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@ -2292,6 +2292,10 @@ CCamera::StartTransition(int16 newMode)
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Cams[ActiveCam].BetaSpeed = 0.0f;
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Cams[ActiveCam].BetaSpeed = 0.0f;
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break;
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break;
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case CCam::MODE_BEHINDBOAT:
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Cams[ActiveCam].BetaSpeed = 0.0f;
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break;
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case CCam::MODE_FOLLOWPED:
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case CCam::MODE_FOLLOWPED:
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// Getting out of vehicle normally
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// Getting out of vehicle normally
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betaOffset = DEGTORAD(55.0f);
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betaOffset = DEGTORAD(55.0f);
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@ -2386,10 +2390,6 @@ CCamera::StartTransition(int16 newMode)
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Cams[ActiveCam].m_fTransitionBeta = CGeneral::GetATanOfXY(Cams[ActiveCam].Front.x, Cams[ActiveCam].Front.y);
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Cams[ActiveCam].m_fTransitionBeta = CGeneral::GetATanOfXY(Cams[ActiveCam].Front.x, Cams[ActiveCam].Front.y);
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break;
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break;
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case CCam::MODE_BEHINDBOAT:
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Cams[ActiveCam].BetaSpeed = 0.0f;
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break;
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case CCam::MODE_PED_DEAD_BABY:
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case CCam::MODE_PED_DEAD_BABY:
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Cams[ActiveCam].Alpha = DEGTORAD(15.0f);
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Cams[ActiveCam].Alpha = DEGTORAD(15.0f);
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break;
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break;
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@ -444,6 +444,7 @@ public:
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bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; }
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bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; }
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bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; }
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bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; }
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bool GetRightShoulder2(void) { return !!NewState.RightShoulder2; }
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bool GetRightShoulder2(void) { return !!NewState.RightShoulder2; }
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bool GetStart() { return !!NewState.Start; }
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int16 GetLeftStickX(void) { return NewState.LeftStickX; }
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int16 GetLeftStickX(void) { return NewState.LeftStickX; }
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int16 GetLeftStickY(void) { return NewState.LeftStickY; }
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int16 GetLeftStickY(void) { return NewState.LeftStickY; }
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int16 GetRightStickX(void) { return NewState.RightStickX; }
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int16 GetRightStickX(void) { return NewState.RightStickX; }
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