mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
commit
e73e965d5b
27
autoconf/LICENSE.txt
Normal file
27
autoconf/LICENSE.txt
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
Copyright (c) 2016 Blizzard Entertainment and individual contributors.
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||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without modification,
|
||||||
|
are permitted provided that the following conditions are met:
|
||||||
|
|
||||||
|
1. Redistributions of source code must retain the above copyright notice,
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||||||
|
this list of conditions and the following disclaimer.
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||||||
|
|
||||||
|
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
this list of conditions and the following disclaimer in the documentation
|
||||||
|
and/or other materials provided with the distribution.
|
||||||
|
|
||||||
|
3. Neither the name of Premake nor the names of its contributors may be
|
||||||
|
used to endorse or promote products derived from this software without
|
||||||
|
specific prior written permission.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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||||||
|
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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||||||
|
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||||
|
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||||
|
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||||
|
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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||||||
|
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||||
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
305
autoconf/api.lua
Normal file
305
autoconf/api.lua
Normal file
@ -0,0 +1,305 @@
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|||||||
|
---
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||||||
|
-- Autoconfiguration.
|
||||||
|
-- Copyright (c) 2016 Blizzard Entertainment
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||||||
|
-- Enhanced by re3
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||||||
|
---
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||||||
|
local p = premake
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||||||
|
local autoconf = p.modules.autoconf
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||||||
|
autoconf.cache = {}
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||||||
|
autoconf.parameters = ""
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||||||
|
|
||||||
|
|
||||||
|
---
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||||||
|
-- register autoconfigure api.
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||||||
|
---
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||||||
|
p.api.register {
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||||||
|
name = "autoconfigure",
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||||||
|
scope = "config",
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||||||
|
kind = "table"
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||||||
|
}
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||||||
|
|
||||||
|
---
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||||||
|
-- Check for a particular include file.
|
||||||
|
--
|
||||||
|
-- @cfg : Current config.
|
||||||
|
-- @variable : The variable to store the result, such as 'HAVE_STDINT_H'.
|
||||||
|
-- @filename : The header file to check for.
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||||||
|
---
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||||||
|
function check_include(cfg, variable, filename)
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||||||
|
local res = autoconf.cache_compile(cfg, variable, function ()
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||||||
|
p.outln('#include <' .. filename .. '>')
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||||||
|
p.outln('int main(void) { return 0; }')
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||||||
|
end)
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||||||
|
|
||||||
|
if res.value then
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||||||
|
autoconf.set_value(cfg, variable, 1)
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||||||
|
end
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||||||
|
end
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||||||
|
|
||||||
|
|
||||||
|
---
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||||||
|
-- Check for size of a particular type.
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||||||
|
--
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||||||
|
-- @cfg : Current config.
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||||||
|
-- @variable : The variable to use, such as 'SIZEOF_SIZE_T', this method will also add "'HAVE_' .. variable".
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||||||
|
-- @type : The type to check.
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||||||
|
-- @headers : An optional array of header files to include.
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||||||
|
-- @defines : An optional array of defines to define.
|
||||||
|
---
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||||||
|
function check_type_size(cfg, variable, type, headers, defines)
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||||||
|
check_include(cfg, 'HAVE_SYS_TYPES_H', 'sys/types.h')
|
||||||
|
check_include(cfg, 'HAVE_STDINT_H', 'stdint.h')
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||||||
|
check_include(cfg, 'HAVE_STDDEF_H', 'stddef.h')
|
||||||
|
|
||||||
|
local res = autoconf.cache_compile(cfg, variable .. cfg.platform,
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||||||
|
function ()
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||||||
|
if cfg.autoconf['HAVE_SYS_TYPES_H'] then
|
||||||
|
p.outln('#include <sys/types.h>')
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||||||
|
end
|
||||||
|
|
||||||
|
if cfg.autoconf['HAVE_STDINT_H'] then
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||||||
|
p.outln('#include <stdint.h>')
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||||||
|
end
|
||||||
|
|
||||||
|
if cfg.autoconf['HAVE_STDDEF_H'] then
|
||||||
|
p.outln('#include <stddef.h>')
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||||||
|
end
|
||||||
|
|
||||||
|
autoconf.include_defines(defines)
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||||||
|
autoconf.include_headers(headers)
|
||||||
|
p.outln("")
|
||||||
|
p.outln("#define SIZE (sizeof(" .. type .. "))")
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||||||
|
p.outln("char info_size[] = {'I', 'N', 'F', 'O', ':', 's','i','z','e','[',")
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||||||
|
p.outln(" ('0' + ((SIZE / 10000)%10)),")
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||||||
|
p.outln(" ('0' + ((SIZE / 1000)%10)),")
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||||||
|
p.outln(" ('0' + ((SIZE / 100)%10)),")
|
||||||
|
p.outln(" ('0' + ((SIZE / 10)%10)),")
|
||||||
|
p.outln(" ('0' + (SIZE %10)),")
|
||||||
|
p.outln(" ']', '\\0'};")
|
||||||
|
p.outln("")
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||||||
|
p.outln("int main(int argc, char *argv[]) {")
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||||||
|
p.outln(" int require = 0;")
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||||||
|
p.outln(" require += info_size[argc];")
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||||||
|
p.outln(" (void)argv;")
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||||||
|
p.outln(" return require;")
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||||||
|
p.outln("}")
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||||||
|
end,
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||||||
|
function (e)
|
||||||
|
-- if the compile step succeeded, we should have a binary with 'INFO:size[*****]'
|
||||||
|
-- somewhere in there.
|
||||||
|
local content = io.readfile(e.binary)
|
||||||
|
if content then
|
||||||
|
local size = string.find(content, 'INFO:size')
|
||||||
|
if size then
|
||||||
|
e.size = tonumber(string.sub(content, size+10, size+14))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
)
|
||||||
|
|
||||||
|
if res.size then
|
||||||
|
autoconf.set_value(cfg, 'HAVE_' .. variable, 1)
|
||||||
|
autoconf.set_value(cfg, variable, res.size)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
|
-- Check if the given struct or class has the specified member variable
|
||||||
|
--
|
||||||
|
-- @cfg : current config.
|
||||||
|
-- @variable : variable to store the result.
|
||||||
|
-- @type : the name of the struct or class you are interested in
|
||||||
|
-- @member : the member which existence you want to check
|
||||||
|
-- @headers : an optional array of header files to include.
|
||||||
|
-- @defines : An optional array of defines to define.
|
||||||
|
---
|
||||||
|
function check_struct_has_member(cfg, variable, type, member, headers, defines)
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||||||
|
local res = autoconf.cache_compile(cfg, variable, function ()
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||||||
|
autoconf.include_defines(defines)
|
||||||
|
autoconf.include_headers(headers)
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||||||
|
p.outln('int main(void) {')
|
||||||
|
p.outln(' (void)sizeof(((' .. type .. '*)0)->' .. member ..');')
|
||||||
|
p.outln(' return 0;')
|
||||||
|
p.outln('}')
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||||||
|
end)
|
||||||
|
|
||||||
|
if res.value then
|
||||||
|
autoconf.set_value(cfg, variable, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
|
-- Check if a symbol exists as a function, variable, or macro
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||||||
|
--
|
||||||
|
-- @cfg : current config.
|
||||||
|
-- @variable : variable to store the result.
|
||||||
|
-- @symbol : The symbol to check for.
|
||||||
|
-- @headers : an optional array of header files to include.
|
||||||
|
-- @defines : An optional array of defines to define.
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||||||
|
---
|
||||||
|
function check_symbol_exists(cfg, variable, symbol, headers, defines)
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||||||
|
local h = headers
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||||||
|
local res = autoconf.cache_compile(cfg, variable, function ()
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||||||
|
autoconf.include_defines(defines)
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||||||
|
autoconf.include_headers(headers)
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||||||
|
p.outln('int main(int argc, char** argv) {')
|
||||||
|
p.outln(' (void)argv;')
|
||||||
|
p.outln('#ifndef ' .. symbol)
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||||||
|
p.outln(' return ((int*)(&' .. symbol .. '))[argc];')
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||||||
|
p.outln('#else')
|
||||||
|
p.outln(' (void)argc;')
|
||||||
|
p.outln(' return 0;')
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||||||
|
p.outln('#endif')
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||||||
|
p.outln('}')
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||||||
|
end)
|
||||||
|
|
||||||
|
if res.value then
|
||||||
|
autoconf.set_value(cfg, variable, 1)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
|
-- try compiling a piece of c/c++
|
||||||
|
---
|
||||||
|
function autoconf.try_compile(cfg, cpp)
|
||||||
|
local ts = autoconf.toolset(cfg)
|
||||||
|
if ts then
|
||||||
|
return ts.try_compile(cfg, cpp, autoconf.parameters)
|
||||||
|
else
|
||||||
|
p.warnOnce('autoconf', 'no toolset found, autoconf always failing.')
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function autoconf.cache_compile(cfg, entry, func, post)
|
||||||
|
if not autoconf.cache[entry] then
|
||||||
|
local cpp = p.capture(func)
|
||||||
|
local res = autoconf.try_compile(cfg, cpp)
|
||||||
|
if res then
|
||||||
|
local e = { binary = res, value = true }
|
||||||
|
if post then
|
||||||
|
post(e)
|
||||||
|
end
|
||||||
|
autoconf.cache[entry] = e
|
||||||
|
else
|
||||||
|
autoconf.cache[entry] = { }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return autoconf.cache[entry]
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
|
-- get the current configured toolset, or the default.
|
||||||
|
---
|
||||||
|
function autoconf.toolset(cfg)
|
||||||
|
local ts = p.config.toolset(cfg)
|
||||||
|
if not ts then
|
||||||
|
local tools = {
|
||||||
|
-- Actually we always return nil on msc. see msc.lua
|
||||||
|
['vs2010'] = p.tools.msc,
|
||||||
|
['vs2012'] = p.tools.msc,
|
||||||
|
['vs2013'] = p.tools.msc,
|
||||||
|
['vs2015'] = p.tools.msc,
|
||||||
|
['vs2017'] = p.tools.msc,
|
||||||
|
['vs2019'] = p.tools.msc,
|
||||||
|
['gmake'] = premake.tools.gcc,
|
||||||
|
['gmake2'] = premake.tools.gcc,
|
||||||
|
['codelite'] = premake.tools.gcc,
|
||||||
|
['xcode4'] = premake.tools.clang,
|
||||||
|
}
|
||||||
|
ts = tools[_ACTION]
|
||||||
|
end
|
||||||
|
return ts
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
|
-- store the value of the variable in the configuration
|
||||||
|
---
|
||||||
|
function autoconf.set_value(cfg, variable, value)
|
||||||
|
cfg.autoconf[variable] = value
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
|
-- write the cfg.autoconf table to the file
|
||||||
|
---
|
||||||
|
function autoconf.writefile(cfg, filename)
|
||||||
|
if cfg.autoconf then
|
||||||
|
local file = io.open(filename, "w+")
|
||||||
|
for variable, value in pairs(cfg.autoconf) do
|
||||||
|
file:write('#define ' .. variable .. ' ' .. tostring(value) .. (_eol or '\n'))
|
||||||
|
end
|
||||||
|
file:close()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
---
|
||||||
|
-- Utility method to add a table of headers.
|
||||||
|
---
|
||||||
|
function autoconf.include_headers(headers)
|
||||||
|
if headers ~= nil then
|
||||||
|
if type(headers) == "table" then
|
||||||
|
for _, v in ipairs(headers) do
|
||||||
|
p.outln('#include <' .. v .. '>')
|
||||||
|
end
|
||||||
|
else
|
||||||
|
p.outln('#include <' .. headers .. '>')
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function autoconf.include_defines(defines)
|
||||||
|
if defines ~= nil then
|
||||||
|
if type(defines) == "table" then
|
||||||
|
for _, v in ipairs(defines) do
|
||||||
|
p.outln('#define ' .. v)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
p.outln('#define ' .. defines)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
---
|
||||||
|
-- attach ourselfs to the running action.
|
||||||
|
---
|
||||||
|
p.override(p.action, 'call', function (base, name)
|
||||||
|
local a = p.action.get(name)
|
||||||
|
|
||||||
|
-- store the old callback.
|
||||||
|
local onBaseProject = a.onProject or a.onproject
|
||||||
|
|
||||||
|
-- override it with our own.
|
||||||
|
a.onProject = function(prj)
|
||||||
|
-- go through each configuration, and call the setup configuration methods.
|
||||||
|
for cfg in p.project.eachconfig(prj) do
|
||||||
|
cfg.autoconf = {}
|
||||||
|
if cfg.autoconfigure then
|
||||||
|
verbosef('Running auto config steps for "%s/%s".', prj.name, cfg.name)
|
||||||
|
for file, func in pairs(cfg.autoconfigure) do
|
||||||
|
func(cfg)
|
||||||
|
|
||||||
|
if not (file ~= "dontWrite") then
|
||||||
|
os.mkdir(cfg.objdir)
|
||||||
|
local filename = path.join(cfg.objdir, file)
|
||||||
|
autoconf.writefile(cfg, filename)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- then call the old onProject.
|
||||||
|
if onBaseProject then
|
||||||
|
onBaseProject(prj)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- now call the original action.call methods
|
||||||
|
base(name)
|
||||||
|
end)
|
18
autoconf/autoconf.lua
Normal file
18
autoconf/autoconf.lua
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
---
|
||||||
|
-- Autoconfiguration.
|
||||||
|
-- Copyright (c) 2016 Blizzard Entertainment
|
||||||
|
---
|
||||||
|
local p = premake
|
||||||
|
|
||||||
|
if not premake.modules.autoconf then
|
||||||
|
p.modules.autoconf = {}
|
||||||
|
p.modules.autoconf._VERSION = p._VERSION
|
||||||
|
|
||||||
|
verbosef('Loading autoconf module...')
|
||||||
|
include('api.lua')
|
||||||
|
include('msc.lua')
|
||||||
|
include('clang.lua')
|
||||||
|
include('gcc.lua')
|
||||||
|
end
|
||||||
|
|
||||||
|
return p.modules.autoconf
|
27
autoconf/clang.lua
Normal file
27
autoconf/clang.lua
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
---
|
||||||
|
-- Autoconfiguration.
|
||||||
|
-- Copyright (c) 2016 Blizzard Entertainment
|
||||||
|
---
|
||||||
|
local p = premake
|
||||||
|
local clang = p.tools.clang
|
||||||
|
|
||||||
|
function clang.try_compile(cfg, text, parameters)
|
||||||
|
-- write the text to a temporary file.
|
||||||
|
local cppFile = path.join(cfg.objdir, "temp.cpp")
|
||||||
|
if not io.writefile(cppFile, text) then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if parameters == nil then
|
||||||
|
parameters = ""
|
||||||
|
end
|
||||||
|
|
||||||
|
local outFile = path.join(cfg.objdir, "temp.out")
|
||||||
|
|
||||||
|
-- compile that text file.
|
||||||
|
if os.execute('clang "' .. cppFile .. '" ' .. parameters .. ' -o "' .. outFile ..'" &> /dev/null') then
|
||||||
|
return outFile
|
||||||
|
else
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
end
|
27
autoconf/gcc.lua
Normal file
27
autoconf/gcc.lua
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
---
|
||||||
|
-- Autoconfiguration.
|
||||||
|
-- Copyright (c) 2016 Blizzard Entertainment
|
||||||
|
---
|
||||||
|
local p = premake
|
||||||
|
local gcc = p.tools.gcc
|
||||||
|
|
||||||
|
function gcc.try_compile(cfg, text, parameters)
|
||||||
|
-- write the text to a temporary file.
|
||||||
|
local cppFile = path.join(cfg.objdir, "temp.cpp")
|
||||||
|
if not io.writefile(cppFile, text) then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if parameters == nil then
|
||||||
|
parameters = ""
|
||||||
|
end
|
||||||
|
|
||||||
|
local outFile = path.join(cfg.objdir, "temp.out")
|
||||||
|
|
||||||
|
-- compile that text file.
|
||||||
|
if os.execute('gcc "' .. cppFile .. '" ' .. parameters .. ' -o "' .. outFile ..'" &> /dev/null') then
|
||||||
|
return outFile
|
||||||
|
else
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
end
|
62
autoconf/msc.lua
Normal file
62
autoconf/msc.lua
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
---
|
||||||
|
-- Autoconfiguration.
|
||||||
|
-- Copyright (c) 2016 Blizzard Entertainment
|
||||||
|
---
|
||||||
|
local p = premake
|
||||||
|
local msc = p.tools.msc
|
||||||
|
|
||||||
|
-- "parameters" is unused, matter of fact this file is unused - re3
|
||||||
|
function msc.try_compile(cfg, text, parameters)
|
||||||
|
|
||||||
|
return nil
|
||||||
|
--[[
|
||||||
|
-- write the text to a temporary file.
|
||||||
|
local cppFile = path.join(cfg.objdir, "temp.cpp")
|
||||||
|
if not io.writefile(cppFile, text) then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- write out a batch file.
|
||||||
|
local batch = p.capture(function ()
|
||||||
|
p.outln('@echo off')
|
||||||
|
p.outln('SET mypath=%~dp0')
|
||||||
|
p.outln('pushd %mypath%')
|
||||||
|
|
||||||
|
local map = {
|
||||||
|
vs2010 = 'VS100COMNTOOLS',
|
||||||
|
vs2012 = 'VS110COMNTOOLS',
|
||||||
|
vs2013 = 'VS120COMNTOOLS',
|
||||||
|
vs2015 = 'VS140COMNTOOLS',
|
||||||
|
vs2017 = 'VS141COMNTOOLS',
|
||||||
|
vs2019 = 'VS142COMNTOOLS',
|
||||||
|
}
|
||||||
|
|
||||||
|
local a = map[_ACTION]
|
||||||
|
if a then
|
||||||
|
a = path.translate(os.getenv(a), '/')
|
||||||
|
a = path.join(a, '../../VC/vcvarsall.bat')
|
||||||
|
|
||||||
|
if cfg.platform == 'x86' then
|
||||||
|
p.outln('call "' .. a .. '" > NUL')
|
||||||
|
else
|
||||||
|
p.outln('call "' .. a .. '" amd64 > NUL')
|
||||||
|
end
|
||||||
|
|
||||||
|
p.outln('cl.exe /nologo temp.cpp > NUL')
|
||||||
|
else
|
||||||
|
error('Unsupported Visual Studio version: ' .. _ACTION)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
local batchFile = path.join(cfg.objdir, "compile.bat")
|
||||||
|
if not io.writefile(batchFile, batch) then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
if os.execute(batchFile) then
|
||||||
|
return path.join(cfg.objdir, "temp.exe")
|
||||||
|
else
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
--]]
|
||||||
|
end
|
19
premake5.lua
19
premake5.lua
@ -42,6 +42,8 @@ newoption {
|
|||||||
description = "Don't print full paths into binary"
|
description = "Don't print full paths into binary"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
require("autoconf")
|
||||||
|
|
||||||
if(_OPTIONS["with-librw"]) then
|
if(_OPTIONS["with-librw"]) then
|
||||||
Librw = "vendor/librw"
|
Librw = "vendor/librw"
|
||||||
else
|
else
|
||||||
@ -365,6 +367,19 @@ project "reVC"
|
|||||||
filter "platforms:win*glfw*"
|
filter "platforms:win*glfw*"
|
||||||
staticruntime "off"
|
staticruntime "off"
|
||||||
|
|
||||||
|
filter "platforms:*glfw*"
|
||||||
|
premake.modules.autoconf.parameters = "-lglfw -lX11"
|
||||||
|
autoconfigure {
|
||||||
|
-- iterates all configs and runs on them
|
||||||
|
["dontWrite"] = function (cfg)
|
||||||
|
check_symbol_exists(cfg, "haveX11", "glfwGetX11Display", { "X11/Xlib.h", "X11/XKBlib.h", "GLFW/glfw3.h", "GLFW/glfw3native.h" }, "GLFW_EXPOSE_NATIVE_X11")
|
||||||
|
if cfg.autoconf["haveX11"] then
|
||||||
|
table.insert(cfg.links, "X11")
|
||||||
|
table.insert(cfg.defines, "GET_KEYBOARD_INPUT_FROM_X11")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
}
|
||||||
|
|
||||||
filter "platforms:win*oal"
|
filter "platforms:win*oal"
|
||||||
includedirs { "vendor/openal-soft/include" }
|
includedirs { "vendor/openal-soft/include" }
|
||||||
includedirs { "vendor/libsndfile/include" }
|
includedirs { "vendor/libsndfile/include" }
|
||||||
@ -381,10 +396,10 @@ project "reVC"
|
|||||||
libdirs { "vendor/openal-soft/libs/Win64" }
|
libdirs { "vendor/openal-soft/libs/Win64" }
|
||||||
|
|
||||||
filter "platforms:linux*oal"
|
filter "platforms:linux*oal"
|
||||||
links { "openal", "mpg123", "sndfile", "pthread", "X11" }
|
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||||
|
|
||||||
filter "platforms:bsd*oal"
|
filter "platforms:bsd*oal"
|
||||||
links { "openal", "mpg123", "sndfile", "pthread", "X11" }
|
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||||
|
|
||||||
filter "platforms:macosx*oal"
|
filter "platforms:macosx*oal"
|
||||||
links { "openal", "mpg123", "sndfile", "pthread" }
|
links { "openal", "mpg123", "sndfile", "pthread" }
|
||||||
|
@ -130,6 +130,22 @@ else()
|
|||||||
set(${PROJECT}_C_CXX_EXTENSIONS OFF)
|
set(${PROJECT}_C_CXX_EXTENSIONS OFF)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if(LIBRW_PLATFORM_GL3 AND LIBRW_GL3_GFXLIB STREQUAL "GLFW")
|
||||||
|
include(CheckSymbolExists)
|
||||||
|
|
||||||
|
set(CMAKE_REQUIRED_LIBRARIES glfw)
|
||||||
|
set(CMAKE_REQUIRED_DEFINITIONS -DGLFW_EXPOSE_NATIVE_X11)
|
||||||
|
check_symbol_exists(glfwGetX11Display "GLFW/glfw3.h;GLFW/glfw3native.h" GLFW_HAS_X11)
|
||||||
|
unset(CMAKE_REQUIRED_DEFINITIONS)
|
||||||
|
unset(CMAKE_REQUIRED_LIBRARIES)
|
||||||
|
|
||||||
|
if (GLFW_HAS_X11)
|
||||||
|
find_package(X11 REQUIRED)
|
||||||
|
target_link_libraries(${EXECUTABLE} PRIVATE X11::X11)
|
||||||
|
target_compile_definitions(${EXECUTABLE} PRIVATE GET_KEYBOARD_INPUT_FROM_X11)
|
||||||
|
endif (GLFW_HAS_X11)
|
||||||
|
endif()
|
||||||
|
|
||||||
set_target_properties(${EXECUTABLE}
|
set_target_properties(${EXECUTABLE}
|
||||||
PROPERTIES
|
PROPERTIES
|
||||||
C_STANDARD 11
|
C_STANDARD 11
|
||||||
|
@ -52,11 +52,7 @@ long _dwOperatingSystemVersion;
|
|||||||
#include "Font.h"
|
#include "Font.h"
|
||||||
#include "MemoryMgr.h"
|
#include "MemoryMgr.h"
|
||||||
|
|
||||||
// We found out that GLFW's keyboard input handling is still pretty delayed/not stable, so now we fetch input from X11 directly on Linux.
|
// This is defined on project-level, via premake5 or cmake
|
||||||
#if !defined _WIN32 && !defined __APPLE__ && !defined GTA_HANDHELD // && !defined WAYLAND
|
|
||||||
#define GET_KEYBOARD_INPUT_FROM_X11
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef GET_KEYBOARD_INPUT_FROM_X11
|
#ifdef GET_KEYBOARD_INPUT_FROM_X11
|
||||||
#include <X11/Xlib.h>
|
#include <X11/Xlib.h>
|
||||||
#include <X11/XKBlib.h>
|
#include <X11/XKBlib.h>
|
||||||
|
Loading…
Reference in New Issue
Block a user