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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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CGarages::PrintMessages drawing fixes
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commit
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@ -78,40 +78,40 @@ WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); }
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void CGarages::PrintMessages()
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void CGarages::PrintMessages()
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{
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{
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if (CTimer::GetTimeInMilliseconds() > MessageStartTime && CTimer::GetTimeInMilliseconds() < MessageEndTime) {
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if (CTimer::GetTimeInMilliseconds() > MessageStartTime && CTimer::GetTimeInMilliseconds() < MessageEndTime) {
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CFont::SetScale(SCREEN_SCALE_X(1.2f / 2), SCREEN_SCALE_Y(1.5f / 2)); // BUG: game doesn't use macro here.
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CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f)); // BUG: game doesn't use macro here.
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CFont::SetPropOn();
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CFont::SetPropOn();
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CFont::SetJustifyOff();
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CFont::SetJustifyOff();
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CFont::SetBackgroundOff();
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CFont::SetBackgroundOff();
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CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
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CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
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CFont::SetCentreOn();
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CFont::SetCentreOn();
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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float y_offset = SCREEN_HEIGHT / 3; // THIS is PS2 calculation
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// y_offset = SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(84.0f); // This is PC and results in text being written over some HUD elements
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if (MessageNumberInString2 < 0) {
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if (MessageNumberInString2 < 0) {
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if (MessageNumberInString < 0) {
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if (MessageNumberInString < 0) {
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString(SCREEN_WIDTH / 2 - SCREEN_SCALE_X(2.0f), y_offset - SCREEN_SCALE_Y(2.0f), TheText.Get(MessageIDString));
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CFont::PrintString((SCREEN_WIDTH/ 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(MessageIDString));
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CFont::SetColor(CRGBA(89, 115, 150, 255));
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CFont::SetColor(CRGBA(89, 115, 150, 255));
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CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(MessageIDString));
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CFont::PrintString(SCREEN_WIDTH / 2, y_offset, TheText.Get(MessageIDString));
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}
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}
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else {
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else {
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CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, -1, -1, -1, -1, -1, gUString);
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CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, -1, -1, -1, -1, -1, gUString);
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), y_offset - SCREEN_SCALE_Y(40.0f) + SCREEN_SCALE_Y(2.0f), gUString);
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CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0f - 40.0f), gUString);
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CFont::SetColor(CRGBA(89, 115, 150, 255));
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CFont::SetColor(CRGBA(89, 115, 150, 255));
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CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f - 40.0f), gUString);
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CFont::PrintString(SCREEN_WIDTH / 2, y_offset - SCREEN_SCALE_Y(40.0f), gUString);
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}
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}
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}
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}
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else {
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else {
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CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString);
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CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString);
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CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), y_offset - SCREEN_SCALE_Y(40.0f) + SCREEN_SCALE_Y(2.0f), gUString);
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0f - 40.0f), gUString);
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CFont::SetColor(CRGBA(89, 115, 150, 255));
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CFont::SetColor(CRGBA(89, 115, 150, 255));
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CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f - 40.0f), gUString);
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CFont::PrintString(SCREEN_WIDTH / 2, y_offset - SCREEN_SCALE_Y(40.0f), gUString);
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}
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}
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}
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}
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}
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}
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