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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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fixed anisotropic filtering; updated librw
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@ -263,6 +263,7 @@ enum Config {
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#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
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#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
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#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
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#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
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#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
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#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
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#define ANISOTROPIC_FILTERING // set all textures to max anisotropic filtering
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//#define USE_TEXTURE_POOL
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//#define USE_TEXTURE_POOL
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#ifdef LIBRW
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#ifdef LIBRW
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#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
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#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
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@ -3,7 +3,7 @@
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#include "rphanim.h"
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#include "rphanim.h"
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#include "rpskin.h"
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#include "rpskin.h"
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#include "rtbmp.h"
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#include "rtbmp.h"
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#ifndef LIBRW
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#ifdef ANISOTROPIC_FILTERING
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#include "rpanisot.h"
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#include "rpanisot.h"
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#endif
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#endif
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@ -402,7 +402,7 @@ PluginAttach(void)
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return FALSE;
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return FALSE;
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}
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}
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#ifndef LIBRW
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#ifdef ANISOTROPIC_FILTERING
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RpAnisotPluginAttach();
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RpAnisotPluginAttach();
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#endif
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#endif
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#ifdef EXTENDED_PIPELINES
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#ifdef EXTENDED_PIPELINES
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@ -964,3 +964,12 @@ RtCharset *RtCharsetSetColors(RtCharset * charSet, const RwRGBA * foreGround,
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RtCharset *RtCharsetGetDesc(RtCharset * charset, RtCharsetDesc * desc) { *desc = charset->desc; return charset; }
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RtCharset *RtCharsetGetDesc(RtCharset * charset, RtCharsetDesc * desc) { *desc = charset->desc; return charset; }
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RtCharset *RtCharsetCreate(const RwRGBA * foreGround, const RwRGBA * backGround) { return Charset::create(foreGround, backGround); }
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RtCharset *RtCharsetCreate(const RwRGBA * foreGround, const RwRGBA * backGround) { return Charset::create(foreGround, backGround); }
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RwBool RtCharsetDestroy(RtCharset * charSet) { charSet->destroy(); return true; }
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RwBool RtCharsetDestroy(RtCharset * charSet) { charSet->destroy(); return true; }
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#include <rpanisot.h>
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RwInt8 RpAnisotGetMaxSupportedMaxAnisotropy(void) { return rw::getMaxSupportedMaxAnisotropy(); }
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RwTexture *RpAnisotTextureSetMaxAnisotropy(RwTexture *tex, RwInt8 val) { tex->setMaxAnisotropy(val); return tex; }
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RwInt8 RpAnisotTextureGetMaxAnisotropy(RwTexture *tex) { return tex->getMaxAnisotropy(); }
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RwBool RpAnisotPluginAttach(void) { rw::registerAnisotropyPlugin(); return true; }
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@ -5,7 +5,7 @@
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#define WITHD3D
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#define WITHD3D
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#endif
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#endif
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#include "common.h"
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#include "common.h"
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#ifndef LIBRW
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#ifdef ANISOTROPIC_FILTERING
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#include "rpanisot.h"
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#include "rpanisot.h"
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#endif
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#endif
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#include "crossplatform.h"
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#include "crossplatform.h"
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@ -58,9 +58,9 @@ RwTextureGtaStreamRead(RwStream *stream)
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if(tex == nil)
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if(tex == nil)
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return nil;
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return nil;
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#ifndef LIBRW
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#ifdef ANISOTROPIC_FILTERING
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if(RpAnisotTextureGetMaxAnisotropy(tex) > 1)
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if(RpAnisotGetMaxSupportedMaxAnisotropy() > 1) // BUG? this was RpAnisotTextureGetMaxAnisotropy, but that doesn't make much sense
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RpAnisotTextureSetMaxAnisotropy(tex, RpAnisotTextureGetMaxAnisotropy(tex));
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RpAnisotTextureSetMaxAnisotropy(tex, RpAnisotGetMaxSupportedMaxAnisotropy());
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#endif
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#endif
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return tex;
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return tex;
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2
vendor/librw
vendored
2
vendor/librw
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@ -1 +1 @@
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Subproject commit 9260bddc66f70eb51adf0749fa835fed1562c178
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Subproject commit 60a5ace16309ccd3d174a3ec14a1062540934066
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