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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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updated librw
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librw
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librw
@ -1 +1 @@
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Subproject commit b3ad490d1be3c1f41b416d3ceeaff3453bd2d28d
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Subproject commit 40eae78e793f234e332aff08265c41683faeb7f7
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@ -429,8 +429,7 @@ void RwIm3DVertexSetU(RwIm3DVertex *vert, RwReal u) { vert->setU(u); }
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void RwIm3DVertexSetV(RwIm3DVertex *vert, RwReal v) { vert->setV(v); }
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void RwIm3DVertexSetV(RwIm3DVertex *vert, RwReal v) { vert->setV(v); }
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void RwIm3DVertexSetRGBA(RwIm3DVertex *vert, RwUInt8 r, RwUInt8 g, RwUInt8 b, RwUInt8 a) { vert->setColor(r, g, b, a); }
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void RwIm3DVertexSetRGBA(RwIm3DVertex *vert, RwUInt8 r, RwUInt8 g, RwUInt8 b, RwUInt8 a) { vert->setColor(r, g, b, a); }
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// WARNING: ignoring flags
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void *RwIm3DTransform(RwIm3DVertex *pVerts, RwUInt32 numVerts, RwMatrix *ltm, RwUInt32 flags) { im3d::Transform(pVerts, numVerts, ltm, flags); return pVerts; }
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void *RwIm3DTransform(RwIm3DVertex *pVerts, RwUInt32 numVerts, RwMatrix *ltm, RwUInt32 flags) { im3d::Transform(pVerts, numVerts, ltm); return pVerts; }
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RwBool RwIm3DEnd(void) { im3d::End(); return true; }
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RwBool RwIm3DEnd(void) { im3d::End(); return true; }
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RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) {
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RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) {
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RwImVertexIndex indices[2];
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RwImVertexIndex indices[2];
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@ -20,11 +20,11 @@ typedef RwUInt16 RwImVertexIndex;
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enum RwIm3DTransformFlags
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enum RwIm3DTransformFlags
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{
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{
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rwIM3D_VERTEXUV = 1,
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rwIM3D_VERTEXUV = rw::im3d::VERTEXUV,
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rwIM3D_ALLOPAQUE = 2,
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rwIM3D_ALLOPAQUE = rw::im3d::ALLOPAQUE,
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rwIM3D_NOCLIP = 4,
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rwIM3D_NOCLIP = rw::im3d::NOCLIP,
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rwIM3D_VERTEXXYZ = 8,
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rwIM3D_VERTEXXYZ = rw::im3d::VERTEXXYZ,
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rwIM3D_VERTEXRGBA = 16,
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rwIM3D_VERTEXRGBA = rw::im3d::VERTEXRGBA,
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};
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};
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void RwIm2DVertexSetCameraX(RwIm2DVertex *vert, RwReal camx);
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void RwIm2DVertexSetCameraX(RwIm2DVertex *vert, RwReal camx);
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