mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
Merge pull request #267 from ShFil119/audio12
cAudioManager::UpdateReflections
This commit is contained in:
commit
e30fc9322a
@ -9289,11 +9289,75 @@ cAudioManager::UpdateGasPedalAudio(CAutomobile *automobile)
|
||||
automobile->m_fGasPedalAudio = newGasPedalAudio;
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
cAudioManager::UpdateReflections()
|
||||
{
|
||||
EAXJMP(0x57B470);
|
||||
const CVector &camPos = TheCamera.GetPosition();
|
||||
CColPoint colpoint;
|
||||
CEntity *ent;
|
||||
|
||||
if(m_nTimeOfRecentCrime & 7) {
|
||||
if(((uint8)m_nTimeOfRecentCrime + 1) & 7) {
|
||||
if(((uint8)m_nTimeOfRecentCrime + 2) & 7) {
|
||||
if(((uint8)m_nTimeOfRecentCrime + 3) & 7) {
|
||||
if(!(((uint8)m_nTimeOfRecentCrime + 4) & 7)) {
|
||||
m_avecReflectionsPos[4] = camPos;
|
||||
m_avecReflectionsPos[4].z += 50.f;
|
||||
if(CWorld::ProcessVerticalLine(
|
||||
camPos, m_avecReflectionsPos[4].z, colpoint,
|
||||
ent, true, false, false, false, true, false,
|
||||
false)) {
|
||||
m_afReflectionsDistances[4] =
|
||||
colpoint.point.z - camPos.z;
|
||||
} else {
|
||||
m_afReflectionsDistances[4] = 50.0f;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
m_avecReflectionsPos[3] = camPos;
|
||||
m_avecReflectionsPos[3].x += 50.f;
|
||||
if(CWorld::ProcessLineOfSight(
|
||||
camPos, m_avecReflectionsPos[3], colpoint, ent, true,
|
||||
false, false, true, false, true, true)) {
|
||||
m_afReflectionsDistances[3] =
|
||||
Distance(camPos, colpoint.point);
|
||||
} else {
|
||||
m_afReflectionsDistances[3] = 50.0f;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
m_avecReflectionsPos[2] = camPos;
|
||||
m_avecReflectionsPos[2].x -= 50.f;
|
||||
if(CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[2],
|
||||
colpoint, ent, true, false, false,
|
||||
true, false, true, true)) {
|
||||
m_afReflectionsDistances[2] =
|
||||
Distance(camPos, colpoint.point);
|
||||
} else {
|
||||
m_afReflectionsDistances[2] = 50.0f;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
m_avecReflectionsPos[1] = camPos;
|
||||
m_avecReflectionsPos[1].y -= 50.f;
|
||||
if(CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[1], colpoint,
|
||||
ent, true, false, false, true, false, true,
|
||||
true)) {
|
||||
m_afReflectionsDistances[1] = Distance(camPos, colpoint.point);
|
||||
} else {
|
||||
m_afReflectionsDistances[1] = 50.0f;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
m_avecReflectionsPos[0] = camPos;
|
||||
m_avecReflectionsPos[0].y += 50.f;
|
||||
if(CWorld::ProcessLineOfSight(camPos, m_avecReflectionsPos[0], colpoint, ent, true,
|
||||
false, false, true, false, true, true)) {
|
||||
m_afReflectionsDistances[0] = Distance(camPos, colpoint.point);
|
||||
} else {
|
||||
m_afReflectionsDistances[0] = 50.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
@ -9570,6 +9634,7 @@ InjectHook(0x57FCC0, &cAudioManager::SetupSuspectLastSeenReport, PATCH_JUMP);
|
||||
InjectHook(0x57A150, &cAudioManager::Terminate, PATCH_JUMP);
|
||||
InjectHook(0x57AC60, &cAudioManager::TranslateEntity, PATCH_JUMP);
|
||||
InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP);
|
||||
InjectHook(0x57B470, &cAudioManager::UpdateReflections, PATCH_JUMP);
|
||||
InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP);
|
||||
InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP);
|
||||
InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP);
|
||||
|
@ -689,7 +689,7 @@ public:
|
||||
void TranslateEntity(CVector *v1, CVector *v2) const;
|
||||
|
||||
void UpdateGasPedalAudio(CAutomobile *automobile);
|
||||
void UpdateReflections(); // todo
|
||||
void UpdateReflections();
|
||||
bool UsesReverseWarning(int32 model) const;
|
||||
bool UsesSiren(int32 model) const;
|
||||
bool UsesSirenSwitching(int32 model) const;
|
||||
|
@ -78,21 +78,6 @@ public:
|
||||
bool IsZero(void) { return x == 0.0f && y == 0.0f && z == 0.0f; }
|
||||
};
|
||||
|
||||
inline float
|
||||
DotProduct(const CVector &v1, const CVector &v2)
|
||||
{
|
||||
return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z;
|
||||
}
|
||||
|
||||
inline CVector
|
||||
CrossProduct(const CVector &v1, const CVector &v2)
|
||||
{
|
||||
return CVector(
|
||||
v1.y*v2.z - v1.z*v2.y,
|
||||
v1.z*v2.x - v1.x*v2.z,
|
||||
v1.x*v2.y - v1.y*v2.x);
|
||||
}
|
||||
|
||||
inline CVector operator+(const CVector &left, const CVector &right)
|
||||
{
|
||||
return CVector(left.x + right.x, left.y + right.y, left.z + right.z);
|
||||
@ -117,3 +102,24 @@ inline CVector operator/(const CVector &left, float right)
|
||||
{
|
||||
return CVector(left.x / right, left.y / right, left.z / right);
|
||||
}
|
||||
|
||||
inline float
|
||||
DotProduct(const CVector &v1, const CVector &v2)
|
||||
{
|
||||
return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z;
|
||||
}
|
||||
|
||||
inline CVector
|
||||
CrossProduct(const CVector &v1, const CVector &v2)
|
||||
{
|
||||
return CVector(
|
||||
v1.y*v2.z - v1.z*v2.y,
|
||||
v1.z*v2.x - v1.x*v2.z,
|
||||
v1.x*v2.y - v1.y*v2.x);
|
||||
}
|
||||
|
||||
inline float
|
||||
Distance(const CVector &v1, const CVector &v2)
|
||||
{
|
||||
return (v2 - v1).Magnitude();
|
||||
}
|
Loading…
Reference in New Issue
Block a user