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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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stupid zone load fix
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24e74f785e
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@ -730,9 +730,9 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 size)
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InfoZoneArray[i].child = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].child);
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InfoZoneArray[i].child = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].child);
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InfoZoneArray[i].parent = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].parent);
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InfoZoneArray[i].parent = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].parent);
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InfoZoneArray[i].next = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].next);
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InfoZoneArray[i].next = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].next);
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InfoZoneArray[i].child = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].child);
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assert(InfoZoneArray[i].child == nil);
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InfoZoneArray[i].parent = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].parent);
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assert(InfoZoneArray[i].parent == nil);
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InfoZoneArray[i].next = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].next);
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assert(InfoZoneArray[i].next == nil);
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}
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}
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for(i = 0; i < ARRAY_SIZE(ZoneInfoArray); i++)
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for(i = 0; i < ARRAY_SIZE(ZoneInfoArray); i++)
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