Make opus available alongside other formats

This commit is contained in:
Sergeanur 2021-01-07 22:01:44 +02:00
parent 2173ceae95
commit ef13866af6
4 changed files with 41 additions and 25 deletions

View File

@ -4,20 +4,23 @@
#include "stream.h" #include "stream.h"
#include "sampman.h" #include "sampman.h"
#ifdef AUDIO_OPUS
#include <opusfile.h>
#else
#ifdef _WIN32 #ifdef _WIN32
#ifdef AUDIO_OAL_USE_SNDFILE #ifdef AUDIO_OAL_USE_SNDFILE
#pragma comment( lib, "libsndfile-1.lib" ) #pragma comment( lib, "libsndfile-1.lib" )
#endif #endif
#ifdef AUDIO_OAL_USE_MPG123
#pragma comment( lib, "libmpg123-0.lib" ) #pragma comment( lib, "libmpg123-0.lib" )
#endif #endif
#endif
#ifdef AUDIO_OAL_USE_SNDFILE #ifdef AUDIO_OAL_USE_SNDFILE
#include <sndfile.h> #include <sndfile.h>
#endif #endif
#ifdef AUDIO_OAL_USE_MPG123
#include <mpg123.h> #include <mpg123.h>
#endif #endif
#ifdef AUDIO_OAL_USE_OPUS
#include <opusfile.h>
#endif
#ifndef _WIN32 #ifndef _WIN32
#include "crossplatform.h" #include "crossplatform.h"
@ -81,7 +84,6 @@ public:
CSortStereoBuffer SortStereoBuffer; CSortStereoBuffer SortStereoBuffer;
#ifndef AUDIO_OPUS
class CImaADPCMDecoder class CImaADPCMDecoder
{ {
const uint16 StepTable[89] = { const uint16 StepTable[89] = {
@ -461,11 +463,9 @@ public:
}; };
#endif #endif
#ifdef _WIN32 #ifdef AUDIO_OAL_USE_MPG123
// fuzzy seek eliminates stutter when playing ADF but spams errors a lot (nothing breaks though) // fuzzy seek eliminates stutter when playing ADF but spams errors a lot (nothing breaks though)
#define MP3_USE_FUZZY_SEEK #define MP3_USE_FUZZY_SEEK
#endif // _WIN32
class CMP3File : public IDecoder class CMP3File : public IDecoder
{ {
@ -567,6 +567,7 @@ public:
} }
}; };
#endif
#define VAG_LINE_SIZE (0x10) #define VAG_LINE_SIZE (0x10)
#define VAG_SAMPLES_IN_LINE (28) #define VAG_SAMPLES_IN_LINE (28)
@ -804,7 +805,7 @@ public:
return bufSizePerChannel * m_nChannels; return bufSizePerChannel * m_nChannels;
} }
}; };
#else #ifdef AUDIO_OAL_USE_OPUS
class COpusFile : public IDecoder class COpusFile : public IDecoder
{ {
OggOpusFile *m_FileH; OggOpusFile *m_FileH;
@ -902,14 +903,14 @@ public:
void CStream::Initialise() void CStream::Initialise()
{ {
#ifndef AUDIO_OPUS #ifdef AUDIO_OAL_USE_MPG123
mpg123_init(); mpg123_init();
#endif #endif
} }
void CStream::Terminate() void CStream::Terminate()
{ {
#ifndef AUDIO_OPUS #ifdef AUDIO_OAL_USE_MPG123
mpg123_exit(); mpg123_exit();
#endif #endif
} }
@ -942,19 +943,20 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU
DEV("Stream %s\n", m_aFilename); DEV("Stream %s\n", m_aFilename);
#ifndef AUDIO_OPUS if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".wav")], ".wav"))
if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".mp3")], ".mp3"))
m_pSoundFile = new CMP3File(m_aFilename);
else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".wav")], ".wav"))
#ifdef AUDIO_OAL_USE_SNDFILE #ifdef AUDIO_OAL_USE_SNDFILE
m_pSoundFile = new CSndFile(m_aFilename); m_pSoundFile = new CSndFile(m_aFilename);
#else #else
m_pSoundFile = new CWavFile(m_aFilename); m_pSoundFile = new CWavFile(m_aFilename);
#endif
#ifdef AUDIO_OAL_USE_MPG123
else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".mp3")], ".mp3"))
m_pSoundFile = new CMP3File(m_aFilename);
#endif #endif
else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".vb")], ".VB")) else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".vb")], ".VB"))
m_pSoundFile = new CVbFile(m_aFilename, overrideSampleRate); m_pSoundFile = new CVbFile(m_aFilename, overrideSampleRate);
#else #ifdef AUDIO_OAL_USE_OPUS
if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".opus")], ".opus")) else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".opus")], ".opus"))
m_pSoundFile = new COpusFile(m_aFilename); m_pSoundFile = new COpusFile(m_aFilename);
#endif #endif
else else

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@ -218,7 +218,7 @@ extern uint32 BankStartOffset[MAX_SFX_BANKS];
extern int defaultProvider; extern int defaultProvider;
#endif #endif
#ifdef AUDIO_OPUS #if defined(OPUS_AUDIO_PATHS)
static char StreamedNameTable[][25] = { static char StreamedNameTable[][25] = {
"AUDIO\\HEAD.OPUS", "AUDIO\\CLASS.OPUS", "AUDIO\\KJAH.OPUS", "AUDIO\\RISE.OPUS", "AUDIO\\LIPS.OPUS", "AUDIO\\GAME.OPUS", "AUDIO\\HEAD.OPUS", "AUDIO\\CLASS.OPUS", "AUDIO\\KJAH.OPUS", "AUDIO\\RISE.OPUS", "AUDIO\\LIPS.OPUS", "AUDIO\\GAME.OPUS",
"AUDIO\\MSX.OPUS", "AUDIO\\FLASH.OPUS", "AUDIO\\CHAT.OPUS", "AUDIO\\HEAD.OPUS", "AUDIO\\POLICE.OPUS", "AUDIO\\CITY.OPUS", "AUDIO\\MSX.OPUS", "AUDIO\\FLASH.OPUS", "AUDIO\\CHAT.OPUS", "AUDIO\\HEAD.OPUS", "AUDIO\\POLICE.OPUS", "AUDIO\\CITY.OPUS",
@ -254,9 +254,9 @@ static char StreamedNameTable[][25] = {
"AUDIO\\door_2.OPUS", "AUDIO\\door_3.OPUS", "AUDIO\\door_4.OPUS", "AUDIO\\door_5.OPUS", "AUDIO\\door_6.OPUS", "AUDIO\\t3_a.OPUS", "AUDIO\\door_2.OPUS", "AUDIO\\door_3.OPUS", "AUDIO\\door_4.OPUS", "AUDIO\\door_5.OPUS", "AUDIO\\door_6.OPUS", "AUDIO\\t3_a.OPUS",
"AUDIO\\t3_b.OPUS", "AUDIO\\t3_c.OPUS", "AUDIO\\k1_b.OPUS", "AUDIO\\cat1.OPUS"}; "AUDIO\\t3_b.OPUS", "AUDIO\\t3_c.OPUS", "AUDIO\\k1_b.OPUS", "AUDIO\\cat1.OPUS"};
#else #else
#if defined(PS2_AUDIO_PATHS)
static char StreamedNameTable[][25]= static char StreamedNameTable[][25]=
{ {
#ifdef PS2_AUDIO
"AUDIO\\MUSIC\\HEAD.VB", "AUDIO\\MUSIC\\HEAD.VB",
"AUDIO\\MUSIC\\CLASS.VB", "AUDIO\\MUSIC\\CLASS.VB",
"AUDIO\\MUSIC\\KJAH.VB", "AUDIO\\MUSIC\\KJAH.VB",
@ -353,6 +353,8 @@ static char StreamedNameTable[][25]=
"AUDIO\\MUSIC\\MISCOM.VB", "AUDIO\\MUSIC\\MISCOM.VB",
"AUDIO\\MUSIC\\END.VB", "AUDIO\\MUSIC\\END.VB",
#else #else
static char StreamedNameTable[][25] =
{
"AUDIO\\HEAD.WAV", "AUDIO\\HEAD.WAV",
"AUDIO\\CLASS.WAV", "AUDIO\\CLASS.WAV",
"AUDIO\\KJAH.WAV", "AUDIO\\KJAH.WAV",

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@ -30,7 +30,7 @@
#include "MusicManager.h" #include "MusicManager.h"
#include "Frontend.h" #include "Frontend.h"
#include "Timer.h" #include "Timer.h"
#ifdef AUDIO_OPUS #ifdef AUDIO_OAL_USE_OPUS
#include <opusfile.h> #include <opusfile.h>
#endif #endif
@ -83,7 +83,7 @@ char SampleBankDescFilename[] = "audio/sfx.SDT";
char SampleBankDataFilename[] = "audio/sfx.RAW"; char SampleBankDataFilename[] = "audio/sfx.RAW";
FILE *fpSampleDescHandle; FILE *fpSampleDescHandle;
#ifdef AUDIO_OPUS #ifdef OPUS_SFX
OggOpusFile *fpSampleDataHandle; OggOpusFile *fpSampleDataHandle;
#else #else
FILE *fpSampleDataHandle; FILE *fpSampleDataHandle;
@ -1218,7 +1218,7 @@ cSampleManager::LoadSampleBank(uint8 nBank)
return false; return false;
} }
#ifdef AUDIO_OPUS #ifdef OPUS_SFX
int samplesRead = 0; int samplesRead = 0;
int samplesSize = nSampleBankSize[nBank] / 2; int samplesSize = nSampleBankSize[nBank] / 2;
op_pcm_seek(fpSampleDataHandle, 0); op_pcm_seek(fpSampleDataHandle, 0);
@ -1331,7 +1331,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
} }
} }
#ifdef AUDIO_OPUS #ifdef OPUS_SFX
int samplesRead = 0; int samplesRead = 0;
int samplesSize = m_aSamples[nComment].nSize / 2; int samplesSize = m_aSamples[nComment].nSize / 2;
op_pcm_seek(fpSampleDataHandle, m_aSamples[nComment].nOffset / 2); op_pcm_seek(fpSampleDataHandle, m_aSamples[nComment].nOffset / 2);
@ -1978,7 +1978,7 @@ cSampleManager::InitialiseSampleBanks(void)
fpSampleDescHandle = fcaseopen(SampleBankDescFilename, "rb"); fpSampleDescHandle = fcaseopen(SampleBankDescFilename, "rb");
if ( fpSampleDescHandle == NULL ) if ( fpSampleDescHandle == NULL )
return false; return false;
#ifndef AUDIO_OPUS #ifndef OPUS_SFX
fpSampleDataHandle = fcaseopen(SampleBankDataFilename, "rb"); fpSampleDataHandle = fcaseopen(SampleBankDataFilename, "rb");
if ( fpSampleDataHandle == NULL ) if ( fpSampleDataHandle == NULL )
{ {
@ -1996,7 +1996,7 @@ cSampleManager::InitialiseSampleBanks(void)
fpSampleDataHandle = op_open_file(SampleBankDataFilename, &e); fpSampleDataHandle = op_open_file(SampleBankDataFilename, &e);
#endif #endif
fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle); fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle);
#ifdef AUDIO_OPUS #ifdef OPUS_SFX
int32 _nSampleDataEndOffset = m_aSamples[TOTAL_AUDIO_SAMPLES - 1].nOffset + m_aSamples[TOTAL_AUDIO_SAMPLES - 1].nSize; int32 _nSampleDataEndOffset = m_aSamples[TOTAL_AUDIO_SAMPLES - 1].nOffset + m_aSamples[TOTAL_AUDIO_SAMPLES - 1].nSize;
#endif #endif
fclose(fpSampleDescHandle); fclose(fpSampleDescHandle);

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@ -356,9 +356,21 @@ enum Config {
// Audio // Audio
#define RADIO_SCROLL_TO_PREV_STATION #define RADIO_SCROLL_TO_PREV_STATION
#define AUDIO_CACHE #define AUDIO_CACHE
//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS //#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder //#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
#define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files
#ifdef AUDIO_OPUS
#define AUDIO_OAL_USE_OPUS // enable support of opus files
#define OPUS_AUDIO_PATHS // changes audio paths to opus paths (doesn't work if AUDIO_OAL_USE_OPUS isn't enabled)
#define OPUS_SFX // enable if your sfx.raw is encoded with opus (doesn't work if AUDIO_OAL_USE_OPUS isn't enabled)
#ifndef AUDIO_OAL_USE_OPUS
#undef OPUS_AUDIO_PATHS
#undef OPUS_SFX
#endif
#endif
// IMG // IMG
#define BIG_IMG // allows to read larger img files #define BIG_IMG // allows to read larger img files