;
} }
default: break;
} }
DoBulletImpact(shooter, victim, fireSource, &target, &point, ahead); DoBulletImpact(shooter, victim, fireSource, &target, &point, ahead);
@ -997,9 +998,13 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
for ( int32 i = 0; i < 16; i++ ) for ( int32 i = 0; i < 16; i++ )
CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal*0.05f); CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal*0.05f);
#ifndef FIX_BUGS
CVector dist = point->point - (*source); CVector dist = point->point - (*source);
CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(ahead.x, ahead.y, 0.0f); CVector offset = dist - Max(0.2f * dist.Magnitude(), 2.0f) * CVector(ahead.x, ahead.y, 0.0f);
CVector smokePos = *source + offset; CVector smokePos = *source + offset;
#else
CVector smokePos = point->point;
#endif // !FIX_BUGS
smokePos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); smokePos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
smokePos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); smokePos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
@ -1016,9 +1021,13 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
for ( int32 i = 0; i < 16; i++ ) for ( int32 i = 0; i < 16; i++ )
CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal*0.05f); CParticle::AddParticle(PARTICLE_SPARK, point->point, point->normal*0.05f);
#ifndef FIX_BUGS
CVector dist = point->point - (*source); CVector dist = point->point - (*source);
CVector offset = dist - Max(0.2f*dist.Magnitude(), 0.5f) * CVector(ahead.x, ahead.y, 0.0f); CVector offset = dist - Max(0.2f*dist.Magnitude(), 0.5f) * CVector(ahead.x, ahead.y, 0.0f);
CVector smokePos = *source + offset; CVector smokePos = *source + offset;
#else
CVector smokePos = point->point;
#endif // !FIX_BUGS
CParticle::AddParticle(PARTICLE_BULLETHIT_SMOKE, smokePos, CVector(0.0f, 0.0f, 0.0f)); CParticle::AddParticle(PARTICLE_BULLETHIT_SMOKE, smokePos, CVector(0.0f, 0.0f, 0.0f));
@ -1062,6 +1071,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
break; break;
} }
default: break;
} }
} }
@ -1093,6 +1103,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point->point); PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point->point);
break; break;
} }
default: break;
} }
} }
else else
@ -1230,7 +1241,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
if ( cantStandup ) if ( cantStandup )
victimPed->SetFall(1500, AnimationId(ANIM_KO_SKID_FRONT + localDir), false); victimPed->SetFall(1500, AnimationId(ANIM_KO_SKID_FRONT + localDir), false);
victimPed->InflictDamage(nil, m_eWeaponType, info->m_nDamage, (ePedPieceTypes)point.pieceB, localDir); victimPed->InflictDamage(shooter, m_eWeaponType, info->m_nDamage, (ePedPieceTypes)point.pieceB, localDir);
if ( victimPed->m_nPedType == PEDTYPE_COP ) if ( victimPed->m_nPedType == PEDTYPE_COP )
CEventList::RegisterEvent(EVENT_SHOOT_COP, EVENT_ENTITY_PED, victim, (CPed*)shooter, 10000); CEventList::RegisterEvent(EVENT_SHOOT_COP, EVENT_ENTITY_PED, victim, (CPed*)shooter, 10000);
@ -1265,9 +1276,13 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
for ( int32 i = 0; i < 16; i++ ) for ( int32 i = 0; i < 16; i++ )
CParticle::AddParticle(PARTICLE_SPARK, point.point, point.normal*0.05f); CParticle::AddParticle(PARTICLE_SPARK, point.point, point.normal*0.05f);
#ifndef FIX_BUGS
CVector dist = point.point - (*fireSource); CVector dist = point.point - (*fireSource);
CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(shootRot.x, shootRot.y, 0.0f); CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(shootRot.x, shootRot.y, 0.0f);
CVector smokePos = *fireSource + offset; CVector smokePos = *fireSource + offset;
#else
CVector smokePos = point.point;
#endif
CParticle::AddParticle(PARTICLE_BULLETHIT_SMOKE, smokePos, CVector(0.0f, 0.0f, 0.0f)); CParticle::AddParticle(PARTICLE_BULLETHIT_SMOKE, smokePos, CVector(0.0f, 0.0f, 0.0f));
@ -1280,9 +1295,13 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
for ( int32 i = 0; i < 16; i++ ) for ( int32 i = 0; i < 16; i++ )
CParticle::AddParticle(PARTICLE_SPARK, point.point, point.normal*0.05f); CParticle::AddParticle(PARTICLE_SPARK, point.point, point.normal*0.05f);
#ifndef FIX_BUGS
CVector dist = point.point - (*fireSource); CVector dist = point.point - (*fireSource);
CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(shootRot.x, shootRot.y, 0.0f); CVector offset = dist - Max(0.2f*dist.Magnitude(), 2.0f) * CVector(shootRot.x, shootRot.y, 0.0f);
CVector smokePos = *fireSource + offset; CVector smokePos = *fireSource + offset;
#else
CVector smokePos = point.point;
#endif
smokePos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); smokePos.x += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
smokePos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f); smokePos.y += CGeneral::GetRandomNumberInRange(-0.2f, 0.2f);
@ -1312,6 +1331,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
break; break;
} }
default: break;
} }
} }
@ -1343,6 +1363,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point); PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point);
break; break;
} }
default: break;
} }
} }
else else
@ -1752,6 +1773,7 @@ CWeapon::FireInstantHitFromCar(CAutomobile *shooter, bool left)
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point); PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point);
break; break;
} }
default: break;
} }
} }
else else
@ -2021,6 +2043,7 @@ CWeapon::Update(int32 audioEntity)
break; break;
} }
default: break;
} }
} }
@ -2115,6 +2138,7 @@ FireOneInstantHitRound(CVector *source, CVector *target, int32 damage)
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point); PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point);
break; break;
} }
default: break;
} }
} }
else else

View File

@ -105,8 +105,8 @@ CWeaponInfo::LoadWeaponData(void)
sscanf( sscanf(
&line[lp], &line[lp],
"%s %s %f %d %d %d %d %f %f %f %f %f %f %f %s %s %f %f %f %f %d %d", "%s %s %f %d %d %d %d %f %f %f %f %f %f %f %s %s %f %f %f %f %d %d",
&weaponName, weaponName,
&fireType, fireType,
&range, &range,
&firingRate, &firingRate,
&reload, &reload,
@ -119,8 +119,8 @@ CWeaponInfo::LoadWeaponData(void)
&fireOffsetX, &fireOffsetX,
&fireOffsetY, &fireOffsetY,
&fireOffsetZ, &fireOffsetZ,
&animToPlay, animToPlay,
&anim2ToPlay, anim2ToPlay,
&animLoopStart, &animLoopStart,
&animLoopEnd, &animLoopEnd,
&delayBetweenAnimAndFire, &delayBetweenAnimAndFire,