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CStats::PopulateFavoriteRadioStationList
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@ -4,6 +4,7 @@
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#include "Text.h"
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#include "World.h"
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#include "Pad.h"
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#include "DMAudio.h"
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#include <climits>
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@ -102,7 +103,7 @@ float CStats::LongestWheelieDist;
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float CStats::LongestStoppieDist;
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float CStats::Longest2WheelDist;
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// --MIAMI: functions below are done except TODOs, but there are some to be moved from Frontend
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// --MIAMI: functions below are done, but there are some to be moved from Frontend
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void CStats::Init()
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{
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@ -198,9 +199,7 @@ void CStats::Init()
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NoMoreHurricanes = 0;
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ShowChaseStatOnScreen = 0;
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abSonyCDs[0] = 0;
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// TODO(Miami): Change this with PopulateFavoriteRadioStationList(); !!
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for (int i = 0; i < NUM_RADIOS; i++)
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FavoriteRadioStationList[i] = 0.0f;
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PopulateFavoriteRadioStationList();
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NumPropertyOwned = 0;
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for (int i = 0; i < TOTAL_PROPERTIES; i++)
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@ -633,7 +632,7 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
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CopyToBuf(buf, TotalLegitimateKills);
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CopyToBuf(buf, LastMissionPassedName);
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CopyToBuf(buf, CheatedCount);
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// TODO(Miami): Set favourite radio stations!!
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PopulateFavoriteRadioStationList();
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CopyToBuf(buf, FavoriteRadioStationList);
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assert(buf - buf_start == *size);
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@ -738,3 +737,11 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
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assert(buf - buf_start == size);
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#undef CopyFromBuf
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}
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void
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CStats::PopulateFavoriteRadioStationList()
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{
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float* pListenTimeArray = DMAudio.GetListenTimeArray();
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for (int i = 0; i < NUM_RADIOS; i++)
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FavoriteRadioStationList[i] = pListenTimeArray[i];
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}
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@ -144,5 +144,6 @@ public:
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static void LongestTimeInBloodRing(int32);
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static void AddPropertyAsOwned(int32);
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static void PopulateFavoriteRadioStationList();
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static float GetFavoriteRadioStationList(int32);
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};
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