mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
new opcodes, buyable properties, minor fixes
This commit is contained in:
parent
4a55f19761
commit
eafa9cc107
@ -12,7 +12,7 @@
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#include "AnimManager.h"
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#include "Streaming.h"
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//--MIAMI: code done (except for pointless TODO)
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//--MIAMI: file done
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CAnimBlock CAnimManager::ms_aAnimBlocks[NUMANIMBLOCKS];
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CAnimBlendHierarchy CAnimManager::ms_aAnimations[NUMANIMATIONS];
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@ -1276,7 +1276,7 @@ CAnimManager::LoadAnimFile(const char *filename)
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RwStreamClose(stream, nil);
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}
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//--MIAMI: done (except maybe implement some unimplemented compression?)
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//--MIAMI: done
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void
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CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32])
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{
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@ -1323,7 +1323,14 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
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RwStreamRead(stream, buf, name.size);
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hier->SetName(buf);
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// TODO(MIAMI)? some unused crap here
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// Unimplemented uncompressed anim thing
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if (somename) {
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for (int i = 0; somename[i][0]; i++) {
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if (!CGeneral::faststricmp(somename[i], hier->name))
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debug("Loading %s uncompressed\n", hier->name);
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}
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}
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hier->compressed = false;
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hier->compressed2 = false;
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@ -1357,6 +1364,9 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
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if(strncmp(info.ident, "KR00", 4) == 0){
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seq->SetNumFrames(numFrames, false, false);
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KeyFrame *kf = seq->GetKeyFrame(0);
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if (strstr(seq->name, "L Toe"))
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debug("anim %s has toe keyframes\n", hier->name); // , seq->name);
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for(l = 0; l < numFrames; l++, kf++){
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RwStreamRead(stream, buf, 0x14);
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kf->rotation.x = -fbuf[0];
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@ -1368,6 +1378,9 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
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}else if(strncmp(info.ident, "KRT0", 4) == 0){
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seq->SetNumFrames(numFrames, true, false);
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KeyFrameTrans *kf = (KeyFrameTrans*)seq->GetKeyFrame(0);
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if (strstr(seq->name, "L Toe"))
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debug("anim %s has toe keyframes\n", hier->name); // , seq->name);
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for(l = 0; l < numFrames; l++, kf++){
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RwStreamRead(stream, buf, 0x20);
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kf->rotation.x = -fbuf[0];
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@ -1382,6 +1395,9 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
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}else if(strncmp(info.ident, "KRTS", 4) == 0){
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seq->SetNumFrames(numFrames, true, false);
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KeyFrameTrans *kf = (KeyFrameTrans*)seq->GetKeyFrame(0);
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if (strstr(seq->name, "L Toe"))
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debug("anim %s has toe keyframes\n", hier->name); // , seq->name);
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for(l = 0; l < numFrames; l++, kf++){
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RwStreamRead(stream, buf, 0x2C);
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kf->rotation.x = -fbuf[0];
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@ -119,7 +119,10 @@ int32 CCutsceneMgr::ms_numCutsceneObjs;
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bool CCutsceneMgr::ms_loaded;
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bool CCutsceneMgr::ms_animLoaded;
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bool CCutsceneMgr::ms_useLodMultiplier;
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bool CCutsceneMgr::ms_camLoaded;
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char CCutsceneMgr::ms_cutsceneName[CUTSCENENAMESIZE];
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char CCutsceneMgr::ms_uncompressedAnims[8][32];
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uint32 CCutsceneMgr::ms_numUncompressedAnims;
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CAnimBlendAssocGroup CCutsceneMgr::ms_cutsceneAssociations;
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CVector CCutsceneMgr::ms_cutsceneOffset;
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float CCutsceneMgr::ms_cutsceneTimer;
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@ -154,6 +157,9 @@ CCutsceneMgr::Initialise(void)
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ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE);
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ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
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ms_numUncompressedAnims = 0;
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ms_uncompressedAnims[0][0] = '\0';
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}
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void
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@ -194,7 +200,7 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
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CStreaming::MakeSpaceFor(size << 11);
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CStreaming::ImGonnaUseStreamingMemory();
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RwStreamSkip(stream, offset << 11);
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CAnimManager::LoadAnimFile(stream, false);
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CAnimManager::LoadAnimFile(stream, true, ms_uncompressedAnims);
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ms_cutsceneAssociations.CreateAssociations(szCutsceneName);
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CStreaming::IHaveUsedStreamingMemory();
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ms_animLoaded = true;
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@ -207,13 +213,18 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
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file = CFileMgr::OpenFile("ANIM\\CUTS.IMG", "rb");
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sprintf(gString, "%s.DAT", szCutsceneName);
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if (ms_pCutsceneDir->FindItem(gString, offset, size)) {
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CStreaming::ImGonnaUseStreamingMemory();
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CFileMgr::Seek(file, offset << 11, SEEK_SET);
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TheCamera.LoadPathSplines(file);
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CStreaming::IHaveUsedStreamingMemory();
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ms_camLoaded = true;
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} else {
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ms_camLoaded = false;
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}
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CFileMgr::CloseFile(file);
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if (CGeneral::faststricmp(ms_cutsceneName, "end")) {
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if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
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DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
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int trackId = FindCutsceneAudioTrackId(szCutsceneName);
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if (trackId != -1) {
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@ -241,8 +252,10 @@ void
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CCutsceneMgr::FinishCutscene()
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{
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ms_wasCutsceneSkipped = true;
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CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
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TheCamera.FinishCutscene();
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if (ms_camLoaded) {
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CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
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TheCamera.FinishCutscene();
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}
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FindPlayerPed()->bIsVisible = true;
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CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
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@ -251,9 +264,11 @@ CCutsceneMgr::FinishCutscene()
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void
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CCutsceneMgr::SetupCutsceneToStart(void)
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{
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TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
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TheCamera.TakeControlWithSpline(JUMP_CUT);
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TheCamera.SetWideScreenOn();
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if (ms_camLoaded) {
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TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
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TheCamera.TakeControlWithSpline(JUMP_CUT);
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TheCamera.SetWideScreenOn();
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}
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ms_cutsceneOffset.z++;
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@ -363,8 +378,14 @@ CCutsceneMgr::DeleteCutsceneData(void)
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CAnimManager::RemoveLastAnimFile();
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ms_animLoaded = false;
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TheCamera.RestoreWithJumpCut();
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TheCamera.SetWideScreenOff();
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ms_numUncompressedAnims = 0;
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ms_uncompressedAnims[0][0] = '\0';
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if (ms_camLoaded) {
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TheCamera.RestoreWithJumpCut();
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TheCamera.SetWideScreenOff();
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TheCamera.DeleteCutSceneCamDataMemory();
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}
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ms_running = false;
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ms_loaded = false;
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@ -372,12 +393,14 @@ CCutsceneMgr::DeleteCutsceneData(void)
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CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CUTSCENE);
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CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
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if (CGeneral::faststricmp(ms_cutsceneName, "end")) {
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if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
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DMAudio.StopCutSceneMusic();
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if (CGeneral::faststricmp(ms_cutsceneName, "bet"))
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DMAudio.ChangeMusicMode(MUSICMODE_GAME);
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DMAudio.ChangeMusicMode(MUSICMODE_GAME);
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}
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CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2);
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if(ms_camLoaded)
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CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2);
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CTimer::Resume();
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}
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@ -395,7 +418,7 @@ CCutsceneMgr::Update(void)
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switch (ms_cutsceneLoadStatus) {
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case CUTSCENE_LOADING_AUDIO:
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SetupCutsceneToStart();
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if (CGeneral::faststricmp(ms_cutsceneName, "end"))
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if (CGeneral::faststricmp(ms_cutsceneName, "finale"))
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DMAudio.PlayPreloadedCutSceneMusic();
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ms_cutsceneLoadStatus++;
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break;
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@ -413,15 +436,27 @@ CCutsceneMgr::Update(void)
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if (!ms_running) return;
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ms_cutsceneTimer += CTimer::GetTimeStepNonClippedInSeconds();
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if (CGeneral::faststricmp(ms_cutsceneName, "end") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
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if (CPad::GetPad(0)->GetCrossJustDown()
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|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
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|| CPad::GetPad(0)->GetLeftMouseJustDown()
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|| CPad::GetPad(0)->GetEnterJustDown()
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|| CPad::GetPad(0)->GetCharJustDown(' '))
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FinishCutscene();
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}
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if (ms_camLoaded)
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if (CGeneral::faststricmp(ms_cutsceneName, "finale") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
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if (CPad::GetPad(0)->GetCrossJustDown()
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|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
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|| CPad::GetPad(0)->GetLeftMouseJustDown()
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|| CPad::GetPad(0)->GetEnterJustDown()
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|| CPad::GetPad(0)->GetCharJustDown(' '))
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FinishCutscene();
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}
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}
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bool CCutsceneMgr::HasCutsceneFinished(void) { return TheCamera.GetPositionAlongSpline() == 1.0f; }
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bool CCutsceneMgr::HasCutsceneFinished(void) { return !ms_camLoaded || TheCamera.GetPositionAlongSpline() == 1.0f; }
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void
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CCutsceneMgr::LoadAnimationUncompressed(char const* name)
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{
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strcpy(ms_uncompressedAnims[ms_numUncompressedAnims], name);
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// Because that's how CAnimManager knows the end of array
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++ms_numUncompressedAnims;
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assert(ms_numUncompressedAnims < ARRAY_SIZE(ms_uncompressedAnims));
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ms_uncompressedAnims[ms_numUncompressedAnims][0] = '\0';
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}
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@ -17,7 +17,10 @@ class CCutsceneMgr
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static bool ms_animLoaded;
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static bool ms_useLodMultiplier;
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static bool ms_camLoaded;
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static char ms_cutsceneName[CUTSCENENAMESIZE];
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static char ms_uncompressedAnims[8][32];
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static uint32 ms_numUncompressedAnims;
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static CAnimBlendAssocGroup ms_cutsceneAssociations;
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static CVector ms_cutsceneOffset;
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static float ms_cutsceneTimer;
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@ -49,5 +52,6 @@ public:
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static CCutsceneHead *AddCutsceneHead(CObject *pObject, int modelId);
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static CCutsceneObject *CreateCutsceneObject(int modelId);
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static void DeleteCutsceneData(void);
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static void LoadAnimationUncompressed(char const*);
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static void Update(void);
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};
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@ -30,6 +30,8 @@
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#include "Timer.h"
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#include "WaterLevel.h"
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#include "World.h"
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#include "Hud.h"
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#include "Messages.h"
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CPickup CPickups::aPickUps[NUMPICKUPS];
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int16 CPickups::NumMessages;
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@ -37,6 +39,7 @@ int32 CPickups::aPickUpsCollected[NUMCOLLECTEDPICKUPS];
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int16 CPickups::CollectedPickUpIndex;
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int32 CPickups::PlayerOnWeaponPickup;
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int32 CPickups::CollectPickupBuffer;
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// unused
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bool CPickups::bPickUpcamActivated;
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@ -71,6 +74,32 @@ uint8 aWeaponBlues[] = { 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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0, 128, 255, 0, 0 };
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void
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ModifyStringLabelForControlSetting(char *str)
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{
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int len = (int)strlen(str);
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if (len <= 2)
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return;
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if (str[len - 2] != '_')
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return;
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switch (CPad::GetPad(0)->Mode) {
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case 0:
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case 1:
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str[len - 1] = 'L';
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break;
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case 2:
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str[len - 1] = 'T';
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break;
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case 3:
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str[len - 1] = 'C';
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break;
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default:
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return;
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}
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}
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void
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CPickup::RemoveKeepType()
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{
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@ -163,6 +192,31 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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{
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float waterLevel;
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if (m_pObject) {
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m_pObject->SetPosition(m_vecPos);
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// TODO(Miami): Extra object
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}
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if (m_eType == PICKUP_ASSET_REVENUE) {
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uint32 oldTimer = m_nTimer;
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m_nTimer = CTimer::GetTimeInMilliseconds();
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float calculatedRevenue;
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if ((FindPlayerCoors() - m_vecPos).Magnitude() > 10.0) {
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uint32 timePassed = CTimer::GetTimeInMilliseconds() - oldTimer;
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calculatedRevenue = m_nRevenue + (timePassed * m_nMoneySpeed) * sq(1.f / 1200.f);
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} else {
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calculatedRevenue = m_nRevenue;
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}
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m_nRevenue = Min(calculatedRevenue, m_nQuantity);
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// TODO(Miami): For pickup glow effect?
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/*
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if (calculatedRevenue < 10.0) {
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m_pObject->m_nCostValue = 0;
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} else {
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m_pObject->m_nCostValue = calculatedRevenue;
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}
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*/
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}
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if (m_bRemoved) {
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if (CTimer::GetTimeInMilliseconds() > m_nTimer) {
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// respawn pickup if we're far enough
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@ -290,6 +344,32 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
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Remove();
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
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return true;
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case PICKUP_ASSET_REVENUE:
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CWorld::Players[CWorld::PlayerInFocus].m_nMoney += m_nRevenue;
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m_nRevenue = 0;
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DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
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return false;
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// TODO(Miami): Control flow
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case PICKUP_PROPERTY_FORSALE:
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ModifyStringLabelForControlSetting(m_sTextKey);
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CMessages::InsertNumberInString(TheText.Get(m_sTextKey), m_nQuantity,
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0, 0, 0, 0, 0, gUString);
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if (!CHud::IsHelpMessageBeingDisplayed())
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CHud::SetHelpMessage(gUString, false); // 0, 0, 0);
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if (CPickups::CollectPickupBuffer == 0)
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return false;
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if (CTheScripts::IsPlayerOnAMission()) {
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CHud::SetHelpMessage(TheText.Get("PROP_2"), true); // , false);
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} else {
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if (CWorld::Players[CWorld::PlayerInFocus].m_nMoney >= m_nQuantity) {
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CWorld::Players[CWorld::PlayerInFocus].m_nMoney -= m_nQuantity;
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CHud::SetHelpMessage(nil, true); //, false);
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Remove();
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return true;
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}
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CHud::SetHelpMessage(TheText.Get("PROP_1"), true); //, false);
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}
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return false;
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default:
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break;
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}
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@ -528,12 +608,12 @@ CPickups::RemovePickUp(int32 pickupIndex)
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}
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int32
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CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate, bool highPriority, wchar* pText)
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CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate, bool highPriority, char* pText)
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{
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bool bFreeFound = false;
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int32 slot = 0;
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if (type == PICKUP_FLOATINGPACKAGE || type == PICKUP_NAUTICAL_MINE_INACTIVE) {
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if (type == PICKUP_FLOATINGPACKAGE || type == PICKUP_NAUTICAL_MINE_INACTIVE || highPriority) {
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for (slot = NUMPICKUPS-1; slot >= 0; slot--) {
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if (aPickUps[slot].m_eType == PICKUP_NONE) {
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bFreeFound = true;
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@ -556,7 +636,7 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
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if (slot >= NUMGENERALPICKUPS) {
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for (slot = 0; slot < NUMGENERALPICKUPS; slot++) {
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if (aPickUps[slot].m_eType == PICKUP_ONCE_TIMEOUT) break;
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if (aPickUps[slot].m_eType == PICKUP_ONCE_TIMEOUT || aPickUps[slot].m_eType == PICKUP_ONCE_TIMEOUT_SLOW) break;
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}
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if (slot >= NUMGENERALPICKUPS) return -1;
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@ -568,8 +648,13 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
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aPickUps[slot].m_eType = (ePickupType)type;
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aPickUps[slot].m_bRemoved = false;
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aPickUps[slot].m_nQuantity = quantity;
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aPickUps[slot].m_nMoneySpeed = rate;
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aPickUps[slot].m_nRevenue = 0;
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aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds();
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if (type == PICKUP_ONCE_TIMEOUT)
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aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds() + 20000;
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else if (type == PICKUP_ONCE_TIMEOUT_SLOW)
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aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds() + 120000;
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else if (type == PICKUP_MONEY)
|
||||
aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
else if (type == PICKUP_MINE_INACTIVE || type == PICKUP_MINE_ARMED) {
|
||||
@ -580,6 +665,11 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
|
||||
aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds() + 1500;
|
||||
}
|
||||
aPickUps[slot].m_eModelIndex = modelIndex;
|
||||
if (pText)
|
||||
strncpy(aPickUps[slot].m_sTextKey, pText, 8);
|
||||
else
|
||||
aPickUps[slot].m_sTextKey[0] = '\0';
|
||||
|
||||
aPickUps[slot].m_vecPos = pos;
|
||||
aPickUps[slot].m_pObject = aPickUps[slot].GiveUsAPickUpObject(-1);
|
||||
if (aPickUps[slot].m_pObject)
|
||||
@ -664,6 +754,16 @@ CPickups::Update()
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (CPad::GetPad(0)->CollectPickupJustDown()) {
|
||||
CollectPickupBuffer = 6;
|
||||
} else {
|
||||
CollectPickupBuffer = Max(0, CollectPickupBuffer - 1);
|
||||
}
|
||||
|
||||
if (PlayerOnWeaponPickup) {
|
||||
PlayerOnWeaponPickup = Max(0, PlayerOnWeaponPickup - 1);
|
||||
}
|
||||
|
||||
#define PICKUPS_FRAME_SPAN (6)
|
||||
#ifdef FIX_BUGS
|
||||
for (uint32 i = NUMGENERALPICKUPS * (CTimer::GetFrameCounter() % PICKUPS_FRAME_SPAN) / PICKUPS_FRAME_SPAN; i < NUMGENERALPICKUPS * (CTimer::GetFrameCounter() % PICKUPS_FRAME_SPAN + 1) / PICKUPS_FRAME_SPAN; i++) {
|
||||
|
@ -33,14 +33,19 @@ class CPlayerPed;
|
||||
class CPickup
|
||||
{
|
||||
public:
|
||||
ePickupType m_eType;
|
||||
bool m_bRemoved;
|
||||
uint16 m_nQuantity;
|
||||
CVector m_vecPos;
|
||||
uint32 m_nRevenue;
|
||||
CObject *m_pObject;
|
||||
CObject *m_pExtraObject;
|
||||
uint16 m_nQuantity;
|
||||
uint32 m_nTimer;
|
||||
int16 m_nMoneySpeed;
|
||||
int16 m_eModelIndex;
|
||||
uint16 m_nIndex;
|
||||
CVector m_vecPos;
|
||||
char m_sTextKey[8];
|
||||
ePickupType m_eType;
|
||||
bool m_bRemoved;
|
||||
uint8 m_effects;
|
||||
|
||||
CObject *GiveUsAPickUpObject(int32 handle);
|
||||
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
|
||||
@ -71,6 +76,7 @@ class CPickups
|
||||
static tPickupMessage aMessages[NUMPICKUPMESSAGES];
|
||||
public:
|
||||
static int32 PlayerOnWeaponPickup;
|
||||
static int32 CollectPickupBuffer;
|
||||
|
||||
static void Init();
|
||||
static void Update();
|
||||
@ -79,7 +85,7 @@ public:
|
||||
static void DoMoneyEffects(CEntity *ent);
|
||||
static void DoMineEffects(CEntity *ent);
|
||||
static void DoPickUpEffects(CEntity *ent);
|
||||
static int32 GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate = 0, bool highPriority = false, wchar* pText = nil);
|
||||
static int32 GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate = 0, bool highPriority = false, char* pText = nil);
|
||||
static int32 GenerateNewOne_WeaponType(CVector pos, eWeaponType weaponType, uint8 type, uint32 quantity);
|
||||
static void RemovePickUp(int32 pickupIndex);
|
||||
static void RemoveAllFloatingPickups();
|
||||
|
@ -80,6 +80,8 @@
|
||||
#include "World.h"
|
||||
#include "Zones.h"
|
||||
#include "main.h"
|
||||
#include "Ropes.h"
|
||||
#include "MBlur.h"
|
||||
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
|
||||
#include <stdarg.h>
|
||||
#endif
|
||||
@ -12110,6 +12112,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
||||
CVector pos = *(CVector*)&ScriptParams[0];
|
||||
if (pos.z <= MAP_Z_LOW_LIMIT)
|
||||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
|
||||
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
|
||||
ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]);
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
@ -12790,7 +12793,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
|
||||
case COMMAND_CREATE_SWAT_ROPE:
|
||||
{
|
||||
CollectParameters(&m_nIp, 3);
|
||||
debug("CREATE_SWAT_ROPE is not implemented\n");
|
||||
CRopes::CreateRopeWithSwatComingDown(*(CVector*)&ScriptParams[0]);
|
||||
return 0;
|
||||
}
|
||||
//case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
|
||||
@ -12902,10 +12905,12 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
||||
CVector pos = *(CVector*)&ScriptParams[0];
|
||||
if (pos.z <= MAP_Z_LOW_LIMIT)
|
||||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
|
||||
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
|
||||
// TODO(MIAMI) - add text
|
||||
char key[KEY_LENGTH_IN_SCRIPT];
|
||||
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
|
||||
m_nIp += KEY_LENGTH_IN_SCRIPT;
|
||||
// TheText.Get(key);
|
||||
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
|
||||
ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, text);
|
||||
ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, key);
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
}
|
||||
@ -12915,10 +12920,12 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
||||
CVector pos = *(CVector*)&ScriptParams[0];
|
||||
if (pos.z <= MAP_Z_LOW_LIMIT)
|
||||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
|
||||
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
|
||||
// TODO(MIAMI) - add text
|
||||
char key[KEY_LENGTH_IN_SCRIPT];
|
||||
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
|
||||
m_nIp += KEY_LENGTH_IN_SCRIPT;
|
||||
// TheText.Get(key);
|
||||
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
|
||||
ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, text);
|
||||
ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, key);
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
}
|
||||
@ -13021,7 +13028,11 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
||||
case COMMAND_SET_PLAYER_DRUNKENNESS:
|
||||
{
|
||||
CollectParameters(&m_nIp, 2);
|
||||
debug("SET_PLAYER_DRUNKENNESS not implemented\n"); // TODO(MIAMI)
|
||||
CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
|
||||
pPlayerInfo->m_pPed->m_nDrunkenness = ScriptParams[1];
|
||||
pPlayerInfo->m_pPed->m_nFadeDrunkenness = 0;
|
||||
if (pPlayerInfo->m_pPed->m_nDrunkenness == 0)
|
||||
CMBlur::ClearDrunkBlur();
|
||||
return 0;
|
||||
}
|
||||
//case COMMAND_GET_PLAYER_DRUNKENNESS:
|
||||
@ -13421,7 +13432,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
|
||||
char key[KEY_LENGTH_IN_SCRIPT];
|
||||
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
|
||||
m_nIp += KEY_LENGTH_IN_SCRIPT;
|
||||
debug("LOAD_UNCOMPRESSED_ANIM not implemented\n"); // TODO(MIAMI)
|
||||
CCutsceneMgr::LoadAnimationUncompressed(key);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_WAS_CUTSCENE_SKIPPED:
|
||||
@ -13624,15 +13635,13 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
|
||||
case COMMAND_IS_PLAYER_IN_INFO_ZONE:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
|
||||
char key[KEY_LENGTH_IN_SCRIPT];
|
||||
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
|
||||
m_nIp += KEY_LENGTH_IN_SCRIPT;
|
||||
static bool bShowed = false;
|
||||
if (!bShowed) {
|
||||
debug("IS_PLAYER_IN_INFO_ZONE not implemented, default to FALSE\n");
|
||||
bShowed = true;
|
||||
}
|
||||
UpdateCompareFlag(false);
|
||||
CVector pos = pPlayerInfo->GetPos();
|
||||
CZone *infoZone = CTheZones::FindInformationZoneForPosition(&pos);
|
||||
UpdateCompareFlag(strncmp(key, infoZone->name, 8) == 0);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
|
||||
@ -13828,7 +13837,19 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
|
||||
case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
|
||||
{
|
||||
CollectParameters(&m_nIp, 3);
|
||||
debug("CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI not implemented\n"); // TODO(MIAMI)
|
||||
CObject *pHeli = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
|
||||
bool found = false;
|
||||
float waterLevel = -1000.0f;
|
||||
CVector pos = pHeli->GetPosition();
|
||||
float radius = *(float*)&ScriptParams[1];
|
||||
float ground = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &found);
|
||||
if (!CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &waterLevel, false))
|
||||
waterLevel = 0.0f;
|
||||
if (waterLevel > ground)
|
||||
ground = waterLevel;
|
||||
if (ScriptParams[2] > 8)
|
||||
ScriptParams[2] = 8;
|
||||
CVehicle::HeliDustGenerate(pHeli, (pos.z - ground - 1.0f - radius) * 0.3 + radius, ground, ScriptParams[2]);
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_REGISTER_FIRE_LEVEL:
|
||||
|
@ -3409,9 +3409,9 @@ CMenuManager::SmallMessageScreen(const char* text)
|
||||
CFont::SetPropOn();
|
||||
CFont::SetJustifyOn();
|
||||
CFont::SetBackGroundOnlyTextOn();
|
||||
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(95.0f), SCREEN_SCALE_FROM_BOTTOM(165.0f), SCREEN_SCALE_FROM_RIGHT(95.0f), SCREEN_SCALE_Y(115.0f)), CRGBA(50, 50, 50, FadeIn(210)));
|
||||
CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(95.0f), SCREEN_SCALE_FROM_BOTTOM(165.0f), SCREEN_STRETCH_FROM_RIGHT(95.0f), SCREEN_SCALE_Y(115.0f)), CRGBA(50, 50, 50, FadeIn(210)));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(430.0f));
|
||||
CFont::SetCentreSize(SCREEN_STRETCH_X(430.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
|
||||
CFont::SetDropShadowPosition(2);
|
||||
|
@ -2644,6 +2644,38 @@ bool CPad::TargetJustDown(void)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CPad::CollectPickupJustDown(void)
|
||||
{
|
||||
if ( ArePlayerControlsDisabled() )
|
||||
return false;
|
||||
|
||||
switch (CURMODE)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
{
|
||||
return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1);
|
||||
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
return !!(NewState.Triangle && !OldState.Triangle);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case 3:
|
||||
{
|
||||
return !!(NewState.Circle && !OldState.Circle);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CPad::DuckJustDown(void)
|
||||
{
|
||||
if (ArePlayerControlsDisabled())
|
||||
|
@ -238,6 +238,7 @@ public:
|
||||
bool GetTarget(void);
|
||||
bool TargetJustDown(void);
|
||||
bool DuckJustDown(void);
|
||||
bool CollectPickupJustDown(void);
|
||||
bool JumpJustDown(void);
|
||||
bool GetSprint(void);
|
||||
bool ShiftTargetLeftJustDown(void);
|
||||
|
@ -1708,6 +1708,12 @@ void CHud::SetHelpMessage(wchar *message, bool quick)
|
||||
}
|
||||
}
|
||||
|
||||
bool CHud::IsHelpMessageBeingDisplayed(void)
|
||||
{
|
||||
return m_HelpMessageState != 0;
|
||||
}
|
||||
|
||||
|
||||
void CHud::SetMessage(wchar *message)
|
||||
{
|
||||
int i = 0;
|
||||
|
@ -133,6 +133,7 @@ public:
|
||||
static void ReInitialise();
|
||||
static void SetBigMessage(wchar *message, int16 style);
|
||||
static void SetHelpMessage(wchar *message, bool quick);
|
||||
static bool IsHelpMessageBeingDisplayed(void);
|
||||
static void SetMessage(wchar *message);
|
||||
static void SetPagerMessage(wchar *message);
|
||||
static void SetVehicleName(wchar *name);
|
||||
|
@ -5577,7 +5577,7 @@ CAutomobile::TellHeliToGoToCoors(float x, float y, float z, uint8 speed)
|
||||
void
|
||||
CAutomobile::TellPlaneToGoToCoors(float x, float y, float z, uint8 speed)
|
||||
{
|
||||
AutoPilot.m_nCarMission = MISSION_HELI_FLYTOCOORS;
|
||||
AutoPilot.m_nCarMission = MISSION_PLANE_FLYTOCOORS;
|
||||
AutoPilot.m_vecDestinationCoors.x = x;
|
||||
AutoPilot.m_vecDestinationCoors.y = y;
|
||||
AutoPilot.m_vecDestinationCoors.z = z;
|
||||
|
Loading…
Reference in New Issue
Block a user