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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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review fixes
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7dc6815903
commit
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@ -30,6 +30,12 @@
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#define HOOK_OFFSET_MOVEMENT_SPEED (0.1f)
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#define HOOK_HEIGHT_MOVEMENT_SPEED (0.06f)
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#define MESSAGE_SHOW_DURATION (4000)
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#define MAX_DISTANCE (99999.9f)
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#define MIN_VALID_POSITION (-10000.0f)
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#define DEFAULT_OFFSET (20.0f)
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uint32 TimerForCamInterpolation;
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uint32& CCranes::CarsCollectedMilitaryCrane = *(uint32*)0x8F6248;
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@ -72,8 +78,8 @@ void CCranes::AddThisOneCrane(CEntity* pEntity)
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pCrane->m_fHookAngle = NumCranes; // lol wtf
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while (pCrane->m_fHookAngle > TWOPI)
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pCrane->m_fHookAngle -= TWOPI;
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pCrane->m_fHookOffset = 20.0f;
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pCrane->m_fHookHeight = 20.0f;
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pCrane->m_fHookOffset = DEFAULT_OFFSET;
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pCrane->m_fHookHeight = DEFAULT_OFFSET;
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pCrane->m_nTimeForNextCheck = 0;
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pCrane->m_nCraneState = CCrane::IDLE;
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pCrane->m_bWasMilitaryCrane = false;
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@ -99,9 +105,9 @@ void CCranes::AddThisOneCrane(CEntity* pEntity)
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void CCranes::ActivateCrane(float fInfX, float fSupX, float fInfY, float fSupY, float fDropOffX, float fDropOffY, float fDropOffZ, float fHeading, bool bIsCrusher, bool bIsMilitary, float fPosX, float fPosY)
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{
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float fMinDistance = 99999.9f;
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float fMinDistance = MAX_DISTANCE;
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float X = fPosX, Y = fPosY;
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if (X <= -10000.0f || Y <= -10000.0f) {
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if (X <= MIN_VALID_POSITION || Y <= MIN_VALID_POSITION) {
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X = fDropOffX;
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Y = fDropOffY;
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}
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@ -114,7 +120,7 @@ void CCranes::ActivateCrane(float fInfX, float fSupX, float fInfY, float fSupY,
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}
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}
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#ifdef FIX_BUGS // classic
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if (fMinDistance == 99999.9f)
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if (fMinDistance == MAX_DISTANCE)
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return;
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#endif
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CCrane* pCrane = &aCranes[index];
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@ -150,7 +156,7 @@ void CCranes::ActivateCrane(float fInfX, float fSupX, float fInfY, float fSupY,
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void CCranes::DeActivateCrane(float X, float Y)
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{
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float fMinDistance = 99999.9f;
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float fMinDistance = MAX_DISTANCE;
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int index = 0;
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for (int i = 0; i < NumCranes; i++) {
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float distance = (CVector2D(X, Y) - aCranes[i].m_pCraneEntity->GetPosition()).Magnitude();
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@ -160,7 +166,7 @@ void CCranes::DeActivateCrane(float X, float Y)
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}
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}
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#ifdef FIX_BUGS // classic
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if (fMinDistance == 99999.9f)
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if (fMinDistance == MAX_DISTANCE)
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return;
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#endif
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aCranes[index].m_nCraneStatus = CCrane::DEACTIVATED;
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@ -269,7 +275,7 @@ void CCrane::Update(void)
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break;
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case LIFTING_TARGET:
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RotateCarriedCarProperly();
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if (GoTowardsTarget(m_fDropoffAngle, m_fDropoffDistance, GetHeightToDropoff(), 0.3f))
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if (GoTowardsTarget(m_fDropoffAngle, m_fDropoffDistance, GetHeightToDropoff(), CRANE_SLOWDOWN_MULTIPLIER))
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m_nCraneState = ROTATING_TARGET;
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if (!m_pVehiclePickedUp || m_pVehiclePickedUp->pDriver) {
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m_pVehiclePickedUp = nil;
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@ -302,7 +308,7 @@ void CCrane::Update(void)
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CCranes::RegisterCarForMilitaryCrane(m_pVehiclePickedUp->GetModelIndex());
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if (!CCranes::HaveAllCarsBeenCollectedByMilitaryCrane()) {
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CWorld::Players[CWorld::PlayerInFocus].m_nMoney += CAR_REWARD_MILITARY_CRANE;
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CGarages::TriggerMessage("GA_10", CAR_REWARD_MILITARY_CRANE, 4000, -1);
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CGarages::TriggerMessage("GA_10", CAR_REWARD_MILITARY_CRANE, MESSAGE_SHOW_DURATION, -1);
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}
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CWorld::Remove(m_pVehiclePickedUp);
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delete m_pVehiclePickedUp;
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@ -415,11 +421,11 @@ void CCrane::FindCarInSectorList(CPtrList* pList)
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if (!pVehicle->bCraneMessageDone) {
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pVehicle->bCraneMessageDone = true;
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if (!m_bIsMilitaryCrane)
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CGarages::TriggerMessage("CR_1", -1, 4000, -1); // Crane cannot lift this vehicle.
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CGarages::TriggerMessage("CR_1", -1, MESSAGE_SHOW_DURATION, -1); // Crane cannot lift this vehicle.
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else if (DoesCranePickUpThisCarType(pVehicle->GetModelIndex()))
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CGarages::TriggerMessage("GA_20", -1, 4000, -1); // We got more of these than we can shift. Sorry man, no deal.
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CGarages::TriggerMessage("GA_20", -1, MESSAGE_SHOW_DURATION, -1); // We got more of these than we can shift. Sorry man, no deal.
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else
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CGarages::TriggerMessage("GA_19", -1, 4000, -1); // We're not interested in that model.
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CGarages::TriggerMessage("GA_19", -1, MESSAGE_SHOW_DURATION, -1); // We're not interested in that model.
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}
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}
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else {
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