mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 17:49:16 +01:00
script 900-999 init
This commit is contained in:
parent
76b8e09de5
commit
dc2516896f
@ -4,6 +4,7 @@
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WRAPPER bool CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) { EAXJMP(0x5451E0); }
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WRAPPER bool CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) { EAXJMP(0x545190); }
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WRAPPER bool CCranes::IsThisCarPickedUp(float, float, CVehicle*) { EAXJMP(0x543940); }
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WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); }
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WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); }
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WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); }
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@ -8,6 +8,7 @@ class CCranes
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public:
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static bool IsThisCarBeingTargettedByAnyCrane(CVehicle*);
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static bool IsThisCarBeingCarriedByAnyCrane(CVehicle*);
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static bool IsThisCarPickedUp(float, float, CVehicle*);
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static void ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float);
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static void DeActivateCrane(float, float);
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static void InitCranes(void);
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@ -46,10 +46,12 @@
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#include "Remote.h"
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#include "Restart.h"
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#include "Replay.h"
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#include "RpAnimBlend.h"
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#include "Shadows.h"
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#include "Stats.h"
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#include "Streaming.h"
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#include "Text.h"
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#include "TxdStore.h"
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#include "User.h"
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#include "WaterLevel.h"
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#include "Weather.h"
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@ -7523,107 +7525,440 @@ WRAPPER int8 CRunningScript::ProcessCommands900To999(int32 command) { EAXJMP(0x4
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#else
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int8 CRunningScript::ProcessCommands900To999(int32 command)
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{
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char txd[52];
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switch (command) {
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case COMMAND_PRINT_STRING_IN_STRING_NOW:
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case COMMAND_PRINT_STRING_IN_STRING_SOON:
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{
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wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* str = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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CollectParameters(&m_nIp, 2);
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CMessages::AddMessageJumpQWithString(source, ScriptParams[0], ScriptParams[1], str);
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return 0;
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}
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//case COMMAND_PRINT_STRING_IN_STRING_SOON:
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case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
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{
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CollectParameters(&m_nIp, 1);
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wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, nil);
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return 0;
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}
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case COMMAND_SET_5_PHONE_MESSAGES:
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{
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CollectParameters(&m_nIp, 1);
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wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, nil);
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return 0;
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}
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case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
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{
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CollectParameters(&m_nIp, 1);
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wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, text6);
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return 0;
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}
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case COMMAND_SET_6_PHONE_MESSAGES:
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{
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CollectParameters(&m_nIp, 1);
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wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
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gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6);
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return 0;
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}
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case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
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{
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CollectParameters(&m_nIp, 6);
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float infX = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[3];
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float supX = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[3];
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float infY = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[4];
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float supY = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[4];
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float infZ = *(float*)&ScriptParams[2] - *(float*)&ScriptParams[5];
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float supZ = *(float*)&ScriptParams[2] + *(float*)&ScriptParams[5];
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if (infX > supX) {
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float tmp = infX;
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infX = supX;
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supX = tmp;
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}
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if (infY > supY) {
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float tmp = infY;
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infY = supY;
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supY = tmp;
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}
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if (infZ > supZ) {
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float tmp = infZ;
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infZ = supZ;
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supZ = tmp;
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}
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int16 total;
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CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true);
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UpdateCompareFlag(total > 0);
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return 0;
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}
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case COMMAND_LOAD_ALL_MODELS_NOW:
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CTimer::Stop();
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CStreaming::LoadAllRequestedModels(false);
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CTimer::Resume();
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return 0;
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case COMMAND_ADD_TO_OBJECT_VELOCITY:
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{
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CollectParameters(&m_nIp, 4);
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CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
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assert(pObject);
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pObject->SetMoveSpeed(pObject->GetMoveSpeed() + 0.02f * *(CVector*)&ScriptParams[1]);
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return 0;
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}
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case COMMAND_DRAW_SPRITE:
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{
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CollectParameters(&m_nIp, 9);
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CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
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CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = ScriptParams[0] - 1;
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CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
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*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3], *(float*)&ScriptParams[2] + *(float*)&ScriptParams[4]);
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CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]);
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CTheScripts::NumberOfIntroRectanglesThisFrame++;
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return 0;
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}
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case COMMAND_DRAW_RECT:
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{
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CollectParameters(&m_nIp, 8);
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CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
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CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1;
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CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
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*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3]);
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CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7]);
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CTheScripts::NumberOfIntroRectanglesThisFrame++;
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return 0;
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}
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case COMMAND_LOAD_SPRITE:
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{
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CollectParameters(&m_nIp, 1);
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strncpy(txd, (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
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for (int i = 0; i < 8; i++)
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txd[i] = tolower(txd[i]);
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m_nIp += 8;
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int slot = CTxdStore::FindTxdSlot("script");
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CTxdStore::PushCurrentTxd();
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CTxdStore::SetCurrentTxd(slot);
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CTheScripts::ScriptSprites[ScriptParams[0] - 1].SetTexture(txd);
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CTxdStore::PopCurrentTxd();
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return 0;
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}
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case COMMAND_LOAD_TEXTURE_DICTIONARY:
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{
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strcpy(txd, "models\\");
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strncpy(txd + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], 8);
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strcat(txd, ".txd");
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m_nIp += 8;
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int slot = CTxdStore::FindTxdSlot("script");
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if (slot == -1)
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slot = CTxdStore::AddTxdSlot("script");
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CTxdStore::LoadTxd(slot, txd);
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CTxdStore::AddRef(slot);
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return 0;
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}
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case COMMAND_REMOVE_TEXTURE_DICTIONARY:
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{
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for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
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CTheScripts::ScriptSprites[i].Delete();
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CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script"));
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return 0;
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}
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case COMMAND_SET_OBJECT_DYNAMIC:
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{
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CollectParameters(&m_nIp, 2);
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CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
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assert(pObject);
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if (ScriptParams[1]) {
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if (pObject->bIsStatic) {
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pObject->bIsStatic = true;
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pObject->AddToMovingList();
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}
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}
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else {
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if (!pObject->bIsStatic) {
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pObject->bIsStatic = false;
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pObject->RemoveFromMovingList();
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}
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}
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return 0;
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}
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case COMMAND_SET_CHAR_ANIM_SPEED:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump());
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if (pAssoc)
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pAssoc->speed = *(float*)&ScriptParams[1];
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return 0;
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}
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case COMMAND_PLAY_MISSION_PASSED_TUNE:
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{
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CollectParameters(&m_nIp, 1);
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DMAudio.ChangeMusicMode(0);
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DMAudio.PlayFrontEndTrack(ScriptParams[0] + STREAMED_SOUND_MISSION_COMPLETED - 1, 0);
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return 0;
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}
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case COMMAND_CLEAR_AREA:
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{
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CollectParameters(&m_nIp, 5);
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CVector pos = *(CVector*)&ScriptParams[0];
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if (pos.z <= MAP_Z_LOW_LIMIT)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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CWorld::ClearExcitingStuffFromArea(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
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return 0;
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}
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case COMMAND_FREEZE_ONSCREEN_TIMER:
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CollectParameters(&m_nIp, 1);
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CUserDisplay::OnscnTimer.m_bDisabled = ScriptParams[0] != 0;
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return 0;
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case COMMAND_SWITCH_CAR_SIREN:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0;
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return 0;
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}
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case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
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{
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CollectParameters(&m_nIp, 7);
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ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
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*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 1);
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return 0;
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}
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case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
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CollectParameters(&m_nIp, 7);
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ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
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*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 0);
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return 0;
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case COMMAND_SWITCH_ROADS_ON_ANGLED:
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CollectParameters(&m_nIp, 7);
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ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
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*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 1);
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return 0;
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case COMMAND_SWITCH_ROADS_OFF_ANGLED:
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CollectParameters(&m_nIp, 7);
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ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
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*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0);
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return 0;
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case COMMAND_SET_CAR_WATERTIGHT:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
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CAutomobile* pCar = (CAutomobile*)pVehicle;
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pCar->bWaterTight = ScriptParams[1] != 0;
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return 0;
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}
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case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
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{
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CollectParameters(&m_nIp, 12);
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CVector pos = *(CVector*)&ScriptParams[1];
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if (pos.z <= MAP_Z_LOW_LIMIT)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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float size = max(0.0f, *(float*)&ScriptParams[7]);
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eParticleObjectType type = (eParticleObjectType)ScriptParams[0];
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RwRGBA color;
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if (type == POBJECT_SMOKE_TRAIL){
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color.alpha = -1;
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color.red = ScriptParams[8];
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color.green = ScriptParams[9];
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color.blue = ScriptParams[10];
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}else{
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color.alpha = color.red = color.blue = color.green = 0;
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}
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CVector target = *(CVector*)&ScriptParams[4];
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CParticleObject::AddObject(type, pos, target, size, ScriptParams[11], color, 1);
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return 0;
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}
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case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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pPed->bDontDragMeOutCar = ScriptParams[1] != 0;
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return 0;
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}
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case COMMAND_TURN_CAR_TO_FACE_COORD:
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{
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CollectParameters(&m_nIp, 3);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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const CVector& pos = pVehicle->GetPosition();
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float heading = CGeneral::GetATanOfXY(pos.y - *(float*)&ScriptParams[2], pos.x - *(float*)&ScriptParams[1]) + HALFPI;
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if (heading > TWOPI)
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heading -= TWOPI;
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pVehicle->SetHeading(heading);
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return 0;
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}
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case COMMAND_IS_CRANE_LIFTING_CAR:
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{
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CollectParameters(&m_nIp, 3);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[2]);
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UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle));
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return 0;
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}
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case COMMAND_DRAW_SPHERE:
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return 0;
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case COMMAND_SET_CAR_STATUS:
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return 0;
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case COMMAND_IS_CHAR_MALE:
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return 0;
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case COMMAND_SCRIPT_NAME:
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return 0;
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case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
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return 0;
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case COMMAND_FIND_DRUG_PLANE_COORDINATES:
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return 0;
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case COMMAND_SAVE_INT_TO_DEBUG_FILE:
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return 0;
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case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
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return 0;
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case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
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return 0;
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case COMMAND_POLICE_RADIO_MESSAGE:
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return 0;
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case COMMAND_SET_CAR_STRONG:
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return 0;
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case COMMAND_REMOVE_ROUTE:
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return 0;
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case COMMAND_SWITCH_RUBBISH:
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return 0;
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case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
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return 0;
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case COMMAND_SWITCH_STREAMING:
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return 0;
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case COMMAND_IS_GARAGE_OPEN:
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return 0;
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case COMMAND_IS_GARAGE_CLOSED:
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return 0;
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case COMMAND_START_CATALINA_HELI:
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return 0;
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case COMMAND_CATALINA_HELI_TAKE_OFF:
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return 0;
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case COMMAND_REMOVE_CATALINA_HELI:
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return 0;
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case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
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return 0;
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case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
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return 0;
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case COMMAND_SWITCH_WORLD_PROCESSING:
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return 0;
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case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
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return 0;
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case COMMAND_GRAB_CATALINA_HELI:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_AREA_OF_CARS:
|
||||
return 0;
|
||||
case COMMAND_SET_ROTATING_GARAGE_DOOR:
|
||||
return 0;
|
||||
case COMMAND_ADD_SPHERE:
|
||||
return 0;
|
||||
case COMMAND_REMOVE_SPHERE:
|
||||
return 0;
|
||||
case COMMAND_CATALINA_HELI_FLY_AWAY:
|
||||
return 0;
|
||||
case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
|
||||
return 0;
|
||||
case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
|
||||
return 0;
|
||||
case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
|
||||
return 0;
|
||||
case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
|
||||
return 0;
|
||||
case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
|
||||
return 0;
|
||||
case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
|
||||
return 0;
|
||||
case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
|
||||
return 0;
|
||||
case COMMAND_IS_COLLISION_IN_MEMORY:
|
||||
return 0;
|
||||
case COMMAND_SET_WANTED_MULTIPLIER:
|
||||
return 0;
|
||||
case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
|
||||
return 0;
|
||||
case COMMAND_IS_CAR_VISIBLY_DAMAGED:
|
||||
return 0;
|
||||
case COMMAND_DOES_OBJECT_EXIST:
|
||||
return 0;
|
||||
case COMMAND_LOAD_SCENE:
|
||||
return 0;
|
||||
case COMMAND_ADD_STUCK_CAR_CHECK:
|
||||
return 0;
|
||||
case COMMAND_REMOVE_STUCK_CAR_CHECK:
|
||||
return 0;
|
||||
case COMMAND_IS_CAR_STUCK:
|
||||
return 0;
|
||||
case COMMAND_LOAD_MISSION_AUDIO:
|
||||
return 0;
|
||||
case COMMAND_HAS_MISSION_AUDIO_LOADED:
|
||||
return 0;
|
||||
case COMMAND_PLAY_MISSION_AUDIO:
|
||||
return 0;
|
||||
case COMMAND_HAS_MISSION_AUDIO_FINISHED:
|
||||
return 0;
|
||||
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
|
||||
return 0;
|
||||
case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_THIS_PRINT:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_THIS_BIG_PRINT:
|
||||
return 0;
|
||||
case COMMAND_SET_MISSION_AUDIO_POSITION:
|
||||
return 0;
|
||||
case COMMAND_ACTIVATE_SAVE_MENU:
|
||||
return 0;
|
||||
case COMMAND_HAS_SAVE_GAME_FINISHED:
|
||||
return 0;
|
||||
case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
|
||||
return 0;
|
||||
case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
|
||||
return 0;
|
||||
case COMMAND_ADD_BLIP_FOR_PICKUP:
|
||||
return 0;
|
||||
case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
|
||||
return 0;
|
||||
case COMMAND_SET_PED_DENSITY_MULTIPLIER:
|
||||
return 0;
|
||||
case COMMAND_FORCE_RANDOM_PED_TYPE:
|
||||
return 0;
|
||||
case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
|
||||
return 0;
|
||||
case COMMAND_GET_COLLECTABLE1S_COLLECTED:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_EL_BURRO_TIME:
|
||||
return 0;
|
||||
case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
|
||||
return 0;
|
||||
case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
|
||||
return 0;
|
||||
case COMMAND_PRINT_HELP:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_HELP:
|
||||
return 0;
|
||||
case COMMAND_FLASH_HUD_OBJECT:
|
||||
return 0;
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
@ -7638,105 +7973,205 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
|
||||
{
|
||||
switch (command){
|
||||
case COMMAND_FLASH_RADAR_BLIP:
|
||||
return 0;
|
||||
case COMMAND_IS_CHAR_IN_CONTROL:
|
||||
return 0;
|
||||
case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_SMALL_PRINTS:
|
||||
return 0;
|
||||
case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
|
||||
return 0;
|
||||
case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
|
||||
return 0;
|
||||
case COMMAND_CAN_PLAYER_START_MISSION:
|
||||
return 0;
|
||||
case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
|
||||
return 0;
|
||||
case COMMAND_USE_TEXT_COMMANDS:
|
||||
return 0;
|
||||
case COMMAND_SET_THREAT_FOR_PED_TYPE:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
|
||||
return 0;
|
||||
case COMMAND_GET_CAR_COLOURS:
|
||||
return 0;
|
||||
case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
|
||||
return 0;
|
||||
case COMMAND_SET_CAR_CAN_BE_DAMAGED:
|
||||
return 0;
|
||||
case COMMAND_MAKE_PLAYER_UNSAFE:
|
||||
return 0;
|
||||
case COMMAND_LOAD_COLLISION:
|
||||
return 0;
|
||||
case COMMAND_GET_BODY_CAST_HEALTH:
|
||||
return 0;
|
||||
case COMMAND_SET_CHARS_CHATTING:
|
||||
return 0;
|
||||
case COMMAND_MAKE_PLAYER_SAFE:
|
||||
return 0;
|
||||
case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
|
||||
return 0;
|
||||
case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_4X4_ONE_TIME:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_4X4_TWO_TIME:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_4X4_THREE_TIME:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_4X4_MAYHEM_TIME:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_LIFE_SAVED:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_CRIMINAL_CAUGHT:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_AMBULANCE_LEVEL:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_FIRE_EXTINGUISHED:
|
||||
return 0;
|
||||
case COMMAND_TURN_PHONE_ON:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
|
||||
return 0;
|
||||
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
|
||||
return 0;
|
||||
case COMMAND_BLOW_UP_RC_BUGGY:
|
||||
return 0;
|
||||
case COMMAND_REMOVE_CAR_FROM_CHASE:
|
||||
return 0;
|
||||
case COMMAND_IS_FRENCH_GAME:
|
||||
return 0;
|
||||
case COMMAND_IS_GERMAN_GAME:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_MISSION_AUDIO:
|
||||
return 0;
|
||||
case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
|
||||
return 0;
|
||||
case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
|
||||
return 0;
|
||||
case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
|
||||
return 0;
|
||||
case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
|
||||
return 0;
|
||||
case COMMAND_SWITCH_VEHICLE_WEAPONS:
|
||||
return 0;
|
||||
case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
|
||||
return 0;
|
||||
case COMMAND_SET_FREE_HEALTH_CARE:
|
||||
return 0;
|
||||
case COMMAND_IS_CAR_DOOR_CLOSED:
|
||||
return 0;
|
||||
case COMMAND_LOAD_AND_LAUNCH_MISSION:
|
||||
return 0;
|
||||
case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
|
||||
return 0;
|
||||
case COMMAND_SET_OBJECT_DRAW_LAST:
|
||||
return 0;
|
||||
case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
|
||||
return 0;
|
||||
case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_KILL_FRENZY_PASSED:
|
||||
return 0;
|
||||
case COMMAND_SET_CHAR_SAY:
|
||||
return 0;
|
||||
case COMMAND_SET_NEAR_CLIP:
|
||||
return 0;
|
||||
case COMMAND_SET_RADIO_CHANNEL:
|
||||
return 0;
|
||||
case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
|
||||
return 0;
|
||||
case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
|
||||
return 0;
|
||||
case COMMAND_FORCE_RAIN:
|
||||
return 0;
|
||||
case COMMAND_DOES_GARAGE_CONTAIN_CAR:
|
||||
return 0;
|
||||
case COMMAND_SET_CAR_TRACTION:
|
||||
return 0;
|
||||
case COMMAND_ARE_MEASUREMENTS_IN_METRES:
|
||||
return 0;
|
||||
case COMMAND_CONVERT_METRES_TO_FEET:
|
||||
return 0;
|
||||
case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
|
||||
return 0;
|
||||
case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
|
||||
return 0;
|
||||
case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
|
||||
return 0;
|
||||
case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
|
||||
return 0;
|
||||
case COMMAND_IS_THREAT_FOR_PED_TYPE:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_AREA_OF_CHARS:
|
||||
return 0;
|
||||
case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
|
||||
return 0;
|
||||
case COMMAND_CONVERT_METRES_TO_FEET_INT:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_FASTEST_TIME:
|
||||
return 0;
|
||||
case COMMAND_REGISTER_HIGHEST_SCORE:
|
||||
return 0;
|
||||
case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
|
||||
return 0;
|
||||
case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
|
||||
return 0;
|
||||
case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
|
||||
return 0;
|
||||
case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
|
||||
return 0;
|
||||
case COMMAND_START_CREDITS:
|
||||
return 0;
|
||||
case COMMAND_STOP_CREDITS:
|
||||
return 0;
|
||||
case COMMAND_ARE_CREDITS_FINISHED:
|
||||
return 0;
|
||||
case COMMAND_CREATE_SINGLE_PARTICLE:
|
||||
return 0;
|
||||
case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
|
||||
return 0;
|
||||
case COMMAND_GET_CHASE_CAR:
|
||||
return 0;
|
||||
case COMMAND_START_BOAT_FOAM_ANIMATION:
|
||||
return 0;
|
||||
case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
|
||||
return 0;
|
||||
case COMMAND_SET_MUSIC_DOES_FADE:
|
||||
return 0;
|
||||
case COMMAND_SET_INTRO_IS_PLAYING:
|
||||
return 0;
|
||||
case COMMAND_SET_PLAYER_HOOKER:
|
||||
return 0;
|
||||
case COMMAND_PLAY_END_OF_GAME_TUNE:
|
||||
return 0;
|
||||
case COMMAND_STOP_END_OF_GAME_TUNE:
|
||||
return 0;
|
||||
case COMMAND_GET_CAR_MODEL:
|
||||
return 0;
|
||||
case COMMAND_IS_PLAYER_SITTING_IN_CAR:
|
||||
return 0;
|
||||
case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
|
||||
return 0;
|
||||
case COMMAND_SET_SCRIPT_FIRE_AUDIO:
|
||||
return 0;
|
||||
case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
|
||||
return 0;
|
||||
case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
|
||||
return 0;
|
||||
case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
|
||||
return 0;
|
||||
case COMMAND_IS_CHAR_SITTING_IN_CAR:
|
||||
return 0;
|
||||
case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
|
||||
return 0;
|
||||
case COMMAND_IS_PLAYER_ON_FOOT:
|
||||
return 0;
|
||||
case COMMAND_IS_CHAR_ON_FOOT:
|
||||
return 0;
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
@ -7751,59 +8186,113 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
||||
{
|
||||
switch (command) {
|
||||
case COMMAND_LOAD_COLLISION_WITH_SCREEN:
|
||||
return 0;
|
||||
case COMMAND_LOAD_SPLASH_SCREEN:
|
||||
return 0;
|
||||
case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
|
||||
return 0;
|
||||
case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
|
||||
return 0;
|
||||
case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
|
||||
return 0;
|
||||
case COMMAND_LOAD_END_OF_GAME_TUNE:
|
||||
return 0;
|
||||
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
|
||||
return 0;
|
||||
case COMMAND_SET_OBJECT_ROTATION:
|
||||
return 0;
|
||||
case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
|
||||
return 0;
|
||||
case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
|
||||
return 0;
|
||||
case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
|
||||
return 0;
|
||||
case COMMAND_IS_PLAYER_TARGETTING_CHAR:
|
||||
return 0;
|
||||
case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
|
||||
return 0;
|
||||
case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
|
||||
return 0;
|
||||
case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
|
||||
return 0;
|
||||
case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
|
||||
return 0;
|
||||
case COMMAND_FAIL_CURRENT_MISSION:
|
||||
return 0;
|
||||
case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
|
||||
return 0;
|
||||
case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
|
||||
return 0;
|
||||
case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
|
||||
return 0;
|
||||
case COMMAND_SET_INTERPOLATION_PARAMETERS:
|
||||
return 0;
|
||||
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
|
||||
return 0;
|
||||
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
|
||||
return 0;
|
||||
case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
|
||||
return 0;
|
||||
case COMMAND_ATTACH_CHAR_TO_CAR:
|
||||
return 0;
|
||||
case COMMAND_DETACH_CHAR_FROM_CAR:
|
||||
return 0;
|
||||
case COMMAND_SET_CAR_STAY_IN_FAST_LANE:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
|
||||
return 0;
|
||||
case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
|
||||
return 0;
|
||||
case COMMAND_GET_RANDOM_COP_IN_AREA:
|
||||
return 0;
|
||||
case COMMAND_GET_RANDOM_COP_IN_ZONE:
|
||||
return 0;
|
||||
case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
|
||||
return 0;
|
||||
case COMMAND_GET_DRIVER_OF_CAR:
|
||||
return 0;
|
||||
case COMMAND_GET_NUMBER_OF_FOLLOWERS:
|
||||
return 0;
|
||||
case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
|
||||
return 0;
|
||||
case COMMAND_GET_CURRENT_PLAYER_WEAPON:
|
||||
return 0;
|
||||
case COMMAND_GET_CURRENT_CHAR_WEAPON:
|
||||
return 0;
|
||||
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
|
||||
return 0;
|
||||
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
|
||||
return 0;
|
||||
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
|
||||
return 0;
|
||||
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
|
||||
return 0;
|
||||
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
|
||||
return 0;
|
||||
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
|
||||
return 0;
|
||||
case COMMAND_SET_CAR_TEMP_ACTION:
|
||||
return 0;
|
||||
case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
|
||||
return 0;
|
||||
case COMMAND_SET_CAR_HANDBRAKE_STOP:
|
||||
return 0;
|
||||
case COMMAND_IS_CHAR_ON_ANY_BIKE:
|
||||
return 0;
|
||||
case COMMAND_LOCATE_SNIPER_BULLET_2D:
|
||||
return 0;
|
||||
case COMMAND_LOCATE_SNIPER_BULLET_3D:
|
||||
return 0;
|
||||
case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
|
||||
return 0;
|
||||
case COMMAND_IS_PLAYER_ON_ANY_BIKE:
|
||||
return 0;
|
||||
case COMMAND_IS_CHAR_LYING_DOWN:
|
||||
return 0;
|
||||
case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
|
||||
return 0;
|
||||
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
|
||||
return 0;
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
|
@ -48,6 +48,7 @@ WRAPPER void CWorld::FindObjectsIntersectingCube(const CVector &, const CVector
|
||||
WRAPPER void CWorld::FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool) { EAXJMP(0x4B3280); }
|
||||
WRAPPER void CWorld::FindObjectsOfTypeInRange(uint32, CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) { EAXJMP(0x4B2600); }
|
||||
WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVector&, float, bool, short*, short, CEntity**) { EAXJMP(0x4B2960); }
|
||||
WRAPPER void CWorld::FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool) { EAXJMP(0x4B3680); }
|
||||
|
||||
void
|
||||
CWorld::Initialise()
|
||||
|
@ -114,6 +114,7 @@ public:
|
||||
static void FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
|
||||
static void FindObjectsIntersectingCube(const CVector &, const CVector &, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
|
||||
static void FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
|
||||
static void FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool);
|
||||
|
||||
static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
|
||||
static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
|
||||
|
Loading…
Reference in New Issue
Block a user