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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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fix RW33 build, undef ANISOTROPIC_FILTERING for vanilla build
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@ -359,7 +359,7 @@ project "re3"
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filter "platforms:*RW33*"
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filter "platforms:*RW33*"
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includedirs { "sdk/rwsdk/include/d3d8" }
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includedirs { "sdk/rwsdk/include/d3d8" }
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libdirs { "sdk/rwsdk/lib/d3d8/release" }
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libdirs { "sdk/rwsdk/lib/d3d8/release" }
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links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse" }
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links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse", "rpanisot" }
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defines { "RWLIBS" }
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defines { "RWLIBS" }
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linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"
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linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"
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@ -440,6 +440,7 @@ enum Config {
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#undef IMPROVED_VIDEOMODE
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#undef IMPROVED_VIDEOMODE
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#undef DISABLE_LOADING_SCREEN
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#undef DISABLE_LOADING_SCREEN
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#undef DISABLE_VSYNC_ON_TEXTURE_CONVERSION
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#undef DISABLE_VSYNC_ON_TEXTURE_CONVERSION
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#undef ANISOTROPIC_FILTERING
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//#define USE_TEXTURE_POOL // not possible because R* used custom RW33
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//#define USE_TEXTURE_POOL // not possible because R* used custom RW33
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#undef FIX_SPRITES
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#undef FIX_SPRITES
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