RE more stuff from COnscreenTimer

This commit is contained in:
Filip Gawin 2019-06-07 22:31:03 +02:00
parent c95f1ce2ce
commit ecd70a5f17
8 changed files with 232 additions and 11 deletions

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@ -1,10 +1,175 @@
#include "User.h"
#include "common.h" #include "common.h"
#include "patcher.h" #include "patcher.h"
#include "User.h"
CPlaceName &CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC; #include "DMAudio.h"
COnscreenTimer &CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238; #include "Hud.h"
CPager &CUserDisplay::Pager = *(CPager*)0x8F2744; #include "Replay.h"
CCurrentVehicle &CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8; #include "Timer.h"
WRAPPER void COnscreenTimer::ProcessForDisplay(void) { EAXJMP(0x4292E0); } CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
char* CTheScripts::ScriptSpace = (char*)0x74B248;
int COnscreenTimer::Init() {
m_bDisabled = false;
for(uint32 i = 0; i < 1; i++) {
m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_nCounterOffset = 0;
for(uint32 j = 0; j < 10; j++) {
m_sEntries[i].m_aTimerText[j] = 0;
m_sEntries[i].m_aCounterText[j] = 0;
}
m_sEntries[i].m_nType = 0;
m_sEntries[i].m_bTimerProcessed = 0;
m_sEntries[i].m_bCounterProcessed = 0;
}
return 1;
}
void COnscreenTimer::Process() {
if(CReplay::Mode != 1 && !m_bDisabled) {
for(uint32 i = 0; i < 1; i++) {
m_sEntries[i].Process();
}
}
}
void COnscreenTimer::ProcessForDisplay() {
if(CHud::m_Wants_To_Draw_Hud) {
m_bProcessed = false;
for(uint32 i = 0; i < 1; i++) {
if(m_sEntries[i].ProcessForDisplay()) {
m_bProcessed = true;
}
}
}
}
void COnscreenTimer::ClearCounter(uint32 offset) {
for(uint32 i = 0; i < 1; i++) {
if(offset == m_sEntries[i].m_nCounterOffset) {
m_sEntries[i].m_nCounterOffset = 0;
m_sEntries[i].m_aCounterText[0] = 0;
m_sEntries[i].m_nType = 0;
m_sEntries[i].m_bCounterProcessed = 0;
}
}
}
void COnscreenTimer::ClearClock(uint32 offset) {
for(uint32 i = 0; i < 1; i++) {
if(offset == m_sEntries[i].m_nTimerOffset) {
m_sEntries[i].m_nTimerOffset = 0;
m_sEntries[i].m_aTimerText[0] = 0;
m_sEntries[i].m_bTimerProcessed = 0;
}
}
}
void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) {
uint32 i = 0;
for(uint32 i = 0; i < 1; i++) {
if(m_sEntries[i].m_nCounterOffset == 0) {
break;
}
return;
}
m_sEntries[i].m_nCounterOffset = offset;
if(text) {
strncpy((char*)m_sEntries[i].m_aCounterText, text, 10);
} else {
m_sEntries[i].m_aCounterText[0] = 0;
}
m_sEntries[i].m_nType = type;
}
void COnscreenTimer::AddClock(uint32 offset, char* text) {
uint32 i = 0;
for(uint32 i = 0; i < 1; i++) {
if(m_sEntries[i].m_nTimerOffset == 0) {
break;
}
return;
}
m_sEntries[i].m_nTimerOffset = offset;
if(text) {
strncpy((char*)m_sEntries[i].m_aTimerText, text, 10u);
} else {
m_sEntries[i].m_aTimerText[0] = 0;
}
}
void COnscreenTimerEntry::Process() {
if(m_nTimerOffset) {
uint32* timerPtr = (uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
uint32 oldTime = *timerPtr;
int32 newTime = int32(oldTime - uint32(20.0f * CTimer::GetTimeStep()));
if(newTime < 0) {
*timerPtr = 0;
m_bTimerProcessed = 0;
m_nTimerOffset = 0;
m_aTimerText[0] = 0;
} else {
*timerPtr = (uint32)newTime;
uint32 oldTimeSeconds = oldTime / 1000;
if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
DMAudio.PlayFrontEndSound(0x93u, newTime / 1000);
}
}
}
}
bool COnscreenTimerEntry::ProcessForDisplay() {
m_bTimerProcessed = false;
m_bCounterProcessed = false;
if(!m_nTimerOffset && !m_nCounterOffset) {
return false;
}
if(m_nTimerOffset) {
m_bTimerProcessed = true;
ProcessForDisplayTimer();
}
if(m_nCounterOffset) {
m_bCounterProcessed = true;
ProcessForDisplayCounter();
}
return true;
}
int COnscreenTimerEntry::ProcessForDisplayTimer() {
uint32 time = *(uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
return sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
time / 1000 % 60);
}
int COnscreenTimerEntry::ProcessForDisplayCounter() {
uint32 counter = *(uint32*)&CTheScripts::ScriptSpace[m_nCounterOffset];
return sprintf(m_bCounterBuffer, "%d", counter);
}
STARTPATCHES
InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayTimer, PATCH_JUMP);
InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
ENDPATCHES

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@ -1,11 +1,55 @@
#pragma once #pragma once
#include "common.h"
class COnscreenTimerEntry
{
public:
uint32 m_nTimerOffset;
uint32 m_nCounterOffset;
uint8 m_aTimerText[10];
uint8 m_aCounterText[10];
uint16 m_nType;
char m_bCounterBuffer[42];
char m_bTimerBuffer[42];
bool m_bTimerProcessed;
bool m_bCounterProcessed;
void Process();
bool ProcessForDisplay();
int ProcessForDisplayTimer();
int ProcessForDisplayCounter();
};
static_assert(sizeof(COnscreenTimerEntry) == 0x74, "COnscreenTimerEntry: error");
class CTheScripts{
public:
static char *ScriptSpace;//[163840]
};
class COnscreenTimer class COnscreenTimer
{ {
public: public:
void ProcessForDisplay(void); COnscreenTimerEntry m_sEntries[1];
bool m_bProcessed;
bool m_bDisabled;
char field_119[2];
int Init();
void Process();
void ProcessForDisplay();
void ClearCounter(uint32 offset);
void ClearClock(uint32 offset);
void AddCounter(uint32 offset, uint16 type, char* text);
void AddClock(uint32 offset, char* text);
}; };
static_assert(sizeof(COnscreenTimer) == 0x78, "COnscreenTimer: error");
class CPlaceName class CPlaceName
{ {
}; };

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@ -15,3 +15,5 @@ WRAPPER Bool cDMAudio::IsAudioInitialised() { EAXJMP(0x57CAB0); }
WRAPPER Char cDMAudio::GetCDAudioDriveLetter() { EAXJMP(0x57CA90); } WRAPPER Char cDMAudio::GetCDAudioDriveLetter() { EAXJMP(0x57CA90); }
WRAPPER Bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); } WRAPPER Bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); }
WRAPPER void cDMAudio::ChangeMusicMode(UInt8 mode) { EAXJMP(0x57CCF0); } WRAPPER void cDMAudio::ChangeMusicMode(UInt8 mode) { EAXJMP(0x57CCF0); }
WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }

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@ -9,11 +9,13 @@ public:
void ReleaseDigitalHandle(void); void ReleaseDigitalHandle(void);
void ReacquireDigitalHandle(void); void ReacquireDigitalHandle(void);
void Service(void); void Service(void);
void ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed); void ReportCollision(CEntity* A, CEntity* B, uint8 surfA, uint8 surfB,
void ResetTimers(UInt32 timerval); float impulse, float speed);
void ResetTimers(UInt32 timerval);
Bool IsAudioInitialised(void); Bool IsAudioInitialised(void);
Char GetCDAudioDriveLetter(void); Char GetCDAudioDriveLetter(void);
Bool CheckForAnAudioFileOnCD(void); Bool CheckForAnAudioFileOnCD(void);
void ChangeMusicMode(UInt8 mode); void ChangeMusicMode(UInt8 mode);
void PlayFrontEndSound(uint32, uint32);
}; };
extern cDMAudio &DMAudio; extern cDMAudio& DMAudio;

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@ -2,4 +2,6 @@
#include "patcher.h" #include "patcher.h"
#include "Replay.h" #include "Replay.h"
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); } uint8 &CReplay::Mode = *(uint8*)0x95CD5B;
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }

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@ -4,4 +4,6 @@ class CReplay
{ {
public: public:
static void Display(void); static void Display(void);
static uint8 &Mode;
}; };

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@ -2,5 +2,7 @@
#include "patcher.h" #include "patcher.h"
#include "Hud.h" #include "Hud.h"
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); } WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); } WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }

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@ -5,4 +5,6 @@ class CHud
public: public:
static void Draw(void); static void Draw(void);
static void DrawAfterFade(void); static void DrawAfterFade(void);
static bool &m_Wants_To_Draw_Hud;
}; };